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Review: Back to the Future: The Game, Episode 1 photo

If I were the owner of a beloved franchise of films and wanted to expand that franchise into videogames, there are very few companies whom I would trust to do a license justice. And if comedy is a major component of the formula that makes fans of my properties, the list narrows to just one: Telltale Games. That's because Telltale seems to care about the licenses for which they publish games beyond the scope of their own titles and, for my money, there's nobody funnier in the industry right now.

Back to the Future: The Game is, as of this first episode, a prime example of why I would place such trust in them. It is sharp, funny, and expertly designed, and it ranks among the best titles the studio has developed to date.

Back to the Future: The Game, Episode 1: "It's About Time" (PC [reviewed], Mac, PlayStation Network, iPad)
Developer: Telltale Games
Publisher: Telltale Games
Released: December 22, 2010 (PC/Mac)
To be released: 2011 (PSN/iPad)

The game begins in May of 1986, some seven months following Marty McFly's temporal adventures. Doc Brown is presumably traveling through time and, as would befit his absent-minded nature, owes a considerable amount to the bank, which has foreclosed on his property and is holding an estate sale. The sale is, to Marty's dismay, being managed by his father, George.

As is so often the case, the beginning sequence uses this bit of exposition to serve as a tutorial before moving on to the meat of the game. Telltale is never satisfied with their control methods, and Back to the Future uses a further refinement of the tools seen in Tales of Monkey Island, with options to move the character with cursor keys or click-and-drag with the mouse. 

I can't put my finger on exactly why the mouse controls feel so much better than they have in other Telltale games, but they are just about perfect. They work so effectively that I barely missed being able to use a controller, which Back to the Future does not support as an option in the PC release I played. It's a pity that controllers aren't available, but the few people for whom that might be of concern should have no trouble.

bttf

Before long, it is revealed that Doc Brown has become trapped in time: a DeLorean appears outside his garage, and Marty's quest is to find and rescue him. This eventually results in Marty meeting (and manipulating) a young Emmett Brown who has yet to fully set himself upon the path of science. Marty also encounters his grandfather who, of course, is held firmly under the thumb of yet another member of the Tannen line. Similarly, the game's locations are largely safe bets. Half of the game takes place in the town of Hill Valley, for example, and while the time period may be new to fans, it's totally consistent with what you would expect of Hill Valley in the 1930s.

Even new additions aren't really all that new. Early on, we're introduced to Edna Strickland, the sister of Marty (and George) McFly's disciplinarian vice-principal seen in the films. Apart from profession and gender, there really isn't anything that differentiates her character from that of her brother's, making her just as much of an analog as the generations of McFlys and Tannens we've seen before.

As is often the case with the puzzles in Telltale games, there is a fair bit of repetition. Certain solutions will appear as many as three times during the course of the game, albeit with variable participants or circumstances. Solutions to puzzles are also very straightforward and easy to divine, with issues typically falling on not having seen a necessary item in the environment more than not knowing how to solve a particular problem. As a result, there are very few "Eureka!" moments, but far more instances in which the first thing you think to try -- the thing that makes the absolute most sense in a rational world while still being creative -- actually works.

bttf

All of this is to say that if I have to criticize something about Back to the Future: The Game, it's that it plays things very safe. No boundaries are pushed, and there's nothing original at play. Everything falls neatly within the canon without expanding it too considerably or taking it in any unusual directions. Similarly, it does not break any conventions of the modern point-and-click adventure game. 

In my opinion, it's exactly the right way to approach the start of an episodic series for this license. It's comfortable, safe and fun. By never attempting to be anything but a game which plays out like a Back to the Future story, it succeeds tremendously.

The voice-acting in particular is very good, though it is not without some irony that the least convincing actor in the game is the only one to have appeared in the films. Christopher Lloyd sounds... well, he sounds 25 years older than he did in Back to the Future. The hallmarks of the character are there, but sadly, some of the energy simply isn't. At the same time, when your hand-selected replacements are able to do the job as effectively as or better than the genuine article you have, you're definitely doing something right.

bttf

The success of the series as a whole can still be very much in doubt. Writing a good story is hard enough, but writing a good time-travel story (judging by the percentages) seems nearly impossible. And then taking that story and coupling it with inventive puzzles? It's a tall order, indeed. Telltale is off to a good start in this first episode. and if they can remain consistent with the quality without giving the feeling that they've simply produced the same small game five times, I feel comfortable suggesting that Back to the Future could be their very best effort yet.



Final Verdict:
9.0

Superb: 9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title in its *genre*.













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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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53 comments | showing # 1 to 50
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next 50 comments

PappaDukes's Avatar - Comment posted on 12/28/2010 14:03
PappaDukes
Oh man, such good news! I'll be downloading this STAT!
Onyx Oblivion's Avatar - Comment posted on 12/28/2010 14:03
Onyx Oblivion
When the hell do I get my free copy?

They said in the e-mail, that it'd be a few months. ARGH!

I'll just buy it...
TheDirtyHeadband's Avatar - Comment posted on 12/28/2010 14:04
TheDirtyHeadband
So it's better than the back to the future nes title?
Elsa's Avatar - Comment posted on 12/28/2010 14:10
Elsa
... might pick this up for the IPad. Monkey Island translated really well to the IPad and I suspect this one will be the same.
Kaggen's Avatar - Comment posted on 12/28/2010 14:13
Kaggen
Neat , was afraid that this one would not be up for snuff :P Thanks !
Mr Andy Dixon's Avatar - Comment posted on 12/28/2010 14:16
Mr Andy Dixon
Excellent news! If the quality remains solid throughout, I'll definitely be picking up the complete set.
Epic-Kx's Avatar - Comment posted on 12/28/2010 14:18
Epic-Kx
Looks like ill be buying this for PS3--WAIT? ON PC? SOLD.

(I Still luv u pstweeziez <3)
SephirothX's Avatar - Comment posted on 12/28/2010 14:19
SephirothX


WHY DONT I OWN THIS YET?!
Dimnos's Avatar - Comment posted on 12/28/2010 14:19
Dimnos
I bought and downloaded this last night. So far Im loving it.
Kilgore Trout's Avatar - Comment posted on 12/28/2010 14:23
Kilgore Trout
I have to wait until the second episode to get my free first episode. Damn you, 25th Anniversary!
Rogue257's Avatar - Comment posted on 12/28/2010 14:25
Rogue257
Oh yeah I'll get this- LOL JK I've not even seen any of the films :P
Sæglópur's Avatar - Comment posted on 12/28/2010 14:28
Sæglópur
Such a good game. Telltale knows hot to make adventure games.
Bill Zoeker's Avatar - Comment posted on 12/28/2010 14:34
Bill Zoeker
I'm glad to hear it's good from such an authority. I've been liking what I've seen up to it's release and it seems to be exactly what I expected. I can't wait to buy it.
GoodGuyA's Avatar - Comment posted on 12/28/2010 14:37
GoodGuyA
I absolutely loved it. If you're smart it will flow right and feel just like the good old movies from start to finish. One of the best opening sequences ever BTW.
BenelliM4's Avatar - Comment posted on 12/28/2010 14:47
BenelliM4
A good Back To The Future game?

*camera zooms in on face*

GREAT SCOTT!!
JQM78's Avatar - Comment posted on 12/28/2010 14:49
JQM78
Will it be playable on psp?

Probably not, but wouldn't that platform be a perfect fit?

I'll probably end up getting it on my ipod or ps3.
Matt Welch's Avatar - Comment posted on 12/28/2010 14:50
Matt Welch
The game is great, but I don't know how you can't think the mouse controls are terrible. I got along much better with the keyboard controls other than the idiotic fact that you can't seem to run when using the keyboard.
DEG's Avatar - Comment posted on 12/28/2010 14:51
DEG
Sick
Matt Welch's Avatar - Comment posted on 12/28/2010 14:52
Matt Welch
"In this reviewers opinion, it's exactly the right way to approach the start of an episodic series for this license. It's comfortable, safe and fun. "

*cough cough* Exactly what Sonic 4 did and got idiotically criticized for being too much like past Sonic games. Can't have it both ways, in other words: hypocrite.
mr showtime's Avatar - Comment posted on 12/28/2010 14:57
mr showtime
It'll only be good if they continue the same jokes that the 3 movies had.

-Manure
-"Hello McFly!
-Clock Tower
-"What's the matter, McFly...chicken?"
-skateboard
-Einstein
-bar/soda shop
-etc
-etc
Epic-Kx's Avatar - Comment posted on 12/28/2010 14:57
Epic-Kx
@Matt Welch
Boy you really like kicking an already dead horse.
Dr. Rawringtons's Avatar - Comment posted on 12/28/2010 14:59
Dr. Rawringtons
*Spoilers (somewhat)*

I'm still confused as to why there is even a Delorean in the first place if it follows the theatrical trilogy spot on. No reasoning... it just does. Sorry, but "Automatic retrival" counter measures just doesn't make sense when we all witness the destruction of the DeLorean in part 3. Also, no mention of Clara, Jules, or Vern. Im hoping for some clarification later on in the upcoming episodes.

But episode 1 was just amazing IMHO. I downloaded on launch day and beat it the same night. Like stated above me, the game flows if you have your head on right and use BttF knowledge to guide you somewhat. Visually stunning and voice acting... let's just say Marty STILL sounds like Marty even without good ol' Michael J. Fox at the helm. Lloyd on the otherhand... it was a given his voice would'nt be the same but still familiar in a way that just fits Doc perfectly. Biff was a miss entirely. Why Tom Wilson opted not to lend his talent is beyond me but his narration is just offbeat and too New Yorken (if that makes sense). George sounds like he did in BttF2 as an old man with grandkids. Well done.

As for the new editions, Edna Strickland was just what you expect coming from a Strickland household. Uptight, Cranky, Ego-driven, and low tolerance for the menace of youth running around Hill Valley. I laughed more than a handful of times during your run-in with her 1986 self. Arthur McFly is the generic poor sap trapped under a Tannens thumb. Not much to say on him other then you can see where George got his original spineless attitude from. Young Emmet was exciting to see fleshed out. Too think he was ashamed with his love for science at one point is just bizzare but so refreshing.

Puzzles weren't complicated at all but it did make the story flow smoothly. And lets not forget about that cliffhanger... Oh man, NOW I can't wait!

I loved every second of it... especially the intro. Nice lil' twist! Just download and enjoy already!
comradetrotskii's Avatar - Comment posted on 12/28/2010 15:03
comradetrotskii
Advice to anyone yet to play it: switch off the obnoxious as fuck hint system first thing.

Was a bit light on the puzzles and a quicker way to access the inventory would be lovely. Pop culture references were nice though. Not as good as the best of the new Sam and Max but solid enough.
KyleGamgee's Avatar - Comment posted on 12/28/2010 15:04
KyleGamgee
I have never been into Point-and-click games (oh wait, does Peasant's Quest count?), but I love the Back to the Future movies. Is this a good place to start?
Dr. Rawringtons's Avatar - Comment posted on 12/28/2010 15:07
Dr. Rawringtons
@KyleGamgee

I would say so. Only real point-n-click game I played was Monkey Island... and that was only for about 2hrs. Just never finished it. Picked BttF up with no problem.
3ofDiamonds's Avatar - Comment posted on 12/28/2010 15:09
3ofDiamonds
@Matt Welch

Jesus Christ, I hope you're joking. This was reviewed by Conrad, Sonic was reviewed by Jim. Also, if I'm not mistaken, Sonic was criticized for the exact opposite reason you gave.
GoodGuyA's Avatar - Comment posted on 12/28/2010 15:14
GoodGuyA
@KingGrimlock- It's not an eccential story element. Talk to Doc at the jail. "Where have you been?" "How's Clara?" "Why's the DeLorean here?". You need to actual SEEK the information.
Dr. Rawringtons's Avatar - Comment posted on 12/28/2010 15:21
Dr. Rawringtons
I asked those questions (Minus "where's Clara?". Must've overlooked that one. Replay is a must now... Who knows what else I accidently missed). DeLorean answer just didn't make sense to me but regardless, it still doesn't hinder the gameplay in any shape.
TXYeti's Avatar - Comment posted on 12/28/2010 15:27
TXYeti
Looking forward to rocking this on the iPad once its available.
Kilgore Trout's Avatar - Comment posted on 12/28/2010 16:04
Kilgore Trout
Once you start questioning the logic of BTTF you've either seen it too many times or not enough, because the broken logic of the films are the least important parts.

We can sit here and stroke our chins and ponder about how Marty basically killed the parents he knew and loved and replaced them with complete strangers and all of that, but there's not much point.
Dr. Rawringtons's Avatar - Comment posted on 12/28/2010 16:18
Dr. Rawringtons
Chalk me up for "too many times". I blame TBS.
seamonkey420's Avatar - Comment posted on 12/28/2010 16:40
seamonkey420
"I know its not to scale but bear with me.."

Great Scott! tell me about it doc, thats heavy... couldn't resist, def will be picking up on the PSN for sure! still mad i didn't get in on the bluray trilogy :( great to hear this is a good game and does the franchise justice!
bricewgilbert's Avatar - Comment posted on 12/28/2010 17:20
bricewgilbert
@Matt Welch

Different reviewer so your opinion has zero validity. If it was the same reviewer would still be dubious as a game based on a film being a little easy is quite a bit different than a sequel to franchise that the reviewer found to already be quite stale.
salamagogo's Avatar - Comment posted on 12/28/2010 17:26
salamagogo
so will there be dlc where michael j fox goes back in time and tries to prevent rush limbaugh from being conceived?
Kyousuke Nanbu's Avatar - Comment posted on 12/28/2010 19:35
Kyousuke Nanbu
You mention the Lloyd sounding old but you don't mention the amazing job the Michael J Fox sound-alike did? For shame.
ArrestedDeveloper's Avatar - Comment posted on 12/28/2010 19:53
ArrestedDeveloper
This one really snuck up on me. I always new about its existence but it was only recently that I realized how good the game looked and how nostalgic I was for BtoF.
Geoff's Avatar - Comment posted on 12/28/2010 20:57
Geoff
I love the BttF trilogy. I've enjoyed Telltale games in the past…

I just didn't feel the game this time.
Fuzzet15's Avatar - Comment posted on 12/28/2010 20:59
Fuzzet15
Was there any word on whether or not TT games would be releasing all the episodes in a disc based collection? If there was, I missed it. I don't mind the idea of episodic games; it lets the devs release each segment sooner, so the players can get in on it right-off-the-bat. I'd just prefer to get these all in a disc-based package, even if I have to wait a year.
Wrenchfarm's Avatar - Comment posted on 12/28/2010 21:01
Wrenchfarm
I really should make my way through Sam & Max before I buy another TellTale adventure game...

Damnit! Why did I have to watch Back to the Future 1 the other day? Get me in the mood to waste money
Azzurus's Avatar - Comment posted on 12/28/2010 21:25
Azzurus
Really happy to hear that this is solid, especially from a fellow BttF fan. I think I'll pick up the season pass now instead of waiting for the free episode.
comradetrotskii's Avatar - Comment posted on 12/28/2010 22:30
comradetrotskii
@Fuzzet15:

I can find nothing about a disc collection but as I'm sure you are aware most of their other games eventually get an 'end of season collector's DVD'. I've never ordered through the Telltale store before but I believe you become eligible to get them for free if you have already purchased the full season.

If you don't mind waiting though there's no point in rushing it (and you'll probably be able to score a discount as well).
Skribble's Avatar - Comment posted on 12/29/2010 01:08
Skribble
I love BttF and all, and I am going to buy this, but can we please have some information on the Jurassic Park games now!?

HHHHNNNNNGGGGGGGGGGGG
Doctor Charlie's Avatar - Comment posted on 12/29/2010 03:42
Doctor Charlie
I really liked it, but the one thing that kept grating me was Hill Valley. With about 10 characters total it was just a complete ghost town.

Still though, really looking forward to the next one!
sprldr's Avatar - Comment posted on 12/29/2010 07:24
sprldr
@ KingGrimlock

This is a time-travel story, so I'm sure the seemingly random presence of a DeLorean will be explained at some stage. Perhaps a later episode will have Marty travelling back in time to shortly after Doc first built the DeLorean, then borrowing it and leaving it outside Marty's garage in 1986 or something?
Dr. Rawringtons's Avatar - Comment posted on 12/29/2010 09:53
Dr. Rawringtons
@sprldr

From what I've gathered playing the game and asking questions to Doc... apparently he installed some sort of automatic retrival counter measure as a failsafe in the DeLorean. Granted the possiblities are endless after BttF3 after he took off in the time train with an unknown time detination. Since it follows the movies very firmly with story arc and time paradox's... I'm curious to see how another DeLorean came to exsist. Even if it's as simple as Doc just building a new one. Perhaps the later episodes shed some light. If not, I'm good with speculating. I'm just an avid BttF fan. Not many people can say they own a Flux Capcitor now can they? :P

But like someone said before, the story has always revolved around Marty... not the DeLorean itself. Nitpicking will just hinder any enjoyment. Anyone else got the cliffhanger and just felt that "OMGHOLYSHIT" feeling?
comradetrotskii's Avatar - Comment posted on 12/29/2010 21:13
comradetrotskii
@Dr. Rawringtons

It tells you how another Delorean came to exist in the first episode dude.

Spoilers:

'Temporal paradox' (or something) created a duplicate when they used the lightning bolt to send Marty from 1955 to 1985. The duplicate ended up in 2025 and Doc recovered it then. It's a bullshit explanation but an explanation nonetheless. I just hope it hints at an episode or two set in 2025.
D-roy's Avatar - Comment posted on 12/30/2010 04:01
D-roy
Love Telltale.
Love Back to the Future movies.
Love Back to the Future the game.
Wedge's Avatar - Comment posted on 12/30/2010 21:23
Wedge
Hopefully the whole series works out... so I can buy it for $10 later in 2011 >.>
PhunkyPhazon's Avatar - Comment posted on 12/30/2010 22:24
PhunkyPhazon
@ Dr. Rawringtons

Someone may have beat me to the punch (I really don't want to sift through all these comments) but you can ask Doc how the family is. Jules and Verne are teenagers, and Clara and Doc are wondering where/when to send them to college.

As for the Delorean, they do explain it, but it feels really forced. I do see that another commenter explained that, though. But still, a (extremely convenient) temporal paradox? Why can't Doc just build another, or why can't a duplicate exist from all the previous time-travelling escapades? For example, there's actually two Deloreans in 1955. The one Marty came in, and the one sitting in the abandoned mines. Couldn't they have have done something like this?

But hey, it's BttF. Most of the stuff in this series makes no sense when you try applying logic <_<
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