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Review: Lara Croft and the Guardian of Light photo

Writing this is going to make me feel old, but here it goes: Lara Croft has been raiding tombs for some 14 years. In over a decade of adventures she’s seen her highs and she’s seen her lows (Angel of Darkness, anyone?). Over the past few years, developer Crystal Dynamics has done its damnedest to reinvigorate the franchise, with games like Tomb Raider: Legend and Tomb Raider: Underworld gaining generally favorable reviews from gamers and critics alike.

Its latest installment, while not a Tomb Raider game proper, is its biggest departure yet -- an isometric cooperative downloadable title called Lara Croft and the Guardian of Light. While sticking true to the Lara Croft character, Crystal Dynamics casts off the “Tomb Raider” moniker in this completely fresh take on the series.

But does taking a chance and ditching a 14-year-old formula pay off, or is this just a temporary and unnecessary distraction while fans wait for the next "real" Tomb Raider title?

Lara Croft and the Guardian of Light (Xbox Live Arcade [reviewed], PlayStation Network, PC)
Developer: Crystal Dynamics
Publisher: Square Enix
Release date: August 18, 2010 (XBLA), September 28, 2010 (PSN/PC)

Price: 1200 MS Points/$14.99

Guardian of Light finds Lara on a solo mission where she unearths the Temple of Light, her tomb raiding ways leading her to uncover an ancient artifact called the Mirror of Smoke. When she’s ambushed by a mercenary who steals the mirror, an ancient evil known as Xolotl is released, prompting the relic’s long-dormant protector, Totec, to awaken. The story is told by way of a mixture of in-game cut-scenes and attractive, striking hand drawn comic book style animatics. But mostly, it’s secondary to the real reason for it existence -- to justify the game’s cooperative gameplay, a convoluted excuse to have Lara team with Totec to solve puzzles, hop platforms, and shoot the crap out of a Xolotl and his evil minions to save the world.

At its core, Guardian of Light is a classic and familiar isometric shooter, with players using the analog sticks to move and shoot seemingly interminable streams of baddies. But Guardian of Light expands on this idea, adding platforming verticality to the mix along with nail-biting platforming sections across the game’s 14 massive, explorable environments. Guardian of Light is equal parts arcade action shooter, platformer, and environment puzzle solver, with each as fulfilling as the next.

It's the games cooperative aspects that lend itself to some astoundingly entertaining gameplay scenarios, with both Lara and Totec bringing something different to the table with unique and notable abilities. Each player can use basic firearms (the ancient Totec picks up on automatic weapons rather quickly, it seems), along with an unlimited supply of bombs that can be placed on the ground and then detonated at a distance. Lara, for instance, is equipped with a grapple line which has various uses, including being able to create “rope bridges” for Totec to walk across or used to catch the ancient warrior before he falls to his death.

Totec’s pretty useful himself, with a shield that can be used to block incoming enemy fire, and even put above his head to give Lara a boost. He also carries a endless supply of spears (don’t ask where he keeps them), which can be used as weapons, as well as to help Lara access new areas. By throwing the spears into walls, Lara can then stand on them reach ledges she normally couldn’t reach. (Don't try it as Totec; he's too heavy and the spears will break.)

Because of each of the character’s unique abilities, the cooperative play -- especially when presented with environmental puzzles and obstacles -- is a dream. There are few games that can get this right (and make it fun), and Crystal Dynamics has nailed it perfectly with Guardian of Light. Working together with a friend to solve some of the game’s trickiest environmental riddles is a blast, with some puzzles requiring quick communication and timing that will demand both players to use their heads as well as fast fingers.

While it’s advisable you take on the adventure with a buddy in tow, Guardian of Light’s single-player game shouldn’t be written off. You’ll be exploring the same areas, but the puzzles will be tailored for one explorer, in this case, Lara Croft. Going solo, Lara will have access to Totec’s spears, proving herself as a strong, independent raider of tombs. Everything about cooperative play applies here, from the fun, satisfying combat to the clever puzzle design. It’s so much fun, in fact, that even after completing the game with a friend, it’s likely you’ll go back to explore on your own.

And there’s plenty to keep you coming back, as well. First playthrough you’ll probably see all of the game’s 14 stages (some of them are just boss battles) in about six hours, which would already make the $15 game an incredible value. But each level features a number of optional objectives, including hidden red skulls, scoring goals, sometimes brutally difficult challenge rooms, and more. Each unlocks something new, like a fresh weapon or an ability-enhancing relic or artifact. Unless you’re a savant (or extremely determined), it’s unlikely you’ll collect everything in one run, which could theoretically double the amount of time you’ll spend with Lara and Totec.

Guardian of Light also looks phenomenal for a downloadable title, running on the same engine that powered Crystal Dynamic’s full retail title, Tomb Raider: Underworld. This means you’ll see all of the fancy particle effects and lighting that you’d expect from any current-gen title, and some of the best in the download space to date. Even more importantly, it's the engine’s physics -- especially with the abundance of rolling balls and crumpling floors -- that enhance that truly enhance the overall gameplay experience.

With its first downloadable offering, Crystal Dynamics has come out swinging, with easily one of the best titles this summer -- digital or otherwise. More to the point, I feel comfortable saying that Guardian of Light may be the most fun I’ve had with Miss Croft in 14 years; it’s that good. Guardian of Light covers a lot of bases -- solid action, clever puzzles, nail-biting platforming, and remarkable cooperative play; it’s not to be missed.

[Note: Lara Croft and the Guardian of Light for Xbox Live Arcade will not ship with online cooperative play functionality, as recently revealed by Crystal Dynamics. The title will receive an update on September 28, when the PC and PlayStation Network versions of the game are released.

While much fuss has been made about this late omission, you shouldn’t in any way let it color your purchase decision. If anything, think of it as a reason to call up that friend you haven’t seen in awhile or get your significant other sitting on the couch with you for some single-screen cooperative play. Failing that, Guardian of Light still features six hours of an incredible single-player experience, certainly worth your time and money.]

Score: 9 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)









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57 comments | showing # 1 to 50
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next 50 comments

BalloonFighter's Avatar - Comment posted on 08/16/2010 14:06
BalloonFighter
Welcome back Lara.
zombiecowboy's Avatar - Comment posted on 08/16/2010 14:08
zombiecowboy
isometric Isometric isometric Isometric :) Baby I love Ya!!!!
RudyChan's Avatar - Comment posted on 08/16/2010 14:11
RudyChan
Didn't see that coming.
Occams electric toothbrush's Avatar - Comment posted on 08/16/2010 14:12
Occams electric toothbrush
Lara Croft killed Devil Dinosaur.

NOOOOOOOOOO!

Hmmm....honestly, I had written this off but your review is making me reconsider my initial opinion.
The Silent Protagonist's Avatar - Comment posted on 08/16/2010 14:13
The Silent Protagonist
Sounds great, when I get my PS3 I'll have to check this out.
Elsa's Avatar - Comment posted on 08/16/2010 14:13
Elsa
Sounds good!
Ramminchuck's Avatar - Comment posted on 08/16/2010 14:13
Ramminchuck
Seeing as how I haven't followed the series all that closely over the years, most of my knowledge about it is second hand. I wasn't expecting it to get this good of a score. Maybe I'll have to take the dive and get this.
EchoRenegade's Avatar - Comment posted on 08/16/2010 14:14
EchoRenegade
"Totec’s pretty useful himself, with a shield that can be to block incoming enemy fire, and even put above his head to give Lara a boost."

You forgot to put "used" after be and before to.
Amaru's Avatar - Comment posted on 08/16/2010 14:15
Amaru
How about that!
SteezyXL's Avatar - Comment posted on 08/16/2010 14:15
SteezyXL
I was going to until they patched the online play into the game to get it, but I think the single-player experience can hold me off until then.

Great review.
NotoriousBIG420's Avatar - Comment posted on 08/16/2010 14:16
NotoriousBIG420
Impressive...most impressive.
Budogenkai's Avatar - Comment posted on 08/16/2010 14:20
Budogenkai
I'll be getting it. Lara Croft can jump on my screen any day.
Cheri's Avatar - Comment posted on 08/16/2010 14:23
Cheri
The multiplayer aspect is basically the part that I'm the most excited about. Dual-spelunking missions? Yes, please. Especially because the trailers make this awesome.

And after hearing so often that "Uncharted is basically Tomb Raider done right"?? It's going to be exciting to actually play a Tomb Raider game that I end up actually liking. :-P

Major Nelson says that he just received a ton of Beta Codes to give away on his Twitter, btw, if anyone is interested! He'll be keeping us updated. :-)
manasteel88's Avatar - Comment posted on 08/16/2010 14:23
manasteel88
I'll be honest, this is the first Lara Croft game I've ever really been interested in.
Gamernerd101's Avatar - Comment posted on 08/16/2010 14:28
Gamernerd101
If I can wait for Limbo to be a "deal of the week" then I can for this...must wait...
WarZombie's Avatar - Comment posted on 08/16/2010 14:35
WarZombie
I'm glad this game is actually good. More great couch co-op games is always a positive thing. Will look into picking this up.
Rhuno's Avatar - Comment posted on 08/16/2010 14:47
Rhuno
"you shouldn’t not in any way let it color your purchase decision."

Double negative ownage.

Really looking forward to this game though; great review!
Daynger777's Avatar - Comment posted on 08/16/2010 14:47
Daynger777
This is great and all, but are you guys gonna review Monday Night Combat? That and Limbo by far are the best things to come out of the summer of arcade (I haven't played this one yet obviously)
MooImaChicken's Avatar - Comment posted on 08/16/2010 14:47
MooImaChicken
Thank God for my friends Jtagged xbox, i think i shall pay him a visit XD
KeirEidos's Avatar - Comment posted on 08/16/2010 14:52
KeirEidos
Hells yeah.
Mr Andy Dixon's Avatar - Comment posted on 08/16/2010 15:01
Mr Andy Dixon
Wow. If I can come up with another $15, I might have to give this a go.
flea friend's Avatar - Comment posted on 08/16/2010 15:06
flea friend
"Lara Croft and the Guardian of Light for Xbox Live Arcade will not ship with online cooperative play functionality, as recently revealed by Crystal Dynamics. The title will receive an update on September 28, when the PC and PlayStation Network versions of the game are released.

While much fuss has been made about this late omission, you shouldn’t not in any way let it color your purchase decision."

You're supposed to review games in the condition you receive them. If something doesn't work, but the devs say it will be fixed eventually, you review based on what they delivered, and make a small at the end about what they claim will be fixed at some point.

I'm sure they're nice people, but devs can't always deliver on what they promise.
LawofThermalDynamics's Avatar - Comment posted on 08/16/2010 15:15
LawofThermalDynamics
*Sigh* yet another game I will never play...who wants to start putting money into the get Law an xbox 360 fund?
D-503's Avatar - Comment posted on 08/16/2010 15:28
D-503
No criticism of the game itself, and I like the review, but is anyone else getting sick of comic panel cut scenes? I know it's cheap and easy, and it felt really affective in inFAMOUS where it was about a comicbook style super hero, but what does Lara Croft have to do with comic books?
Like I said, no criticism of the game; I haven't played it. Just a curious thought.
EmptySilence's Avatar - Comment posted on 08/16/2010 15:28
EmptySilence
I am both extremely surprised and pleased! I expected this to be a throw away title, but it seems like I'll have to get it after all. Now, when do we get a review for Monday Night Combat?
Jnr Johnson's Avatar - Comment posted on 08/16/2010 15:37
Jnr Johnson
Maybe It's Just Me but im Liking High Quality 15 DOllar Downloadable Games Better than I am Liking SOME $60 Medium quality Title.
HEL105's Avatar - Comment posted on 08/16/2010 15:44
HEL105
Sweet, that's four excellent Tomb Raider games in a row. Looking forward to getting this and seeing some info about the next retail game in the series.
Kryptinite's Avatar - Comment posted on 08/16/2010 15:46
Kryptinite
Well, I'm sold.
neoREgen's Avatar - Comment posted on 08/16/2010 15:50
neoREgen
wow. that's surprising. I thought this'd be doomed to mediocrity.
mix's Avatar - Comment posted on 08/16/2010 15:59
mix
Wow, this looks and sounds pretty good!
Nick Chester's Avatar - Comment posted on 08/16/2010 16:00
Nick Chester
@flea friend:

Not once in the review did I mention that I played online co-op or whether or not it works. I reviewed the game as is and as will be available this Wednesday. I stand by my score. I'm not sure what it was about my addendum that made you think I was assuming anything about the quality of the game's online, but whether or not it works properly has nothing to do with this review -- I had no way of testing it out. As it stands, this game is excellent. The end.
KingSigy's Avatar - Comment posted on 08/16/2010 16:27
KingSigy
Definitely interesting. I may just have to get this.
ZeroDown's Avatar - Comment posted on 08/16/2010 16:32
ZeroDown
Ah, awesome. I've been looking forward to this title and its nice to see it being recieved well by elements of the gaming press.
Kereth's Avatar - Comment posted on 08/16/2010 16:40
Kereth
A good summer of arcade indeed
catsithx's Avatar - Comment posted on 08/16/2010 17:02
catsithx
sounds nice I might get it later . Not that I don't want to but I have to many games I haven't finished yet and Metroid other M is coming out soon . SO Yeah I am going to be busy .
GoggleKnocker's Avatar - Comment posted on 08/16/2010 17:03
GoggleKnocker
Hmm... I'm guessing it probably came out before the online co-op could be implemented in order to be part of the "Summer of Arcade". I'd rather they went with the Miyamoto approach... with the reasoning that in the long run people will care more about the quality of the product rather then when it came out.
Artemus's Avatar - Comment posted on 08/16/2010 17:45
Artemus
Writing this is going to make me feel old, too, but here it goes... I've been with Lara on and off again for the past 14 years. Come September(PSN), for $15, I look forward to seeing her again. Oh, how I've missed her.
lewness's Avatar - Comment posted on 08/16/2010 18:05
lewness
Sweet, will definitely pick this up!
Royal Swan's Avatar - Comment posted on 08/16/2010 18:34
Royal Swan
I haven't cared about a Lara Croft since Tomb Raider II. I've been looking forward to this since it was announced. I'm a sucker for isometric games and I'm glad this effort paid off for Crystal Dynamics, there were to many naysayers.
EdgyDude's Avatar - Comment posted on 08/16/2010 19:39
EdgyDude
Well, i'm impressed and pleased, this should shut up all those that whined about the aspect of the game and the change of genre.
Wedge's Avatar - Comment posted on 08/16/2010 20:06
Wedge
Yeah I prob check this out when it hits PC.
flea friend's Avatar - Comment posted on 08/16/2010 20:25
flea friend
@Nick Chester

"Not once in the review did I mention that I played online co-op or whether or not it works."

That's what I was getting at: you mentioned how the co-op leads to some interesting scenarios, and it is advisable to bring a friend, but you don't mention that you'll need to bring a local friend except for that small note at the end. In a game where there is an emphasis on the multiplayer experience, it's important to note when the most common method of multiplay doesn't work.

I would liked to have seen it within the review itself, right after the paragraph where you talk about how much fun co-op is. Having no local multiplayer in a game is a bummer, but having no Live/PSN support is a bigger issue, one that I felt should be featured more prominently.
Corduroy Turtle's Avatar - Comment posted on 08/16/2010 21:05
Corduroy Turtle
[size=FUCK[/size]

If Hydro Thunder looked interesting AT ALL, I'd consider getting all 5 Summer of Arcade games. Nah...I'll stick with just Limbo and MNC. Lara Croft can wait for a Deal of the Week.
Nick Chester's Avatar - Comment posted on 08/16/2010 21:11
Nick Chester
@flea friend:

Most common method of play is online? For who? Not for me. I'd recommend playing it with sitting next to someone anyone. Being with people is pretty great.

Fact is, I reviewed the game as is (without online) and it is great.
flea friend's Avatar - Comment posted on 08/16/2010 21:36
flea friend
@Nick Chester

"Most common method of play is online? For who?"

Me, for example. A number of my friends have had to move away because of the crappy economy, and my nearby friends aren't big gamers, so I have to reach out to the online community for co-op/competitive stuff. Sure, I would prefer to have friends come by and play in person, but the friends I have who can do that aren't always into it. I would wager that I am not alone on this, either.

Anyway, I'm not saying the game isn't great. It sounds like a lot of fun from what you described.

I just want to reiterate that I believe no online component in a game with an emphasis on the multiplayer experience is a big deal.
jamar1987's Avatar - Comment posted on 08/16/2010 22:03
jamar1987
en,where can i buy the games,acekard 2i cardordsr4 does it support?
flea friend's Avatar - Comment posted on 08/16/2010 22:46
flea friend
In your butt, spammer. In your butt.
AceFlibble's Avatar - Comment posted on 08/16/2010 22:52
AceFlibble
Thank god. I was worried this would fall on its arse since it's so clearly different to past games, but I'm very glad to hear it's turned out well above par.
seanileus's Avatar - Comment posted on 08/17/2010 03:01
seanileus
Was not expecting that!
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