Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Civ V DLC: Spain/Incas

Review: Civ V DLC: Spain/Incas

2:00 PM on 12.20.2010 // Sean Carey

When you’re the developer of one of the largest timesinks in gaming history, what do you do to follow up on the release of your latest and greatest? Why, make it an even bigger life-swallower, of course. Firaxis seems to be equally focused these days on both patching the core Civilization V gameplay and generating new DLC to maintain interest.
 
With a descriptive (but yawn-inducing) title, the newly released Double Civilization and Scenario Pack aims to keep Civ V fans firmly suckling at the bosom of simulated historical progression. Repeating their strategy for the release of the Mongolian and Babylonian DLC in October, this latest piece of downloadable content follows hot on the heels of the latest major patch.
 
Do the powers of Spain and the Incas combine to justify Firaxis winning an economic victory over your wallet? Read on for the full review.

Double Civilization and Scenario Pack (PC)
Developer: Firaxis
Publisher: 2K Games
Released: December 16th, 2010
MSRP: $7.49

The Double Civilization and Scenario Pack is exactly what its name implies. Two new civilizations are added to the roster of player options, with Isabella representing Spain and Pachacuti as the leader of the Incas. Both new civs are incorporated into the Conquest of the New World scenario, which we’ll get to in a bit.

Spain is by far the weaker of the two additions to the civ list, with a unique ability that looks good on paper, but results in a feast-or-famine type of scenario. Isabella possesses the Seven Cities of Gold buff, which results in a gigantic gold bonus when you discover a natural wonder in addition to increased benefits for working that wonder’s tile. This bonus is even greater (to the tune of 500 gold total) when you are the first to discover one.

This shows some meaningful forethought on the part of Firaxis to tie Spain’s ability into their historical role as explorers, forcing the player to seek out the natural wonders early. Unfortunately, while it was a wonderful decision thematically, in practice the ability is damaging to gameplay balance. Either you spawn near enough to discover 2-3 natural wonders and you jump out to a huge gold lead (which is overpowered), or you find one/none and are stuck out in the cold with no benefits while other civs pull ahead. Both extremes are frustrating, since they are largely out of the player’s control.

The Incas, on the other hand, have quickly become my favorite civilization to play. Pachacuti’s unique ability is The Great Andean Road, which plays off of the Incas’ geographical place in history. The Incas ignore all movement penalties for hilled tiles, which is a huge boon to early exploration efforts. Additionally, improvement upkeep on hilled tiles costs nothing, while upkeep costs on all other tiles is halved. This results in a very welcome late game advantage when the cost of maintaining roads in particular is usually a huge burden on a player’s economy.

The Incas can also build a Terrace Farm, a unique improvement that provides a plus one boost to the food output of a tile for every mountain tile it is adjacent to. With the right terrain and placement, you can keep your people well fed and in bed reproducing like they should be with a minimum of effort. I decided to tweak the map type setting to Highlands on one game in order to maximize the mountain and hill terrain on the map, which resulted in a very satisfying comp stomp as the AI couldn’t keep up with my movement, food, or upkeep advantages.

The scenario packaged with this DLC is the Conquest of the New World, which places you in the position of one of three old world civs (Spain, England, and France) or one of three new world powers (Iroquois, Aztecs, and Incas). Beginning in 1492, the scenario gives you 100 turns to either be the first to reach 1000 points or to have the highest point total at the end of the turn limit.

Points can be scored in all of the traditional ways, such as building or taking over cities, researching techs, building wonders, etc. However, successfully navigating a caravel to China (trade route to the Indies) will result in additional points, as will all new treasure units plundered from other civs’ capitals and natural wonders once they are returned to your capital. Other civs are your barrier to grabbing treasure units, while the nautical point scoring is made challenging through a unique game mechanic. All naval vessels in the scenario are afflicted with scurvy, which causes them to lose health when they end their turns outside of friendly waters.

The ruleset works nicely for the scenario, and gives both old world and new world civs multiple ways to rack up points towards victory. Playing through it, one rapidly gets the impression that some real thought and care went into the creation of Conquest of the New World, as it features a totally retooled tech-tree scaled for the 100 turn timespan, new art and voice-over assets, and well balanced victory conditions. The turn limit also gives players a new reason to get lost in Civ V again without having to commit to a six hour process.

The value proposition is where some gamers may find themselves on the fence with this DLC. At $7.49, some may find the quantity lacking and decide to pass over this pack until it is resold later as part of an expansion or a DLC bundle. Two new civilizations and a scenario will only provide as much replay value as your interest in the core Civ V experience will allow. That being said, Civ V fans (like myself) who are looking to extend their love affair with the hex grid here and now will find that the quality of the offering is not lacking.

For me, the lure of this new pack is having yet another way to indulge in wicked revisionist history. Let’s just say that the experience of watching the Spanish conquistadors trudge their way up to Machu Picchu to destroy my Inca “savages” only to find that the terraces were lined with cannons ready to blow them back across the Atlantic was extremely cathartic.



THE VERDICT

8

Civ V DLC: Spain/Incas - Reviewed by Sean Carey
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

Sean Carey,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.





 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
Civ V DLC: Spain/Incas


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


Emily Wants To Play has come to mobile (and I wish it would go away again)

Six Reasons Why YOU Should Buy Soul Sacrifice Delta For $8!

Mega Man X Drinking Game: The Super Smashed Bros

Video Gaming Bits -- Rampage: Total Destruction

Roses are black, PS4 lights are blue; This is a game, and it has valkyries too?

Cblogs of 02/10/16 and WONDER-isms

Modern face of survival horror

Discussion Discussion on Games

PStoid Episode 38: Doomed from the Box Art

Cblogs of 2/9/16 - Only Slightly Late Edition

 Add your impressions

 Quickposts
Status updates from C-bloggers

Parismio avatarParismio
Dammit its 3 and i cant stop reading cute gay romance mangas.
Nekrosys avatarNekrosys
Going to be honest; I love out-of-context anime screenshots. They're... kind of incredible.
Jed Whitaker avatarJed Whitaker
Retweet of the year goes to President of Worldwide Studios, Sony Computer Entertainment, Inc., Shuhei Yoshida.
Voodoome avatarVoodoome
Just got home from Deadpool and ... it's not good. I liked the jabs at Green Lantern and the previous movie Deadpool, but that was about it. The rest was just painfully forced dick jokes. Wife fell asleep.
Nathan D avatarNathan D
Larxinostic rule34
CoilWhine avatarCoilWhine
Looks like I'm not gonna be able to 100% Tearaway Unfolded until Monday at the least. I'm definitely writing about it this weekend and am trying my hardest to get my screenshots off of my PS4 (especially hard as I don't do social media anymore)
Darth Wachen avatarDarth Wachen
I've never done a blog before, so I may as well try one with a review of Stranger of Sword City....well, when I get entered into that contest of course
ikiryou avatarikiryou
Shakedown Hawaii is giving me good GTA vibes. I missed the topdown GTA games when they were a thing. I have to decide what platform to get it for since it's coming to 3DS/Vita/PS4/PC (probably the Vita version for moi).
TheBlondeBass avatarTheBlondeBass
You think your art sucks? Here's the rule34 I made of Larx yesterday. Look at it and despair.
Nekrosys avatarNekrosys
Hey Dreamweaver? If you think your art sucks, you should have a look at my magnum opus. It's of Cloud from the popular game, Final Fantasy: All the Bravest.
Agent9 avatarAgent9
I never thought this would happen, but here I am. all of my 700+ pokemon gone in one day. My cart stopped working and there's nothing I can do. I quit, you can't just rebuild all that. Time to find something else.
taterchimp avatartaterchimp
Tom Collins is a pretty great drink, and well suited for poutine. consumption
Solar Pony Django avatarSolar Pony Django
It may be because I've been drinking but... We need some dung beetles from ark for the front page. Move that dung on out.
CoilWhine avatarCoilWhine
Does anyone know how to get PS4 screenshots onto a PC without needing a flash drive? I don't have a spare.
Dreamweaver avatarDreamweaver
This is an example of how bad my drawings are. I honestly think drawing stick figures would've been easier on the eyes. :( The worst thing about this image is that this was made after I got BETTER. Trust me, you don't want to see my earlier stuff. T^T
ChillyBilly avatarChillyBilly
So I received a mysterious box in the mail today. When I opened it I was blown away...The friends I've made here on Destructoid are amazing (More pics in the comments).
Parismio avatarParismio
FRISK PACIFIES YOUR FACE!
MeanderBot avatarMeanderBot
Woe is me. This month's Cblog theme is basically an excuse to draw pretty girls, and here I am with no time.
Gundy avatarGundy
Maybe one day I'll reach bronze rank in Rocket League...
Nathan D avatarNathan D
A very Bloodborne-y moment.
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -