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Review: Final Fight: Double Impact photo

MOUSTACHE!

Final Fight: Double Impact is now out. I have reviewed it. That review is right in front of you. Now is the time to seize the day and read a review of Final Fight: Double Impact.

What are you waiting for? Do you want to hurt Mike Haggar's feelings? Read!

Final Fight: Double Impact (PlayStation Network [reviewed], Xbox Live Arcade)

Developer: Capcom
Publisher: Capcom
Released: April 15, 2010 (PSN) / April 14, 2010 (XBLA)
MSRP: $9.99 / 800 Microsoft Points

For games like Final Fight and Magic Sword, telling people what the games are about seems somewhat pointless. They've been around for twenty years and it's easy to assume that people have played them by now. Not to mention Final Fight's iconic status as one of the best arcade brawlers ever made. You should know these games and I won't waste your time on a lengthy description of them.

That said, it should be noted that these feel like absolutely perfect ports of the arcade version. Everything moves as it should and the controls are perfectly responsive. There are no quality concerns I have over the gameplay whatsoever.

Final Fight

So let's talk about what's new in this release, instead. There are three difficulty settings, an intriguing online multiplayer system, remixed music and graphics, leaderboards, a collection of unlockable bonus art and achievement-style challenges. It's an impressive package overall, and Capcom didn't skimp on it.

Final Fight: Double Impact features four different visual styles that you can switch between at any time from the options menu. Two of the modes, "crisp" and "smooth," are intended to give a glossier, more "hi-def" feel to the visuals. Like many attempts of this nature, these effects just wind up looking like someone took a watercolor brush and painted over everything, muddling details.

In addition to the four styles, there are multiple video modes that allow you to configure the game to best suit your display. Normally, this wouldn't be such an amazing feat but one of these, Cabinet Mode, places the game's video into a faux arcade cabinet. The "monitor" in the middle shows the game with the scanlines a CRT display would produce and is bordered by the original art and instructions from the machine. It's pretty damn neat, even if a novelty.

Magic Sword

One of the aspects of the arcade experience that we don't get to experience in our homes is interaction with other people. Not in the same way, at any rate, as there's very little risk that a random stranger is going to roll up next to you and start playing along. Capcom has chosen to reflect that experience in Final Fight: Double Impact in an interesting manner.

As a default, the game allows for drop-in/drop-out multiplayer wherein anybody else who wants to start playing can hop into your game session while it's in progress and take on the second player position. You can change this setting so that only your friends can join or disable online play altogether if you want a little more privacy than that, but the implementation is really quite brilliant. Someone can hop into your game without your awareness, press start and they're right in the game with you. 

This can be a good and bad thing, depending on who you wind up with. Playing with pre-release code on the PS3, I had relatively little experience playing with others at all, though I did manage to get a few games in using the mode. It was satisfying, but it may be less so on Xbox Live, where the availability of voice chat is much greater and the likelihood of an unwanted and annoying guest higher as a result.

Magic Sword

Double Impact also features challenges, individual goals which correspond neatly to Trophies/Achievements. Completing them unlocks bonus art assets, including a Street Fighter comic, fan art and more. Within the framework of the game, these challenges are organized into tiers and some must be cleared within a tier before new challenges become unlocked on higher ones. It's a forced replay mechanic, but not a bad one particularly, as these titles are the sort which can easily be returned to and played through in a brief time.

No, the problem with the challenges is less in being made to play the game repeatedly to even attempt them. It's the manner in which the game opts to inform you of them. A message will pop up on the screen every time you are in a position to attempt one. If you fail one, you get the same message a second time. I found them distracting, particularly on a two-player local game where there would be two messages running simultaneously. It's annoying and should have either been made more subtle or an option should have been provided to turn off the notifications.

That said, Final Fight: Double Impact is an excellent package combining two great arcade classics. The niggling annoyances don't add up to any real detriment to the title and the bonuses are pleasant. It's a quality release and one worth grabbing if you've enjoyed either Final Fight or Magic Sword.

Score8 -- Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)

Buy It









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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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59 comments | showing # 1 to 50
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de BLOO's Avatar - Comment posted on 04/15/2010 18:05
de BLOO
farst comment
RenegadePanda's Avatar - Comment posted on 04/15/2010 18:06
RenegadePanda
MSRP $19.99?

Wha?
Mitchell's Avatar - Comment posted on 04/15/2010 18:06
Mitchell
Street brawler meets Chat Roulette.
Maeloch's Avatar - Comment posted on 04/15/2010 18:06
Maeloch
Shouldn't the MSRP be $9.99, or does the PSN version cost twice as much?
Davidfoundation's Avatar - Comment posted on 04/15/2010 18:09
Davidfoundation
Isn't the game 9.99?
StepTangent's Avatar - Comment posted on 04/15/2010 18:10
StepTangent
"Your just in time." Classic.
Kraid's Avatar - Comment posted on 04/15/2010 18:16
Kraid
I want to but ... I already have Magic Sword and Final Fight comes dimes a dozen.
SandNMyShorts's Avatar - Comment posted on 04/15/2010 18:19
SandNMyShorts
I logged a lot of final fight hours back in the day. Must get!
Max-'s Avatar - Comment posted on 04/15/2010 18:23
Max-
It is indeed $9.99 (£7.99 here) but anyhow, picked this one up earlier and it's great fun, particularly the drop-in co-op. And so far the players I've encountered have been surprisingly co-operative for people over the net, one problem I did encounter though is when my partner lagged out in a magic sword session which made the platforming in certain parts nearly impossible because of the game trying to resync with the other player.

All in all, a great purchase!
Arttemis's Avatar - Comment posted on 04/15/2010 18:29
Arttemis
I hope that's a typo and not really $20. I've been waiting for the PSN update so I can download this all day! To prepare myself, I've been playing MM9, MM10, and Streets of Rage (from Sonic's Ultimate Genesis Collection).
HEL105's Avatar - Comment posted on 04/15/2010 18:32
HEL105
This is the way older games should be re-released. Enough new bells and whistles added to make it worthwhile, without drastic (and poor) changes to the gameplay.

Yes, I'm still bitter about Turtles in Time.
Chad Concelmo's Avatar - Comment posted on 04/15/2010 18:34
Chad Concelmo
Can't wait to download this! :)
Mr Andy Dixon's Avatar - Comment posted on 04/15/2010 18:37
Mr Andy Dixon
I re-read the multiplayer section, but wasn't sure, so I'll ask: is there drop-in/drop-out couch co-op as well as online?
cozmod's Avatar - Comment posted on 04/15/2010 18:41
cozmod
Such a great download. I played with a random person last night from beginning to end and had an excellent experience.
Conrad Zimmerman's Avatar - Comment posted on 04/15/2010 18:41
Conrad Zimmerman
mrandydixon: Yes. On the couch or over the net, multiplayer is drop-in/drop-out.
DEG's Avatar - Comment posted on 04/15/2010 18:51
DEG
Good review, helped me make up my mind. Thanks.
BulletTrain's Avatar - Comment posted on 04/15/2010 18:54
BulletTrain
I'm a horrible person for wanting this for Magic sword more than Final fight, right?
Luftwaffles's Avatar - Comment posted on 04/15/2010 19:07
Luftwaffles
I see that grammar was not correct in this release. "Your just in time"? How about "You are" or "You're". CHRIST!
xenon's Avatar - Comment posted on 04/15/2010 19:18
xenon
I know we are talking about two arcade classic (especially Final Fight), but maybe at least *one* word could have been spent about the actual games.
SpidaMahn's Avatar - Comment posted on 04/15/2010 19:20
SpidaMahn
I don't understand the praise this game get, along with other beat-em-ups (TMNT, Streets of Rage, Double Dragon).. It's all button mashing throughtout the entire game. You don't learn any new attacks or level up...
Blasto's Avatar - Comment posted on 04/15/2010 19:23
Blasto
"Do you want to hurt Mike Haggar's feelings?"; hell yes I do, that blehman guy's an asshole!

So, is Professer Pew and myself the only people who noticed that the pause function doesn't work, unless you are in offline mode? It brings up the pause screen, but things keep kicking your ass in the game. I thought that this bore mention. I mean, it makes since if someone is in your game, but the game defaults to this mode regardless whether or not anyone joined, so you need to switch to offline only if you're playing solo.

Great versions of these games, downloaded immediately yesterday. Magic Sword, yo.
odintal's Avatar - Comment posted on 04/15/2010 19:27
odintal
The question for me is PS3 or 360.
A New Challenger's Avatar - Comment posted on 04/15/2010 19:32
A New Challenger
Online play sounds neat. For those who don't have either system/don't care about online, though, you can find the two Capcom Classics Collections for pretty cheap now. Volume 1 has Final Fight, and Volume 2 has Magic Sword (and both together give you around 40 games.)
Mr. Leo's Avatar - Comment posted on 04/15/2010 19:47
Mr. Leo
emulators ftw
shouryuuken's Avatar - Comment posted on 04/15/2010 19:52
shouryuuken
man, looking at that picture makes me want a 2d final fight 4.
Happymeowmeow's Avatar - Comment posted on 04/15/2010 19:54
Happymeowmeow
Why did Haggar never make it into the Street Fighter games? Too much like Zangief?
garethxxgod's Avatar - Comment posted on 04/15/2010 20:00
garethxxgod
Just bought this and beat Final Fight with the younger brother. Absolutely love that game. Pissed me off because we made it all the way to the very final boss as Haggar and Guy before we died at the same time which brought us to that continue screen. So we press start to continue and for some stupid reason it had Cody chosen and I pressed start and totally fucked my chances of getting the "beat the game as Guy" trophy.

A second Guy-Cody playthrough is planned for sometime this week.
Artemus's Avatar - Comment posted on 04/15/2010 20:52
Artemus
I'm ready to download this, too! =)
Also, re-elect Mike Haggar for Mayor 2010!
Furyfire's Avatar - Comment posted on 04/15/2010 21:11
Furyfire
Already grabbed it.. it be epic!
The Average Guy's Avatar - Comment posted on 04/15/2010 22:19
The Average Guy
WUTONLYANEIGHTANDNOTATENEVENTHOUGHHAGGARISINTHISLOLOLUGUYZSUCK

In all serious, glad to see Haggar done justice. Can't wait to play as Haggar at my friend's house........HAGGARHAGGARHAGGAR
SourGr8pes's Avatar - Comment posted on 04/15/2010 22:39
SourGr8pes
The fact that its got Magic Sword is an instant sale for me.

That being said, FUCK YOU ANDORE FAMILY!
kookkui's Avatar - Comment posted on 04/15/2010 22:43
kookkui
MAGIC SWORD FTW!!
-PL-'s Avatar - Comment posted on 04/15/2010 23:19
-PL-
Bought it. Beat it. Worth it.
Aaron Mxy Yost's Avatar - Comment posted on 04/16/2010 00:24
Aaron Mxy Yost
I really would like to see a trend of Capcom Arcade Double Packs given this treatment. Knights of the Round and Cadillacs & Dinosaurs next perhaps?
Excel-2011's Avatar - Comment posted on 04/16/2010 01:01
Excel-2011
Is it true that it includes the cartoon episode about Final Fight?
UntidyDubs's Avatar - Comment posted on 04/16/2010 03:24
UntidyDubs
I do love me some Final Fight, but would it be blasphemy to say I prefer Streets of Rage 2? The games may be practically identical, but it's all about THAT soundtrack in SoR2. Wins out every time for me.
Sasserman's Avatar - Comment posted on 04/16/2010 04:12
Sasserman
^ Not blasphemous at all, SoR2 is the absolute daddy!
Conrad Zimmerman's Avatar - Comment posted on 04/16/2010 04:37
Conrad Zimmerman
UntidyDubs: Pssst... You are not alone.
ErbilT's Avatar - Comment posted on 04/16/2010 04:49
ErbilT
The-Excel: Yes, it's true. You get it for meeting a requirement during the last level that I can not remember at this time.
UntidyDubs's Avatar - Comment posted on 04/16/2010 04:55
UntidyDubs
@Sasserman & Conrad

Oh, cool. :) Not dissing Final Fight at all, though. Still dig it, and will be picking it up at some point for sure. The big fanboy of both companies in me always wishes a SEGA Vs Capcom game existed out there. The SoR cast (minus crappy Dr. Zen or whatever he was called) would fit right in no problem. In fact... Axel versus Guy? Blaze versus Chun-Li? Ohhhh, I can but dream.
reploidx's Avatar - Comment posted on 04/16/2010 09:35
reploidx
Final Fight doesn't work well with arcade sticks. I didn't play Magic Sword yet, but I assume it's the same. This is on PS3.

- Needs a button config option
- Gallery can't be (easily) navigated with a joystick
- As mentioned the achievement popups are very annoying

If companies want us to pay for old games, they need to be better than emulators. Neo Geo games are worthless on Wii because you can't set the buttons for a joystick either.

This is Proper Games' forum:
http://www.propergames.net/forums/showthread.php?t=289
Char Aznable's Avatar - Comment posted on 04/16/2010 13:49
Char Aznable
Streets of Rage 2 is clearly the better game, no shame in that.

Mxy, I would love nothing more than several releases exactly like this. Two awesome games, a ton of fanservice and bonuses, and only $10. I've only seen a handful of my friends on the leaderboards, so I'm worried that this won't sell well enough to justify more of this stuff in the future. Please prove me wrong, people.

Jerkoffs like leox001 saying "lol emulators" certainly aren't helping.
Char Aznable's Avatar - Comment posted on 04/16/2010 14:00
Char Aznable
And thanks for the tip about the pause menu stuff, Blasto. That was driving me nuts, I didn't realize it was because of the online mode stuff. Thought it was just some weird bug or whatever.
BileSoup's Avatar - Comment posted on 04/17/2010 11:28
BileSoup
The Capcom Classics Collections had both of these games, and many more, and probably sell for about $10 now. Not to say that they're aren't both excellent games.
rashood23's Avatar - Comment posted on 02/04/2011 02:49
rashood23
I am absolutely amazed by the amount of information on this page. I wrote to this site and indeed wish to see in the coming days. Great job keep up the good work
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Katya's Avatar - Comment posted on 02/08/2011 09:51
Katya
And thanks for the tip about the pause menu stuff, Blasto.
Best regards, Katya, CEO of mp3 cd burning software, linux iscsi initiator howto
bill-brown's Avatar - Comment posted on 03/03/2011 17:26
bill-brown
Final Fight: Double Impact offers a handful of display options, ranging from a chunky, near-pixel-perfect re-creation of the classic games in 4:3, to a smoothed-out 16:9 enhancement. The action is true to the retro two-button experiences that people know and love. And there are some nice touches thanks to faux arcade machines for each title that frame the action when you choose the 4:3 options. The visuals stay true to the look of the classic games and retain their charm.kale kasa kale kasa internet books internet books dyson dyson eurostrong eurostrong konut finansmaný konut finansmaný
The compilation features the original Final Fight and Magic Sword games. You’ll be able to choose to play through each of the titles from the game’s front menu. For those who don’t remember, Final Fight lets you play as one of three characters--Guy, Haggar, and Cody--who are beating their way across Metro City to rescue Haggar’s daughter, Jessica, from the Mad Gear street gang. The game contains six levels set throughout the city that are filled with a random assortment of thugs and bosses.
Jsparco's Avatar - Comment posted on 05/03/2011 21:16
Jsparco
Great game, I think this will see some positive reviews.
Orlando Audio Visual
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