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Review: BlazBlue: Continuum Shift photo

It has been the year of fighting games. Dragon punches, quarter turns, blocks, double jumps, ultras, aerials, health bars, tag teaming, crossovers, and a whole lot more means it's practically 1997 all over again. Know what else that means? Incremental upgrades to a game with only a little added to make it new.

Well, that's the jaded attitude. Even the rather fantastic Super Street Fighter IV was technically an update, not a true sequel, and that is remaining true to Capcom's method of updating fighting games. ARC System Works is guilty as well, as any fan of the Guilty Gear series can attest, with annual updates and changes printed on a disc and sold for full price. And here we are, late July, with BlazBlue: Continuum Shift now available for the American market. Straddling the line between update and sequel, there is a lot of new content. However, where it really counts -- balance and new fighters -- it can initially feel a little anemic with only three new characters. But is it? Surprisingly, with BlazBlue: Continuum Shift, there is much more than meets, well, the drive.

Hit the jump for my review.

1

BlazBlue: Continuum Shift (Xbox 360, PlayStation 3)
Developer: ARC System Works
Publisher: Aksys
Released: July 27, 2010
MSRP: $39.99

If you don't know, the BlazBlue series is the spiritual successor to ARC System Works' previous franchise, Guilty Gear. A vivid 2D fighter, BlazBlue is a very aerial, very tactical fighter that runs very, very fast. With specialized blocks, throws, counters, and numerous meters to be aware of, there is a lot going on. Thankfully, the game is actually fairly easy to pick up, as it is a four-button fighter, with A, B, and C indicating weak, medium, and strong attacks. Then there is the D button. Completely unique to each character, the D, or Drive move, can be as simple as a freezing ice attack from Jin, restoring health with Ragna, or entering a combo phase with Noel, but going all the way to controlling a 7-foot-tall disembodied doll with Carl Clover. It's a neat way of making a very diverse fighting game with a small roster, and for the most part, each character is unique. Probably the best part of BlazBlue has been the dynamic roster of fighters, offering a whole slew of playing styles.



Some of the overarching techniques have changed a bit. The Guard Libra system has been replaced with the faster Guard Primer system. The Barrier Burst system, too, has been changed, allowing you to perform them in a much more flexible manner and not causing health penalties. They are a little bit more complex, so you'll definitely want to read up on when to use them and how affective they are now. Astral Heats have also been changed in an attempt to use the match-ending super move more often. All of these changes are nice, but they were not anything I immediately paid attention to when I booted the disc up.

For those struggling to learn the characters, a more robust tutorial is now available. The Challenge mode also helps, guaranteeing that any player with a few hours on their hands can learn some of the more complex moves and combos in the game. It's a nice addition, and a great place to figure out a character's intricacies.

As in all updates to fighting games, there have been some balance changes. While most people will not notice the changes, high-level players will find that formerly low-level Bang is now the best character in the game, and vampire-lolita Rachel has been broken, among other refinements has been made. It's not exactly the best balancing act, but considering it took ARC System many games before Guilty Gear became anywhere near balanced, it's at least nice to see Continuum Shift get a little closer to balanced perfection. However, again, probably 90 percent of players will not notice a difference, and it doesn't limit the fact that BlazBlue is a very fun and flashy game.

With only three new characters, a lot has been made about whether they justify a full new title. Each of them are pretty unique, and they actually do mix up the roster and round things out nicely. Hazama is a snazzy-dressed villain who fights with a serpentine hookshot to launch himself around the stage. Tsubaki is a ginger-haired rich girl with delusions of purity, and her Drive, in which she charges up for selected attacks, makes her a great beginner character. Finally, Mu is the evil robotic form of series favorite Noel. With a Drive that launches turrets, she's a very tactical character and surprisingly versatile. They are all unique and interesting, and should satiate players who complained that the first BlazBlue's roster was too small. I like all three of these new characters, and they fit the BlazBlue universe fantastically.

Interestingly, BlazBlue: Continuum Shift is making proactive attempts at downloadable content that no other fighting game has attempted. There are currently a few DLC options to change the announcer or to get palette swaps of the fighters, as well as “Unlimited” versions of the characters. A first for any fighting game, Aksys and ARC System Works will be selling downloadable characters in the future, starting off with squirrel girl Makoto at an undisclosed price. Impossible to review with the DLC right now, it begs a lot of questions. How many new characters will come? What if they are expensive? What if they break the game? These are all questions any fan of the game will want to take into account. It's an interesting new method of distributing characters, but could have a lot of backlash from the fans. Anyone afraid of dropping change on this game will need to be aware of this.



So what else is on the disc? Well, besides the new characters, the much-derided/beloved story mode is making a return. For those who didn't play this mode in the first game, the Story mode forces players to play as each character in the game, and will offer different choices for the characters to make. With gag endings, true endings, and endings for each failure, there is a lot to go through for each character alone, and it's all justified through the idea of “Continuum Shift.” It's all sorts of complicated, and probably the most over-the-top and insane plot line seen in any fighting game. While it's much better designed to unlock everything (no more vague requirements to 100-percent the story for a character, now it's just winning or losing at the right times), I found reading pages and pages of text over static images to not be very fun. This mode is really only for those who find the insanity of the BlazBlue universe worth knowing. Really, it can get quite dry reading about the emotional interludes some of these drama queens can go through, and it's so confusing without some online guide explaining things.

Thankfully, there are some things that redeem the Story mode. First, the plot of Continuum Shift is a true sequel to the first BlazBlue, so if you were a fan of that game, then you'll love finding out what happens after the events of Calamity Trigger. Gain a character's final ending, and you'll get treated to a fully animated cut scene. Second, in the same vein of the hilarious “Teach Me, Miss Lichi!” chibi animated stories, there is now the “Help Me, Professor Kokonoe!”, an equally chibi, equally fourth-wall-breaking visual novel. If you get a bad ending for a character, you'll be treated to the bitchy pink cat-lady Kokonoe deriding the decisions your character has made, as well as offering cryptic advice on how to push the plot forward correctly. It is by far the best story element of the game, and fans will want to see them all.



That's another thing. BlazBlue is very self-aware, and while it is extremely over-the-top and ridiculous with an inane plot line, it is also occasionally a very funny game, which is surprising for a fighting game. The Engrish announcer, while not as good as the original, still enunciates “REBEL 1, ACTION” in a voice worthy of a chuckle. All of the character art has been redrawn, and there is plenty of artwork to unlock as you play the game. There is loads of fan service here to see, and this is especially nice for those who care about all of the superfluous stuff in the game.

Online multiplayer makes a triumphant return, meaning online battles will be as fantastic as ever. Unfortunately, Legion Mode, in which players collect fighters and progress through pathways to fights governed by different rules, is a simple distraction, and honestly doesn't seem to offer much to the game. Most people will pass on it.

The big question that anyone coming into BlazBlue: Continuum Shift will have to ask themselves is if Aksys and ARC System Works have offered them a game worthy of 40 bucks. The three new characters really do offer a lot of gameplay, and while compared to a game like Super Street Fighter IV, they don't seem to offer much, in reality the three shake up and expand the BlazBlue gameplay. Continuum Shift really is the definitive BlazBlue game, and at $40, it's really not too harshly priced. The DLC issue could become a problem, especially if Aksys and ARC System Works exploit players by withholding characters from the game and pricing them highly. As a much more balanced game than the already fantastic original, offering plenty of new side content and insane plot options, I would say this is a risk I would recommend anyone to take. A fantastic and fun fighter this is, anyone looking for a distinctly Japanese and over-the-top fighting game will want to check this out.

Score: 8.0 -- Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)









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42 comments | showing # 1 to 42
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AlphaJC's Avatar - Comment posted on 07/30/2010 20:31
AlphaJC
wheres the number score?????
Revariance's Avatar - Comment posted on 07/30/2010 20:37
Revariance
Hell yeah. No number score! haha.

I bought Blazblue day one and I bought this day one as well. I'm enjoying it immensely and it's tearing me away from Starcraft 2. Arghhh. If you have any remote interest in 2d fighters, pick this shit up nao.
CheeseBurger's Avatar - Comment posted on 07/30/2010 20:40
CheeseBurger
It is... well, there. I still find BlazBlue slower than Guilty, and i hate the D button. Just too much power with it. If u don't know what to do, press the D button like a madman. Even though, i think it is great, it could be a little faster though, i like fast fighint games. :D
jabberwocky's Avatar - Comment posted on 07/30/2010 20:41
jabberwocky
Getting rid of the number score?! Was this a Jim Sterling idea? You'll be shunned by metacritic
Wedge's Avatar - Comment posted on 07/30/2010 20:47
Wedge
Lol. Must have forgot to post the number score at first. I got this for $30 with discounts on Amazon. Just got here today. Hopefully it's fun enough, I heard it has a good training mode?
zeroduality's Avatar - Comment posted on 07/30/2010 20:54
zeroduality
Do Want!!!!

sadly i am a sad and broke panda, plus i would need to buy a new controller because mine is 3-4 years old and totally muffed.
BrunoDeckard's Avatar - Comment posted on 07/30/2010 20:54
BrunoDeckard
It seems some people are saying there's no score. That's strange, as I can see it right there. If Ben added it because a few guys are complaining, I'm sorry for him, as a review without a score brings people into actually reading it carefully instead of just scrolling down to see numbers. Reviews with no scores are a good, unused idea.
Ben Perlee's Avatar - Comment posted on 07/30/2010 20:57
Ben Perlee
Guys, I spaced out for four minutes, forgot the score. It's up now! Now you don't have to read my review!


pip pip!
TrickEdge's Avatar - Comment posted on 07/30/2010 20:58
TrickEdge
I wish I had money for this =(
FalconReaper's Avatar - Comment posted on 07/30/2010 21:13
FalconReaper
@ Ben

If it makes you feel any better, I scrolled to the score and then proceeded to read the review. Which was very nice if I might add. Kinda makes me regret spending all my cash on Transformers War for Cybertron (Not really, but I'm still kicking my self).

And I was sold when you mentioned that Bang was made the best character in the game
AriesWarlock's Avatar - Comment posted on 07/30/2010 21:16
AriesWarlock
"Even the rather fantastic Super Street Fighter IV was technically an update, not a true sequel"

who claimed it was a true sequel?
Ramminchuck's Avatar - Comment posted on 07/30/2010 21:17
Ramminchuck
Damnit why don't I own a PS3. Oh well BlazBlue PSP will have to tide me over till I have money.
Lucifer Hills's Avatar - Comment posted on 07/30/2010 21:38
Lucifer Hills
@Ramminchuck BlazBlue is also available on X-Box ig you have one of those.

Ragna = awesome
Davidfoundation's Avatar - Comment posted on 07/30/2010 21:43
Davidfoundation
Blazblue all day baby!
the GAMEGOBLIN's Avatar - Comment posted on 07/30/2010 21:52
the GAMEGOBLIN
Didn't even read the review.

BURNING BANG MOTHERFUCKERS

BANG, BANG, BANG BANG-BANG-BANG
catsithx's Avatar - Comment posted on 07/30/2010 22:03
catsithx
Oh yeah a great game I just picked up my copy today and I am not disseminated.
Outrider42's Avatar - Comment posted on 07/30/2010 22:16
Outrider42
"and vampire-lolita Rachel has been broken"

Wait, please elaborate, how is she broken?
DarkSentry's Avatar - Comment posted on 07/30/2010 22:29
DarkSentry
@Outrider42 She was nerfed to the ground.
Or so I heard.
the7k's Avatar - Comment posted on 07/30/2010 22:39
the7k
The only thing that really matters... How has Taokaka held up?
Outrider42's Avatar - Comment posted on 07/30/2010 23:13
Outrider42
@DarkSentry

Noooo!!!!
Kord's Avatar - Comment posted on 07/30/2010 23:29
Kord
Great review, such an awesome game.

"I am Hakumen. The end has come."
Revariance's Avatar - Comment posted on 07/30/2010 23:31
Revariance
@Outrider42

Nerfs, bro.
KingSigy's Avatar - Comment posted on 07/30/2010 23:41
KingSigy
I never bought the first, just borrowed it and got the 1000. I'm still unsure if I want to buy this, but it does seem worth it.
auhsojsivart's Avatar - Comment posted on 07/31/2010 00:09
auhsojsivart
Isn't Mu the evil version of Nu?
LifeCarrier's Avatar - Comment posted on 07/31/2010 00:14
LifeCarrier
Can't wait to pick this up in a couple of hours, glad to see my lovely buxom doctor is top tier now.
Electrium's Avatar - Comment posted on 07/31/2010 00:20
Electrium
I can't decide if I want this or not. I'm not that great at fighters and I figure I should dedicate more time to SSF4 if anything. This looks kinda' fun but learning something completely new is a major, major investment for me.
pneuma08's Avatar - Comment posted on 07/31/2010 03:04
pneuma08
I love this series and Guilty Gear so much because they provide such interesting fights to watch via Youtube. Best part is, I don't even have to practice moves all day or even buy the game!

@auhso: *Spoilers?* Yes. Both statements are true.
Zoel's Avatar - Comment posted on 07/31/2010 04:50
Zoel
Finally the review gets it right unlike Jonathan Holme's version I almost wonder if he played the same game.
Wiggins's Avatar - Comment posted on 07/31/2010 06:18
Wiggins
@the7k

Tao is now high tier. She's as good as ever. <--- Tao main. :P
HEL105's Avatar - Comment posted on 07/31/2010 09:04
HEL105
@LifeCarrier
I feel the exact opposite way. Prepare to hear whining about how it's cheap to use her from people who have no idea what the fuck they're talking about. And some people have already started avoiding fighting you if she's your main and you have a decent win percentage. It's very annoying. Besides, she was already badass if you knew what you were doing. I don't think she really even needed the boost.
DaedHead8's Avatar - Comment posted on 07/31/2010 12:50
DaedHead8
I still haven't seen everything there is to see in Calamity Trigger so I'll be picking this up sometime down the road.
DustyBlue's Avatar - Comment posted on 07/31/2010 12:51
DustyBlue
Fuck all of you! THE GAME IS FLAWLESS!
Jonathan Holmes's Avatar - Comment posted on 07/31/2010 18:39
Jonathan Holmes
Great review, Ben!
Gee-Man's Avatar - Comment posted on 07/31/2010 21:50
Gee-Man
Pretty much spot-on review. It's a great game and definitely a must-buy for any 2D fighter enthusiasts. If nothing else, Bang is now top-tier.

BANG BANG BANG BANG!!!!
adamkirby1's Avatar - Comment posted on 07/31/2010 23:46
adamkirby1
How many new characters will come? What if they are expensive? What if they break the game?

Three characters will come: Makoto (squirrel girl), Valkenhayn (Rachel's butler, possibly a werewolf based on his design) and Platinum the Trinity (magical girl with a heart staff)

They will probably be priced at around 5 to 7 bucks.

They won't break the game any more than Hazama and Tsubaki already have (that is to say, not at all)
Dan CiTi's Avatar - Comment posted on 08/01/2010 11:24
Dan CiTi
@Matthew Blevins

Good, I like seeing the pixels. I'm playing a fighting game, not Heavy Rain. So seeing jaggys is sort of a good thing. Then again when I play it, I don't notice them. Like smoothing in fighting games always make them ugly(i.e. MvC2, Garou, KoF98UM, etc.)

And Tao isn't high tier. She's pretty much unchanged.
Daxelman's Avatar - Comment posted on 08/02/2010 09:20
Daxelman
@MatthewBelvins: You are not ready:

http://www.blazbluegame.com/CalamityTriggerPC.html
vvjames's Avatar - Comment posted on 08/06/2010 09:32
vvjames
Really this game is very fantastic game.Mostly I can play this game very much. Multimedia and graphics option is too good.
<a href="http://www.target8seo.com/">India Seo Company </a>
vvjames's Avatar - Comment posted on 08/06/2010 09:32
vvjames
Really this game is very fantastic game.Mostly I can play this game very much. Multimedia and graphics option is too good.
Therio's Avatar - Comment posted on 08/13/2010 05:56
Therio
Sup Arcsys. European dude here. Thanks for paying so much attention to our continent with your games.

Like Calamity Trigger. Which we got about 1.5 years after it was released everywhere else.
Seasonreaper's Avatar - Comment posted on 08/14/2010 06:07
Seasonreaper
I think I'll go out and buy it ri-oh wait I'm English. No game for us yet. Stupid Arksys.

Good to hear Tao is pretty much unchanged. Don't want people messing about with my main :D.
bstdong's Avatar - Comment posted on 06/29/2011 04:19
bstdong
No number score!Sac Louis Vuitton En Cuir EpiI still find BlazBlue slower than Guilty, and i hate the D button.
Sac ¨¤ main Hermes Kelly Must have forgot to post the number score at first.
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