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Review: C.O.R.E

2:00 PM on 08.28.2009   |   Jim Sterling

Review: C.O.R.E photo

First person shooter games really aren't good on the DS. Even the good ones aren't very good. So really, a game like C.O.R.E had no chance in Hell. The game bills itself as a "classic" FPS, which means it acts and looks exactly like a game from the early nineties. Anybody who grew up playing Quake will know what NoWay Studio is going for, but again, this is on the DS. So it doesn't work. At all.

In fact, I'd go as far as to say that C.O.R.E is almost unplayable and, in fact, the game hurt my hands so much when I attempted to play it that we're doing something we haven't done since Velvet Assassin. We're running this review without a score. Sorry, but no game is worth crippling arthritis, not least a game as poor as this one.

C.O.R.E (Nintendo DS)
Developer: NoWay Studio
Publisher: Grafitti Entertainment

Released: August 11, 2009
MSRP: $29.99

C.O.R.E puts you in the role of Jason Crane, a man who looks exactly like the Doom guy and grunts disturbingly at any given opportunity. The game is set some time after 2028, when a giant meteor hit California and started emitting mysterious radiation. Then one day, all communication is cut off and for God's sake why am I even wasting my time telling you this? You don't care. Nobody cares. The people who made the game probably don't care.

The point is, some stuff happens, and you've got to shoot everyone. 

C.O.R.E, as I already mentioned, plays exactly like an early nineties FPS. You gun down thoroughly unintelligent enemies composed of badly mashed together polygons, collect keycards, and ... well ... that's more or less the game. Save for a contrived touch-screen element where you swipe keycards (while the "look" function is unfrozen, meaning that each swipe makes your character look down at the ground like an idiot), C.O.R.E is rooted in old school gameplay mechanics. And by "old school," I do of course mean archaic. 

The problem is, the game is so dedicated to being a "classic" shooter that is makes absolutely no concessions for the fact that it's on a DS. You'll be expected to strafe and look and shoot at once if you want to survive, but you just can't do that efficiently on the DS. Save points are far-flung and too few, and health packs are infrequent and barely regenerate the health you'll definitely lose as you try and efficiently combat enemies with the most inefficient FPS controls in history. Oh, and for some reason the game has considerable loading times, even though it's cart-based.

The game physically hurts, too. Having to hold a stylus, keep a finger on the L-button and a thumb on the D-Pad, all while holding the DS steady with a little finger (or just letting half the DS collapse limply on a table) is uncomfortable and, thanks to the fact that the game doesn't let you save anywhere, becomes painful after an extended period of time. 

If the game was on any other system, it would be considered bad. But the lack of thought given as to how this would work on the Nintendo DS makes it truly abhorrent. If one could change the controls so that a PSP-style look system (using the face buttons) could be utilized, the game might be more playable. In its current form, where players have to awkwardly drag the stylus around to aim, it's an excruciating, nasty experience. 

It looks and sounds pretty awful too. When they say "classic," they really mean it. 3D graphics generally look awful on the DS anyway, but I know Nintendo's system is capable of better than this. There's a reason why people stopped making games that look like C.O.R.E as soon as they could. It's because games that look like C.O.R.E look terrible. 

There is no reason to play this game, unless you absolutely hate your hands and want to know what it would be like to have absolutely no fun whatsoever. I appreciate the sentiment of wanting to bring an old school shooter to handheld gaming, but it simply shouldn't have been done. At the very least, it should have been done with at least a vague optimization for the DS' strengths and limitations. 

Please don't play this game. You'll have a bad time.

Score: N/A









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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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32 comments | showing # 1 to 32
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Chris Carter's Avatar - Comment posted on 08/28/2009 14:04
Chris Carter
Completely 100% agree Jim.

My hand was cramped while playing it, and I might have arthritis now: thank God it was free!
WarZombie's Avatar - Comment posted on 08/28/2009 14:05
WarZombie
Wow, that bad, eh?
Everyday Legend's Avatar - Comment posted on 08/28/2009 14:18
Everyday Legend
FPS + DS equals "You're doing it wrong."

Developers need to understand this simple equation.

It's great for RPGs, it's great for an inventive action title, it's amazing for strategy games. But FPS and DS go together like lamb and tuna fish.
jawshoeuh's Avatar - Comment posted on 08/28/2009 14:20
jawshoeuh
I guess I'll wait for the GOTY edition then.
Chris Carter's Avatar - Comment posted on 08/28/2009 14:21
Chris Carter
@Everyday
Metroid Prime: Hunters was aight.
Electrium's Avatar - Comment posted on 08/28/2009 14:22
Electrium
Graffiti seems to have an eye for crap. I can't stand anything they publish.
PappaDukes's Avatar - Comment posted on 08/28/2009 14:24
PappaDukes
I tried to play Metroid Prime: Hunters, but good lord my hands hurt so fucking bad I immediately threw it in my Goozex offers queue 3 days after I received. No FPS is fun enough to go through that pain.
Xhumation's Avatar - Comment posted on 08/28/2009 14:24
Xhumation
WOW! that bad?

Seriously how many publishers have the balls to release something like this?
MetalRufflez's Avatar - Comment posted on 08/28/2009 14:26
MetalRufflez
What Everyday said. Just one little addition:
3D Graphics + DS equals shit
lazytrout's Avatar - Comment posted on 08/28/2009 14:28
lazytrout
Yep. The game is horrible. But a lot of FPS games on the ds control just fine, like Moon or World at War. Don't see whats so awkward about dragging the stylus around.
kingtobo's Avatar - Comment posted on 08/28/2009 14:29
kingtobo
Look, I don't doubt that this game is bad, but what makes the controls any worse than the other FPS games on the DS? If it's the same as the rest it seems like you should have know what you were getting yourself into Jim.
robotbebop's Avatar - Comment posted on 08/28/2009 14:30
robotbebop
Actually Jim is just anti-DS biased, actually.
whormongr's Avatar - Comment posted on 08/28/2009 14:32
whormongr
@lazytrout I hated both of those- fps games just don't play right with the touch screen, you really need something tactile like an analog or a trackball etc to control the camera right- also the whole trying to shoot with shoulder buttons while using your thumb on the touchscreen while trying to press a or b or x = bad
robotbebop's Avatar - Comment posted on 08/28/2009 14:33
robotbebop
holy fuck people are just trolling these things now because Jim writes them
Amaru's Avatar - Comment posted on 08/28/2009 14:37
Amaru
Wowzers!
BenHaskett's Avatar - Comment posted on 08/28/2009 14:37
BenHaskett
jawshoeuh -

That was funnier than it had any right to be. I saw that one sentance you typed and a huge amount of innocent sincerity just came through the screen. I choked on my lunch.

Magnalon -

Was it though? Nah...
shogunu's Avatar - Comment posted on 08/28/2009 14:51
shogunu
My eyes, my eyes, it's hurting my EYES!!!
Jetsetlemming's Avatar - Comment posted on 08/28/2009 15:03
Jetsetlemming
MetalRufflez:
DUDE. Nanostray. There's some great looking DS games in 3d.

Also Jim it bothers me that you list "save rooms few and far between" in archaic features, you could save whenever you want in 90's PC FPS's. It also bothers me that you keep saying "Early 90's" as if it's a Wolfenstein 3d clone, Quake 1 came out in 1996.
Xzyliac's Avatar - Comment posted on 08/28/2009 15:10
Xzyliac
I do love a good terrible video game review to kickstart my weekend.
Shadowiii's Avatar - Comment posted on 08/28/2009 15:15
Shadowiii
These are always the best reviews.
manasteel88's Avatar - Comment posted on 08/28/2009 15:36
manasteel88
these unfinished reviews are starting to become more and more prevalent here on destructoid.
Shadowiii's Avatar - Comment posted on 08/28/2009 15:46
Shadowiii
Jim is a busy man! You can't honestly expect him to FINISH every game he plays, do you?
Honestly, I probably only finish like 1 in every 5 games I end up buying. Yeah. It's sad. :/
Arkhon's Avatar - Comment posted on 08/28/2009 16:34
Arkhon
Metroid Prime: Hunters is my favorite game on the DS. It will probably remain so until Golden Sun DS comes out. Honestly, I had no trouble with that game's controls and it never hurt my hands. I loved the fact that you could just play a deathmatch kind of game with bots. Easily my favorite game for the DS.
007's Avatar - Comment posted on 08/28/2009 18:16
007
Yeah, I know what you mean. My hands were in some pretty excruciating pain after I spent a few hours with Metroid Prime: Hunters when that game was released... Decent game, but not fun playing it with one hand on the D-pad and the other using a stylus.
BenHaskett's Avatar - Comment posted on 08/28/2009 18:17
BenHaskett
Arkhon -

I agree, the controls were tits.

... the problem, however, was that the game was a generic mess of a Metroid title. Bosses that repeat even though they probably never should have appeared in the first place (seriously, a ball... and a pole?), generic bounty hunters that wouldn't have even won merit awards in a children's drawing contest, crummy level design, cracky high-pitched music, lame enemies altogether, retarded powerups, worthless missiles, bad mapping... man, f*ck that game...

I'm gonna go back to my room now, cry, and lay in a fetal position in the corner. I may not eat for days. Please call my work and let them know I won't be coming in...

I love the Metroid series...


:(
bobyoko's Avatar - Comment posted on 08/28/2009 20:41
bobyoko
let me ask you this: who's going to take jim seriously on any topics that pertain to nintendo? why bother having him review any nintendo titles. i'm not saying that this game is good or anything, but the review is worthless for sure.
Jim Sterling's Avatar - Comment posted on 08/28/2009 21:15
Jim Sterling
"let me ask you this: who's going to take jim seriously on any topics that pertain to nintendo? why bother having him review any nintendo titles. i'm not saying that this game is good or anything, but the review is worthless for sure."

Last I checked, this wasn't a Nintendo title, genius.
10BobMarleys's Avatar - Comment posted on 08/28/2009 21:45
10BobMarleys
FPS works well on the DS unless you have hamfists like Jim. This game is shit, tho. Play Dementium or COD4ds instead.
bustaballs's Avatar - Comment posted on 08/29/2009 00:27
bustaballs
Jim is failing me more and more every article. DS FPS work better than PS3 or 360 FPS by far. I used to spend hours playing MP:H online.
Jim Sterling's Avatar - Comment posted on 08/29/2009 07:20
Jim Sterling
"Jim is failing me more and more every article. DS FPS work better than PS3 or 360 FPS by far. I used to spend hours playing MP:H online."

First of all I don't write for your personal approval.

Second of all, you're insane if you think DS FPS games are better than console ones.
Interstate78's Avatar - Comment posted on 08/29/2009 09:33
Interstate78
Someone tell bustaballs that the emperor has no clothes please
amalgamut00's Avatar - Comment posted on 08/30/2009 21:46
amalgamut00
I was happy to put this game on the shelf but then my copy came in the mail. I am ready to take that game off the shelf and put it right next to all the other shitty DS games that GameStop sells.
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