Yesterday, we reviewed the PC version of Call of Duty: Black Ops, awarding it a 6/10 thanks to a completely broken online experience that proved detrimental to the most important half of any Call of Duty product. In fact, it was only the superbly high quality of the single-player that gave this game as high a score as it got.
Naturally, some people were upset. Despite the fact that the game ought to be consistent on all platforms, some people were angry that we reviewed the game "wrong" by not playing it on the Xbox 360. So, with that in mind, we have re-reviewed the game for consoles. A 360 copy arrived this morning and I dove right into the multiplayer.
Read on for our full re-review!

Score: 11/10!
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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My friend brought over the PS3 version last night and we played Team Deathmatch for a bit. We got disconnected a couple of times, but it didn't feel like it happened more often than when I used to play MW2. Maybe we were just playing at one of those lucky times where everything was working properly.
Nice one though. I get the impression that it's due to server overloading, so it's too popular for it's own good. As if we didn't know that already.
OMG THATS SO FUCKING FUNNY!!!
JIM FOR PRESIDENT!!!!
Kotick go suck a dead mule's grundle you fuck!
clearly you played the game incorrectly.
Who the fuck is Jim Sterling?
Duke Nukem Forever didn't come out yesterday...
Goddamn you, Jim.
Why would he lie...