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Destructoid review: Henry Hatsworth in the Puzzling Adventure photo

Henry Hatsworth in the Puzzling Adventure is about as improbable as any one thing that can dabble in improbability can be. It’s the story of an English gentleman and adventurer, Henry Hatsworth, who embarks on a quest to find a legendary golden hat. Weasleby -- Henry’s nemesis -- is also on the trail of the mythical treasure, doing whatever it takes to stop his rival in his tracks.

Along his adventures Henry battles enemies who, once conquered, will fall into a "puzzle realm" where they can only be vanquished by matching like-colored blocks, Panel de Pon-style. Also, Henry can don a robot suit and crush baddies with rockets, lasers, and his heavy mechanical fists. So is it ridiculous? Yes. But is it remarkably entertaining? Absolutely.

Henry Hatsworth in the Puzzling Adventure (Nintendo DS)
Developer: Electronic Arts
Publisher: Electronic Arts
Released: March 17, 2009
MSRP: $29.99

Henry Hatsworth is a curious mixture of two genres that traditionally don’t mix -- platforming and traditional tile-matching puzzle mechanics. Like peanut butter and bananas or tuna and corn, one wouldn’t expect the combination would lead to a successful marriage. But like the blessed union of color-matching puzzles and role-playing games in Infinite Interactive’s Puzzle Quest series, it works better than you might expect. And the way in which Henry Hatsworth forces players to focus on both the traditional platforming and puzzles is nothing short of brilliant.

The game makes use of both screens on the DS, with the platforming taking place up top and the tile matching going down on the touch screen. As Henry runs, jumps, and swims through levels he’ll encounter enemies whose -- once defeated -- enter the puzzle realm as a colored block. By tapping X you can then gain control over the lower screen, swapping the tiles horizontally to match like-colors and create chains. The mechanic is not just similar to games like Panel de Pon or Tetris Attack, it is Panel de Pon or Tetris Attack. But in Henry Hatsworth, there’s a clever little twist.

As the sack of blocks rise, it’ll afford the enemy blocks an opportunity to escape the puzzle realm and then return to the real world to aggravate Henry in his adventures. Of course, you don’t want this to happen, so quick matching and keeping them down for good is in your best interest. Additionally, matching enemy blocks and like colors turns them into an energy which is added to a meter on the right side of the screen. This energy can be used in the real world as ammo for Henry’s gun (and later, other weapons like bombs or a boomerang), or a larger chunk can be used to unleash a powerful laser blast. Save up enough energy and you’ll be given the opportunity to tap the bottom screen and enter "Tea Time," a mode in which Henry first sips some tea before donning a robot suit to wreak havoc on enemies in the real world. 

Switching back and forth between realms is not only seamless (real world action pauses when in the puzzle realm), but essential. Maintaining a balance between time spent in both realms is key to success, with power ups (health, area damage, etc.) weaved into the puzzles every now and then. Because the classic match-three mechanic is inherently fun, it never feels like a burden, either; heading into the puzzle realm often seems like a nice break from the platforming action.

The platforming is solid and diverse, with some 30 levels across five worlds, from typical jungles to an ever-changing and tricky-to-navigate puzzle world. You’ll also bump into some wild bosses, like Weasleby in his floating, mechanical hat or even crazier nonsense like a wheelchair-bound old man and his beefy female nurse. Each encounter is crazier than the next, and has its own unique attack patterns, which will have you pushing forward through each level just to see what else Weaselby has up his sleeve.

Early on, Henry Hatsworth almost seems too easy, balancing straightforward platforming with slow-moving bottom-screen block movement. Unfortunately, it’s a trick, as the difficult of the game ramps up significantly and without much warning. By world three you’ll be bombarded with enemies, having to frantically switch back and forth between screens simply to stay alive. Level design and enemy placement also gets a bit cheap, with some enemies placed precariously on small platforms that you’re sometimes forced to jump on and risk a cheap hit. Boss battles also get trying, some of them having the feel of punishing 8-bit-era encounters.

With that said, Henry Hatsworth’s DS adventure truly is a puzzling one. On one hand, the concept screams "casual" -- classic platforming, classic color-matching tile puzzles, and a likable, irreverent art-style. Hell, the game’s even published by EA’s casual label. So while it should appeal to casual gamers, the game’s brutal difficultly later in the game may prove too frustrating. On the other hand, more hardcore players may steer clear because of the casual stigma.

The fact is, despite some uneven (and sometimes) difficulty, Henry Hatsworth in the Puzzling Adventure is one of the most unique games on the Nintendo DS, and a blast to play. While some of the game can get DS-smashingly frustrating, patience and old-fashioned pattern memorization can save the day, and the payoff is exceptionally rewarding. Coupled with some genuinely funny writing and some decent replay value (you unlock an even more difficult "Gentleman" mode upon completion), Henry Hatsworth in the Puzzling Adventure is one of the first must-play DS games of 2009.

Score: 9 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)


LAUNCH GALLERY (3 IMAGES)
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43 comments | showing # 1 to 43
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Monodi's Avatar - Comment posted on 03/18/2009 14:05
Monodi
FUCK YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Excuse me while I rob a bank. I need this.
NinjaGaijin's Avatar - Comment posted on 03/18/2009 14:07
NinjaGaijin
Great review, definitely have to check this out now. Thanks sir!
BlackFreefall's Avatar - Comment posted on 03/18/2009 14:12
BlackFreefall
I'm not a fan of puzzle game but will definitely give this one a try.
Mr Gilder's Avatar - Comment posted on 03/18/2009 14:13
Mr Gilder
Humbly requesting screenshot featuring afore mentioned robot suit. I have a definite soft spot for gentleman-cyborgs.
Conan-san's Avatar - Comment posted on 03/18/2009 14:14
Conan-san
Duley noted for puchace, good sir!
Bulkmailer's Avatar - Comment posted on 03/18/2009 14:14
Bulkmailer
Crazy, I was just notified this was at my home right when the review popped up, hell yes.
PappaDukes's Avatar - Comment posted on 03/18/2009 14:15
PappaDukes
Oh no you didn't! This sounds (and looks) like so much fun!
Projectexodus's Avatar - Comment posted on 03/18/2009 14:15
Projectexodus
REALLY want this game! But I've already purchased too much this month, and GTA:CW is coming in the mail this week. So I guess I'll have to wait.
grafkhun's Avatar - Comment posted on 03/18/2009 14:15
grafkhun
Getting this right now.

Henry Hatsworth DS game of 2009?
garison's Avatar - Comment posted on 03/18/2009 14:15
garison
Wow. I need to get this game.
Discarded Couch Sandwich's Avatar - Comment posted on 03/18/2009 14:26
Discarded Couch Sandwich
Ever since I discovered the concept of this game i've been eagerly anticipating its release. Puzzles and platforming mixed together? A guy with a hat and monocle? Win.

But I had two worries about it:
1) Would the quirky simeltaneous puzzling and platforming work well.
2) Is the game going to be challenging enough. If its part a puzzle game, I expect my mind to be shoved up to the brink.

This review has lifted both of those worries. I'm glad and impressed that EA managed to pull such a concept off sucessfully. Now this is a game I have to be at!
Batthink's Avatar - Comment posted on 03/18/2009 14:40
Batthink
It looked promising when I saw a video of it, and now you've cemented my interest in the game. :O)
Chronic Logic's Avatar - Comment posted on 03/18/2009 14:58
Chronic Logic
Wow, a 9. Who'd thought that a puzzle game would be that awesomeish?
gatorsax2010's Avatar - Comment posted on 03/18/2009 14:59
gatorsax2010
I want this, and I want it now.
Happy Chainsaw Man's Avatar - Comment posted on 03/18/2009 15:10
Happy Chainsaw Man
I never thought I would ask for fewer awesome DS games, but this last month or so has been absolutely insane! At this rate, I'm never going to catch up.
Mirax's Avatar - Comment posted on 03/18/2009 15:27
Mirax
It’s the story of an English gentleman and adventurer, Henry Hatsworth, who embarks on a quest to find a legendary golden hat.

That sentence alone made my day.
As soon as I get my DS (wich is pretty soon) i'll play the hell out of this game.
Tiff's Avatar - Comment posted on 03/18/2009 15:32
Tiff
omg I'm totally getting this.
Dexter345's Avatar - Comment posted on 03/18/2009 15:41
Dexter345
Must buy. Now.
theredpepperofdoom's Avatar - Comment posted on 03/18/2009 15:41
theredpepperofdoom
alllright
eskimo bob's Avatar - Comment posted on 03/18/2009 15:44
eskimo bob
that's it, I'm buying this.

hats off to Henry Hatsworth, hurr hurr.
Holyetheline's Avatar - Comment posted on 03/18/2009 15:50
Holyetheline
@Chronic Logic

Destructoid reviewed Planet Puzzle League and gave it a 9.0 back when it came out for the DS a couple years back so don't be bashing on puzzle games. Planet Puzzle League is THE best puzzle game ever and this Henry Hatsworth is a distant second.
Ikey Heyman's Avatar - Comment posted on 03/18/2009 16:31
Ikey Heyman
at first I didn't pay this game much attention, but the more I read about it, the more interested I got.

I absolutely adore quirky and unique titles, so this seems like a must-buy. going on my birthday list.
Danger Mouse's Avatar - Comment posted on 03/18/2009 17:07
Danger Mouse
Too many amazing games are coming out lately! Okay, I really do need to get this...when I can afford it. :)
AgentMOO's Avatar - Comment posted on 03/18/2009 17:22
AgentMOO
Sweet! Buying for the missus
Cowzilla3's Avatar - Comment posted on 03/18/2009 17:34
Cowzilla3
Need money!
flaming burrito's Avatar - Comment posted on 03/18/2009 17:58
flaming burrito
I stopped by gamestop on my way home from work and the tools had never heard of it before and didn't even have any in stock. So I settled for preordering it and having their robot call me.
superflossy's Avatar - Comment posted on 03/18/2009 19:18
superflossy
i am TOTALLY trading in my Puzzle Quest Galactrix for this game!!!
Monodi's Avatar - Comment posted on 03/18/2009 19:32
Monodi
I dont want to brag an opinion but, NintendoDS pretty much the most succesful console of the generation library-wise?
The-Excel's Avatar - Comment posted on 03/18/2009 21:16
The-Excel
Okay!
loki d20's Avatar - Comment posted on 03/18/2009 21:59
loki d20
Definitely added to my purchase queue. Good review, thanks!
Oolong's Avatar - Comment posted on 03/19/2009 04:22
Oolong
The way the robot suit is animated made me lol all over the place. Awesome pixel work in this game. I'd say the levels are a little generic and gameplay a touch bland - but the charm of the game overall, just wins you over.
bahss's Avatar - Comment posted on 03/19/2009 04:23
bahss
So far, I LOVE this game. The Dialogue is hilarious! Great Review!
TheToiletDuck's Avatar - Comment posted on 03/19/2009 04:36
TheToiletDuck
Oh man, can't wait to pick this up.
Timstuff's Avatar - Comment posted on 03/19/2009 05:18
Timstuff
Why didn't Jim review this? It looks like it's right up his alley!
Rabite's Avatar - Comment posted on 03/19/2009 05:44
Rabite
Monodi: I can't find more than a handful of DS games I can play more than a couple hours. I'm in the PSP camp mostly due to having good ports of Disgaea 1 and soon to be Disgaea 2 (hope it's a good port, hope it's a good port, hope it's a good port). Pokemon, Contra 4, Castlevania PoR and to a lesser extent Dawn of Sorrow (fuck drawing seals to finish a boss fight) are really the only DS games to catch my eye. There's also some of the cross-platform games but I prefer them on PSP since I carry that with me anyway. But for best library? Either NES or SNES. PSTwo in third due to all the 16-bit compilations. PSP in first if you include homebrew emulators, but I don't really. As far as this game goes... I'll probably pass due to the puzzle part. I suck at puzzle games. Though the giant robot suit is a nice option.
MrSlippery's Avatar - Comment posted on 03/19/2009 10:12
MrSlippery
got my copy. Everything I expected. I'm surprised at the boss battles. I thought they'd be much easier, but not the case, they're fairly tough until you discover a pattern, and even then, they'll start tossing enemies out during their attacks, it gets fairly hectic, but I wouldn't have it any other way.
silvain's Avatar - Comment posted on 03/19/2009 10:50
silvain
whoa, everyone had been bashing on this game so it's interesting to see it get a good review. i had thought of not buying it, but now i guess i'll wait for a discount...
Wghj55's Avatar - Comment posted on 03/19/2009 11:43
Wghj55
Any game that features Tetris Attack/Panel de Pon/Pokemon Puzzle League/Planet Puzzle League is an instant buy in my book. I fucking love Planet Puzzle League.
F Whipple's Avatar - Comment posted on 03/19/2009 14:02
F Whipple
Tuna and corn?? What the hell is wrong with you?
Phoenix Gamma's Avatar - Comment posted on 03/19/2009 15:12
Phoenix Gamma
I'm more in tune with Eurogamer's review: the puzzle aspect is the usual "match three things to win" shit that got old after the fiftieth Bejeweled clone was made, and the platforming isn't anything special or interesting at all.

The only thing remotely interesting, in my opinion, is the coat of paint; LOL ENGLISH MAN WANTS TO BE A SNAPPY DRESSER. BECOMES ROBOT. HAHA TEA.

And every level locks you into one room and forces you to fight X many enemies, mindlessly pressing the attack button to progress. As soon as I reached the second world and found out that I still had to do that, I put down the game. How frustratingly bland.
Pyroph's Avatar - Comment posted on 03/23/2009 15:33
Pyroph
This game didn't do much for me. Meh.
Pyroph's Avatar - Comment posted on 03/23/2009 16:07
Pyroph
take that back it owns sorry!
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