Quantcast
Review: Darkstalkers Resurrection - Destructoid

DestructoidJapanatorTomopopFlixist



Darkstalkers Resurrection  




Review: Darkstalkers Resurrection photo
Review: Darkstalkers Resurrection

5:00 PM on 03.15.2013

Resurrection is the perfect term


Although Darkstalkers may not be the most popular franchise in the world, it holds a deep legacy for many fighting game fans. It contains one of the most unique and interesting stables of fighters in the entire genre, with great gameplay to boot.

When it was made known that Darkstalkers would once again return to consoles after a long hiatus, many people were concerned that its relevance would falter alongside all of the other more contemporary fighters on the market.

Thankfully, that legacy has been faithfully upheld with Darkstalkers Resurrection, and I'm here to tell you that it's still absolutely relevant.

Darkstalkers Resurrection (PlayStation 3, Xbox 360 [reviewed])
Developer: Iron Galaxy Studios
Publisher: Capcom
Released: March 13, 2013
MSRP: $14.99 (1200 MSP)

I spent many long nights battling it out with the Darkstalkers games. There are very few fighters that encourage me to play nearly every character on the roster, but due to the intoxicating designs the franchise offered, I had to oblige.

With Darkstalkers Resurrection, I felt that magic all over again. For those of you who aren't familiar with the package, this XBLA and PSN release contains two games -- Night Warriors: Darkstalkers Revenge (1995) and Darkstalkers 3 (1997) -- the the second and third games in the franchise, respectively.

The main menu starts you off with Darkstalkers 2, but you can switch between 2 and 3 with the select/back button, and the transition only takes a few seconds.

There are crisp and smooth graphical filters, with the option for classy scan lines and different screen views, which are mostly variations of looking into arcade cabinets. On the whole, however, the visuals are not nearly as upgraded as they could be for a re-release.

Make no mistake, although Iron Galaxy Studios makes the claim that the game is in "HD," it still very much looks like an old-school fighter. Since the art style still holds up, I'm perfectly ok with how it looks currently -- it's just something to be aware of and it may be jarring at first if you're expecting completely redrawn art.

In the main menu there's a nice overview of fighting terms like "OTG" and "cross up," which is a neat little way for casual fans to become more educated on the genre. The biggest addition is character-specific challenges and tutorials, which help new players learn the ropes, and specific combos and strategies like cancelling that will spill over into other fighters.

There's also a really cool optional feature to display mini challenges on the side bars (like "throw the enemy x amount of times"), to make even menial battles fun. After you complete these, you can level up and unlock extras like concept art. It's nice way to get people to diversify their strategy a bit, learn more, and get rewarded in the process.

The series' six-button system (three punches, three kicks) is pretty easy to learn, as are the relatively low amount of commands -- although mastering some of the more intricate combos will take loads of time. Capcom states that it left the two games unchanged from the Arcade version, balance-wise, and from what I can tell, that claim is accurate.

Both games are fast and furious, and are among the most "turbo"-feeling games on the market, which can make them hard to pick up at first. Combos and cancels are extremely fluid, but if you're playing on the 360 controller, you may have issues doing some of the game's harder combos without a fight stick.

Somehow, all of the game's characters are oozing with personality, which is reason enough to take notice of the franchise and go in completely blind. Each and every fighter makes their own mark on the game and is utterly unique. My old mains are Demitri, Jedah, and Morrigan, but I found myself falling in love with old characters all over again.

Vampire Savior has the biggest cast of all the franchise, but sadly, this is the arcade version through and through, which means a lot of the extra console-specific characters are nowhere to be found. It's a huge shame, and one of the biggest negatives in the package.

If you're opting to play online, the netcode is extremely solid, and I had a chance to play around 50 games with little to no interruptions or issues. The GGPO-powered online system works just as advertised, and with eight-player lobby support, YouTube upload functionality, and an online tournament mode, Resurrection really shines online.

Although the visuals deserved a much larger upgrade than a lazy filter, the fact of the matter is, the engine still holds up amazingly well, and the netcode is near perfect.

If you've always been curious about this franchise, now is the time to take the plunge -- if you're a fan of old-school 2D fighters, you won't be disappointed.



THE VERDICT - Darkstalkers Resurrection

Reviewed by Chris Carter

8.5 /10
Great: Impressive efforts with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash. Check out more reviews or the Destructoid score guide.








Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
Darkstalkers Resurrection



5:30 PM on 05.08.2014
Capcom is releasing a new Morrigan figure

For some, Morrigan Aensland is the face of Darkstalkers. For every cosplayer who runs around in loose-fitting fur as Felicia, there are a hundred Morrigans basking in the glory that only comes from hitting up cons in a winged...more



8:30 PM on 07.22.2013
Darkstalkers laid to rest after failed resurrection

Capcom is done with Darkstalkers for the foreseeable future, it seems. Speaking with Siliconera at San Diego Comic-Con, Capcom product manager Matt Dahlgren suggested the beloved fighting game franchise is being put on ice fo...more



7:00 PM on 04.11.2013
Capcom: Darkstalkers' opening sales are a failure

Capcom senior VP Christian Svensson recently said that fighting game re-releases are dropping in popularity, and now the sales numbers for Darkstalkers Resurrection confirm his theory. After years of fans asking for a downloa...more



2:00 AM on 03.06.2013
Darkstalkers Resurrection physical release has dual subs

Darkstalkers Resurrection is slated for a global release on PlayStation Network and Xbox Live next week. Unlike other territories, however, Japan will be receiving a physical edition of the enhanced fighting compila...more



7:00 PM on 02.16.2013
Darkstalkers Resurrection comes to PSN and XBLA in March

It's been a long time since Capcom released a new Darkstalkers game. And that's probably not something that'll be changing anytime soon. The publisher is, however, bringing an enhanced pair of re-releases billed Darkstal...more



5:05 PM on 10.11.2012
Capcom announces Darkstalkers Resurrection for XBLA, PSN

[Update: The official word from Capcom has come in. This package includes Night Warriors: Darkstalkers' Revenge, not the original game, Darkstalkers: The Night Warriors, as originally reported. The release date is still "earl...more





Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Capcom

10:00 AM on 08.25.2014
Classic Street Fighter games are heading to Japanese arcades again

According to Siliconera, Capcom is launching a new initiative in the near future to bring back some of their classic fighting games to arcades. The list includes Hyper Street Fighter II, Darkstalkers 3, Street Fighter III: Th...more



4:30 PM on 08.22.2014
Ace Attorney Trilogy packs a fresh translation

When Capcom re-releases the Phoenix Wright trilogy on 3DS this winter, the upgrades won't be purely visual -- the localization has been touched up, too. Writing about Ace Attorney Trilogy in a blog post, localization director...more



9:00 AM on 08.21.2014
Capcom reveals its TGS 2014 lineup

Capcom has revealed its TGS 2014 lineup, and it looks like there's something for everyone. We have Monster Hunter 4G, Dai Gyakuten Saiban (the new Ace Attorney set in Meiji Japan), Gaist Crusher God, Kinki No Magna ...more



View all Capcom






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more