hot  /  reviews  /  videos  /  cblogs  /  qposts

Color Commando
 BLOG ABOUT THIS

Review: Color Commando

7:00 PM on 05.10.2013 // Chris Carter
  @DtoidChris

Strokes of gray

The combination of puzzle and platforming is one of my favorite hybrid genres of all time. There's something about having to figure out challenges on the fly while testing your twitch capabilities that makes for a unique experience, and the mix of the two tends to fit perfectly more often than not.

Unfortunately, the formula doesn't always go right. Sometimes, the action elements feel off due to wonky physics, and not all puzzles are created equal. Color Commando is one of those games that could have been so much more with just a few tweaks.

Color Commando (DSiWare)
Developer: Goodbye Galaxy Games
Publisher: CIRCLE Entertainment
Released: April 25, 2013 (US) / May 9, 2013 (EU)
MSRP: $2.00 (200 Points)

Despite the latter half the moniker that may imply a heavy emphasis on action, Color Commando is actually a puzzle game. The only "action" you'll be participating in is falling, moving, climbing ladders, and touching the screen to paint. See, Color Commando plays out the same way in nearly every level -- there's three optional coins to grab, and a treasure chest goal somewhere on the map.

It's your job to pick up different paint balls (pink, purple, or green) to gain the ability to "paint" the screen by tapping it, which nullifies enemies of the same color in a small square-shaped area. On paper, it makes for some pretty interesting puzzle possibilities, as you essentially have to choose which area to paint (even though there might be multiple enemies of the same color), since you only get one glob per color per map. At first, you start to see the potential in the game as you pick it up, but it quickly goes downhill from there.

The main issue with the game is hit detection -- to be blunt, it's off. Many a time I've blotted out an area, making it a safe zone from the same color enemy only to find out that it wasn't, and one pixel wasn't covered, causing me to die and restart the entire level. Some of the puzzles are outright broken as well. For instance, there are a few areas where it's obvious that you're supposed to fall off a ledge into danger to grab a coin -- but in many cases, you can just teeter off the edge and grab the coin without falling. The design of a handful of levels feels unfinished, and unpolished, leading to some really easy 100% victories without much of a challenge.

It's a shame, because the retro veneer is fairly charming, as is one level tune that sounds like it's straight out of the RPG Lunar. But in this case repetition is a curse -- you'll eventually get sick of hearing the same song over and over and seeing the same two enemy variations level after level.

There's five worlds with five stages each (one in each set is a bonus level, unlocked by getting every coin in that set). If you're skilled at puzzle platformers, you'll finish it extremely quickly -- basically, for a few bucks, you'll be getting around an hour of entertainment. It took me about 45 minutes to nearly 100% the game. As an aside, it's actually on DSiWare, so you don't necessarily need a 3DS to play.

Color Commando has initial shades of fun, but it's basically over before it starts. Despite the cheap-looking enemy designs, there is a decent amount of charm here -- the game just doesn't get an opportunity to develop it. If you're itching for a platform puzzle title and have exhausted all of your choices on both the DS and 3DS, Color Commando is a decent way to spend a couple of bucks, but otherwise, it's skippable beyond a shadow of a doubt.



THE VERDICT

5.5

Color Commando - Reviewed by Chris Carter
Average - Like a meal of lukewarm water with white bread. It filled my time and my belly, but lacks any discernible flavor or nutritional value. A game that left me no different than it found me. Just passing through.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

Dr Mel avatarDr Mel
Remember Black? That PS2 era shooter from Criterion? It has a REALLY good orchestral soundtrack. I'm gonna throw that in my MGSV iDroid. Why not.
CaseyCor avatarCaseyCor
Can't sleep cast: Donkey Kong Land Any% [url]http://www.twitch.tv/caseycor[/url]
ooktar avatarooktar
Defeated a sniper in MGS V by dropping supplies on his head. 10/10.
Nat Monney avatarNat Monney
I'm with 3 other guys and we're about to release a mobile game we started almost 3 years ago. What should we do ? [youtube]https://youtu.be/5EGPUBZCGwo[/youtube]
FlanxLycanth avatarFlanxLycanth
Guys I'm on a train what should I do?
Pixie The Fairy avatarPixie The Fairy
Traded in a bunch of old Star Trek novels and other books at a used bookstore. Made $10 and got Tori Amos' "Strange Little Girls" album along with it. They made me take the William Shatner novels back. Smart clerks.
OverlordZetta avatarOverlordZetta
Can this be Toy Story 4? [youtube]https://youtu.be/XJkZX0rKElY[/youtube]
Gamemaniac3434 avatarGamemaniac3434
Also I will be reviewing freedom wars. I didnt make it to the end. I will not be kind to it. There will be blood.
Gamemaniac3434 avatarGamemaniac3434
Yeah....been there before.
techsupport avatartechsupport
MGS V review: When using a character other than Big Boss for missions, the intro credits still say, "starring Punished 'Venom' Snake." Sloppy work, Kojima - no wonder Konami dumped you. 0/10.
Gamemaniac3434 avatarGamemaniac3434
Grim Fandango......some real good sruff here. As soon as I complete it (vita version, of course) will probably see about a write up. Not perfect, but theres some good stuff here. Glad it got brought back from obsolescence hell.
Rad Party God avatarRad Party God
*sigh* If only Disqus had a "block/ignore user" option :/
VIRGO avatarVIRGO
Must. Use. This. Blog. More. But. School.
GoofierBrute avatarGoofierBrute
Just started playing Hyrule Warriors again. Man is that game fun. A bit mindless at times granted, but fun nonetheless.
RadicalYoseph avatarRadicalYoseph
I ate vanilla ice cream and didn't put on any chocolate syrup. Now wondering if that was racist whitewashing #thanksjed.
Jiraya avatarJiraya
The cat dragged in some action figures !
[img]http://i.imgur.com/6Cu2Asg.jpg[/img] [img]http://i.imgur.com/qMFDAw3.jpg[/img] [img]http://i.imgur.com/RPUraY8.jpg[/img] [img]http://i.imgur.com/51DLqjh.jpg[/img]
Dr Mel avatarDr Mel
There's a Custom Soundtrack folder in MGSV. I can't think of a better thing to put there than the old episodes of podtoid I've been running through lately. I'll be fultoning guys and Holmes will be puttin' on mesh tank tops. Perfect.
Shinta avatarShinta
MGSV Pro Tip: Turn your brightness down to 0. It actually makes the view distance for the guards correct, and doesn't make nighttime the best option for you every single time. When guards shoot flares in the sky, the lighting looks like Dragon's Dogma.
Pixie The Fairy avatarPixie The Fairy
Proof I listened to too much Weird Al growing up: I really do hear "Living in America" as "Living with a Hernia."
Nic Rowen avatarNic Rowen
I've been playing a shit ton of Heroes of the Storm recently. It's my first MOBA and I'm SHOCKED at how much fun I'm having. Anyone else into it? Would love to get some games in with Dtoiders.
more quickposts


Contest!


destructoid's previous coverage:
Color Commando


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -