hot  /  reviews  /  videos  /  cblogs  /  qposts

Donkey Kong Country Returns 3D
 BLOG ABOUT THIS

Review: Donkey Kong Country Returns 3D

11:00 AM on 05.17.2013 // Chris Carter
  @DtoidChris

The definitive Donkey Kong on the go

I remember where I was when Donkey Kong Country Returns was announced for the Wii. I was in the E3 press room during the Nintendo conference, and I shouted a few obscenities at the screen after the surprise trailer, garnering everything from thumbs up from fellow fans to confused glares. You see, the Donkey Kong Country franchise is special to me, having influenced my view on gaming and platformers as a whole, and after a series of outliers like Donkey Konga, I was ready to return to its roots.

However, I had a few minor issues with the Wii game that I felt held it back a bit -- mostly the forced implementation of motion controls. But now, nearly three years later, I'm here to say that the re-launched Donkey Kong Country Returns 3D is the definitive version of the game, and if you enjoy platformers in any fashion, you need it in your life.

Donkey Kong Country Returns 3D (3DS)
Developer: Monster Games
Publisher: Nintendo
Release: May 24, 2013 (NA / EU)
MSRP: $34.99

Donkey Kong Country Returns did a lot of things right. It brought back an old franchise with a new sheen that somehow still preserved the magic of the originals, and it re-introduced something I felt was sorely missed from new Nintendo platformers: challenge. Seemingly out of nowhere, Returns took the Wii by storm, offering up one of the most challenging platforming experiences on the console.

While I never found it to be unfair strictly in terms of design, a lot of other gamers were turned off, but I have good news for those folks. If you were more than a little frustrated at obtaining a 100% rating in the original, you'll love the easier, non-patronizing "New Mode." Not only does it add another permanent heart to your lifebar, it also adds more items to Cranky's shop -- most notably an item that grants more leeway on the devastatingly difficult minecart and rocket levels. These sound like small tweaks, but an extra hit all-around is a game-changer that makes a lot of the harder levels more manageable for gamers of all skill levels.

Also intact is the Super Guide, which offers you assistance should you die too often on one stage (it lets you progress, but marks the level as incomplete). Both it and the New Mode are thankfully optional, and the core experience is preserved in every way. If you want to challenge yourself, the original mode is still there with no compromises in difficulty. And in case you were wondering, each mode is gated off on its own save file, so if you want to best the original mode, you have to go completely legit.

One of the most controversial aspects of the original Wii edition is the forced motion controls -- specifically, shaking the remote to roll and blow on objects. Many people were outright turned off by this choice out of personal preference, and others claimed it artificially heightened the difficulty. Personally, it was by far the only major problem I had with the game, given that it would sometimes dead zone when I performed two or three quick rolls, which can be problematic for a precision platformer. Now, we could debate the merits of motion controls until the cows come home, but I think we can all agree on one thing: Nintendo should have at least added a Classic Controller option.

Well, now you can reap the benefits of full tactile control on the 3DS, and I have to say, it's just as excellent as it sounds. If you want to roll or blow, you don't have to shake the controller, you just press Y or X. It's as simple as that, and like the tried-and-true formula of the three proper Donkey Kong Country games before it, it works perfectly. No longer did I have trouble making a few of the trickier jumps from the original with the new 3DS control scheme, and as a result, I found the game to be much more enjoyable as a whole.

Additionally, pressing L or R grabs barrels or vines, and that's about it -- no weird gyroscope controls, no forced jiggling of the 3DS unit. You just play it like an old-school game. While the controls could have stood to be more customizable (the only other option is an alternative scheme with the D-pad), it took me all of two minutes to adjust to the new layout, after which I had zero issues during gameplay. Multiplayer is intact, but you need two copies of the game, and player two (Diddy Kong) doesn't save world progress -- just like the original, in that regard.

The visuals in Returns are as beautiful as ever; somehow Monster Games was able to compress the original into portable form without a marked loss in quality. Every detailed, colorful backdrop, every character design nuance is faithfully recreated, and the 3D effect, while strong, perfectly accents the style. Given the fact that the original had a ton of background and foreground platforming tricks, it's like Donkey Kong Returns was made for the 3DS in the first place. While it doesn't run at the same 60 FPS rate of the original, I didn't once feel like any of my deaths could be blamed on it -- to be blunt, I didn't even notice the drop in frame rate, and this is coming from someone who usually notices these things.

But visuals would mean nothing without excellent level design, and Donkey Kong Country Returns 3D has it in spades. Nearly every level will throw something new at you, whether it's a new concept unique to a stage, such as a rampaging squid or a deadly tidal wave, or a giant mini-boss bat. Nothing is ever overdone, and like the original SNES games, every stage is loaded with secrets and shortcuts.

I also loved the throwback musical tracks that complement Returns perfectly. The overarching theme with Returns is truly "old is new again," as there's plenty of love for the original games with Wii version developer Retro Studios' signature mark stamped on every facet of the experience.

There are tons of optional, challenging secret levels alongside the required stages, and going for a full 200% rating will take time and a ton of skill. While you technically only need to collect the mostly in plain sight K-O-N-G letters in each stage to unlock the secret orbs and thus the final bonus level, there are hidden puzzle pieces and time trials to best as well. This time around, the bonus is actually a new world of nine (eight new) stages, all of which offer up a pretty enjoyable experience (one of them has you build a monkey mech as you go through it!).

Truthfully, as a retro gamer, while I never found the core game to be that challenging, attempting to get everything (including the extra mirror mode that restricts you to one heart and no power-ups) is one of the hardest quests you can ever embark upon in gaming. While I gave up in the original due to some motion frustration, I'm well on my way to utterly completing the 3DS version (I only have mirror mode left), and I'm loving every minute.

If you missed out on Donkey Kong Country Returns the first time around, or you disliked the motion-heavy controls of the original, pick up this version. With solid tactile feedback, the 3DS edition of the game has cemented itself as one of my favorite platformers of all time without question.



THE VERDICT

10

Donkey Kong Country Returns 3D - Reviewed by Chris Carter
Editor's Choice Award - Is it legal to marry a videogame? Because I want to be with this game every day for the rest of my life. It completes me. It is my soul mate.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

Pixie The Fairy avatarPixie The Fairy
Proof I listened to too much Weird Al growing up: I really do hear "Living in America" as "Living with a Hernia."
Nic Rowen avatarNic Rowen
I've been playing a shit ton of Heroes of the Storm recently. It's my first MOBA and I'm SHOCKED at how much fun I'm having. Anyone else into it? Would love to get some games in with Dtoiders.
Script avatarScript
I would wait for a chance to play the game by myself, but I just have to know. Is David Hayter in MGS V in any way? Please no spoilers.
Rad Party God avatarRad Party God
Guys, serious question... How can I make D-Horse to poop?
gajknight avatargajknight
Goddammit @ FullmetalJ, you have poisoned my mind with...whatever the hell this is.[youtube]https://youtu.be/wv0iUKb80C8[/youtube] It's so, so catchy. Go suck a baguette. And thanks :3. Yes I have listened to all of it.
Niero Desu avatarNiero Desu
That time when Mr. Destructoid went to Vegas [img]http://i.imgur.com/hYEQG7z.jpg[/img]
SirDavies avatarSirDavies
As someone who hasn't played the MGS series at all, should I play it by release date or story order?
Vuster avatarVuster
Been watching a good friend play the Metal Gear game on twitch soon. I will say I can understand the appeal 100% and Kojima knows how to make a great piece of work. I think will hold off on a new pc and get this if this keeps up!
FlanxLycanth avatarFlanxLycanth
So I can plug any headphones I want into my PS4 controller. If said headphones have a mic, will it work in chat?
ScreamAid avatarScreamAid
Gee whilikers, guys. I might just explain where I've been and what I've been up to while I've been gone. That'd be a good topic for a c-blog getting me whipped back into shape, right? I'ma try to write more, so expect more of me in the future!
bloma avatarbloma
Just bought Fez for xbox 360. Playing it on my 58 inch plasma. What a beautiful game.
OrochiLeona avatarOrochiLeona
So there's a chance more MKX characters are being revealed today. Now, I'm not saying you *should* cross your fingers and say a prayer for me to get my waifu Sindel just, y'know, it would be monstrous of you to make me cry with your lack of love & support
StriderHoang avatarStriderHoang
Just so you know, I've been a Huge subscriber for a few years but I thought I had until the end of September to cancel it. So I've opened an inquiry for the refund, which is on tinypass' end of things by the way.
techsupport avatartechsupport
I once posted that Total Recall was the best movie ever made. I would like to make note that Starship Troopers is a close second. Carry on.
Mike Martin avatarMike Martin
I put too many peppers in my sausage and potatoes. My asshole is on fire. I want to cry when I wipe. But it was good.
OverlordZetta avatarOverlordZetta
One glorious Japanese twitter user made a custom LBX of one of my favorite Kamen Riders: [img]http://i.imgur.com/yp1oraHm.jpg[/img] It's like getting peanut butter in chocolate but with small robots and spandex banana men!
SeymourDuncan17 avatarSeymourDuncan17
I feel terrible for not reading most of you beautiful people's blogs. Let's just say my passion is writing, not reading :s
techsupport avatartechsupport
People can debate GOTY all they want, but the real question is: D-Horse or Roach?
Mr Knives avatarMr Knives
I'm dragging myself away from my PS4 long enough to say that MGS V is pretty darn awesome so far.
Myles Cox avatarMyles Cox
Down with that PAX Pox. Auhhhghghghhhh
more quickposts


Contest!


destructoid's previous coverage:
Donkey Kong Country Returns 3D


  Jun 17

Nintendo 3DS was the best-selling console in May

Software selling hardware, imagine that!


  Apr 19

Donkey Kong Country Returns is more accessible on 3DS

Also makes heavy use of depth of field effects


  Apr 17

Donkey Kong Country Returns will be less difficult on 3DS

3DS version to feature alternate difficulty, new levels, local co-op


  Apr 06

Donkey Kong Country Returns 3D will have an easy mode

Plus there will be local co-op play, and other new additions


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -