Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

DmC: Devil May Cry: Vergil's Downfall

Review: DmC: Devil May Cry: Vergil's Downfall

3:00 PM on 03.06.2013 // Chris Carter

A brief, familiar journey

Ninja Theory had a lot to prove with DmC: Devil May Cry. Not only did they have to appease their fans, but they had to live up to an already existing passionate fanbase, who had come to expect a level of quality worth to the Devil May Cry name.

Depending on who you talked to, they either succeed, or they failed. Personally, I felt like it was somewhere in the middle. While DmC wasn't even close to the franchise pedigree, it was still very much a serviceable action game, and Ninja Theory's best offering to date.

Which brings us to the newest downloadable content after Bloody Palace, a brand new story starring Dante's brother Vergil. Vergil's Downfall is more of the same, and your mileage will drastically vary on how much you enjoyed DmC: Devil May Cry in the first place.

DmC: Devil May Cry: Vergil's Downfall (PC, PlayStation 3, Xbox 360 [reviewed])
Developer: Ninja Theory
Publisher: Capcom
Released: March 6, 2013
MSRP: $8.99 (720 MSP)

Here's the deal. For $8.99, you're buying an all new six mission long campaign (sort of, more on this later), with a brand new playable character that takes place after the core story. Vergil has a completely separate main menu, doesn't interact with the original game in any way, has a limited amount of hidden items to find, his skills level up on their own, and so on.

Similar to his incarnation in Devil May Cry 3, Vergil will wield his Yamato (with the addition of angel and demon attacks), and his projectile spirit sword attacks. At first, Vergil feels extremely dull, in that you're mostly going to mash the attack button and utilize the one or two combos you have in total.

But once you get angel and demon abilities starting in Mission 2, things get more exciting, as they unlock fun moves like dash attacks, area of effect strikes, and more intricate combo opportunities.

Instead of using grappling hooks to get to and fro, Vergil does the same thing with angel or demon sword throws, playing on his emphasis on teleportation. He also has a small store to buy items in, an ability chart, and outside of combat, he functions very similarly to Dante's control scheme.

From a gameplay perspective, he's a bit like Dante but a bit trickier in nature. The big difference is when he dashes, he teleports. Remember in DmC when the game had two redundant dash buttons when one of them could have been used for lock-on?

Well, Vergil's two dash buttons serve a purpose, as the left dash button serves as an upwards dash in the neutral position, and the right dash button is a downward dash if you're in the air. It sets up some pretty neat combo opportunities, and I'm glad to see Ninja Theory actually work this previously useless button into gameplay.

He's also a bit more balanced, as he lacks broken weapons like Dante's Kablooey, and you'll have to use all of his arsenal to complete more challenging difficulties. He also has more than one Devil Trigger ability, and they're not nearly as boring as Dante's "win button" time stop.

There are a couple of new enemy types, but the supporting cast is mostly from DmC vanilla, which is a letdown as I expected this add-on to make a unique mark on the franchise. You're going to want to play Son of Sparda (Very Hard) mode to get more enemy remixes, but not everyone is going to do that, and it should have offered more new content up front.

All six levels are limbo based, which leaves your enjoyment entirely up to how much you enjoyed it from the main game. My issue is that every single stage feels the same, and since Mission 5 is just a boss fight, and Mission 6 is a Mission 1 re-tread, saying the game has "six new Missions" isn't really the whole truth.

There is a very small story, but like the core game, the acting and delivery is still terrible. Thankfully though, it is kept minimal, and the story is told outside of missions through animated cutscenes. I'm just glad it's not integrated heavily into each level like Dante's story, so I don't have to wait constantly for Kat to tell me something redundant before I can keep having fun.

Speaking of the story though, Vergil's Downfall could probably be summed up in two entire sentences. But at the same time, DmC's They Live rip-off got extremely grating at times, and at the end of the day, Devil May Cry is an action oriented series -- so I was fine with the reduction narrative wise.

One of my principle problems with DmC is that I didn't feel like a badass with Dante, because his character is so plain and wooden. By the end of Vergil's Downfall when I obtained the doppelganger ability, the game actually recreated that feeling of old. Vergil, unlike every character ever in DmC, eventually ceases to be melancholy and annoying, and embraces his inner demon. To drive this point home, you unlock a new skin that re-titles Vergil's old look as "weak Vergil." Yes!

It takes until the very end of the DLC to really unlock all of his goodies, but if you opt to replay through every difficulty, you'll reap the benefits of a fully powered Vergil. Personally, using this Vergil on the DLC's higher difficulties was pretty damn fun, I just really wish he was usable in Bloody Palace, as the omission is a huge shame (perhaps a future patch?).

Length wise, as I stated earlier there's six missions, all of which are 30 minutes or less. Overall it took me around two and a half hours, but I quickly ended up replaying it on a higher difficulty right after my first completion. Vergil's Downfall has the same number of extra difficulty levels as the core game (four on top of the original three), so there's a lot of replay value here.

In a way, Vergil's Downfall represents the game DmC might have been -- less fluff, more style. But at the same time, like many areas of DmC, it lacks substance. You'll fight very samey enemies across five areas that also bear a resemblance to stages from the core game, which at the end of the day, just isn't quite enough to justify DLC pricing for everyone.

If you loved DmC, you really can't go wrong here. But if it wasn't everything you had hoped for, Vergil's Downfall will do little than give you a glimpse into the stylish Devil May Cry of old, at least from an aesthetic perspective.

Photo Gallery: (3 images)
Click to zoom - browse by swipe, or use arrow keys



DmC: Devil May Cry: Vergil's Downfall - Reviewed by Chris Carter
Likable - That's a seven, which is actually a different number than five. It's more than ok. We like this game. I don't want to play it every day forever and ever, but it's definitely worth the time I invested in it, and I'll be picking it up again to relive the fun sometime down the line.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
DmC: Devil May Cry: Vergil's Downfall

  May 31

DmC and all its DLC 40% off over on Steam

Plus Alan Wake franchise is 90% off

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Cblogs of 11/30/2015 + Saudi Arabian Ban Hammer

Eleven indie games that will CHANGE YOUR LIFE in 2016

Should 'Mercy Spoilers' be a thing?

Thankful It's Over: Assassin's Creed 2

Virtua Memories: Virtua Fighter/Remix (Virtua Fighter Month)

FNF: Christmas toime is hear

Tales of Zestiria Review (PC)

Xenoblade X Squad?

Cblogs of 11/29/15 + Scott Pilgrim You Nefarious Swine!

 Add your impressions

Status updates from C-bloggers

The Dyslexic Laywer avatarThe Dyslexic Laywer
Why the hell are we suddenly accepting micro transactions in fully priced games? It used to be only acceptable in free-to-play games but its sickening that even AAA developers like microsoft are on the bandwagon.
OrochiLeona avatarOrochiLeona
If you're ever writing about something from the heart, and you stop and think "I don't know how people will react to me if I write this" then you absolutely should go ahead. Passionate conviction is often the only voice you'll have.
VeryImportantQuestion avatarVeryImportantQuestion
Wait a second...has the blog editor been changed with the idea being that the formatting be done in Word or something and then pasted in? Have I been using it wrong these last few posts?
OverlordZetta avatarOverlordZetta
guys I'm standing in a Target looking at a Xenoblade X special edition what do I do
Zer0t0nin avatarZer0t0nin
Dear Dortmund Zoo: how's it possible for people to steal 3 monkeys, 3 squirrels and 2 penguins while killing a manatee and another penguin since April and you still have no clue how to stop this?
WryGuy avatarWryGuy
We got Xbone! We got Xbone! We got Xbone! We got Xbone! We got Xbone! [img][/img]
Flegma avatarFlegma
Two more reasons not to preorder: the game might appear in stores before release day (Hello, Xenoblade Chronicles X for 60EUR at my local mall) or the mail workers may be on strike (well, they were until Monday).
Rad Party God avatarRad Party God
ModDb's MOTY (Mod of the Year) votes are up, there's quite a TON of interesting mods this year, give it a look and vote for your favorite! ---
OverlordZetta avatarOverlordZetta
Hey, US Pokemon fans! Apparently if you just rename your SSID to Mcdonalds Free Wifi, you don't even need to go anywhere to get your Hoopas. Seems like they could've just made this one a normal download.
Archelon avatarArchelon
It may have been a war of attrition, but I just took out a Snowspeeder on foot in Battlefront. Aww, yeah.
Gamemaniac3434 avatarGamemaniac3434
Last night, for one reason or another I watched the endings of bloodborne via vaatividya, and in so doing made myself sad that I will never get to play it. Still cool that they seem to have really nailed that lovecraftian exestential horror and despair.
OverlordZetta avatarOverlordZetta
[img][/img] やらないか?
FlanxLycanth avatarFlanxLycanth
If I were a rhino, I'd be horny.
OverlordZetta avatarOverlordZetta
I don't want DOAX, but it does make me realize... There aren't actually a lot of volleyball games out there, are there? Or tennis, even? At least golf has a little competition, but still. That's golf.
LinkSlayer64 avatarLinkSlayer64
Well, everyone is throwing in their opinion on women and games, and here I am... writing a blog about being aroused by female characters in games as a kid... Perhaps I should hold off, I have a feeling it may just be taken the wrong way.
Agent9 avatarAgent9
Thinking about getting my sister yokai watch or animal crossing Happy Home designer(comes with nfc reader). I already got a copy of Tales of xillia for her ps3, this is just a bonus for when she's on the road or at someones house. any suggestions?
Dalek Sex avatarDalek Sex
Dark Souls 2. Dem builds.
Torchman avatarTorchman
Posted image I promised Flanx, didn't get response from him. Heart forever broken.
Archelon avatarArchelon
Community Question: What game have you played through to completion the most number of times?
Atleastimhousebroken avatarAtleastimhousebroken
ProTip for UK Nintendo gamers: Twilight Princess HD is finally up for pre-order on Amazon. Unfortunately, it won't ship to anywhere outside of the UK. Dammit Amazon Italy! Get on this!!!
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -