Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Dungeon Hearts

Review: Dungeon Hearts

2:00 PM on 04.05.2013 // Allistair Pinsof

This heart is on fire

Dungeon Hearts is a match-3 game, yet that observation didn't solidify until I sat down to write this review. From music to mechanics, Dungeon Hearts is so ingrained in traditional Japanese role-playing games (think Final Fantasy IV) that it's easy to look past its more conventional trappings, especially since it does such a clever job of dressing them up.

Much like Square's own Theatrhythm, Dungeon Hearts looks like an RPG but walks like something else. Instead of a rhythm game, a puzzler. But the greatest difference between these two titles is how developer Cube Roots' genre worship goes beyond surface level, resulting in something special and very addictive.

Dungeon Hearts (PC [reviewed], iPad)
Developer: Cube Root
Publisher: Devolver Digital
Released: March 28, 2013
MSRP: $2.99
Rig: Intel i5-2500k @3.30 GHz, 8GB of RAM, GeForce GTX 580 GPU

Like the most basic of Final Fantasy entries, Dungeon Hearts puts the player in control of four: A warrior, a white mage, a dark mage, and an archer. Each character has hit points, mana, and levels up, acquiring up to three spells that fall in line with their class. Instead of repeatedly clicking "Fight" in a semi-zombified state, the player must frantically drag icons across the screen in a mad dash to deal damage before damage is received. After a couple matches, the puzzle elements become a natural extension of the menu navigation you find in Final Fantasy encounters.

Instead of taking turns, Dungeon Hearts battles play in real time and occasionally "Oh God, stop going so fast!"-time. Once a difficulty is selected, a new, randomly generated game is set before the player. It's not exactly a roguelike, but having a different assortment of the 47 enemies each time keeps the game fresh after repeat plays. There are no towns or field map; it's war all the time in Dungeon Hearts. Even leveling your characters is a battle of sorts, as the player must quickly match three items as potential experience points literally fly away -- if you mess up on these sections, you'll find yourself on a downward slope of misery as the difficulty goes sky high.

Once engaged with an enemy, shapes of different sizes and four different colors (correlating with your heroes) slide from the right side of the screen (the enemy) to the left (you're party) in one of the four rows your heroes occupy -- and, yes, they did screw up! If harmful icons manage to arrive at your party's side, damage/ailments will be done. To prevent that, the player must match three icons of the same color, combining the icons into a diamond "Striker" that will clear out all harmful elements in a row. Higher level play revolves around combining Strikers and positioning them in clever ways for maximum damage (essential later on).

All the complications of a role-playing game are in Dungeon Hearts: stat buffs, ailments, combos, etc. This makes for one hell of a daunting first attempt, as the game backs up its info dumptruck and buries the player under ten tons of info sludge. Be brave because most of the different icons don't really matter and everything will fit naturally as you play the game. As long as you are quickly matching icons, positioning multiples of Strikers for increased damage, and destroying the enemy's harmful icons, everything will make sense in time.

With each game of Dungeon Hearts (which can last up to an hour, if you beat it), I found my comprehension, speed, and overall skill increasing in a way that you don't often get in an RPG. Once I reached this state, I could then analyze the RPG elements like managing party health and timing spells. Spells vary from summoning a shield to firing poision arrows. No crazy summons, but the spells do function in a way that brings to mind Final Fantasy VII's limit breaks. Each spell is its own fun little distraction that tests your accuracy, speed, and timing in different ways.

What didn't expand my enjoyment over time is the mouse controls that did more damage to my wrist than puberty. That I still had fun and worked through the discomfort, says a lot about how fun this game is and how much more fun it may be on iPad (though I've heard rumblings that the build isn't solid). As of the time of this review post, the achievements and leaderboards don't work on PC. Though it's far from a polished experience -- one game broke as I almost beat the final boss, a mighty feat -- and its controls are far from ideal (maybe a controller or keyboard controls would be better), I still recommend it on PC if you don't have an iPad.

Once a game of Dungeon Hearts is won, new soundtracks unlock (five total). This would a stick instead of a carrot if it weren't for how great of a musical score it is. Along with the graphics, the music is a clever homage to the days of SquareSoft but manages to have an identity of its own. I can extend that statement to the entire game. Dungeon Hearts takes the Final Fantasy worship that has inspired many a RPG Maker indie and does something far more inspired and enjoyable with it. On a positive note, Cube Roots has been very active on listening to feedback on social networks and even provided a noteworthy update four days after release.

Whether you are a fan of fast-paced, challenging puzzle games or an old-school RPG fan, Dungeon Hearts' charm will rub off on you. And if you are a fan of both of those things, you won't even mind its shortcomings, in time.



Dungeon Hearts - Reviewed by Allistair Pinsof
Likable - That's a seven, which is actually a different number than five. It's more than ok. We like this game. I don't want to play it every day forever and ever, but it's definitely worth the time I invested in it, and I'll be picking it up again to relive the fun sometime down the line.

See more reviews or the Destructoid score guide.

Allistair Pinsof,
 Follow Blog + disclosure DtoidAllistair

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Dungeon Hearts

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

On The Fence

Five wrestling games in which kayfabe is REAL

Persona Still Reigns Perfection

Cblogs of 11/30/2015 + Saudi Arabian Ban Hammer

Eleven indie games that will CHANGE YOUR LIFE in 2016

Should 'Mercy Spoilers' be a thing?

Thankful It's Over: Assassin's Creed 2

Virtua Memories: Virtua Fighter/Remix (Virtua Fighter Month)

FNF: Christmas toime is hear

 Add your impressions

Status updates from C-bloggers

siddartha85 avatarsiddartha85
I finally backed Indivisible. After hearing about Red from Transistor, I played the demo again. That platforming is solid and I'm used to the combat now.
GoofierBrute avatarGoofierBrute
Man, I completely forgot how awesome Pokemon Black and White's soundtrack is. The Vs. Trainers theme is probably one of the best I ever heard, if not the best in the entire series: [youtube][/youtube]
EdgyDude avatarEdgyDude
Indivisible's campaign is over $1.4 million! just a little more!
Dum, dum, dum! Another blog bites the dust! And another done, and another done! Another blog bites the dust! #RIPtumblrbecausefuckit
Jed Whitaker avatarJed Whitaker
Ugh, I've been sick for what feels like 3 weeks. If I die I leave all my games casket because they're mine. Stay away! *hiss, hiss*
TysonOfTime avatarTysonOfTime
Apparently the upcoming Tri-Force heroes update makes the local-play only items possible to get for everyone. That's pretty great!
FlanxLycanth avatarFlanxLycanth
What youtubers y'all watch? I need more.
RadicalYoseph avatarRadicalYoseph
Playing For Glory earlier today, some guy beat me and changed his name to "ifukdu_up". I won next round and he changed it to "ILETUWIN". I then 2-0ed the little sucker, and he left the lobby. I took great pride from this incident.
Dalek Sex avatarDalek Sex
Henshin into a person with a larger disposable income.
The Dyslexic Laywer avatarThe Dyslexic Laywer
Why the hell are we suddenly accepting micro transactions in fully priced games? It used to be only acceptable in free-to-play games but its sickening that even AAA developers like microsoft are on the bandwagon.
OrochiLeona avatarOrochiLeona
If you're ever writing about something from the heart, and you stop and think "I don't know how people will react to me if I write this" then you absolutely should go ahead. Passionate conviction is often the only voice you'll have.
VeryImportantQuestion avatarVeryImportantQuestion
Wait a second...has the blog editor been changed with the idea being that the formatting be done in Word or something and then pasted in? Have I been using it wrong these last few posts?
OverlordZetta avatarOverlordZetta
guys I'm standing in a Target looking at a Xenoblade X special edition what do I do
Zer0t0nin avatarZer0t0nin
Dear Dortmund Zoo: how's it possible for people to steal 3 monkeys, 3 squirrels and 2 penguins while killing a manatee and another penguin since April and you still have no clue how to stop this?
WryGuy avatarWryGuy
We got Xbone! We got Xbone! We got Xbone! We got Xbone! We got Xbone! [img][/img]
Flegma avatarFlegma
Two more reasons not to preorder: the game might appear in stores before release day (Hello, Xenoblade Chronicles X for 60EUR at my local mall) or the mail workers may be on strike (well, they were until Monday).
Rad Party God avatarRad Party God
ModDb's MOTY (Mod of the Year) votes are up, there's quite a TON of interesting mods this year, give it a look and vote for your favorite! ---
OverlordZetta avatarOverlordZetta
Hey, US Pokemon fans! Apparently if you just rename your SSID to Mcdonalds Free Wifi, you don't even need to go anywhere to get your Hoopas. Seems like they could've just made this one a normal download.
Archelon avatarArchelon
It may have been a war of attrition, but I just took out a Snowspeeder on foot in Battlefront. Aww, yeah.
Gamemaniac3434 avatarGamemaniac3434
Last night, for one reason or another I watched the endings of bloodborne via vaatividya, and in so doing made myself sad that I will never get to play it. Still cool that they seem to have really nailed that lovecraftian exestential horror and despair.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -