Eddie @ <a href="http://perfectgolfswingtips.net/">perfect golf swing</a>
Correct. It may or may not happen to you, but I've been bitten twice by it. Im' just putting it out there so people know that it can happen and that it's been happening to people across all three platforms.
online jerks are a NIGHTMARE, not just in this game, in virtually any racing game, but this being F1 with cars that break down on the slightest touch makes it even worse, sadly there is NOTHING that can be done against them, I really think they need to start banning people that do this based on replays that people send in...
all racing-games should do this except for burnout/destruction derby... in GTR-Evolution you will get a serverban if the mods consider your driving style not to be inline with how driving should be done...
"Heh. A seven, no doubt it's better than Reach."
Yeah, because comparing a racing game to a FPS makes total sense.
Below is just gameplay bugs discovered so far
BUGS & GLITCHES OFFLINE
Priority=
-AI drivers not pitting at all in a race, or too many times.
-AI Fuel: are they affected by this at all (noticeable at starts!)
-AI ghosting cars
-Users reporting Corrupt Save Data (R&D causing this maybe)
-Freezing and locking up often
-Cars not being serviced in the pits and just sitting there, causing user to reset race if teammate is stuck
-driving assists abs staying active in sessions, unless proceed straight to hotlap or sector (when turned off)
-Pitstop exiting hesitation (see targa thread for temporary solution)
-Race results not portraying actual results
-AI blue flag issue, they get disqualified
-AI cars drive dry times in the wet on slick tyres when I can't even turn if I go over 100mph!
- too much grip in the rain on slicks
-Pit limiter auto on regardless of setting.
-Damage not affecting AI
-Flashbacks ruining laptimes
-gaining places when no cars actually overtaken
Not Priority=
-Team mates showing incorrect on contract
-Driving line disappears often
-Wet Replay AI spray not visible
-Sound delay on shifting
-Split timing would be Usefull on screen.
-Sector 3 times don't stay up, you can't ever see your sector 3
-Slight lag on controls of car
-Tyre availability bug in practice sessions, e.g., no Primes available in P2 image
-live timer doesn't show personal best sector times
-third soft/hard tyre set not available in qualifying
-penalties given to player when ai hit you and also far too sensitive in certain forced situations
-IN/OUT laps not counted in lap count for sessions
-Odd objectives set by team (finished 22 then target was 12 in virgin?!)
-Occasional sound issue with rain sound on dry tracks/conditions.
-during a session the autosave symbol will continually spin.
--THESE HAVE BEEN REPORTED THE MOST, AND MAYBE INCOMPLETE!--
http://community.codemasters.com/forum/f1-2010-game-1316
Hardware does not have a thread where all those bugs are put together yet
but this is a small selection
Low Fps compared to hardware available
Controller lag(fairly well linked to the audio software from codies)change to hardware or system software
no rain visible on track even though you hear it raining(vids on youtube)
Audio way too loud or in other cases dropping for no apparent reason
Dvd reading issues
Game not installing
Some wheels not being recognized
Controllers too twitchy
Big fps drop online
Disappearing textures,
http://community.codemasters.com/forum/f1-2010-technical-help-1343
Above has been confirmed by the devs.
The lap times posted in a race are still being discussed ,there is something wrong with then but its still being argued whether they are from an excel sheet as well or if it is a time calculation error
http://www.youtube.com/watch?v=u0BBTXpeGQs
http://www.youtube.com/watch?v=lEZ6InjuYGk
Yeah. I know, I was mocking the comments in Jim's post, about Reach losing the first place in sells to F1.
The only thing I'd take issue with in the review is the AI. I can see driver personalities. Schumacer is an aggressive bastard and because of our tussles in the race, Buemi seems to gun for me. Maybe I'm imagining it, but I do like the AI.
I also have a new appreciation of drivers who can nail Monaco. Try adjusting your wing, even in the tunnel before the swimming pool with one hand on the steering wheel and the other fiddling with the buttons. Jesus.
All in all, it's the best F1 console game ever made in my opinion. If you can put up with the aged graphics of Geoff Crammonds GP4 on the PC and are a total F1 nerd, it's probably the better sim game overall.
All in all, it's the best F1 console game ever made in my opinion. If you can put up with the aged graphics of Geoff Crammonds GP4 on the PC and are a total F1 nerd, it's probably the better sim game overall."
I'd have to agree with these statements exactly. Monaco is by far more terrifying than I had ever, ever imagined. And this is just a game: imagine what it must be like in real life!
Of course, over at the Codemasters forum for this game, it's basically turned into a fight between the iRacing/full-on sim people (who hate this game to death, apparently) and everyone else (whose opinions range from it being awesome to being flawed but ok). That's made it hard for me to determine what bugs are real and which ones are either settings issues or imagined problems.
All in all, it's the best F1 console game ever made in my opinion. If you can put up with the aged graphics of Geoff Crammonds GP4 on the PC and are a total F1 nerd, it's probably the better sim game overall."
I'd have to agree with these statements exactly. Monaco is by far more terrifying than I had ever, ever imagined. And this is just a game: imagine what it must be like in real life!
Of course, over at the Codemasters forum for this game, it's basically turned into a fight between the iRacing/full-on sim people (who hate this game to death, apparently) and everyone else (whose opinions range from it being awesome to being flawed but ok). That's made it hard for me to determine what bugs are real and which ones are either settings issues or imagined problems.
Having never driven an F1 car and betting 99% of the people on Codies forum haven't either, I can only take his word. And since he only ever drove terrible cars at the back of the F1 grid, if iRacings harder than his experience, they must be doing something wrong!
He could be lying to big up the game he was heavily involved with, though.
Given his performances recently at Monza and Singapore ... I might doubt that statement a little bit ;) :p
@Lenigod:
Some of the people on Codemasters' staff said they were having an emergency meeting today, presumably to talk about these kind of things. I'm hoping they'll have a patch out soon. They know there's issues and people are upset.
Good news, folks. There's a workaround for the autosave corruption issue I mentioned in my review, and it's being addressed in an upcoming patch for the game.
http://community.codemasters.com/forum/f1-2010-game-1316/431849-corrupted-saved-game-potential-workaround.html
i was just doing a sarcastic reference between Codemasters and Polyphony. If Codemasters was able to work on one racing game in the time they released Dirt, Grid, Dirt2, and F1.... they could have made a more polished game.
he's just been having some bad luck, but at least it's good for Vettel and Webber :-) And it's made the whole championship great :-)
seriously though, 7:30am? here it's 2pm to 4pm, ideal!

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