Drawing as much inspiration from Jordan Mechner’s classic Prince of Persia as from Team ICO’s gloomy, haunting aesthetics, Hudson’s Wii-exclusive Lost in Shadow seemingly begs for gamers’ attention.
Lost in Shadow (Wii)
While the game unabashedly wears its influences on its sleeve, Lost in Shadow brings its own gimmick to the table: a world where a shadow boy runs, skips, and fights in twilight. While the foreground is almost always visible, it’s the dark shadows that the “real-world” environments cast that are tangible to the player. Navigating the world is mind-bending at first, like taking a trip through a hallucination. It’s natural to focus on the solid object in a game’s forefront, which can lead to some early confusion. But it’s not long before that uncertainty gives way to wholly understanding how to interact with this new world, and you’ll soon find yourself taking pleasure in discovering passages otherwise unobtainable, now shrouded in shadows.
THE VERDICT - Lost in Shadow
Reviewed by Nick Chester
|11:00 AM on 05.18.2013|
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