jesus christ... FINE HOLMES
just take all my money game industry...
I was kind of wondering, though... Does Bit. Trip work on a small 3DS screen? It seems like a game that would be hard to play with such little space.
@rexwolf2
It got a 10/10.
Sucks, now I gotta order online and wait. But it will be sooooooo worth it.
While I would prefer a Steam release for it,I may just have to invest in a wii copy.
I guess I've never really seen any of these titles as more than $5 games so compiling 6 for $40 seems pretty wacky to me.
They should have put this thing at like $25 right out the gate and I bet it would have sold like hotcakes.
Don't think they're going to see much movement at the current price. I mean, I wouldn't buy it at that price and I love quirky rhythm-based games.
Straight up, your attitude makes me sad. I feel like a lot of gamers talk themselves out of buying games that are not only fun in the moment, but are truly memorable on a deep and meaningful way, because they "should be $10 cheaper". It's like when people refuse to buy a lean, relatively healthy $6 piece of chicken at the grocery store, which would last them all week, and instead buy $1 McChicken sandwiches one or twice a day, Monday through Friday, in order to save money.
You're not saving money. You're not being smart. You're no empowring yourself by refusing to play good videogames because you don't think they are worth your money. All you're doing is showing that you don't value gaming as a pastime that's worth your money, and depriving yourself of a quality experience out of fear of being ripped off.
It's a fear that game developers have tapped in on in order to get consumers on a drip feed of forgettable, junk gaming habits, both at the $60 retail level, and the downloadable level as well.
I just hope you get over that fear, because you deserve better.
I've been very eager to try the bit trip series after hearing you talk about it in something like a Live Dtoid thing and you guys were playing it, the music was beautiful and the game looked interesting. I think the complete collection would be a great place to just get everything =D but now I need a 3DS!!!! Oh and I need more 3DS games! maybe Starfox, SMT, LoZ, Super Mario, Megama- awwwwww....
FUCK the gold, I want some goddamn checkpoints. I would've picked this up if checkpoints were added, but it's such a rage inducing mindless memorization-fest that I quit halfway through world two.
-Skyward Sword
-Bit.Trip Complete
I can't wait to taste the rainbow.
-also uncharted3skyrimblahblahblah...
-_-
Went to a whole buncha Futureshops and GameStops... nobody knows... sigh, Canada
@ ran24- The only checkpoints you need are in your mind.
I've played several of the BitTrip games already and $40 is indeed a steep price to ask for me to pay for the rest.
And I'm hardly "demanding" anything and I find it laughable that you'd imply that I would.
My post is simply to state that I don't really understand the business sense of the price tag they chose. The small amount of responses on this review (and generally, perfect scores get a lot of posts) should provide plenty of support for my thoughts on the matter.
I'm sorry if our prior interactions have left a bad taste in your mouth, but I don't think there was really anything particularly controversial about my comment here.
For the record, I've found the BitTrip games that I've played (Runner, Beat, Core, and Flux) to be fun in short bursts, but they've never really grabbed me like other great rhythm games (Parappa/UmJammer, Gitaroo-Man, Technic Beat).
I understand that you love the games and the guys behind them, but I submit that you are in the minority on this one and that I am speaking more for the public at large.
In my eyes, the current price does nothing to encourage many of the people who played some of the BitTrip games in the past to buy the collection, and it most certainly does nothing to encourage new fans to take the first leap.
That's simply my take on the game.
PS: NOT spending money on game is most certainly "saving money."
The first statement implies that you just don't like the games enough to buy them, which makes perfect sense. The second statement implies that games of this genre and of this type are inherently worth less than other types of games. That's the kind of thinking that is hurting the game industry.
How about this; if this were a compilation of Parappa the Rapper, UmJammer Lammy, Gitaroo Man (all of which are much shorter than even the shortest Bit.Trip title) and three other games that you like in the genre, plus a 18 track soundtrack compiling the best songs from each game, plus hours of bonus content and features, plus new difficulties, plus 100 online leaderboards, would that be worth $40 to you? Or would you expect a package that complete, that expensive to put together, and that undeniably valuable to people it was made for, should still only cost $25 because the titles in question are just "quirky rhythm games"?
Bottom line, if you don't really like a game, or its genre, that shouldn't reflect on what you think the game is worth in a general sense. I wouldn't pay more than $5 for a lot of "AAA" titles, but I know that they are worth $60 to the people that appreciate them. It would be ridiculous for me to say that Modern Warfare 3 should release at $25 just because I don't really like the series, right?
It also doesn't make one lick of sense that you think this post would get more comments if the game cost less. Do you really think that? Do you really think that more people would be talking about this collection if it cost $25?
Why would you want it on a PC? The magic of a lot of these games, are based on the tilt controls. So that would be totally lost by clicking and dragging a mouse on the screen, or just pressing the arrow keys. They just wouldn't be the same, great games!
Now I can free up all my Wii's system memory lol
You're bother right!
>I am speaking more for the public at large
>That's simply my take on the game
Make up your mind. Also, projecting much?
You are a 100% good dude.

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