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Review: Kane & Lynch 2: Dog Days photo

Kane & Lynch: Dead Men was one of the most notorious games of this generation. Famously bad, the game made headlines after a GameSpot reviewer gave it a low score and ended up fired because, allegedly, it had upset Eidos and the site's marketing department.

After a backlash from critics and a name forever tarnished with corrupt business practices and dreadful quality, it's surprising that Kane & Lynch ever managed to get a sequel, but here we are. Two of gaming's sleaziest, most grotesque, sociopathic old bastards are back, and this time IO Interactive has a chance to get its honor back. 

Was that chance taken, or is Kane & Lynch a series forever doomed to be consigned to bargain basements and trash cans? Read on for the full review of Kane & Lynch 2: Dog Days.

Kane & Lynch 2: Dog Days (Xbox 360 [reviewed], PS3, PC)
Developer: IO Interactive
Publisher: Eidos Interactive
Release date: August 17, 2010

Kane & Lynch 2 takes us to Shanghai, China, where former schizophrenic murderer James Seth Lynch is trying to straighten up his act. He's still running illegal errands, killing people, and generally being a scumbag, but he's got a girlfriend now and seems to have gotten his mental problems in check. He and Adam "Kane" Marcus revive an old alliance for one last score -- setting up an arms deal so that the two men will be set for life. Of course, it all goes horribly wrong and soon the duo find themselves on the run from one of Shanghai's most powerful -- and violent -- men. 

Dead Men had its fair share of flaws, but one thing that stood out was the amazing characterization, interesting story, and variety of unique and innovative scenarios. Kane & Lynch 2: Dog Days has none of this. The story is far less inspired this time, and with a single-player campaign that stretches to five hours at a generous estimate, there is no time for exploring character depth or even changing the scenery. Dog Days has nothing of the first game's ambition and vision, and from its sterile beginning to the rushed and alienating ending, there is absolutely nothing in Dog Days to compel the player onward. 

Insultingly, however, while IO Interactive took all the good bits out of Dog Days, it left all the bad things in. Everything that was terrible about Dead Men has, for some inane reason, been preserved in Dog Days. It's a broken, messy, sloppy, completely unbalanced joke of a game, with a cover system that doesn't work, checkpoints that sometimes land you in the middle of deathtraps, and slow, frustrating, boring gunfights against enemies that absorb more bullets than Scarface.

Kane & Lynch 2 almost parodies the cover-based shooter genre with gunfights that see players trading shots against massively overwhelming opposition that takes forever to die. What this means is that most of the game is spent pinned down behind cover, with the player's health dropping to near-zero whenever he so much as pops his head above cover. One is expected to fight this way, slowly attempting to whittle away an enemy's health before hiding again, regaining health, popping up and attempting it again. Now and then, a player can throw an explosive barrel or fire extinguisher, but it doesn't do much.  

What's worse is that the cover system barely works. Most of the time, enemies can shoot you to ribbons through the cover, and many of them will just ignore the system altogether, run up to your spot, and blast you pieces. The game has a "down but not dead" feature which basically means that Lynch will fall over if he gets shot enough times. It's unnecessary and -- you guessed it -- incredibly irritating. The game's full of cheap shots, clustering enemies around corners or in hiding places to constantly ambush the player. Most of the deaths in the game is not due to player error, but the game's tendency towards ambushes or breaking the rules of its own game in order to look "challenging."

It's not fun. At all. It meanders between extremely dull and intensely annoying, and not once does it ever become enjoyable, satisfying or rewarding. 

In Dead Men, you truly felt like you were on an underworld adventure, and the game was full of surprises. A prison break, a bank robbery, a fight against a digger truck, a skyscraper assault and more gave the game a truly vast and varied feel that went some way toward making up for its sub-par gameplay. Kane & Lynch 2 takes place entirely in a dark and dreary Shanghai and is a pure corridor shooter throughout with nothing to break the monotony. 

The relationship between Kane and Lynch, arguably the biggest draw of the entire IP, feels like it barely exists. Their interactions are limited and neither one of the duo are explored in any depth. The campaign was poorly scripted, with a story that barely even feels like it's there and characters that lack the sleazy charm of the original game. Lynch himself is a far less interesting character, with his hallucinations no longer part of the game and no real reference to his former madness outside of the occasional forgettable quip. 

And then we get to Kane & Lynch 2's big gimmick -- the Youtube-style graphic effects. Dog Days is presented like an online video, with a camera that shakes and jitters as if it were being held by hand and graphics that are full of visual distortion and artifacts. As a concept, it's incredibly clever. Stretched out over several hours, however, and it will hurt your eyes. The camera swaying can be switched off, but the distortions and effects cannot, and they're the things that really do the damage. After I beat the mercifully short single-player mode, I was in actual physical pain from eye strain. The effect would have been cool for a level or two, but over the course of an entire game, it's more painful and distracting than I imagined it would have been. 

Dog Days boasts a multiplayer component, which consists of three game modes -- Fragile Alliance, Undercover Cop and Cops & Robbers. As in Dead Men, the multiplayer is full of inventive concepts and cool ideas, with Fragile Alliance being the star of the show. If you never played the first game, it's an online co-op mode in which players pull off a heist and try to escape with as much cash as they can. However, the players can screw each other over for more loot, or abandon their friends if they reach the escape vehicle first. Cops & Robbers is exactly how it sounds, with one side being the cops who are trying to stop a heist undertaken by a team of criminals. I could, unfortunately, not get into a round of Undercover Cop, but it's just like the other modes with one player who is secretly a cop and needs to stop the robbery covertly.

If you want some variety, there is also Arcade Mode. I lied about the variety, because it's just Fragile Alliance for people without friends.

The ideas are great, but they are unfortunately married to the same broken gameplay as the story campaign,with its ambushing AI and broken cover system. Essentially, you're just playing the single-player mode with a bunch of other people who have to suffer it with you. Misery loves company, but company does not make this game any less miserable. 

Kane & Lynch 2: Dog Days is a game that plays how it looks -- it's distorted, confusing and thoroughly ugly. The fact that IO Interactive had a second chance and squandered it seems to suggest that the excuses made for Dead Men simply weren't true. The "mistakes" have happened all over again, and worse, anything that made Dead Men enjoyable has been sucked out to leave a shriveled, decaying husk. 

This game was Kane and Lynch's chance to get a title that such interestingly dark characters deserve, and it's a chance that has been wasted on incompetent design and half-hearted writing. I actually cannot think of a single positive thing to say about the game, and the fact that I have been rooting for this IP from the moment the first game was announced just makes it all the more infuriating. I wished nothing but the best for Kane & Lynch as a series, but the appalling nature of Dog Days confirms to me that this franchise will never be what it deserves to be. 

There is only one thing that Kane & Lynch 2: Dog Days succeeds at. It makes Kane & Lynch: Dead Men look really, really good. 

Score: 1.0 -- Epic Fail (1s are the lowest of the low. There is no potential, no skill, no depth and no talent. These games have nothing to offer the world, and will die lonely and forgotten.)










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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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343 comments | showing # 1 to 50
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next 50 comments

travolta's Avatar - Comment posted on 08/17/2010 08:02
travolta
hahahahahahhahaha
Nic128's Avatar - Comment posted on 08/17/2010 08:03
Nic128
Ouch. Didn't look interesting from the start but, ouch.
JtheYellow's Avatar - Comment posted on 08/17/2010 08:03
JtheYellow
well, god damn, son.
Aurain's Avatar - Comment posted on 08/17/2010 08:05
Aurain
Cheque bounced then?
MidnightOwl's Avatar - Comment posted on 08/17/2010 08:06
MidnightOwl
bah dah dum bah dum bum....WOMP.
Matan's Avatar - Comment posted on 08/17/2010 08:11
Matan
You gotta be fucking kidding me............
Max-'s Avatar - Comment posted on 08/17/2010 08:12
Max-
Wow...and here I hoped for IO to make a great game for the first time since the last hitman :/

Hoping that hitman 5 will shine above Kane and Lynch/mini ninjas.
Stevil's Avatar - Comment posted on 08/17/2010 08:12
Stevil
I think I'm a bit freaked out that the story mode barely clocks in at 4-5 hours with an ending that barely lasts a minute. While I don't usually mind this and because the story is meant to be an intensive blast, it does mean less people will pick it up beyond a rental and Fragile Alliance will end up suffering for it.

I mean, K&L fans, let's not kid ourselves. Fragile Alliance is the only reason this franchise that has legs beyond the main characters. I still play the original MP regularly, but if there's no auidence for this one, well, what's the point of paying full price for an empty box?

I'm still getting this one for the story, but I think I might have to wait for a price drop...but again, will there be an audience waiting for me when I do?

...

Needless correction but it's Adam "Kane" Marcus. Why IO didn't make Kane his real surname is beyond me, since nobody else had a silly nickname in The Seven. Then again, I always found it a bit comical that grown men were running around and calling themselves The Seven in a serious tone. The losers.
EmptySilence's Avatar - Comment posted on 08/17/2010 08:12
EmptySilence
Wow. I....I wasn't expecting that...
Matthew Blake's Avatar - Comment posted on 08/17/2010 08:12
Matthew Blake
Damn. I was really hoping, if nothing else, they'd make an interesting story with terrible gameplay. This really bites, dog.
Doc lulz's Avatar - Comment posted on 08/17/2010 08:12
Doc lulz
Wait, what?
Rayray the spy's Avatar - Comment posted on 08/17/2010 08:13
Rayray the spy
Jim, you speak the mean truth
MmhmBeer's Avatar - Comment posted on 08/17/2010 08:13
MmhmBeer
I was really figuring this game would get at least a 4 maybe 4.5. 1 seems extremely harsh, what was the last game that got a 1 on here?
Chongomaster's Avatar - Comment posted on 08/17/2010 08:14
Chongomaster
It's a shame. I was looking forward to this. At least I'll have some money for the new Borderlands DLC.
djratchet's Avatar - Comment posted on 08/17/2010 08:18
djratchet
Wowwwww! Brutal. And the demo seemed to have some promise to me...
DeathsVice's Avatar - Comment posted on 08/17/2010 08:19
DeathsVice
I used to respect IO for the Hitman Series and the great Freedom Fighters, but they have really dropped-off qaulity wise as of late. You gotta believe that there have been some serous changes at the studio to explain this type of discprepency.
delta2kbr's Avatar - Comment posted on 08/17/2010 08:19
delta2kbr
Please don't fire Sterling =(
Darkmessiah24's Avatar - Comment posted on 08/17/2010 08:19
Darkmessiah24
Ouch... That's a pretty bad score. I actually was hoping to get the game as I did enjoy the beta but since I wasn't that impressed with the original.

I guess I'll wait for a price drop instead.
klops's Avatar - Comment posted on 08/17/2010 08:20
klops
HHAHAHAHAHAH.
And this is why destructoid is the worst place to get your video game reviews.


I wonder why you idiots are still on metacritic.
Alfred1337's Avatar - Comment posted on 08/17/2010 08:21
Alfred1337
Even worse than FFXIII, I though that was impossible
The Silent Protagonist's Avatar - Comment posted on 08/17/2010 08:21
The Silent Protagonist
Wow, let's hope this doesn't get a third game, it might get lower than a 1.
MmhmBeer's Avatar - Comment posted on 08/17/2010 08:22
MmhmBeer
I'm guessing that there are probably quite a few less than stellar reviews on their way. Typically when a game has only one review on up Metacritic on it's release day that's a bad sign.
Blue Odeyssey's Avatar - Comment posted on 08/17/2010 08:23
Blue Odeyssey
I thought the first one was good, enjoyable story and gameplay even if it was a little hard around the edges, however after playing the demo I was shocked at how fucking bad the sequel is. IO you fucked up.

Also whats with so many high reviews on other sites, were they playing the same game or are eidos up to their old tricks again?
JoeCamNet's Avatar - Comment posted on 08/17/2010 08:23
JoeCamNet
After reading most of the review I was expecting a low score, but I never expected a 1.
Pretty glad I cancelled my preorder a while back...
Forsaken Bacon's Avatar - Comment posted on 08/17/2010 08:23
Forsaken Bacon
Holy damn
crazy turtle1234's Avatar - Comment posted on 08/17/2010 08:24
crazy turtle1234
Hooooooowee. I suppose if this game was a black man in the 1950s, he would most certainly get lynched, amirite? ..y'know, because its called Kane and Lynch and lynch as in.. whatever.
Piellar's Avatar - Comment posted on 08/17/2010 08:24
Piellar
Oh my, I've never seen such a low score. D=
Dan Hoyt's Avatar - Comment posted on 08/17/2010 08:24
Dan Hoyt
I had a bad feeling about this one from the beginning. It just looked like crap.
obie191970's Avatar - Comment posted on 08/17/2010 08:24
obie191970
It's worse than Alpha Protocol? Shocking.
NickCull's Avatar - Comment posted on 08/17/2010 08:28
NickCull
While I wasn't expecting a 1, the highest I was expecting was a 2.5, so it's not like there's a whole lot of deviation here. Why do publishers even give out copies to review if their games sucks the donkey?
aquabob's Avatar - Comment posted on 08/17/2010 08:29
aquabob
9.0 from OXM UK
8.0 from OXM AU
8.5 from Gamesmaster

Just a small selection of examples from elsewhere. This is why I dont go elsewhere for my reviews. Have my man child Jim! Only you deserve it
El-Sveppi's Avatar - Comment posted on 08/17/2010 08:29
El-Sveppi
I wasn't expecting this to be great, or good even but wow.
JerinsFury's Avatar - Comment posted on 08/17/2010 08:33
JerinsFury
This is about what I expected.
Linfosoma's Avatar - Comment posted on 08/17/2010 08:35
Linfosoma
TBH, judging on my impressions of the demo, I would say the review is spot on.
Dave Oshry's Avatar - Comment posted on 08/17/2010 08:35
Dave Oshry
Well, things are looking up for Alpha Protocol at least!!
Ganjookie's Avatar - Comment posted on 08/17/2010 08:36
Ganjookie
I agree, spent 10 mins on the demo and then removed it.

Good words Jim.
Jim Sterling's Avatar - Comment posted on 08/17/2010 08:36
Jim Sterling
"9.0 from OXM UK
8.0 from OXM AU
8.5 from Gamesmaster "

Wow, really? Gamesmaster I'm not surprised by, since that mag will give any game a high score provided it gets an exclusive, but I'm surprised and dismayed that other outlets think a five-hour campaign and broken cover mechanics deserve anything above a five.
Onyx Oblivion's Avatar - Comment posted on 08/17/2010 08:36
Onyx Oblivion
Holy. Fucking. Shit.

Well, good thing I canceled my reservation and had it exchanged for a Golden Sung DS reservation.
Klarden's Avatar - Comment posted on 08/17/2010 08:38
Klarden
It seems that you're more frusated at the fact that it simply ruined all your expectations (and the wonderful premise of the first game) and not at the game itself. What i mean is that you scored it that low because your expectations were high, it seems. Sad that it didn't expand on the concepts of the first one. I'll still get it (just for the style, characters and steamworks) though.
Piellar's Avatar - Comment posted on 08/17/2010 08:38
Piellar
Well, I believe the review says a lot about Destructoid's objectivism, when you look at those silly scores. I mean, nine, really? Do they use 9.1, 9.2, 9.3 for better games?
Handy's Avatar - Comment posted on 08/17/2010 08:39
Handy
I got burned by the first game so I didn’t expected to this to be very good, but I never expected it to be any worse! How’d they manage that?
Enzi's Avatar - Comment posted on 08/17/2010 08:41
Enzi
Wow, that was unexpected. As I already bought it on Steam I'll try it out in the evening. Let's see if it's an epic fail.
Nic128's Avatar - Comment posted on 08/17/2010 08:41
Nic128
@Onix
You sir made the right decision.
Kimicario's Avatar - Comment posted on 08/17/2010 08:42
Kimicario
...yowch.
Talía's Avatar - Comment posted on 08/17/2010 08:45
Talía
Argh.. I wanted this game to be good..
Themightylebeau2009's Avatar - Comment posted on 08/17/2010 08:45
Themightylebeau2009
Thank you Jim, you have just saved me some cash once again. when I played the demo it was incredibly frustrating but thought "maybe it will be fixed come release", obviously it hasnt.

I think this is a good review of a bad game, and I give it a 9 (Must Read).
bmdubya's Avatar - Comment posted on 08/17/2010 08:46
bmdubya
You are just doing this for page hits...why don't you write a true review...this is BIASED AHAHHAAAHHHH...that was me sounding like a douche bag.

Anyway, good review. I figured this would happen. IO needs to just stick with Hitman games. And, make a sequel to Freedom Fighters, that game was fucking awesome.
Cyriaca's Avatar - Comment posted on 08/17/2010 08:46
Cyriaca
I just checked this review out to see why it scored so low..

I think I'll still be getting the game, somehow after reading this and considering my experiences with the demo, I think the game deserves better than that.

It's reviews like these that make me happy I'm not fixated on reading what someone else thinks of a game to make up my own mind.
Themightylebeau2009's Avatar - Comment posted on 08/17/2010 08:52
Themightylebeau2009
But how can you enjoy the demo? It was utter shite!
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