Rght around the time that WiiWare was just becoming known to the public, a little company in New Hampshire called Medaverse Studios announced that they would be jumping in on the fun with a game called Gravitronix. About a year and a half after the initial release expectation, the game hit the service a couple of weeks ago.
I've spent some time with it and my thoughts on the game are written below the fold. I'm not going to lie to you, it isn't particularly flattering -- either to me or to Medaverse Studios -- but I think I made a joke in there which might have been funny.
Gravitronix is essentially a game of air hockey with more complex strategy. Playing on a circular field, the goal is to protect your quarter of the circle from drifting objects while forcing same objects through your opponent's. Lying between the floating geometric shapes and the goals are two means of defense: a paddle which can catch and fling back the detritus and a shield which diminishes as it takes hits. If ever an object makes it past both, the player who is penetrated loses.
Score: 3 -- Poor (3s went wrong somewhere along the line. The original idea might have promise, but in practice the game has failed. Threatens to be interesting sometimes, but rarely.)
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