I'm making progress with these, I think, because every week I make new mistakes. First the chroma keying was bad, then the camera was too close, and this week I've put my torso on the wrong side of the frame so my left side keeps disappearing into nothingness.
Anyway, this week I recorded a Rev Rant about game difficulty. It is, like the others, highly unresearched.
Why does Metal Gear Solid 3 suck on every difficulty level but extreme? Can a game still be challenging if you can get through the entire thing without losing once?
Hit the jump for a further discussion of these topics, except it's not a discussion because it's just me talking to a camera. You make the discussion in the comments, I guess.
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