GAMESREVIEWS
Rising (10+)
Notable (20+)
Popular (30+)
Promoted (Front Paged!)
People you followTaggedGeneral - Opinion/EditorialCommunity ReviewsOff-topicCommunity PodcastersBloggers Wanted ResponseLetters to Dtoids EditorsGet InvolvedGeneral BadassnessJoin a Live Stream EventListen to CommunitoidJoin a Playdate EventCompete in a Contest
Bored-erlandsWhile many longtime game fans sneer at mobile gaming, I've always tried to keep an open mind about it. Done right, a touch-based game is perfectly valid as a form of interactive entertainment, and while there are plenty of banal and pointless titles clogging up app stores, there remain surprisingly wonderful offerings. A game's quality is defined not by its platform, but by how it uses that platform to provide an entertaining experience. With that in mind, I was hoping Borderlands Legends would be one of those enjoyable surprises, and not the limp little spin-off everybody had expected it to be. Oh well ... limp it is, then.
Borderlands Legends (iOS) Borderlands Legends eschews the first-person perspective of the series' main entries to instead provide squad-based combat of a more tactical leaning. In essence, it takes all its cues from Warhammer 40,000: Dawn of War, giving us our four vault hunters -- Lilith, Roland, Mordecai, and Brick -- to command on an isometric battlefield. Issuing commands is as simple (in theory) as touching a character and touching a target, after which the designated hero will automatically attack. Each of the four characters unlock and use up to three special abilities, engaged by touching the corresponding icons underneath their name. These abilities are in keeping with the character's role in the original game, with Mordecai able to send out his pet Bloodwing to score extra damage, Brick able to pound enemies with powerful melee attacks, Lilith phasewalking to avoid fire, and Roland summoning a turret. As characters level, they can gain new passive and active abilities, allowing them to taunt foes, engage a stealth mode, or create a fake target to draw fire. In addition to offensive skills, each character also has a support ability, used by touching one ally before touching or dragging to another. Roland can heal his teammates, while Lilith increases their running speed, Mordecai boosts damage, and Brick launches a protective shield.
Missions are made up of sequential screens that spawn enemies from different sides of the map. The objective is basically to wipe everything out, with the occasional extra goal being to destroy certain objects or protect an NPC. After a number of screens, players are taken to a vendor where they can buy new weapons, shields, or ability-enhancing utilities, as well as spend any skill points earned from level gains. Like in the main games, if a character is downed, it can still attack for a limited time, and get a "Second Wind" with a sliver of health if it kills anything. Placing an ally near a downed team member can also revive him or her. That's ... it. After each mission, you get some extra cash, and are thrown into a waiting screen to buy more gear, spend points, and do it all again. Naturally, each mission brings tougher challenges and harder enemies, and there are a few boss-level creatures, but eventually you get the feeling that you're walking in circles, rotating through the same few screens and fighting the same few enemies, with no real objective other than to keep doing it. That's not necessarily a bad thing, provided the action is fun in the first place -- it isn't. On a technical level, Borderlands Legends is too cluttered and messy to really work. You have to command each character individually, and getting the right target selected can be a pain when enemies pile in and you're trying to pinpoint the correct, tiny character model. The squad is pretty unreliable, too. Sometimes they'll simply ignore commands, or get stuck on bits of scenery (or each other). Half the time it's better to let the protagonists deal with enemies however they see fit, letting them automatically attack whatever comes close while you dish out combat skills when necessary.
Relying on the A.I. to do half the job is made doubly worse by the fact that, all told, Borderlands Legends is tedious in all of its elements. Lacking the pace, versatility or tactical slant found in Dawn of War, this effort from 2K is a tepid recreation, as small waves of cloned enemies wander aimlessly into view to be popped off by the Vault Hunters in unspectacular ways. It's playable, inoffensive, but ultimately boring. While there is some simple compulsion in the form of loot-nabbing between rounds, there are many better games to feed one's hoarding urges. Even on iOS, I'd say the leveling and loot system found in something like Infinity Blade is worth your time over this. Outside of the mobile platform, pretty much anything is more rewarding. The real Borderlands games, for example.
Beyond the poorly implemented interface, there's nothing particularly wrong with Borderlands Legends. It's a serviceable little iOS spin-off that provides the most basic and fundamental of playable experiences. However, it's still a monotonous and unexciting slog through a game that plays out like a stuck record, and even the most hardcore of Borderlands fans will find little of interest, lacking as it does the series' trademark personality. If you ever spot it available for a dollar (and it will be available for a dollar at some point), then it's worth picking up for those days when you're really, really bored. There's nothing in here worth any greater investment than that. THE VERDICT - Borderlands LegendsReviewed by Jim Sterling 5 /10 Mediocre: An exercise in apathy, neither Solid nor Liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really. Check out more reviews or the Destructoid score guide.
Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
6:00 AM on 05.21.2013 BioShock Infinite's alternate ending is less depressingAre we past the point where I can stop warning people about spoilers? Well just in case, don't watch this if you haven't beaten BioShock Infinite yet. Actually, this won't even make sense until you have gotten all the way th...
2:00 PM on 05.17.2013 Preview: Civilization V: Brave New WorldWith the arrival of the 20th century, I can sometimes get a bit bored in Civilization V. It continues to engage me enough so that I power through to achieve whatever victory path I had chosen, but therein lies the issue. I en...
8:00 PM on 05.14.2013 Sid Meier says core gamers should not be forgottenSid Meier is a legend to PC gamers for strategy games he lent his name to but the man himself admits that the Meier name doesn't mean much to mobile players. In an illuminating interview with GamesIndustry, Sid revealed his n...
6:15 PM on 05.13.2013 Take-Two's year led by Borderlands and NBA salesTake-Two held its quarterly earnings call today to report on the end of its fourth-quarter and fiscal year. The company finished the year at a loss, but there were many bright spots to be optimistic about. Of particular note,...
12:00 PM on 05.13.2013 New redaction-heavy The Bureau: XCOM Declassified trailerThere was a rocky period there where I wasn't so sure 2K would keep the XCOM shooter going. To hear that it's back, albeit with new branding, and still looks more or less like what I was hoping to get out of the game in its ...
7:00 AM on 05.13.2013 XCOM Declassified is still a strategy game at heartFollowing the huge success of last year's XCOM: Enemy Unknown comes The Bureau: XCOM Declassified, the latest entry to the now revitalized franchise. Developer 2K Marin is bringing us an origin story set at the start of the a...
7:00 AM on 05.10.2013 Borderlands 2: Hands-on with Krieg the Psycho BanditWith the Borderlands 2 season of content coming to an end, Gearbox is releasing one last vault hunter just before the curtains close. Krieg is his name, he loves self-inflicting pain, and the insanity of the psycho enemy...
3:00 AM on 05.07.2013 You can now get your very own BioShock Songbird plushieIrrational Games has teamed up with NECA Toys to produce cute little Songbird plushies. The plushie comes in at 7" tall, has an outstretched wingspan of 14" from tip to tip, and is going for $55. The design was created by sen...
2:15 PM on 04.26.2013 2K Games won't have a booth at this year's E3In today's mildly interesting, good-to-know-in-advance news, 2K Games has revealed it will not be at E3 2013 with a proper booth and everything that entails. Instead, the publisher will utilize its Twitch.tv and YouTube ...
2:00 AM on 04.26.2013 XCOM shooter re-emerges as The Bureau: XCOM Declassified2K Marin's first-person XCOM reboot, first shown in 2010, has undergone some changes: 1) It's now a third-person tactical shooter slated for a $59.99 retail release on August 20 for Xbox 360, PlayStation 3, and PC. 2) ...
| timeline following: |
| 11:30 AM on 10.31.2012 Borderlands Legends is now out for iOS devices |

Borderlands goes mobile with Borderlands Legends, a new title now available on the App Store for iPhone/iPod Touch and iPad. This game looks a lot like the console titles, but claims to be more strategic than action-y. Brick...more
| 9:00 AM on 10.26.2012 Preview: Borderlands Legends |

If you followed Destructoid at all last month, you know that the site was pretty collectively excited about Borderlands 2. Of course, in the fast cars, loose joysticks world of videogames, a month ago is practically forever a...more
| 7:39 AM on 05.23.2013 Grand Theft Auto V collector's edition, pre-order bonuses |
Rockstar has today announced the obligatory collector's edition and pre-order bonus offerings for Grand Theft Auto V. All pre-orders will gain players an Atomic Blimp, a blue and yellow atrocity in which one can soar above th...more
| 7:00 AM on 05.23.2013 Monster Hunter would be way better if it was like this |
Sure, the meme is a bit old but the added sound effects to the Monster Hunter 3 Ultimate video is what really made this spoof for me. Bravo, Capcom-Unity. [Thanks, Dale!]more
| 3:00 AM on 05.23.2013 You will fight a tiger in Killer is Dead |
The latest barrage of screens for Killer is Dead focuses on two of the bosses you'll encounter in the game. First there's Hamadayama, who rides around on a freaking tiger. Yes, a tiger. How badass is that? Then there's Samura...more


surf dtoid with 