Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Babel Rising

Review: Babel Rising

5:00 PM on 06.14.2012 // Chris Carter

"And so God scattered them upon the face of the Earth, and confused their languages, and they left off building the city, which was called Babel."

The Tower of Babel is one of my favorite religious stories of all time. It epitomizes both our general futility of living a God-like existence, and our insatiable drive to better ourselves.

Of course, Babel Rising, the latest Xbox Live Arcade and PlayStation Network offering only scratches the surface of these metaphysical implications, but does it at least offer you some fun for a lazy Sunday afternoon?

Babel Rising (Xbox Live Arcade [reviewed], PlayStation Network)
Developer: Mando Productions
Publisher: Ubisoft
Released: June 12, 2012 (PSN) / June 13, 2012 (XBLA)
MSRP: $9.99 (PSN) / 800 Microsoft Points (XBLA)

Said humanistic futility is directly incorporated into the gameplay of Babel Rising (which is a complete 3D rework of the successful iOS game), as it is your holy duty as God itself to prevent a bunch of adorable little cartoon citizens from challenging your power. Your mission is to stop them from building a tower to the heavens through any means necessary. In fact, think of it like an anti-Lemmings.

You accomplish this goal by utilizing two of four potential powers: Earth, Wind, Water, or Fire. Each of the two powers has two unique functions mapped to your controller's face buttons. Using the left analog stick, a reticle will guide your powers in the right direction.

For instance, the Earth power nets you the ability to call down boulders, or rip the ground itself asunder. Power diversity is encouraged through a Tony Hawk-style combo system that rewards you for using as many different powers as possible. Enemies make funny noises when you smite them, otherwise distracting from the rather morbid nature of the affair.

Control-wise, everything is pretty straight forward barring one major glaring issue: the camera is controlled entirely with the right analog stick. If you're under attack from multiple angles, you often times have to take your hands off of a button/power to slowly move the camera around.

Even though you can do a quick 180 by pressing in the right analog stick, utilizing the LB and RB buttons (L1 and R1) would have been a godsend here. Babel Rising supports both Microsoft's Kinect and Sony's Move control schemes. For the purposes of this review, Kinect was tested. Thankfully, both control methods are utterly optional, as God himself wouldn't even dream of toying with them for more than an instant (or whatever metric of time he/she perceives as an instant).

To be blunt, the only cool thing about Kinect is that you can yell "Earth, Wind, Water, or Fire" at the screen: so you can pretend you're a Planeteer for five minutes, have your fun, and move on to bigger and better things.

You'll have to bear with some initial disappointment with the game's campaign, as you can sleepwalk through the first five missions, but after that initial offering, the game's intricacies immediately become evident. Builders and Priests -- units that can shield themselves from certain attacks -- start coming from multiple angles, forcing you to constantly survey the area and combine your powers to garner success.

When you're not fighting the aforementioned camera controls, it can actually be quite fun, hectic, and unique. Unfortunately, all of this is over in under two hours, as the campaign only offers a few short missions across three maps/structures. Also, don't go in expecting some grand, enlightening narrative in regards to the deific content of the game. Outside of the setup, everything is presented in a fairly vanilla, cut-and-dry manner -- it's not nearly as entertaining as Rock of Ages' God theme, for example.

Other than the campaign, Babel Rising offers a standard endless survival mode, and multiplayer. Like all puzzle games, unless you're completely hooked, you'll quickly grow tired of engaging in the same survival scenario over and over by yourself (even if you can choose between the game's three levels/towers).

Of course, this repetition will drive you to the game's multiplayer mode over time, which is restricted to two-person local play only. In this day and age, it's practically criminal for an XBLA or PSN game to exclude an online mode, especially in a game that thrives in essentially replaying the same concept over and over.

In fact, Babel's co-op mode is easily the most fun thing it has to offer, as each player takes two of the game's four powers, allowing for some pretty rad combinations. If you don't have anyone readily available to sit down next to you, however, you're pretty much out of luck.

The game currently has a menu option for downloadable content, but as is the case with any given arcade game, nothing is guaranteed. If it's anything like what's on offer from the iOS version, it'll involve things like enraged worker modifiers (x2 speed) or harder difficulties. As of now, you're stuck with what you're given.

Overall, Babel Rising is an interesting concept that ultimately won't hold your interest for very long. There aren't many God simulators out on the market anymore, and the simplistic nature of the game easily could have swayed a ton of new potential fans. Unfortunately, the package is fairly bare bones, and doesn't really deliver any long-term enjoyment. If you buy this, be prepared to turn the other cheek.



Babel Rising - Reviewed by Chris Carter
Average - Like a meal of lukewarm water with white bread. It filled my time and my belly, but lacks any discernible flavor or nutritional value. A game that left me no different than it found me. Just passing through.

See more reviews or the Destructoid score guide.

Chris Carter, Reviews Director
 Follow Blog + disclosure DtoidChris Tips
Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Babel Rising

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Some more of not much tbh.

On The Fence

Five wrestling games in which kayfabe is REAL

Persona Still Reigns Perfection

Cblogs of 11/30/2015 + Saudi Arabian Ban Hammer

Eleven indie games that will CHANGE YOUR LIFE in 2016

Should 'Mercy Spoilers' be a thing?

Thankful It's Over: Assassin's Creed 2

Virtua Memories: Virtua Fighter/Remix (Virtua Fighter Month)

 Add your impressions

Status updates from C-bloggers

Mike Wallace avatarMike Wallace
Okay, that's Fallout: New Vegas done. Can't wait for the next one to come out.
techsupport avatartechsupport
I'm new to Ultra Street Fighter IV and I suck and I still dig it a lot
Pixie The Fairy avatarPixie The Fairy
R steepled her fingers and smiled as she looked over at S and Z. "We have stopped two shipments of breasts from making it to America as well as Europe, meaning those will be added to our boob coffer. In time, all the breasts shall be mi... I mean, ours.."
siddartha85 avatarsiddartha85
I finally backed Indivisible. After hearing about Red from Transistor, I played the demo again. That platforming is solid and I'm used to the combat now.
GoofierBrute avatarGoofierBrute
Man, I completely forgot how awesome Pokemon Black and White's soundtrack is. The Vs. Trainers theme is probably one of the best I ever heard, if not the best in the entire series: [youtube][/youtube]
EdgyDude avatarEdgyDude
Indivisible's campaign is over $1.4 million! just a little more!
Dum, dum, dum! Another blog bites the dust! And another done, and another done! Another blog bites the dust! #RIPtumblrbecausefuckit
Jed Whitaker avatarJed Whitaker
Ugh, I've been sick for what feels like 3 weeks. If I die I leave all my games casket because they're mine. Stay away! *hiss, hiss*
TysonOfTime avatarTysonOfTime
Apparently the upcoming Tri-Force heroes update makes the local-play only items possible to get for everyone. That's pretty great!
FlanxLycanth avatarFlanxLycanth
What youtubers y'all watch? I need more.
RadicalYoseph avatarRadicalYoseph
Playing For Glory earlier today, some guy beat me and changed his name to "ifukdu_up". I won next round and he changed it to "ILETUWIN". I then 2-0ed the little sucker, and he left the lobby. I took great pride from this incident.
Dalek Sex avatarDalek Sex
Henshin into a person with a larger disposable income.
The Dyslexic Laywer avatarThe Dyslexic Laywer
Why the hell are we suddenly accepting micro transactions in fully priced games? It used to be only acceptable in free-to-play games but its sickening that even AAA developers like microsoft are on the bandwagon.
OrochiLeona avatarOrochiLeona
If you're ever writing about something from the heart, and you stop and think "I don't know how people will react to me if I write this" then you absolutely should go ahead. Passionate conviction is often the only voice you'll have.
VeryImportantQuestion avatarVeryImportantQuestion
Wait a second...has the blog editor been changed with the idea being that the formatting be done in Word or something and then pasted in? Have I been using it wrong these last few posts?
OverlordZetta avatarOverlordZetta
guys I'm standing in a Target looking at a Xenoblade X special edition what do I do
Zer0t0nin avatarZer0t0nin
Dear Dortmund Zoo: how's it possible for people to steal 3 monkeys, 3 squirrels and 2 penguins while killing a manatee and another penguin since April and you still have no clue how to stop this?
WryGuy avatarWryGuy
We got Xbone! We got Xbone! We got Xbone! We got Xbone! We got Xbone! [img][/img]
Flegma avatarFlegma
Two more reasons not to preorder: the game might appear in stores before release day (Hello, Xenoblade Chronicles X for 60EUR at my local mall) or the mail workers may be on strike (well, they were until Monday).
Rad Party God avatarRad Party God
ModDb's MOTY (Mod of the Year) votes are up, there's quite a TON of interesting mods this year, give it a look and vote for your favorite! ---
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -