Ahhh Death Rally, what memories you have given me back in the day. The old Remedy logo, the Apogee splash screen, the fact that it was basically Micro Machines with guns; what wasn't there to like? Now, almost 15 years after the DOS release, Death Rally is back -- on iOS this time.
Death Rally (iPhone [reviewed]/iPad)
Racing in Death Rally is a simple matter of pushing a virtual analog stick in the direction you want to go. While the game offers a fixed-orientation camera as a default -- where you just steer your car any way the track takes you -- you can change the camera to be oriented on the car instead. That way, the track just rotates around you as you go. It's an option, but not a recommended one as you'll end up only pushing forwards and moving your thumb to the left and right to steer.
Your car will come with a standard machine gun that will automatically fire forwards if there is anything to shoot at. As you progress, you can collect parts throughout races to unlock new weapons and cars. A simple touch button lets you fire special weapons: a gatling gun, shotgun, sniper rifle, mines, and a missile launcher. Within a dozen or so races you also unlock the bumper as a secondary weapon, which lets you do damage by ramming into opponents.
This confusion is only confounded by the game's two progression indicators. 'Progress' shows how far from completion you are, but you have to find out for yourself that this means you have to upgrade every single weapon and car to the maximum level.
'Fame' shows something I still don't even understand. All I know is that if you place last it goes down, and if you place first it goes up. But whether destroying cars or setting new lap records has an effect on it is never explained, so you quickly end up ignoring the Fame meter altogether. Or at least, you'd try if it didn't fill up at a ridiculously slow rate after a race.
THE VERDICT - Death Rally
Reviewed by Maurice Tan
|2:00 PM on 05.20.2013|
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