Quantcast


Review: Batman: The Brave and the Bold (Wii) photo

After Rocksteady’s heavy and dark Batman: Arkham Asylum, gamers and fans of The Dark Knight might be looking for a nice palate cleanser. Their answer is WayForward’s Batman: The Brave and the Bold, a cooperative, retro-style beat ‘em up based on the Cartoon Network series of the same name.

 

Batman: The Brave and the Bold (Wii)
Developer: WayForward Technologies
Publisher: Warner Bros. Interactive Entertainment
Release date: September 7, 2010
MSRP: $39.99

With its sharp humor and a highly-stylized Technicolor visuals, each episode of the Brave and the Bold cartoon pairs the Caped Crusader with a variety of DC heroes. With its game adaptation, WayForward has done a spectacular job of remaining true to the series, with four original “episodes” that mirror the set-up of the show. Each episode begins mid-battle, a one-off mini-adventure that throws players into the action before the credits (yanked directly from the series) roll. It’s then that the episode -- one of the four self-contained tales that takes Batman everywhere from Gotham City to Planet Oa -- really kicks off.

Fans solid, old-school side-scrolling beat ‘em up action are in for a real treat with Brave and the Bold. Utilizing both the Wii Remote and the Nunchuk, the combat isn’t going to blow minds with its complexity, but it manages to pack enough of a satisfying punch that fans of the genre will find themselves pleased with the action. WayForward keeps the Wii Remote waggle-fest to a minimum here, with the A button being the basis for your basic attacks, which can be chained together with repeated button presses. In conjunction with the Nunchuk analog stick, you’ll be able to dash attack, trip enemies or even knock them in the air, following up with B (to jump) and then juggling them in the air. Players should be prepared for basic motion control actions, though. Shaking the Wii Remote will unleash a strong attack or cause your hero to perform a downward attack if in the air, and an on-screen cursor can be used to aim certain gadgets.

Oh, and then there are the toys -- there are plenty of extra toys heroes can use and upgrade, ranging from completely necessary accessories to those you’ll want to throw in to the mix simply to switch things up. The Dark Knight’s Batarang, for instance, will need to be used to trigger switches in the environment, or target enemies off in the distance. On the other hand, the light sword, an item you’ll purchase with in-game currency (enemies and destroyed objects will scatter coins everywhere), isn’t mandatory… but it’s damned cool to whip out in battle. As the game progresses, new items will automatically be added to your arsenal, as well, which means you’ll never be stuck without key gadgets when the time comes to bring them into action.

While the game can be played alone, it’s likely you’ll want to bring a pal along for the ride in cooperative play; Brave and the Bold is about superhero team-ups, after all. Partner characters range from Robin to Blue Beetle, and the good news is that each fighter’s moves and abilities are completely unique, encouraging players to move out of their Batman comfort zone. While the controls remain the same, the attacks and feel of the characters differ enough that each hero feels fresh, offering up some reprieve from the tedium many beat ‘em ups suffer.

Even when you go into Brave and the Bold alone, you’ll have the option to control Batman or a sidekick character, with the game taking full control over the second player. Here, the game’s poor AI makes this second character negligible beyond narrative reasons. They neither get in the way nor to they add much to the battle, so they’re just kind of tagging along for the ride to provide witty banter and move alone the story. The AI is also extremely stupid, falling into holes, running directly into traps, and mostly providing unintentional comic relief. The fortunate part here is that this won’t affect your game at all, as they can die repeatedly without any impact on your progress; it’s entirely possible to take care of the game’s villains (including the more complex bosses) while completely ignoring your computer-controlled partner.

Brave and the Bold isn’t a particularly difficult game; from start to finish, I'd never saw a single “game over” screen. Once your health is knocked down to zero, the game will trade 100 of your in-game coins (which are pleasingly spilled from fallen enemies and busted environmental objects) for another life, instantly tossing you right back into the fracas. Presumably, if you didn’t have 100 coins to spend, the game would end; this never happened to me, so I couldn’t tell you if that’s really the case.

During the game’s boss battles, player lives and coins aren’t even accounted for, and you’ll instantly be revived after losing your health. While the end of each level will grade you based on your performance (including how many times you did fall in battle), there’s no overwhelming sense of difficulty in the Brave and the Bold. This may have been intentional, as the game was likely designed to skew a bit younger. Gamer parents looking to play a cooperative game with their little ones will be pleased to hear that the game isn’t punishingly difficult.

That’s not to say Brave and the Bold is a boring cakewalk, though. The game manages to throw enough variety in terms of environments and unique boss battles that you’re almost consistently seeing something new from start to finish. While the core beat ‘em up remains unchanged throughout, there are a few places that WayForward switches things up. The game’s main villain battles, for instance, are never straightforward “mash some buttons, dodge some attack” affairs. Each has its own unique patterns and “kill rules” which will require a bit of thinking on the player’s part. As usual, you can also count on the fact that pounding on endless mobs of thugs is a joy in and of itself.



Brave and the Bold also manages to capture the superb wit and tone of the show, with four original stories that WayForward and Warner Bros. Animation collaborated on simply for the game. The result is highly-entertaining stories with dialogue that literally had me giggling on my couch. Fans of the show will feel as if they’re participating in lost episodes, helping the action unfold. Those unfamiliar with the show will want to set the DVRs for when the series resumes on Cartoon Network later this month.

WayForward is already known for its jaw-dropping hand-illustrated and frame-by-frame animation process; one need only look at the visual treat that is the developer’s last Wii title, A Boy and His Blob. With Brave and the Bold, the developer brings its A-game, with eye-popping character animation and vivid environments that come to life on the Wii. Even in close-quarters battles, when the camera pulls in tighter on the action, the game still looks stunning in motion.

Batman: The Brave and the Bold doesn’t do anything "bold" in terms of game design, but it doesn’t try to; instead, it delivers a solid and enjoyable experience from beginning to end. It isn’t going to win anyone over for its finger-blistering difficulty, either, so fans looking for an old-school challenge should check their expectations accordingly. But super sharp visuals and clever writing make this a collection of Batman adventures you won’t want to miss.

Score: 8 - Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)

 

LAUNCH GALLERY (6 IMAGES)
Photo Photo Photo Photo Photo Photo










More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

40 comments | showing # 1 to 40
prev next

timtheterrible's Avatar - Comment posted on 09/07/2010 11:04
timtheterrible
Excellent review, but what is the score? Great or Great.5?
CAPTAlN N's Avatar - Comment posted on 09/07/2010 11:06
CAPTAlN N
Haha. I just ordered the game from ebay like 1 minute ago. Glad to see that my money was well spent:)
TheOldHouse's Avatar - Comment posted on 09/07/2010 11:07
TheOldHouse
If you guys have decided to get rid of numerical scores you might want to get rid of them in the descriptions too :P
Nick Chester's Avatar - Comment posted on 09/07/2010 11:08
Nick Chester
Not sure how the score got yanked out of this review. I'll be adding it momentarily, but I guess I forced people to actually read the text for about 10 minutes!
TheOldHouse's Avatar - Comment posted on 09/07/2010 11:14
TheOldHouse
TEXT? TEXT!

HOW DARE YOU!
Thane Vickers's Avatar - Comment posted on 09/07/2010 11:14
Thane Vickers
Sounds like a good game.. But I gotta say: Fuck that Batman.
Trucker Sean's Avatar - Comment posted on 09/07/2010 11:22
Trucker Sean
Reading is for babies.
dangerman's Avatar - Comment posted on 09/07/2010 11:23
dangerman
I already played like an hour of it and could tell it was worth getting.
Onyx Oblivion's Avatar - Comment posted on 09/07/2010 11:25
Onyx Oblivion
The show sounds awesome. I thought it was terrible, but avoided it.

I'll check out the show, pass on the game. I have far too many "retro beat em ups". What is going on with the revival of that genre, anyway? It's awesome that they're back.. But there are too many!
Onyx Oblivion's Avatar - Comment posted on 09/07/2010 11:26
Onyx Oblivion
"I thought it was going to be terrible, so I avoided it."

That's what I get for posting via the PS3 browser.
WarZombie's Avatar - Comment posted on 09/07/2010 11:28
WarZombie
Awesome, glad to see ANOTHER Batman game strike gold. After all the shit the franchise had to put up with, it's nice for it to get some love for once.
GoldenGamerXero's Avatar - Comment posted on 09/07/2010 11:30
GoldenGamerXero
OH SHIT! OH SHIT! WHAT DO I DO! THERE'S NO SCORE! HOW AM I SUPPOSED TO JUDGE THE WORTH OF A GAME IF THERE'S NO NUMBER BESIDES THESE WORDS!

WHAT WILL METACRITIC SAY!?!?!?!
Rockefellow's Avatar - Comment posted on 09/07/2010 11:58
Rockefellow
Get rid of the scoring system. It made this review better while in its absence.
Monodi's Avatar - Comment posted on 09/07/2010 12:15
Monodi
I love WayForward for actually trying to do a cool job on their projects, even if the are just licensed.
Haywired's Avatar - Comment posted on 09/07/2010 12:17
Haywired
I'm not a huge Batman fan, but I love the art-style of this. I saw a video of it on YouTube and was saddened by a lot of the commenters saying that it looked lame and kiddy just because it wasn't dark and gritty and bleak and serious...
shouryuuken's Avatar - Comment posted on 09/07/2010 12:26
shouryuuken
@onyx oblivion: what? i can only recall scott pilgrim and this as "retro beat em ups" thats about the only genre that hasnt made a full comeback that im anxiously awaiting.
Artemus's Avatar - Comment posted on 09/07/2010 12:27
Artemus
Sweet! Another awesome Batman game! Although I don't watch this particular series, I'm willing to give it(and the game) a go.
Nice review... Better review score than Other M. Hmmm. =/ Reviews are just opinions anyway. My opinion, heading into hour ten of Other M, is the Nintendo Tecmo tag team effort deserved a slightly better review score. I'm loving it. Eh, to each their own.
Nick Chester's Avatar - Comment posted on 09/07/2010 12:31
Nick Chester
@Artemus:

The games really try to do different things, so it's difficult to compare them. I feel that Brave and the Bold is an extremely successful adaptation of the show, and a really solid classic beat 'em up. You already know my thoughts on Other M, though. I had a feeling not everyone would be on board with my feelings on that one, but had to be honest with my thoughts.
shouryuuken's Avatar - Comment posted on 09/07/2010 12:35
shouryuuken
real excited about this and glad to see good reviews... good licensed games are a guilty pleasure of mine. once i saw that wayforward was attached to this project, i knew itd probably be able to be held in the same regards as the batman and robin and batman returns games by konami for the snes.

if this sells well enough, warner bros needs to buy up wayforward and have them make beat em ups based on their other shows like the secret saturdays, young justice, ben 10, and generator rex.
catsithx's Avatar - Comment posted on 09/07/2010 12:40
catsithx
Really don't care for this series to chessy for my taste though this game look like a solid in game play. I might give it a try when the price drops.
Nick Chester's Avatar - Comment posted on 09/07/2010 13:07
Nick Chester
@mattrodroid:

What game are you referring to that nailed its gameplay and story? Because of the two games that I (omg controversy!) can think of which I scored a 6.5, I don't feel that Metroid: Other M or Brutal Legend did either. I made my case in both reviews as to why I felt they didn't, and I believe I backed up both with legitimate examples. Whether you think those games were successful in terms of gameplay is perhaps a matter of taste or opinion; I thought both did quite well in terms of writing.

I review and play games for what they are. If they are fun and successful in what they had intended to accomplish then, yes, they get good scores. If they strived for something which they failed to achieve (in my eyes), then of course they're going to get dinged for it.

Beyond this, I don't intend for the comments of every one of my reviews to become forums where I have to compare and explain scores and thoughts on completely unrelated titles. That's just stupid.
eskimo bob's Avatar - Comment posted on 09/07/2010 13:27
eskimo bob
huh. interesting. I would pick this up if I didn't have so many games on my hands at the moment. will probably (unfortunately) get around to it after a price drop.
GoofierBrute's Avatar - Comment posted on 09/07/2010 13:36
GoofierBrute
Lol, in one of the pictures it looks like Batman is on the billboard for a vacation spot. Other than that, I'm actually surprised; it sounds like a pretty cool game.
BalloonFighter's Avatar - Comment posted on 09/07/2010 13:55
BalloonFighter
Huge fan of the show , huge fan of Batman , huge fan of the genre and huge fan of the art style but I just bought 2 games and Donkey Kong Country Returns is right around the corner. This is the type of game where I would feel like a dick waiting for a price drop because I want to support it but its also the type of game that may price drop quickly. I want to be a smart consumer but I feel bad shafting deserving games like this. What do I do?
Artemus's Avatar - Comment posted on 09/07/2010 14:04
Artemus
@Nick
Agreed. I totally respect other people's feelings and thoughts, reviews and opinions. Unfortunately, not many people can claim the same. With that being said, I think you are wrong. Ha ha! Only kidding. Thanks for the response, Nick. It's nice to see editors become more involved in their posts' comments. I think everyone here can agree to that. Now I think I'll go play some more alright 6.5 Metroid: Other M. ;)
Cahuatijo's Avatar - Comment posted on 09/07/2010 14:23
Cahuatijo
Didn't even know this was out, and it doesn't suck, thanks Nick! Just to be a pretentious and sanctimonious dickhead, however, I should point out that it's "palate cleanser", not "palette cleanser". Much like a sorbet, this game cleanses the palate from the taste left by Arkham; but you could argue that it also uses a completely different color palette and thus cleanses Arkham's palette that way.
Panchin Valentine's Avatar - Comment posted on 09/07/2010 14:24
Panchin Valentine
I think that controlls in this game sucks. Here are my thoughts why: http://outofm.blogspot.com/2010/09/batman-brave-and-bold-for-wii-25.html
Popyman's Avatar - Comment posted on 09/07/2010 15:01
Popyman
Will be getting sometime down the line. Love the show and WayForward.
Nick Chester's Avatar - Comment posted on 09/07/2010 15:06
Nick Chester
@Panchin Valentine:

Interesting take. I didn't find as much trouble with the controls. The "shake to do a hard attack" mechanic seemed like it would be obnoxious at first, but it actually turns out you use the "A" button in conjunction with the analog stick more than anything else. To that end, there is a lot of repetitive button mashing, but it's par for the course with games like these. I will note (and I didn't in the review) that I had a bit of trouble (at first) coming to terms with the fact that it used two different buttons for roll and back flip (both evade tactics) -- WayForward could have easily put both on the same button!

As for having only played two chapters, as you progress through the game, there is actually quite a bit of variety in terms of environments and activities. They do a decent job with the game's bosses, which are pretty fresh between levels. You should have stuck around! To each his own, though -- I think I'd still enjoy the game, even if the controls were frustrating and broken, because it's so smartly written.

@Cahuatijo:

Stupid mistake was stupid. Not even the second pair of eyes caught that one; we fail. Fixed, and thanks for the heads up.

@BalloonFighter:

Based on what I've seen and played, I think that you'll get more out of Donkey Kong Country Returns. Of course, I haven't played more than a few levels, but DKCR looks like it will be a real treat. Still, so is Batman... it's just a different treat. It's like asking me if you should buy a bag of Skittles or a hamburger... depends what you're in the mood for, I guess. Fortunately, Batman is $40, so that would save you ten bucks. Maybe trade some stuff in? Split the cost with a pal and play together? Oh man, this IS stressful.
Cahuatijo's Avatar - Comment posted on 09/07/2010 16:29
Cahuatijo
I'm picking this up after I finish Shank.
Pandaren117's Avatar - Comment posted on 09/07/2010 16:41
Pandaren117
@timtheterrible The score is above the Buy It Logo.
DaedHead8's Avatar - Comment posted on 09/07/2010 18:16
DaedHead8
Well this was a nice little surprise, adding it to my Amazon wishlist now. Thanks for the review Nick!
The Goddamn's Avatar - Comment posted on 09/07/2010 19:03
The Goddamn
@Nick
If we're going to be correcting the article, then
"Brave and the Bold isn’t a particularly difficult game; from start to finish, I'd never saw a single “game over” screen."
It's got a bit of a tense problem there; the contracted "had" shouldn't be there.


Great review, Nick. Glad to see that WayForward's still good at making superhero-based games (The Flash game for GBA, anyone?). I'm getting Brave and the Bold for the DS myself, as I don't have a Wii.

Also, people need to understand how Dtoid's review system works. We've got plenty of features about that already.
Jonathan Holmes's Avatar - Comment posted on 09/07/2010 22:01
Jonathan Holmes
Sounds pretty fun! I'll be picking this up next time I have any free time.
Aaron Mxy Yost's Avatar - Comment posted on 09/07/2010 23:21
Aaron Mxy Yost
Had my eye on this as something to play with the kiddo, been waiting for a review. Now I really need to get my Wii fixed!
Caffeine Knight's Avatar - Comment posted on 09/07/2010 23:43
Caffeine Knight
/suprised
swarkles's Avatar - Comment posted on 09/08/2010 09:04
swarkles
I want to get this but I wish it were on PS3 or 360 honestly. I'll just put my $40 towards Kirby instead and pick this up when the price drops.
fpoitr's Avatar - Comment posted on 09/09/2010 16:25
fpoitr
I'm looking forward to this game. My son and I really enjoy this TV show.
Clown Baby's Avatar - Comment posted on 09/10/2010 13:23
Clown Baby
You should hide the score somewhere in the middle, make people read and hunt for it. "Oh by the way 8/10"
Asia Aslam's Avatar - Comment posted on 12/30/2010 01:36
Asia Aslam
Research group Intellisurvey recently questioned gamers on whether they would prefer a subscription-based game or a 70-541 free model with 70-542 buyable add-ons, 70-543 such as in-game currency and expansion packs.

It has long been speculated that developer 70-544 Turbine has been working on an MMO for the Xbox 360, but the firm refused to 70-545 confirm or deny the LOTRO reports. Publisher Warner Interactive also declined 70-548 to comment.


Novi Chandra
Senior Software Engineer
ITs TECH
USA

Tel # 1248 70-549 , 70-551 , 70-552 , 70-553
Cell # 1553 70-554 , 70-555 , 70-556
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!