Honestly, if I can't blow a hole through the Earth with my Kamehameha and have it remain throughout the entirety of the battle, I'm not fucking interested in your game. Sorry.
I should know what I'm talking about. I myself commissioned a genuine copy of this game for $54.95 (that's about $60) and have been practicing with it for almost 2 days now. I can even cut slabs of Naruto: Ultimate Ninja 2 with it.
Japanese developers spend almost a full year working on a single game and fact-check source material it up to a million times to produce the finest games known to mankind.
DBZ games are thrice as long as games based on American cartoons and thrice as enjoyable for that matter too. Anything a Cartoon Network game can cut through, a DBZ game can cut through better. I'm pretty sure a DBZ game could easily make me wet myself more than Cartoon Network: Punch Time Explosion with a simple screen shot.
Ever wonder why medieval American developers never bothered making a DBZ game? That's right, they were too scared to watch the show and their imperviously difficult to understand stories of destruction. Even in the 00s, American cartoon games targeted the shows that were shorter than DBZ first because its killing power was feared and respected.
So what am I saying? DBZ is simply the best anime property for video games that the world has ever seen, and thus, require better scores in the Metacritic system. Here is the score block I propose for DBZ:
(One-Disc Anime Game)
75-85 Score
19-20 hours to complete, x4 damage on Crits
+2 to score and hours if DLC is involved
Counts as Masterwork
(Two-Disc Anime Game)
80-95 Score
19-20 hours to beat the first disc, x4 if Hercule is the main character and on Crits
+5 to score if Goku is killed more than 4 times
Counts as Masterwork
Now that seems a lot more representative of the awesome of DBZ in game form, don't you think?
tl;dr = DBZ needs to have higher scores on its games, see my new score block.
I think he's talking about Gamespot giving Skyward Sword a 7.5.
Anyways,I have this game and I like it,but it is very repetitive and the roster is rather small considering how many characters the DBZ series has,but then again,everyone plays very similarly so I guess it doesn't matter much.
Kamehameha at 1:10, scar left by it at 2:34. Only problem is, it's still extremely scripted.
Really surprised it scored what it did. While flashy it may be, It's really just an over-glorified rock-paper-scissors sim. I expected a 5 at best. o-o
Naruto: Ultimate Ninja Storm Generations is coming out next year.
Yeah, I stopped playing DBZ games right after the superb Super DBZ and the DB DS game. they need to capture the game's fast paced fighting a bit more, like Raging Blast 2 or Burst Limit did.
Fully agree with you. I tought it would be something along the Naruto Ultimate Ninja Fighting game line (meaning something like smash bros just with anime characters) but it wasn't.
That teached me how awesome the Ultimate Ninja series is and how crappy most other anime cash ins are.
I would recommend everybody who likes fighting Games to drop it. In the end its just a very boring and far to simple game that comes down to button smashing luck.

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