My reasons for thinking that price shouldn't be a factor in score is that prices change a lot faster than standards of what a good game is, so if after a year a game reaches the price it 'should' have been, people seeing review scores are not getting an accurate picture.
But yeah, I won't be so stubborn as to make that argument in this case.
Now imagine it on a store shelf next to Uncharted 2. And sixty bucks.
That is Dungeon Hunter.
I believe that games should be reviewed based on their launch price.
And, as many reviewers do nowadays, recommend buying it but when the price gets lower.
Theres so much "we really don't like the industry or its fans" flowing through that idea, it isn't even funny.
Except for one thing.
This game is actually 6.99$ for iPad and iPhone, 14,99$ for Mac. Still a bloody ripoff but it is not 99 cents sir.
The game is forty bucks?
Forty? As in forty Washingtons? Eight Lincolns? A Hamilton short of a Ulysses S. Grant?
And you don't consider it of this particular worth? Probably more in the 1/40th of it's current cost, yes?
Well, I'm going to have to take your word for it because I'm not so fucking stupid as to pay that amount of dough for a Goddamn iOS port from Gameloft.
"Imagine, say, XBLA title Crimson Alliance.
"Now imagine it on a store shelf next to Uncharted 2. And sixty bucks.
"That is Dungeon Hunter."
That should have been your entire review :)
Then again, there are some schools of common sense that say you don't release a $0,99 app as a $40 retail game.
Now that you're trying to sell a 99 cent game for $40, I have to ask this...
That is all.
The publicist would crop it to say:
"Imagine... Crimson Alliance... next to Uncharted 2... That is Dungeon Hunter." - Destructoid
Haha, they would so f*cking do that.
Here is a Kotaku quote about Backstab: "I'm still trying to decide whether I'm a fan, but I'm also having trouble putting it down. With all of its flaws, it's still nice to have a game of this depth and variety in my pocket."
And this is what they put on the Appstore: ** Kotaku: “…nice to have a game of this depth and variety in my pocket.”
I guess it was one hell of a sale, as it is indeed $14.99, as Brunotoid said. I'm glad Ubisoft isn't THAT shameless, but still, there is no excusing a 266% mark ups just because it's disguised as full retail release.
Clever girl.
But still not good enough.
http://itunes.apple.com/us/app/dungeon-hunter/id329899071?mt=8
http://itunes.apple.com/ca/app/dungeon-hunter-alliance/id462743383?mt=12
http://itunes.apple.com/us/app/dungeon-hunter/id329899071?mt=8
http://itunes.apple.com/ca/app/dungeon-hunter-alliance/id462743383?mt=12
- Jim Sterling
If you want "plain" and "old", then Dungeon Hunter will deliver in abundance.
This just sucks on EVERY level.
I at least bought Crimson Alliance for 600 MS points on sale.
I didn't want this as a free game in the Buy 2 Get 1 Free sales that are everywhere this week.
Not really interested in any of these launch games, I'll be happy to buy a $50 PSN card and buy P3P and some PS1 games.
That is, if they'll even be on the Australian store.
But I don't know if it's any good and am not planning on picking it up. While pricing should be part of it i feel that maybe between Jim's outcry this past week over the price that even if it has been the bee's knees it would have been in trouble

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