Really hope they start cranking out more games for the 3DS soon though, I love the little thing but haven't even opened it in well over a month :(
SSFIV can really be proud, with such a great fighting library to choose from. :P
That's what I meant anyway.
Plus its fun to play while not being a button masher.
That's what I thought. I wouldn't know either way though, cause the only way I am able to play any fighter is on a stick. D:
Great review and good game, we'll definitely have to have a go at that tag team mode some time.
I'm glad to see they've done a good job with this. Makes me hopeful for DoA 5.
Don't worry about understanding the story, just enjoy it for being the fluffy bit of insanity that it is. It's kind of like a soap opera, what with clones and people returning after they were supposedly killed, but with fighting and revealing outfits.
Actually, someone get to work on a fighting game made from television characters, because that sounds good. I'll take Charlie Sheen.
I just saw some video of the start up screen, it's so cute. They should make a chibi dead or alive fighting game, that would amuse me to no end.
It's really a shame that most people tend to think of it in terms of "the tits fighter" and not "the fast-paced technical fighter", but that's the price the studio pays for the marketing.
I haven't gotten a streetpass hit on this one yet, but do you know if you get to save and keep the ghosts you collect?
All in all, its a great package, I can't complain too much.
@Scissors - They did a similar avatar for Samurai Warriors Chronicle.
I'm always looking for constructive criticism, so feel free to go into detail.
@ Silent Protagonist- Yesterday, Tecmo sent out a StreePass battle against a A.I. ghost Kasumi as sort of a sample of the mode. You have once chance to fight her. After that, the challenge becomes unselectable. If you lose, you get a new costume. If you win, you get something better than that, though I don't know what it is, because I lost.
Hope that helps!
I've always felt that DoA was the best 3D h2h fighting game. I know many love Virtua Fighter more, but DoA4 was excellent, and I played it far more.
I completely agree. This is my personal ranking.
1) Soul Calibur
2) Dead or Alive
3) Dissidia
It lacks a few touches: Since the move list is on the bottom screen you can't pause to look at moves, and if you pause, you can't move the move list. There are no after-battle instant replays, and although the controls and moves transfer over faithfully, there are a few niggling issues (Hayate's Raijin move has been extremely simplified, which is great since I can pull it off outside training move, however the move has been altered so it doesn't look for feel as cool).
Also tag mode with CPU sucks. You can't tag out, the CPU just comes in whenever the fuck they feel like it, and you can tag in whenever you'd like, unless the CPU wants to hop back in. There's no way to control both characters.
Besides that, longtime fans will find that the story is abridged yet more cohesive (minor spoilers: Team Ninja opened the door to allow for another sequel), the arcade mode, survival mode, and free mode are all perfectly intact.
The 3D does cut down frame rate, but the 3D itself looks great, and if you switch it off, the framerate immediately boosts back up to 60 fps. The added bits of slow motion are awesome (whenever a character is knocked into a breakable object or off a ledge), the hit flashes I thought would be distracting but on such a small screen they're a really helpful indicator of whether or not you're making your technicques work.
Overall I miss some levels and outfits but frankly, this is DOA in my pocket and I couldn't be more thrilled. All the negatives I listed are annoying, but with the exception of Tag Battle they were all issues I grew to not have any trouble with, and even TB mode is alleviated playing with friends.
Also, to play as the 26th character, you need to unlock the other 25, then select the "random" icon, and hold L+X, R+X, or L+R+X, then press A.
So yeah, I give it my biased score of 9.5/10.
you are in luck DOA:D is $29.99 this week at TRU
http://gonintendo.com/viewstory.php?id=158749
To me, Street Fighter and King of Fighters are stuck in the 1980's still. The gameplay is pretty much identical to the original arcade releases with some slight tweaks that gradually built up over the years.
Don't get me wrong, King of Fighters is my favorite fighter. It's just disappointing that there are limitations that don't really make sense anymore.
I've always liked how DoA relies more on split second reaction over combo memerization. I like the rock-paper-scissors combat aspect. It feels great luring an opponent into striking you, only to hold-counter and send them flying into a nearby wall.
While I don't need it, I think Street Fighter/KoF would really benefit by having a story mode that taught you the ropes like DoA: Dimensions does.
SSFIV 3DS is an awesome game, done extremely well... But what does it do differently than any other Street Fighter games or SSFIV in general? It's portable. It's kind of in 3D. That's about it.
DoA: Dimensions is the first DoA game on a Nintendo system, mixing elements from all four DoA games, with a great training/stoy mode (encompassing the entire series), and tons of collectibles. This is all the more amazing considering it's the team's first DoA outing without Itagaki's input.
Don't get me wrong. SFIV is a great game. It was a great game on consoles, iPhone, PC, and arcade... So it doesn't really surprise me that it's good on the 3DS.
DoA: Dimensions is the first new DoA game to be made in over five years.
I'm a lot more impressed with something new getting it right than a great game getting a port.
That's just me.
@ Holmes:
When are we gonna get some Mortal Kombat up on the 3DS?!!!
I feel like I'm missing something because no one mentioned this, but after the screenshot with Ridley, in that first paragraph, there's a closed parentheses without an open parentheses, right after the second 26.
Great review, as well, made me interested in a game I had absolutely no interest in, for a genre I don't particularly like. Also how's the sound/music? i feel that could have used a mention in the review
@ GRiVEN- I struggled with all of that. SSFIV 3D is basically a port with some free DLC costumes, a new camera angle, and a bunch of in-game collectibles, where as DoAD has a lot more new content to it. That said, SSFIV still has more characters overall, and DoAD doesn't have any really new characters, just playable bosses that are questionably too cheap anyway.
That said, DoAD still feels more new that SSFIV 3D, and that's why it scored as well as it did.
@ Omega Squared- Thanks for the typo tag assist!
@ JQM78- My guess is we'll be hearing about a 3DS port of Mortal Kombat 9 at E3. Totally just a guess though!
@llort het
A handheld is still a gaming platform. How is DLC any different on it than on the 360?
I appreciate it!
I actually agree with the score. I'd give DoA: Dimensions about an 8.5 It's a good game, but like all current 3DS games it has some flaws.
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I just need to unlock more of Tina's costumes...

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