hot  /  reviews  /  videos  /  cblogs  /  qposts

Review: Guilty Party

6:00 PM on 08.30.2010 // Nick Chester

It’s likely that Disney Interactive’s Guilty Party hasn’t been on your radar, despite being announced earlier this year. For the core Destructoid audience, it’s got a whole bunch of things working against it, including having the word “party” in the title and the phrase “50 fun mini-games” appearing on the back of the box.

I can't blame you, but developer Wideload Games' Guilty Party is more than it appears on the surface -- it's a modern day (and admittedly more casual) take on the classic board game, Clue (or Cluedo to folks outside of North America). With a shocking amount of replay value, polished presentation, and plenty of character, Guilty Party may be the one “party” game you’ll want to add to your collection this year.

Guilty Party (Wii)
Developer: Wideload Games
Publisher: Disney Interactive Studios
Release date: August 31, 2010
MSRP: $39.99

Guilty Party introduces players to The Dickens Detective Agency, a ragtag family of sleuths tasked with solving a multitude of crimes perpetrated by their arch-nemesis, Mr. Valentine. The game features a full-on story mode that can be played with up to four players cooperatively, including drop-in and drop-out play. You’ll be able to choose from one of the six Dickens detectives, from a diminutive-but-deadly kung-fu granny Charlotte to the more classic, Columbo-like gumshoe.

The game throws players into a crime scene, presented as a large dollhouse-like cut-away made up of various rooms. Players take turns in the investigation, using tokens to move from room to room, interrogating witnesses (and potential suspects) and examining clues. During the investigation, you’ll gather evidence to help you build a sketch of your suspect, broken down by four traits -- hair length, gender, weight, and height. Once the evidence has been gathered, you’ll then be able to make your accusation, piecing together the damning evidence and outing the villain.

How you get these clues is arguably the game’s weakest point -- these are those “over 50 mini-games” I had mentioned earlier. Most of these are standard stuff, like waving a Wii Remote around or shuffling on-screen pieces of paper around to uncover clues. Initially, these games start off extremely simple, with nothing more than some waggling or button mashing doing the trick. But as you increase the difficulty (unlocked when the game figures out you’re not a complete moron), some of the games can get tough, layering on complications to keep you from your goal.

The good news is that these mini-games are just a means to an end, and the brief time you’ll spend doing them gives things a more WarioWare feel. Wideload also does a decent job of having the games match the story and characters, which keeps things pretty entertaining. Guilty Party also features cooperative mini-games, where players must work together. Hininx, as they say, ensue.

But the real fun here is actually solving the mystery, and while on the most basic difficulties things are spelled out for the player, you’ll have to put on your detective caps on the hard modes. Clues become more ambiguous, giving you only hints about the traits of the culprit, forcing you to use your head and to think outside of the box. Particularly when playing with others, it’s great to kick around theories as to what certain clues can mean, and the collective “ah-ha!” moments that result always feels great.

The story mode is relatively short, and can be completed in around five hours. It’s the game’s Party Mode, which takes the game’s canned cases and shakes all the variables around in a box, that will have you playing Guilty Party for months to come. The randomized cases (including clues, mini-games, suspects, and outcomes) will leave you guessing every time.

If you’re more of a competitive snoop, you’ll also be able to play head-to-head against other detectives in solving these randomized mysteries. Here, players race to crack the case, with each given the ability to trip up other players with tricks, traps, and even obscuring evidence. Basically, you get to be a pain in the ass, which is always a blast.

Wideload has to be complemented for creating a new intellectual property with some serious character and style. It’s not wholly originally in look or feel (there’s a pretty big Sam & Max vibe here) but it’s polished to a shine, with some hilarious dialogue and clever design throughout. The game’s theme song also deserves a nod; there aren’t many games that feature an original vocal track that you’ll have stuck in your head for days.

Despite some sticking points in the mini-game department, its quirky personality and replay value make Guilty Party one of the best multiplayer party games to hit the Wii.  If you regularly play games with your family or friends, Wideload’s “whodunit” shouldn’t be missed.

Score: 8.5 - Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)

Nick Chester, Former Editor-in-Chief (2011)
 Follow Blog + disclosure Tips
Editor-in-Chief @ nick at  more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

Status updates from C-bloggers

Mike Martin avatarMike Martin
Older. Grayer. Wiser. Dick still works. #Ballin
FlanxLycanth avatarFlanxLycanth
Wow I just want a mic for the PS4...why are they so expensive ;_;
ikiryou avatarikiryou
Went to play MGSV, got prompted to download the MGO data; it's not on the PS Store yet. Or maybe it's Kojima-san's way of telling me it's not the real MGO data, but is instead a janitor who once protected me from a puddle of pee and now wears my face.
CJ Andriessen avatarCJ Andriessen
Going grey >>>>>>>>>>> Going bald
Rudorlf avatarRudorlf
Recently watched the Cannon Films documentary, by the director of Not Quite Hollywood. Super entertaining, hilarious, and it almost made me want to watch some of the Cannon films. Almost.
CaimDark Reloaded avatarCaimDark Reloaded
PEOPLE! PEOPLE! PEOPLE! Tomorrow I'm meeting Shade of Light in RL!
able to think avatarable to think
Tip for those who have plasma TVs and are playing MGSV; go into settings and make the weapon icon only appears when you're aiming. I had to buy a new TV because the weapon icon got permanently burned into my plasma.
FlanxLycanth avatarFlanxLycanth
Any of you cute little butts gonna be at London Comic Con?
Jiraya avatarJiraya
You felt your sins crawling on your back... [youtube][/youtube]
Halflocke avatarHalflocke
what was the first game that used crowd motivated you to contribute ?
Mike Martin avatarMike Martin
Mad Max, Critters and some The life and times of Tim to finish the night. T'was a good day.
techsupport avatartechsupport
I was excited to learn one of my favorite Philip K. Dick novels, The Man in the High Castle, would be receiving its own TV show. After watching the pilot, I'm cautiously optimistic. Looking forward to the rest in November.
Nekrosys avatarNekrosys
I'm going to be honest; this is my new favourite line in anything ever. GOTY 2015 and all that. Also cocks: [img][/img]
I thought Laura Kate's Destiny piece for Polygon was pretty neat.
Barry Kelly avatarBarry Kelly
Bungie have decided Kojima isn't the only one who can do 4th wall breaking shenanigans. Congratulations Destiny players, you're all now The Taken King.
I have (jokingly) wanted a remake/sequel to Geist. And then I went to YouTube to watch a longplay to see it in action again and thought, "nevermind!"
The humblest person I know avatarThe humblest person I know
I'd been worried that Jim had been losing his sanity with all the Steam sludge he's always attacking. If you've been feeling the same way, good news. His new vid warmed that void and reminded me that I follow him because he had no sanity to start with. ;)
CoilWhine avatarCoilWhine
Reading the Star Citizen expose reminded me of the whole Firefall mess last year. [url=""]Found the gamefront article [/url]
GoofierBrute avatarGoofierBrute
I went from listening to the soundtrack of SMT IV, to the soundtrack to Mario Kart 8, Smash 4, Fire Emblem, and now chilling with some Mother 3. All of it was pretty awesome by the way.
Pixie The Fairy avatarPixie The Fairy
After the 11th, I'm going into cryosleep until SMT IV Final is out. I'm sure Mike, Occams and Strider can manage without me. [img][/img]
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -