Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Half-Minute Hero: The Second Coming

Review: Half-Minute Hero: The Second Coming

1:00 PM on 04.14.2014 // Kyle MacGregor

Once more, with feeling

The original Half-Minute Hero was a very special and intriguing game. It boiled down an entire genre to its barest essentials, reducing the interminably long JRPG to just thirty seconds of gameplay.

Both a heartfelt tribute and pointed critique, the bite-sized adventure brimmed with self-referential humor. It trot out just about every trope in the book, firing on all cylinders with a lengthy series of inside jokes and clever witticisms. Smart, familiar, and charming; it appealed to both fans of the genre and detractors alike in a way that so few games do.

Humor often has diminishing returns though. Even the funniest quip can lose some of its luster the second time around. And in that regard, Half-Minute Hero: The Second Coming isn't quite as remarkable as its predecessor. Luckily, the deconstructionist RPG has upped its game in other arenas.

Half-Minute Hero: The Second Coming (PC)
Developer: Marvelous AQL
Publisher: Marvelous AQL
Release: April 4, 2014
MSRP: $19.99

Half-Minute Hero veterans will be right at home in The Second Coming, as the follow-up hews closely to its predecessor's Hero 30 mode for the duration of the journey. For the uninitiated, that means a condensed and streamlined JRPG experience wherein the player is tasked to save the world in 30 seconds. In that time you'll fight monsters, level up, get new equipment, perform sidequests, and ultimately take out a boss.

This is all made possible by the Time Goddess, a deity to whom players will lavish with exorbitant amounts of cash to turn back the clock. So fear not, the game is actually longer than thirty seconds. In fact, it's comprised of several dozen diminutive missions stretched across five campaigns that should keep players busy for twenty or more hours.

Unlike its forerunner, The Second Coming doesn't dabble with shoot-'em-up, RTS, or tower defense elements. What it lacks in variety, though, is made up for with a lot of polish and incremental improvements. We're left with a more focused experience, albeit one that's still probably best enjoyed in short spurts, rather than any marathon sessions. 

The new overworld really adds to the adventure. In contrast with the first game, players can now explore the landscape, grind, and acquire new equipment between missions without having to worry about a ticking clock. Combat has also been refined with powerful special attacks and a class system.

The Second Coming also lays on a thicker story. While the narrative is generally lighthearted, it runs the gamut of stereotypical yarns, and does delve into some pretty melodramatic territory. In doing so, these threads curiously undermine some of the satire. And the sheer volume of dialogue and exposition means much of the humor is lost along the way. Still, it had me laughing quite hard at times.

It's a more well-rounded, full-bodied, and cohesive experience, but it's also one that seems to embrace the genre's conventions more so than poke fun at them. As such, it loses some of the edgy appeal that made the original so beloved. While I personally enjoyed the departure, I could easily see others being less enthusiastic about the more traditionalist proclivities.

That said, the story mode occasionally gets fairly creative with its missions. Certain obstacles and objectives glean little flashes of brilliance amidst the more garden-variety levels. Little accents like a motorcycle race against your rival or having to buy air from mermen to replenish your timer in underwater levels really help mix things up.

It's also really pretty. I can't believe I just typed that. But seriously, the chunky pixelated visuals look amazing. They're more vibrant and detailed than ever before. And the hideous hand-drawn art style seen in the original game's XBLA and PC releases is nowhere to be found. 

Beyond the campaign, The Second Coming features endless and time attack modes. There's also a map creator, which allows players to design unique quests to play through, share via Steamworks, and compete in over multiplayer. The online functions seem to be well executed, but their true strength will depend on the fervor of the community.

Half-Minute Hero: The Second Coming makes a number of improvements on an established formula. It's endearing, provocative, and silly. But it lacks variety and never quite recaptures the magic of its predecessor. No longer a breath a fresh air, The Second Coming settles for being an enjoyable lark. And I'm perfectly okay with that.



Half-Minute Hero: The Second Coming - Reviewed by Kyle MacGregor
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Half-Minute Hero: The Second Coming

  Apr 01

Half-Minute Hero sequel apparently hitting Steam April 4

Marvelous AQL announces $999 price tag, Oculus Rift support*

  Mar 30

Half-Minute Hero 2 getting localized as The Second Coming

Get ready to save the world in 30 seconds all over again

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Cblogs of 11/30/2015 + Saudi Arabian Ban Hammer

Eleven indie games that will CHANGE YOUR LIFE in 2016

Should 'Mercy Spoilers' be a thing?

Thankful It's Over: Assassin's Creed 2

Virtua Memories: Virtua Fighter/Remix (Virtua Fighter Month)

FNF: Christmas toime is hear

Tales of Zestiria Review (PC)

Xenoblade X Squad?

Cblogs of 11/29/15 + Scott Pilgrim You Nefarious Swine!

 Add your impressions

Status updates from C-bloggers

OrochiLeona avatarOrochiLeona
If you're ever writing about something from the heart, and you stop and think "I don't know how people will react to me if I write this" then you absolutely should go ahead. Passionate conviction is often the only voice you'll have.
VeryImportantQuestion avatarVeryImportantQuestion
Wait a second...has the blog editor been changed with the idea being that the formatting be done in Word or something and then pasted in? Have I been using it wrong these last few posts?
OverlordZetta avatarOverlordZetta
guys I'm standing in a Target looking at a Xenoblade X special edition what do I do
Zer0t0nin avatarZer0t0nin
Dear Dortmund Zoo: how's it possible for people to steal 3 monkeys, 3 squirrels and 2 penguins while killing a manatee and another penguin since April and you still have no clue how to stop this?
WryGuy avatarWryGuy
We got Xbone! We got Xbone! We got Xbone! We got Xbone! We got Xbone! [img][/img]
Flegma avatarFlegma
Two more reasons not to preorder: the game might appear in stores before release day (Hello, Xenoblade Chronicles X for 60EUR at my local mall) or the mail workers may be on strike (well, they were until Monday).
Rad Party God avatarRad Party God
ModDb's MOTY (Mod of the Year) votes are up, there's quite a TON of interesting mods this year, give it a look and vote for your favorite! ---
OverlordZetta avatarOverlordZetta
Hey, US Pokemon fans! Apparently if you just rename your SSID to Mcdonalds Free Wifi, you don't even need to go anywhere to get your Hoopas. Seems like they could've just made this one a normal download.
Archelon avatarArchelon
It may have been a war of attrition, but I just took out a Snowspeeder on foot in Battlefront. Aww, yeah.
Gamemaniac3434 avatarGamemaniac3434
Last night, for one reason or another I watched the endings of bloodborne via vaatividya, and in so doing made myself sad that I will never get to play it. Still cool that they seem to have really nailed that lovecraftian exestential horror and despair.
OverlordZetta avatarOverlordZetta
[img][/img] やらないか?
FlanxLycanth avatarFlanxLycanth
If I were a rhino, I'd be horny.
OverlordZetta avatarOverlordZetta
I don't want DOAX, but it does make me realize... There aren't actually a lot of volleyball games out there, are there? Or tennis, even? At least golf has a little competition, but still. That's golf.
LinkSlayer64 avatarLinkSlayer64
Well, everyone is throwing in their opinion on women and games, and here I am... writing a blog about being aroused by female characters in games as a kid... Perhaps I should hold off, I have a feeling it may just be taken the wrong way.
Agent9 avatarAgent9
Thinking about getting my sister yokai watch or animal crossing Happy Home designer(comes with nfc reader). I already got a copy of Tales of xillia for her ps3, this is just a bonus for when she's on the road or at someones house. any suggestions?
Dalek Sex avatarDalek Sex
Dark Souls 2. Dem builds.
Torchman avatarTorchman
Posted image I promised Flanx, didn't get response from him. Heart forever broken.
Archelon avatarArchelon
Community Question: What game have you played through to completion the most number of times?
Atleastimhousebroken avatarAtleastimhousebroken
ProTip for UK Nintendo gamers: Twilight Princess HD is finally up for pre-order on Amazon. Unfortunately, it won't ship to anywhere outside of the UK. Dammit Amazon Italy! Get on this!!!
extatix avatarextatix
It's the best time of the year again! Finally we get to listen to Wham and Chris Rea over and over again!
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -