Anyways,I will get it down the line when it's cheaper,I still have a lot to finish in the vanilla DW7,and Skyrim and Skyward Sword are going to keep me busy for a LONG time.
Y'know, Koei, if you're going to keep up this formula it would help a bit if people actually knew when the game was supposed to come out.
@chongo
Mortaaaallll Kombat!
Sad day for that franchise.
"Fans of this genre will still thoroughly enjoy them, but a fair few will be left unfulfilled."
As a fan of the Warriors series, I fully expect to have the same general gameplay thrown at me with each installment. In turn, I buy each installment because I *enjoy* that same general gameplay. The Xtreme Legends additions were great in the PS2 days, though I do wonder why they went disc-based with this one (especially as Samurai Warriors 2:XL was DLC, showing Koei knew how to do that years ago.) I found DW7 to be an exception to the rule, as I feel it's truly the best DW game ever, but I can see how people that are not a fan of hack n' slash gameplay would disagree.
My only real qualm with this release is that it's not available on the 360, where my current DW7 file lies. Then again, the game sold like absolute ass on the 360, so I'm not really surprised.
Instead release after release they've just stagnated and in many ways seem to have taken steps backwards. They always add a new 'feature' with each entry that sounds good on paper but is absolutely pointless in practice.
When they finally got around to improving graphics with 7's release they trimmed the rest of the game down to a very basic game with 'okay' graphics. The rest of the game is so shallow its barely worth playing even if you're a huge fan of the series.
I've given up any hope of the series going anywhere. It seems as if the mantime budget for each game shrinks every release. It's days are limited.
Wait, wat?
I like how you either can't read or understand sarcasm. That's what I like.
They already stripped the DW franchise of different attack patterns for every character (I don't even use the sub-weapons). Then they removed the FREE MODE, only to charge for it in expansions. Now they don't add new designs but instead only add new numbers and names to weapons.
Why are you defending the constant decrease of real content?
I love Dynasty games. I like the new fresh looks they gave the characters, and the new masou attacks look cool, but that doesn't justify balance the wrong things.
The XL games are pretty much expansions to the regular DW games. You can play them by themselves, but they only contain a new mode or two and the other new stuff, so like Jim said, you supplement the main DW games with the new stuff from XL.
As far as Warriors games goes, try the Samurai Warriors games. If you have a PS2, get SW2, or SW3 if you have a Wii. Even better, try Sengoku Basara: Samurai Heroes from Capcom. That game is some good stuff.
Still angry at them for not bringing it SW3:E over here.
- why couldn't there be free mode from the beginning?
- why is dw gundam 3 more fun when it comes to playing?
- why is XL not also available as DLC, like SSFIVAE?
- why was the stage design/mechanics a step back to DW6?
- why is most of conquest mode worthless, and the mode itself awful to navigate?
- why am I going to buy Orochi 3 anyway?...
Two new weapons -- DLC is $1 per new weapon
Two new ranks for all weapons -- DLC is $2 per new rank?
Three new characters -- No DLC characters to compare against
Return of the cut Free mode -- No DLC feature to compare against
For rougher comparisons:
Conquest mode stage DLC is around $2 per stage. (Two stages for $4, or one stage and several music tracks for $3.)
Music tracks vary, though 8 tracks for $1 seems the standard. Music is mostly sold with other DLC. The lone solo BGM pack doesn't list how many songs it has.
Costume packs depend on whether they are recycled designs from previous games ($1 for the entire game) or the new school outfits ($5 for 16 characters.) Note that while most of the recycled designs aren't that bad in price (over 40 outfits for $1, and the one 39 outfit pack effectively includes four music tracks to make up the difference), Costume Pack 0 is still $1 even though it has only five outfits.
All in all, even with Koei milking DLC, Xtreme Legends sounds expensive. And at least with DLC, you wouldn't have to swap discs to access everything.
On the other hand, DW7XL should be pretty cheap in a month or two, while DLC prices don't ever change (outside of extremely uncommon sales).
I think Koei is looking to see just what way to take future games, whether they should move entirely to DLC or still produce XL discs. Full XL releases probably net them more sales, but they presumably make more profits per item off of DLC. They could try to turn XL into a DLC expansion itself, but they'd probably want to push the $40 price tag (since they know people are willing to pay $40 for an XL) and that might not sit well with the other DLC prices.
Wait...
Why has this paid troll so much reviews?
Arghh...
Why is this paid review trolled so much?
I think I got it. Sort of...
He game this game a 6 (still a good score on their system), and he's been known to drool over this series to an odd extreme (Xtreme?) in the past.
If that doesn't mean something, I don't know what does.
Yeah,I know he is,I'm just glad that there is someone that gives these types of games a fair review and doesn't just write "Press square to win,lol,why do they keep making them lol,1/10,lol"
Yeah,I know he is,I'm just glad that there is someone that gives these types of games a fair review and doesn't just write "Press square to win,lol,why do they keep making them lol,1/10,lol"
@vancealmighty:
Yeah, Capcom can definitely trump Koei at times. Koei also doesn't match Capcom's experiments in milking DLC.

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