Quantcast
Review: Baldur's Gate: Enhanced Edition - Destructoid

DestructoidJapanatorTomopopFlixist



Baldur's Gate: Enhanced Edition  




Review: Baldur's Gate: Enhanced Edition photo
Review: Baldur's Gate: Enhanced Edition

5:00 PM on 12.06.2012

Miniature giant space hamster approved


Baldur's Gate will forever be regarded as one of the classic PC RPGs. A lot of people never experienced it back in 1998, and it's not exactly the best-looking game anymore. To complicate things, it can be a pain to get the old game to run on newer machines, even after GOG.com began selling the title.

Baldur's Gate: Enhanced Edition not only remedies these issues, it also adds a good amount of new content, making it way easier to recommend to someone who previously missed out.

Baldur's Gate: Enhanced Edition (Android, iPad, Mac, PC [reviewed])
Developer: Overhaul Games
Publisher: Beamdog / Atari
Release: November 28, 2012 (PC) / December 2012 (Android, iPad, Mac)
MSRP: $9.99 (Android, iPad) / $19.99 (Mac, PC)

The writing of Baldur's Gate has always been one of its strongest aspects. The story remains unchanged and still holds up.

The main plot begins with bandits mysteriously trying to murder the main character in the midst of an iron shortage in the area. Enhanced Edition also includes the "Tales of the Sword Coast" expansion integrated into the main game. While the plot is good, I've always felt as if it were the characters and their interactions that really kept me going through the 50+ hours of gameplay.

Protip: Include Minsc in your party.

There were already a large amount of characters to recruit in the original game, but the Enhanced Edition adds three more into the mix: Rasaad the Monk, Neera the Wild Mage, and Dorn the Blackguard. Neera quickly became my favorite of the three and one of my favorite characters overall thanks to her unique spell, "Nahal's Reckless Dweomer," a last-ditch effort in which Neera chooses one of her other spells and attempts to cast it. However, this usually fails and the result is completely random; sometimes it's great, sometimes it wipes out the entire party.

Rasaad and Dorn fit into the universe just fine and don't feel as if they're ham-fisted in for the sake of new content. You encounter all three new characters within the first two hours of gameplay, and just like with every other NPC, you can accept them into the party or refuse and continue without them. If they are in the party, they will occasionally feel the need to pester you and give you opportunities to ask about their history after resting or entering a new area. It's nice, but it sometimes happens about three or four times in a row, which gets quite annoying.

The game itself runs on a better version of the Infinity Engine and boasts "over 400 improvements." It definitely runs more smoothly, though there are still some issues with path finding. The user interface is also cleaner and easier to comprehend, though it is far from perfect. Overall, it feels less "janky" than the original, which will definitely be a boon to new players.

The AI in general is a bit hit-or-miss. You can tweak it to act according to preset actions, but sometimes there isn't one that fits exactly what you want. If perhaps there were a way to set specific reactions to events, a la Dragon Age: Origins, then the AI for ranged combatants and mages would be much better.

There's also a modified in-game tutorial to help explain the Dungeons & Dragons systems at play. It will seem tedious for anyone who has played similar games in the past, yet plenty of game systems go untouched in the tutorial. There are two very lengthy manuals as well, so I'd recommend checking them out if you're confused.

The game also crashed on me once during the main campaign, and I've heard other reports of crashes during The Black Pits. Though you should be doing it anyway, save often! The game is hard enough; you don't want to repeat a large segment of the game due to a crash.

Oh, did I neglect to mention that this game is brutally, soul-crushingly hard? Allow me: this game is brutally, soul-crushingly hard. There we go.

Character death isn't permanent in most cases, but reviving a character requires traveling to a Temple and paying gold to bring them back. But if you take too long to fulfill an NPC's quest, they might turn on you and try to murder you. On top of that, if your created character dies, it is officially game over.

Save always. Pause during fights. And, as Minsc would say, "There is strength in numbers, and I am two or three, at least!"

The biggest content addition is The Black Pits, an arena-based series of combat trials separate from the main game. It is possible to jump straight into The Black Pits without playing the main game, and it will assign you a party of six to play with. There are 15 arenas of increasingly difficult enemies to get through, which might sound like a complete chore at first.

Luckily, the witty writing is still in full effect in The Black Pits. The wizard Baeloth has taken you to these pits and grows continually interested in yet disgusted by your ability to put on a show for the crowd and slay the enemies. In between rounds, you'll get the chance to rest and buy more items from vendors, each with a distinct personality and something to say about both Baeloth and the arena itself.

It's a fun distraction from the main story and will take you a few hours to get through, depending on how well you handle yourself in the arena. It's also fully voiced, as opposed to the spotty "sometimes voiced, sometimes not" nature of the main game.

Though it may be hard to tell from screenshots, Baldur's Gate: Enhanced Edition really has upped the visuals. Sure, they don't look ultra spectacular, but when you go back and play the original, you'll be shocked as to just how much of a difference there is. A large reason for the improved visuals is support for way more resolutions, including widescreen. The game looks better and you see more of it. Unless you zoom in. Don't zoom in.

There are also new cutscenes, replacing the old 3D ones that most people would cringe at nowadays. These new cinematics are hand-drawn and though relatively infrequent and brief are a joy to witness. More character portraits and player voices round out this enhancement, both nice additions, especially if you've trod this ground before.

Baldur's Gate was, is, and always will be an RPG classic. The writing is full of wit, the characters and their interactions are exceptional, and the tried-and-true D&D gameplay is deceivingly complex. Sure, there are some minor issues like character AI/pathing, overly chatty and intrusive party members, and the occasional crash, but they fall short of detracting from the overall RPG euphoria.

Whether you've run through the game multiple times or have always wanted to, it's as easy as ever to recommend Baldur's Gate: Enhanced Edition to anyone.



THE VERDICT - Baldur's Gate: Enhanced Edition

Reviewed by Patrick Hancock

8.5 /10
Great: Impressive efforts with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash. Check out more reviews or the Destructoid score guide.








Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
Baldur's Gate: Enhanced Edition



3:00 PM on 08.15.2013
Baldur's Gate: Enhanced Edition returns to iOS

For all of you out there who have been waiting for something to give on the unfortunate Baldur's Gate Enhanced Edition contractual situation, I have good news -- it's all been resolved. It's been two months since the removal ...more



1:30 PM on 06.20.2013
Baldur's Gate: EE pulled following 'contractual issues'

Overhaul Games has issued a rather worrisome statement regarding Baldur's Gate: Enhanced Edition and its revamped sequel. The game has been removed for purchase from the Apple App Store and Beamdog as a result of "contractual...more



12:00 PM on 02.20.2013
Baldur's Gate: Enhanced Edition finally comes to Mac

Baldur's Gate: Enhanced Edition is a hassle-free version of one of the best role-playing games of all time. It perhaps isn't as "enhanced" as it could have been, but since the core game remains largely untouched, you're ...more



2:30 PM on 07.27.2012
Baldur's Gate: Enhanced Edition set for Sept. 18 on PC

Have you been keeping up with Baldur's Gate: Enhanced Edition? The official website for the game has worth-seeing new information, although some of you will only need a release date: for Windows, it's September 18. Available ...more



1:30 PM on 03.23.2012
First look at Baldur's Gate: Enhanced Edition for iPad

When it was announced that Baldur's Gate was getting an enhanced edition courtesy of Overhaul Games, we broke out the champagne and didn't look back. We're a rather excitable bunch, after all. The news of this expanded versio...more




Role-Playing Games

4:30 PM on 04.18.2014
The Darkest Dungeon gods were kind to me

Hot off its huge Kickstarter success, Darkest Dungeon is already in a playable-enough state to have a demo at PAX East 2014. Although the demo was only a short snippet of what's to come, it was easy to get a sense of the them...more



2:30 PM on 04.18.2014
Fairy Fencer F and Disgaea 4 Vita dated for the west

Earlier today, Danganronpa 2: Goodbye Despair got a release date for North American Vitas: September 2. I still need to play the first. Anyway, more Japanese games have western release dates. Compile Heart's RPG Fairy Fencer ...more



1:15 PM on 04.18.2014
Here's what Vita/PS3 RPG Lost Dimension looks like

This week we've been talking up a new PS3 and Vita RPG from Lancarse, the folks behind Lost Heroes, Shin Megami Tensei: Strange Journey and two Etrian Odyssey Games. We learned of its name just yester...more



View all Role-Playing Games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more