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Review: Damnation

6:00 PM on 06.22.2009   |   Jim Sterling

Review: Damnation photo

What do you get if you marry Gears of War shooting action and Prince of Persia acrobatics, wrapping the whole creation up in a post-apocalyptic steampunk aesthetic? You should get something absolutely awesome. In the grim and bitter realm of reality, however, you instead get Damnation.

I want to call Damnation ludicrious, because parts of it certainly are. However, I fear that in doing so, I'd lend the game far more credibility and notoriety than it actually deserves. It is far too mediocre to be called anything as interesting as "ludicrous," and you can read our Destructoid review to find out just how dire this game truly is. 

Damnation (PC, PlayStation 3, Xbox 360 [reviewed])
Developer: Blue Omega Entertainment
Publisher: Codemasters
Released: May 26, 2009
MSRP:  $59.99

Damnation's story is barely there, yet they still try and force what scraps of plot exists down your throat. It takes place after a war, with an evil tyrant called Prescott founding a state known as "New America." Prescott uses a special serum to control his subjects, turning them into his slaves, and it's up to a man in a cowboy hat that never falls off to bring New America down.

Despite the ridiculous premise and stupid dialog, Damnation takes itself incredibly seriously and remains po-faced throughout the whole ordeal. However, the game deserves a little credit for being full of unintentional humor. The cutscenes are beyond banal, and the big "twist" near the end (shortly before I simply gave up on the thing) is so thoroughly, deliciously awful that it could be a meme. Unfortunately it will never become one, due to the fact that barely anybody will ever play that far into the game. I have no idea how anybody could write Damnation's script and think it is good.

There is no room for a laugh, intentional or otherwise, in the gameplay itself, however. A third person shooter with controls so loose and jerky that you could almost believe you were playing a PS2 game, Damnation is an incredibly mediocre experience from start to finish. The game tries to be Gears of War, except it doesn't have a cover mechanic, and you spend the entire game engaging in run and gun firefights with generic soldiers who have some of the worst AI I've ever seen. 

If the gunplay is bad, the acrobatics are simply boring. Taking all its cues from Prince of Persia, only leaving out the beautiful environments, thrilling daredevil stunts and tight controls, Damnation's idea of vertical navigation is slow, lengthy and incredibly tiresome. Also, despite what the game would try and have you believe, the combat and the environmental puzzling never actually merge. The game is distinctly split between gunfights and acrobatics, despite the potential for the two things to combine and make a game that might have actually been interesting. 

Every now and then, the dreary repetition of shoot-climb-shoot-climb is broken by a motorbike section. Every now and then, main character Rourke and his band if idiot friends must mount a cycle and whizz along narrow canyons at high speed. Here's where Damnation almost redeems itself, as the vehicle sections are quite tight and dangerously approach what could almost be considered fun -- however, since the environments are so brown blurry, it becomes impossible to tell what's the floor, what's the wall, and what's a giant bottomless pit that will instantly kill you. The motorbike sections quickly become frustrating due to the game's poor choice in aesthetic. 

Speaking of aesthetic, this game desperately tries to be Steampunk but boy, this ain't Steampunk. In fact, I get the impression that Damnation's art team overheard a conversation about Steampunk in a busy restaurant, wrote down what they heard on a napkin, and then decided to make a game about it. The napkin also got really moist and the ink smudged a bit.

There is multiplayer as well, but I couldn't get into it, either due to a lack of players or a lack of it working. I can't imagine it would be better with human players though, because you'd need to be about as dumb as the enemy AI to enjoy Damnation enough to take it online.  

The whole dull package is complimented by some bottom-of-the-barrell graphics that require lengthy loading times without any good reason. Why is it that games that look bad always seem to take longer to load than games that actually have amazing graphics? I've never understood that. Anyway, this is what Damnation does, presumably in an attempt to become an even bigger waste of time than it is. 

Damnation is not exactly a terrible game. As a shooter, it does the bare minimum required to be considered competant. It's just incredibly mediocre and pointless that it's made me wonder exactly how games like this even get the green light. There is simply no good reason for Damnation to exist. In fact, by the time this review is ready to post, I'll have forgotten that it ever had done. 

Score: 5.0 -- Mediocre (5s are an exercise in apathy, neither Solid nor Liquid. Not exactly bad, but not very good either. Just a bit "meh," really.)









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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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69 comments | showing # 1 to 50
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EternalDeathSlayer's Avatar - Comment posted on 06/22/2009 18:04
EternalDeathSlayer
Damn that shit's fugly.
Chris Carter's Avatar - Comment posted on 06/22/2009 18:07
Chris Carter
So it's like The Return of Matt Hazard (a standard shooter) only worse?

Sounds terrible.
gorgomin's Avatar - Comment posted on 06/22/2009 18:08
gorgomin
i was once looking forwards to this game so badly, oh how things have changed.
Jack8274's Avatar - Comment posted on 06/22/2009 18:09
Jack8274
That's a pretty high score for a game that you no longer even remember.
Naim Master's Avatar - Comment posted on 06/22/2009 18:18
Naim Master
"...because you'd need to be about as dumb as the enemy AI to enjoy Damnation enough to take it online."
But you did take it online ...
flabzilla's Avatar - Comment posted on 06/22/2009 18:19
flabzilla
Never even heard of this game before.
doro's Avatar - Comment posted on 06/22/2009 18:26
doro
Fair review. It sounded like such a good game before it came out, and then I played it.
Jim Sterling's Avatar - Comment posted on 06/22/2009 18:38
Jim Sterling
"That's a pretty high score for a game that you no longer even remember."

Above a 5 = memorable for good reasons

Below a 5 = memorable for bad reasons.
Holyetheline's Avatar - Comment posted on 06/22/2009 18:40
Holyetheline
@Naim Master

Of course he did, he HAD to. This is an official Destructiod review, they don't play half games and then review them. When reading future reviews just keep in mind they HAD to play all shitty parts of the game in order to do a proper review. =)
Jim Sterling's Avatar - Comment posted on 06/22/2009 18:44
Jim Sterling
"they don't play half games and then review them"

... when they can be checked on Xbox Live.
John B's Avatar - Comment posted on 06/22/2009 18:46
John B
@Holytheline:

I'd rather read a bad review with a modicum of truth only to find out that it's not as bad as the review says. Instead, most of the crap reviews out there kiss the game's ass so that they get future games for free and not piss off the developers, give it a nice high score, only to leave the reader to find out what shit it is.

Personally, I've found a lot of the Dtoid reviews - even the clearly negative ones - to have more fact than truth in them.
KaL YoshiKa's Avatar - Comment posted on 06/22/2009 18:55
KaL YoshiKa
Honestly I was surprised by the 5 the review made it sound worse.
Necro BABS's Avatar - Comment posted on 06/22/2009 18:56
Necro BABS
wow, that is an ugly game
xenon's Avatar - Comment posted on 06/22/2009 19:06
xenon
Well, the art direction was good. Everything else went wrong, apparently.
4knuckleshuffle's Avatar - Comment posted on 06/22/2009 19:40
4knuckleshuffle
YOU REVIEWED THE 360 VERSION? ANTISONY BIAS!!1! DIE IN A FIRE!!!!!!
HiddenAHB's Avatar - Comment posted on 06/22/2009 19:49
HiddenAHB
This game had such a awesome concept... well, there isn't anymore good steampunk's out there, isn't?

PS: First FUEL and now this, damn Codemasters, you guys aren't exactly showing your A-game right?
RiotMonster's Avatar - Comment posted on 06/22/2009 20:08
RiotMonster
I've heard that this is by far one of the worst games people have played recently..
peachboy's Avatar - Comment posted on 06/22/2009 20:20
peachboy
man, i was really looking forward to this game since it was first announced. at the same time, i tend to disagree with jim in most of his reviews so i don't know what to think.
ZenHK's Avatar - Comment posted on 06/22/2009 21:13
ZenHK
Massive shame, I was looking forward to a little steampunk outing - although, the last video i saw with all that weird vertical-flipping-up-to-platforms-directly-above [a video that included watching ALL enemies execute exactly the same manoeuvre with the same canned animation] got me a little nervous. repetitive much?

Will be letting this one slip by...
smurfee mcgee's Avatar - Comment posted on 06/22/2009 21:22
smurfee mcgee
I played this. I was so bored after 15 minutes.
king3vbo's Avatar - Comment posted on 06/22/2009 21:23
king3vbo
Obvious bias due to the pixels and from seeing many bad review in my time. Also, Just because u like a game doesn't mean u have to give it a high score
Turbofail's Avatar - Comment posted on 06/22/2009 21:37
Turbofail
Crap game? Terrible gameplay? Low score?

The way things seems to work, it's gonna sell millions.
wanderingpixel's Avatar - Comment posted on 06/22/2009 22:01
wanderingpixel
Hey Jim, you can set your XBL profile to private, that way people won't go onto your account and check how much you played the game.

This game is terrible. On Playstation 3 (which is the version I played) you can't even use the mic during multiplayer. I couldn't even get past level 2. This and Velvet Assassin. I have lost all hope in humanity.
VisMortua's Avatar - Comment posted on 06/22/2009 22:29
VisMortua
Will be waiting for Edge Of Twilight for my steampunk fill. =D The story in that one better come through damnit.
mateo's Avatar - Comment posted on 06/22/2009 22:43
mateo
And to think I almost paid $40 for this on Steam. Yeesh, I should have paid better attention to the Metascore... 42. God bless you, Jim Stirling.
Straiffi's Avatar - Comment posted on 06/23/2009 00:27
Straiffi
Damn I wanted this shit to be good.
Edge of Twilight better not disappoint now :p
sohnvonben's Avatar - Comment posted on 06/23/2009 00:36
sohnvonben
"Personally, I've found a lot of the Dtoid reviews - even the clearly negative ones - to have more fact than truth in them."

.......what?
Dalzig's Avatar - Comment posted on 06/23/2009 01:39
Dalzig
What, no mention of the over-the-top TNA present?

If anyone is actually wondering if this game is really that bad: it is.
GoldenGamerXero's Avatar - Comment posted on 06/23/2009 01:52
GoldenGamerXero
Oh well I guess now we're waiting for some other Steampunk award of excellence. I wish LoZ would go Steampunk because that would be awesome!
KrazyKraut's Avatar - Comment posted on 06/23/2009 05:25
KrazyKraut
From MegaGames March, 8th 2008:

"Codemasters announced today a new shooter which, they claim, will "evolve the shooter genre with its unique and exhilarating combination of fluid action and combat".

The game, titled Damnation, will feature "huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts". Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.

Billed as a 'shooter gone vertical' and visually inspired by iconic elements of American history, these massive streaming landscapes will form the battlegrounds for a post-industrial conflict between humanity and an unstoppable arms dealer hell-bent on total world domination.

Players will be able to choose their own paths and navigate the world by performing daredevil feats on the edge of human ability. However, players aren't the only ones with mind-blowing acrobatic skills; intelligent enemies will give chase and engage players in frantic gun fights and attacks that can come from any direction - in Damnation's world there's no safe place to hide.

With up to three hours of actual gameplay stretching out in front of them per level, players will need more than just muscle power to get across each level safely. Damnation will offer players a selection of awe-inspiring vehicles, from motorbikes capable of launching across seemingly infinite chasms, to huge, armour-piercing marvels that will induce mayhem with every huge shell.

The high action will be supported with an "epic and in-depth story" which, while focusing on the exploits of the hero character Rourke, is "truly an ensemble piece". Players will meet and become involved in intricate story plots that reveal much more than the obvious.

In addition to the single player experience, Damnation comes complete with a unique set of multiplayer options that take full advantage of the game's expansive levels."


Ehm.....yeah.....epic fail...
PappaDukes's Avatar - Comment posted on 06/23/2009 09:47
PappaDukes
@KrazyKraut - that is fucking HILARIOUS! Whoever reviewed that is either blind, or jumped straight from an SNES to a 360. Unbelievable.

So, Jim, why no video review!?
KrazyKraut's Avatar - Comment posted on 06/23/2009 10:18
KrazyKraut
It was an announcement from March 2008 what Damnation should be. I mean it was the same case as always: big plans...good workflow....and then...no money. but i dont say that i make a Cream Cake with Strawberries when the final result is a dry stinky chocolate cake. They must worked on this game, i guess, 3 years including pre-production, because you could see some pictures in Feb 2008. Same result on too human....long worktime...big BLABLA....and then medicore.
Tino's Avatar - Comment posted on 06/23/2009 13:37
Tino
So whats the twist? I'm dying to know but refuse to play.
Bodb's Avatar - Comment posted on 06/23/2009 20:37
Bodb
Called it.
The Amazing Shenazin's Avatar - Comment posted on 06/25/2009 01:37
The Amazing Shenazin
someone spoil the twist plz
simonmax's Avatar - Comment posted on 08/04/2010 08:59
simonmax
Wow, the art direction was good.This game had such a awesome concept. FPCBP155 FPCBP159 FPCBP160
Fiona Xie's Avatar - Comment posted on 08/04/2010 09:03
Fiona Xie
Looks cool and I love the ideas. I just wish they'd go with a more Mutant League crazy style to it. At least aesthetically because let's face it, no one wants to play with generic teams/players even IF you get to customize them). Making it visually and stylistically the Corporate Gifts opposite of Madden (ie realism) is the only way it's going to stand out without the official licenses no matter what tech is behind it.
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