hot  /  reviews  /  videos  /  cblogs  /  qposts

Devil May Cry HD Collection

Review: Devil May Cry HD Collection

2:00 PM on 04.09.2012 // Allistair Pinsof
  @DtoidAllistair

Sliding across the bar room floor, gun in hand, pizza in mouth, shouting “WOOHOO!” Yes, this is the Dante I remember. Before Ninja Theory attempt to recreate one of the PlayStation 2's most influential franchises, Capcom is giving us one more glimpse at a series that stands in stark contrast to recent game design trends.

Before games got serious and seriously easy, Devil May Cry challenged players in both their button-mashing and perception of what a 3D action-adventure could be on modern hardware. A decade later, with hardware even more advanced, these games remain important in both terms of gaming history and ageless design.

Devil May Cry HD Collection (PlayStation 3, Xbox 360 [reviewed])
Developer: Capcom, Pipeworks Software
Publisher: Capcom
Release: April 3, 2012
MSRP: $39.99

If you were there to play these games on PS2 in the early-to-mid ‘00s, I’ll give you the information you likely came for: This collection preserves the originals, improving their visuals by adapting them to widescreen and HD with anti-aliasing and some improved textures. For technical details and an overview of the series, read on.

In 2001, Devil May Cry rose from the ashes of a doomed Resident Evil sequel that would eventually turn into RE4. With Capcom’s best led by Hideki Kamiya, director of RE2, and producer Shinji Mikami, they took the framework of the original Resident Evil (exploring a haunted mansion) and removed the key element (limited resources). In its place, they made a game around exhilarating combat influenced by 3D action games as well as Capcom’s own fighting games. You could fire guns akimbo at an enemy, similar to Laura Croft, and then juggle them in the air like your Street Fighter character of choice. All the while the game ridiculed, celebrated, and rewarded based on your capability in switching up moves and styles without missing a beat.



The original DMC holds up wonderfully, despite it being the oldest and simplest of the series. The castle, in which the majority of the game takes place, remains one of the greatest examples of immersive level design. There are lessons to be learned here by any working level designer and developer. The way paths eventually link, the detailed rooms, and the brilliant final act that transforms familiar spaces to create unease in the player are still striking design choices that make DMC a joy to play, a decade later.

Due to the game’s lovely art direction and level design, DMC holds up pretty well after all these years. Its textures and geometry are just simple enough to make the game look dated but not necessarily ugly. There are certain quirks, however. While the in-game action and cutscenes are in glorious HD widescreen, the menus and cinematics are not. It’s especially odd since Pipeworks Software, the developer of this collection, went through the trouble of putting in the Xbox 360 buttons and controller layout where appropriate in the menus. 



Then there are some issues that remain problematic, after all these years -- no, I’m not talking about the platforming. The lip-syncing and terrible audio mixing that renders the dialog inaudible, at times, are as bad as they have ever been; a sharp reminder that in 2001, Capcom was still in the early days of crafting cinematic experiences for consoles.

In all aspects, DMC2 is the red-headed stepchild of the series. Without even being offered the chance to develop the game, the original team’s talents never touched this sequel and it shows in more ways than one. Capcom quickly assembled a team to make a sequel that would address complaints some critics had with the first game. Instead of elegantly designed corridors, DMC2 presents bland but spacious battlegrounds. Instead of knocking your head against the wall, hoping for a new power-up, DMC2 starts you off over-powered and only gets easier.



DMC2 is a disappointing sequel, but it’s not a necessarily bad one. The improvements to combat and controls are noticeable, even if the enemies and systems surrounding them are a step back. Furthermore, the game’s drab caves and cityscapes don’t look all that much better in HD. Seeing grey and black textures spread across a large building isn’t exactly eye-candy.

Ask any diehard fan the best DMC and it's more than likely they’ll tell you DMC3. Despite being made by the same team as DMC2, this is a vastly superior sequel that corrects nearly every flaw of the series while deepening the challenge and mechanics that fans came to expect. Being able to switch weapons mid-combat and change your style kept the game from ever hitting a lull, unlike the past titles where your choices were limited. Furthermore, DMC3 has lush environments and high-polygon models that lend themselves well to an HD makeover.



Whether you are exploring the corners of DMC’s castle or surfing on a rocket in DMC3, there are a lot of great moments in this collection that will make veterans nostalgic and turn newcomers into fans of the series’ unique charm. Bayonetta may have outgunned Dante and Kratos may have outclassed him, but the combat, exploration, and scenarios of the DMC series still offer a thrill to this day.

Pipeworks Software has done an admirable job in preserving this beloved franchise. If you want to return to a time when dying repeatedly at boss encounters was the norm -- a time when we laughed at games’ stupid antics, instead of with -- this is a hell of a way to do it.



THE VERDICT

9

Devil May Cry HD Collection - Reviewed by Allistair Pinsof
Entrancing - It's like magic, guys. Time disappears when this game and I are together, and I never want it to end. I'm not sure if this is a love that will last forever, but if it is, you'll get no complaints from me.

See more reviews or the Destructoid score guide.

Allistair Pinsof,
 Follow Blog + disclosure DtoidAllistair

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

OrochiLeona avatarOrochiLeona
I took some shots of my DIzznee Infineetee Quorra figure. Been waiting for this since the brand first stumblefucked its way onto the scene. (pics in comments of post to save feed space)
Sophie Pierre avatarSophie Pierre
Ninja Trail New Game App of 2015
Jiraya avatarJiraya
Now Listening to Old Music 7 - Metal Gear Solid 3: Snake Eater
[youtube]https://youtu.be/9aHQnDTd1y4[/youtube]
Shinta avatarShinta
[youtube]https://youtu.be/ix6BJTSjAB4[/youtube] There is a ton of awesome music in this game.
Dr Mel avatarDr Mel
Laracraft: World of Tomb Raiders
Joe Parlock avatarJoe Parlock
So there's a game called School of Ragnorok coming out, and in it there's my new boyfriend. He's an 8 foot tall demon thing with awesome hair: https://www.youtube.com/watch?v=7ibgnjCHv24
Nerdcotic Network avatarNerdcotic Network
check out this awesome video made by the Nerdcotic Network. https://www.youtube.com/watch?v=J3KgJfBt0uE
Nerdcotic Network avatarNerdcotic Network
Hay check out this awesome video made by the Nerdcotic Network on youtube. https://www.youtube.com/watch?v=QemwbuspOJg
The Travisionist avatarThe Travisionist
[img]http://cdn.destructoid.com//ul/308609-RR1.jpg[/img] Dayum. Billy Mays is back and lookin' good.
StriderHoang avatarStriderHoang
Pivot smash my way to victory
Osc44 avatarOsc44
You ever dream of flying through the clouds, but couldn't so you just watch TV? Me neither.
Zack Furniss avatarZack Furniss
Oh GOOD, The Flock is awful. I was hoping to break my high review score streak. (this is a joke)
Zack Furniss avatarZack Furniss
So many PAX things to write. So many.
Shinta avatarShinta
Bwahahahaha .... my helicopter now arrives in the middle of a fight blaring "Take on Me" on the loudspeakers. Metal Gear 5, 10/10. [youtube]https://youtu.be/djV11Xbc914[/youtube]
OverlordZetta avatarOverlordZetta
Oh neat, Hollow Knight got through the Colosseum of Fools stretch goal while no one was looking. Shame they couldn't get to three characters but the game still looks awesome.
techsupport avatartechsupport
S Rank is so satisfying. Too bad I rarely earn it!
Bardley avatarBardley
My MGSV: The Phantom Pain playthrough has quickly devolved into a journey to fill out Big Boss' 80's synth pop collection. And I couldn't be happier.
Dinosir avatarDinosir
You know what I love? Game tgat force you to connect to their servers even though you only want to play single player. Then the servers are down an the game tries for like 5 minutes, not even giving you a way to cancel the process, you just have to wait
Pixie The Fairy avatarPixie The Fairy
In today's Spelunky daily challenge, I was nibbled by a bat that pushed me into a Tiki trap that landed me dead on Kali's alter. Kali was pleased with the bat's sacrifice.
Shinta avatarShinta
It's pretty good guys ... [youtube]https://youtu.be/_98VZT9s7M0[/youtube]
more quickposts


Contest!


destructoid's previous coverage:
Devil May Cry HD Collection


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -