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Review: Beat Hazard Ultra

1:00 PM on 11.06.2011   |   Ian Bonds

Review: Beat Hazard Ultra photo

Say what you will about twin-stick shooters, but their popularity doesn't seem to be waning anytime soon. From arcade classics like Smash TV to more current fare such as Geometry Wars, people seem to like shooting at things is any direction, and the shmups that spawn from that desire are as popular as ever.

At least, that's what indie developer Cold Beam Games is hoping. Manned by a single programmer in his bedroom, the maker of Beat Hazard Ultra wants to give the familiar ground laid by Geometry Wars and its ilk a unique spin by way of allowing players to use their own music collection.

We're not talking mere customizable soundtracks, though. With Beat Hazard Ultra, the music also dictates how the game unfolds.

Beat Hazard Ultra (Mac, PC, PlayStation Network [reviewed])
Developer: Cold Beam Games
Publisher: Cold Beams Games
Released: October 19, 2011 (PSN), June 16, 2011 (Steam)
MSRP: $9.99 (PSN), $4.99 (Steam, after purchase of original Beat Hazard for $9.99)

Beat Hazard Ultra owes a lot to Geometry Wars. Gameplay is similar, with one analog stick for movement and the other for directional shooting, except that the geometric shapes are replaced by actual enemy ships. There's the same kind of frenetic spray of bullets and enemies on screen, only now, the chaos is controlled by the music. The game acts like a visualizer of your favorite PC music program, jumping and shining brightly as the music thumps and pulsates. Here, bullets and enemies are generated by the natural ebb and flow of the music you've chosen.

The original Beat Hazard was available on Xbox Live Indie Games for 400 MSP almost a year ago, and this title serves as an expansion on Steam and also as a brand new, standalone title on PSN. The game comes with a standard selection of indie rock and pseudo-techno tracks, all beat-heavy and bass-tastic. As the music builds, more ships are generated, and your tiny craft pumps out an amazing array of firepower. As enemies are destroyed, they often leave behind power-ups which increase your multiplier (which increase your firepower output), raise the volume of the song, and so on.

You collect monetary icons to purchase perks that grant you new weapons, lives, and more. Every time you pass a milestone in your cumulative score, you get to unlock another perk, which can then be purchased (and occasionally upgraded) from the Manage Perks screen. In addition to your stock shooter and smart bombs (mapped to the right trigger), you will unlock weapons such as the Ultra beam -- a quick, powerful blast that can decimate anything in its path -- or a shield to reflect enemy fire. The mini missiles are also formidable weapons, each mapped to one of the shoulder buttons or triggers.

All this may sound like standard fare, but what really makes Beat Hazard Ultra unique is how it is affected by your collection of tunes. Popping in a track by the Beatles is just as satisfying as a track by the Ramones, and dance-heavy garbage like Ke$ha and the Black Eyed Peas can generate a huge amount of enemies and fire power, making for frenetic and catchy gameplay.

The way the music rises and builds is taken into account -- enemies and even boss ships are generated based on how the music flows. This means that replaying the same song will generate the same ships, though the direction they fly in from might change. So if you see a giant snake boss when playing a track, chances are you'll see it again when you replay that track. You'll want a wide variety of tunes to mix up the action.

Visually, the game is decently detailed, though not necessarily spectacular. The ships vary in size and all look like some sort of of HD Galaga wannabes. However, this game is an epileptic's nightmare -- if ever a strobe warning were necessary for a game, Beat Hazard Ultra would be the one. Still, I guess it comes with the territory for a game that thrives on the rhythm of user-supplied audio.

There are four gameplay modes. There's Standard mode, where one song equals one game. Next is Survival mode, where a track list loops endlessly and you try to see how many waves of foes you can clear before falling. Boss Rush and Chill Out round out the set, the latter being a mode where you have unlimited lives and weapons to battle through an endless list of tunes (or at least as many as you have on your hard drive). Then there are selectable difficulty levels (for adding even more to the seizure-inducing visuals) as well as online multiplayer and leaderboards.

For a game made by one guy in his bedroom over the summer, Beat Hazard Ultra is an interesting treat. The controls are tight, the weapons are unique and varied, and the novelty of using your own songs gives you an endless library of levels and enemy variety. For shooter fans, it's a fun and unique entry in the catalog, perfect for quick sessions (one song length!) and marathon survival runs alike.



Final Verdict:
8.5

Great: 8.5s are very impressive efforts in their *genre* with a few noticeable problems holding them back. Won't astound the most discerning players, but is worth everyone's time and cash.













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30 comments | showing # 1 to 30
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Octopicake's Avatar - Comment posted on 11/06/2011 13:13
Octopicake
First.

Also I'm surprise there's a review of this now, since it's been out for awhile.
Mista Smegheneghan's Avatar - Comment posted on 11/06/2011 13:22
Mista Smegheneghan
Same here. But hey, it's a good review, so I'm okay with this.
Zanch's Avatar - Comment posted on 11/06/2011 13:32
Zanch
$9.99? I bought this for $2 as an Xbox Live Indie game over a year ago.
kantorek's Avatar - Comment posted on 11/06/2011 13:32
kantorek
better than battlefield 3 sweet! nah i kid i kid, seems like a decent little game might pick it up some time in the future
UsedGamers's Avatar - Comment posted on 11/06/2011 13:33
UsedGamers
Stinks there is no XBLA version. That is where I played the Beat Hazard original game. Just a great game.
Jaya Halasi's Avatar - Comment posted on 11/06/2011 13:44
Jaya Halasi
@zanch, this is like beat hazard 1.5, alot of refinement and additions.

it is worth your time and money if you like synesthesia.
DecentSauce's Avatar - Comment posted on 11/06/2011 13:51
DecentSauce
I have the original on steam, was thinking of upgrading to ultra so that I can tune down the effects. Died many times because I couldn't see what I was doing. :(
djratchet's Avatar - Comment posted on 11/06/2011 13:58
djratchet
Picked it up on PSN after watching some PC footage. So good. Worth every penny.
lotuseater20's Avatar - Comment posted on 11/06/2011 14:01
lotuseater20
What's the difference between this and plain old not-Ultra-but-still-seems-the-same Beat Hazard?
Dr l0cke's Avatar - Comment posted on 11/06/2011 14:07
Dr l0cke
Ultra is so much better than normal Beat Hazard.

Also, according to Steam I have played 20 hours of it.
Psycho-Toaster's Avatar - Comment posted on 11/06/2011 14:32
Psycho-Toaster
Really good game, might be worth mentioning the game's much more fun with music that has a strong, clean rhythm. If you listen exclusively to kvlt black metal produced in some basement in Norway you should probably give this one a miss.
OmnipotentBagel's Avatar - Comment posted on 11/06/2011 14:33
OmnipotentBagel
Absolutely love this game. Upgraded to Ultra on a whim a while back. It's great, definitely worth the investment if the original is starting to get stale, but I sometimes feel as if it's too much. I wish you could switch between Ultra and vanilla Beat Hazard (similar to how Classic mode is still available on the Steam release). If I'm looking for a real challenge (say, Pink Floyd's Echoes), I'd rather not have to deal with the tractor beams and seeking, exploding asteroids and whatever the hell those centipede-looking things were. Maybe the ability to customize what enemies are available would be a good addition?
DaedHead8's Avatar - Comment posted on 11/06/2011 14:36
DaedHead8
I love Beat Hazard and Ultra makes the original so much better. Good review.
Epic-Kx's Avatar - Comment posted on 11/06/2011 14:52
Epic-Kx
Wu-Tang songs give this game a well deserved challenge, specifically Severe Punishment & Rumble
dgschrei's Avatar - Comment posted on 11/06/2011 15:00
dgschrei
This is one of the best games in my Steam library. According to Steam I have by now spent 60 hours inside that game and since I'm a music junkie I do not see myself stopping to play this game anytime soon. If ever.
nanowerx's Avatar - Comment posted on 11/06/2011 15:03
nanowerx
Aww, no XbLA edition? Booooo. That is the platform that made Beat Hazard, don't turn your back on us!!!
Knivy's Avatar - Comment posted on 11/06/2011 16:07
Knivy
@lotuseater20
Ultra has more enemies and bosses, more powerups, a perk system and online play.

@nanowerx
They said on their facebook that MS didn't accept their submission for XBLA, as far as I know that hasn't changed.

@Karutomaru
What online restriction? Are you sure you're talking about Ultra and not the regular one?
Karlott's Avatar - Comment posted on 11/06/2011 16:10
Karlott
Dance-heavy garbage like Ke$ha and the Black Eyed Peas.

Love the review right there.
VeggieH8R's Avatar - Comment posted on 11/06/2011 16:35
VeggieH8R
I just got this game. I could stare at the menus all day.
ninjapresident's Avatar - Comment posted on 11/06/2011 16:48
ninjapresident
Unless you keep a bunch of music on your PS3, I think you'd be better off just getting the Steam one. On the subject of Beat Hazard VS. Beat Hazard w/Ultra, Ultra makes it feel like a whole new game. Personally, the Ultra add-on made this game more fun then Audiosurf, to me.
Camiwaits's Avatar - Comment posted on 11/06/2011 16:53
Camiwaits
Uhm, interesting. I might have to check this out.
UsedGamers's Avatar - Comment posted on 11/06/2011 17:38
UsedGamers
@Ninja, You don't have to keep music on your console. If you have a windows PC connected on your Wireless network you can share the music from that to play it. That is how I played Beat Hazard on Xbox. Hope MS stops being a bunch of pricks and take this game. Fuck I want this on my Xbox. May have to settle on PS3. Boo.
Barret Jachin Vasilchik's Avatar - Comment posted on 11/06/2011 18:33
Barret Jachin Vasilchik
I dunno if you all you guys saying you wish it was on xbox 360 didn't read the review or if you simply mean the ultra version b/c the standard version is available on xbox. It's even mentioned in the review.

here is the link

http://marketplace.xbox.com/en-US/Product/Beat-Hazard/66acd000-77fe-1000-9115-d80258550355
Barret Jachin Vasilchik's Avatar - Comment posted on 11/06/2011 18:43
Barret Jachin Vasilchik
I dunno if you all you guys saying you wish it was on xbox 360 didn't read the review or if you simply mean the ultra version b/c the standard version is available on xbox. It's even mentioned in the review.

here is the link

http://marketplace.xbox.com/en-US/Product/Beat-Hazard/66acd000-77fe-1000-9115-d80258550355
tangyrobot's Avatar - Comment posted on 11/06/2011 18:53
tangyrobot
Gonna buy this and play the geometry wars song exclusively
PalinRMA's Avatar - Comment posted on 11/06/2011 22:20
PalinRMA
Great game play it all the time on Steam.
Morty's Avatar - Comment posted on 11/07/2011 04:12
Morty
This reminds me that I want Vib Ribbon for PSN.
nanowerx's Avatar - Comment posted on 11/07/2011 07:00
nanowerx
@barrett

No, we all know Beat Hazard is on XBLA....hell, it came there first. I'm pissed the new edition isn't. I don't play twin-stick shooters on my keyboard.
Barret Jachin Vasilchik's Avatar - Comment posted on 11/07/2011 13:56
Barret Jachin Vasilchik
you can plug in your 360 controller to the pc and play it on the pc version which is what I do :)
seochamp's Avatar - Comment posted on 12/28/2011 02:59
seochamp
Wow that's really interesting..






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