Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Review: Gun Monkeys

2:00 PM on 07.08.2013 // Chris Carter

Good enough to monkey around in

In an era where some games tend to get weighed down by convoluted designs, overindulgent narratives, and overdone mechanics, simplicity can often times not only evoke brief moments of nostalgia, but can also deliver us a much needed escape from modern games. One such example of simplicity is Gun Monkeys -- a game that involves nothing more than one-on-one arena combat between two gun-toting future monkeys.

Gun Monkeys may be a one-trick pony (monkey?), but in this case, that trick is worth performing for quite a while.

Gun Monkeys (PC)
Developer: Size Five Games
Publisher: Size Five Games
Released: June 28, 2013
MSRP: $9.99

There really isn't too much to Gun Monkeys at first glance. After all, the game is literally just an arena battle experience that pits monkeys with giant guns and power-ups against each other as they battle for energy cubes. Every match plays out the same -- you have to both grab cubes and deliver them back to your base (three at a time) and frag your opponent until the energy count for their home base reaches zero -- at which point, you win the round, and go onto your next battle. If you bring back cubes, your counter goes up, and if you kill an enemy his counter goes down. The tricky part is out-playing your opponent and avoiding all the environmental hazards that get in the way.

Since the arenas are randomly generated, you're going to have a different experience every time you play. While more themes would help alleviate some similar-looking maps, the random generation does a really great job of mixing things up, and the underwater and space themes completely change the way you approach each level.

Given the lack of NPCs, it's a good thing Gun Monkeys has support for online as well as local play -- all of which is strictly for two players -- no more, no less. For those of you who may need a refresh or a crash course on platforming tactics, there's a lovely five-minute tutorial to help you get started and up to speed.

English actor Kevin Eldon (who is frequently and prominently mentioned) lends his voice as the narrator, and generally does a pretty good job. During the tutorial specifically he teaches you the basics of the game, and has a bit of fun jabbing at the poor monkey's unfortunate situations, which is a nice touch. Unfortunately his quips are far less frequent during matches, which detracts from the production a bit.

Platforming is a bit floaty, but given how versatile the double-jumping and wall-climbing mechanics are, after a few matches I was ready to go. Strategy, twitch and a bit of luck are key factors here, as you can constantly rain fire down on your opponent to deplete their energy reserves. Grabbing new guns like the Contra-inspired "Retro" spread shot and the shoot-through-walls "Sniper" also help, and contribute to the aforementioned luck factor if they drop into your lap -- but nothing can substitute for good old-fashioned skill, and power-ups don't drop too often to really break the game.

Should you succeed online, you'll start accruing cash that can be used to unlock perks -- none of which are particularly game-breaking, but help add to the replay value. New characters, map themes and more would be a neat idea for future updates however, because while the perks are fairly balanced, they also aren't all that exciting. More modes would detract from the condensed "quick-queue" concept, but down the line it wouldn't hurt to give people a reason to keep playing.

Once you start combing your regional servers, Gun Monkeys states that if you aren't seeing any games, "just wait," as matches in progress do not show up on the server list, and opponents will populate when they're done fighting. In my experience this is absolutely true, but it would be ideal if there was still a list of in-progress games, as it would be great to at least see that you may be jumping in sooner than later. A better lobby system that allows for spectators and full-on sub-lobby chat would be even better.

As long as you don't come in with any expectations above a simple arena combat game, Gun Monkeys is a great way to spend a weekend. It takes the basic idea of competitive 2D platforming and runs with it, which can result in some pretty high-octane skill-heavy matches, which, in short spurts, I had a blast with. Just keep in mind that you may need to fall back to local play when the server population slows to a crawl.



Gun Monkeys - Reviewed by Chris Carter
Likable - That's a seven, which is actually a different number than five. It's more than ok. We like this game. I don't want to play it every day forever and ever, but it's definitely worth the time I invested in it, and I'll be picking it up again to relive the fun sometime down the line.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Gun Monkeys

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Some more of not much tbh.

On The Fence

Five wrestling games in which kayfabe is REAL

Persona Still Reigns Perfection

Cblogs of 11/30/2015 + Saudi Arabian Ban Hammer

Eleven indie games that will CHANGE YOUR LIFE in 2016

Should 'Mercy Spoilers' be a thing?

Thankful It's Over: Assassin's Creed 2

Virtua Memories: Virtua Fighter/Remix (Virtua Fighter Month)

 Add your impressions

Status updates from C-bloggers

techsupport avatartechsupport
I'm new to Ultra Street Fighter IV and I suck and I still dig it a lot
Pixie The Fairy avatarPixie The Fairy
R steepled her fingers and smiled as she looked over at S and Z. "We have stopped two shipments of breasts from making it to America as well as Europe, meaning those will be added to our boob coffer. In time, all the breasts shall be mi... I mean, ours.."
siddartha85 avatarsiddartha85
I finally backed Indivisible. After hearing about Red from Transistor, I played the demo again. That platforming is solid and I'm used to the combat now.
GoofierBrute avatarGoofierBrute
Man, I completely forgot how awesome Pokemon Black and White's soundtrack is. The Vs. Trainers theme is probably one of the best I ever heard, if not the best in the entire series: [youtube][/youtube]
EdgyDude avatarEdgyDude
Indivisible's campaign is over $1.4 million! just a little more!
Dum, dum, dum! Another blog bites the dust! And another done, and another done! Another blog bites the dust! #RIPtumblrbecausefuckit
Jed Whitaker avatarJed Whitaker
Ugh, I've been sick for what feels like 3 weeks. If I die I leave all my games casket because they're mine. Stay away! *hiss, hiss*
TysonOfTime avatarTysonOfTime
Apparently the upcoming Tri-Force heroes update makes the local-play only items possible to get for everyone. That's pretty great!
FlanxLycanth avatarFlanxLycanth
What youtubers y'all watch? I need more.
RadicalYoseph avatarRadicalYoseph
Playing For Glory earlier today, some guy beat me and changed his name to "ifukdu_up". I won next round and he changed it to "ILETUWIN". I then 2-0ed the little sucker, and he left the lobby. I took great pride from this incident.
Dalek Sex avatarDalek Sex
Henshin into a person with a larger disposable income.
The Dyslexic Laywer avatarThe Dyslexic Laywer
Why the hell are we suddenly accepting micro transactions in fully priced games? It used to be only acceptable in free-to-play games but its sickening that even AAA developers like microsoft are on the bandwagon.
OrochiLeona avatarOrochiLeona
If you're ever writing about something from the heart, and you stop and think "I don't know how people will react to me if I write this" then you absolutely should go ahead. Passionate conviction is often the only voice you'll have.
VeryImportantQuestion avatarVeryImportantQuestion
Wait a second...has the blog editor been changed with the idea being that the formatting be done in Word or something and then pasted in? Have I been using it wrong these last few posts?
OverlordZetta avatarOverlordZetta
guys I'm standing in a Target looking at a Xenoblade X special edition what do I do
Zer0t0nin avatarZer0t0nin
Dear Dortmund Zoo: how's it possible for people to steal 3 monkeys, 3 squirrels and 2 penguins while killing a manatee and another penguin since April and you still have no clue how to stop this?
WryGuy avatarWryGuy
We got Xbone! We got Xbone! We got Xbone! We got Xbone! We got Xbone! [img][/img]
Flegma avatarFlegma
Two more reasons not to preorder: the game might appear in stores before release day (Hello, Xenoblade Chronicles X for 60EUR at my local mall) or the mail workers may be on strike (well, they were until Monday).
Rad Party God avatarRad Party God
ModDb's MOTY (Mod of the Year) votes are up, there's quite a TON of interesting mods this year, give it a look and vote for your favorite! ---
OverlordZetta avatarOverlordZetta
Hey, US Pokemon fans! Apparently if you just rename your SSID to Mcdonalds Free Wifi, you don't even need to go anywhere to get your Hoopas. Seems like they could've just made this one a normal download.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -