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Everyone seemed to dig last week's rant, which means you're all in for a good round of comparative disappointment today.

My rant this week concerns indie games, but it's probably not what you'd expect -- it is not the usual ten to fifteen minutes of Jason Rohrer ball-licking that I so frequently indulge in on Podtoid.

In fact, it's kind of the opposite. Hit the jump to watch it.

Background video sources:

http://www.youtube.com/watch?v=Cr0CCkH49g0

http://www.youtube.com/watch?v=-A_JfkzPwww

http://www.youtube.com/watch?v=4E9yRAA3rQQ

http://www.youtube.com/watch?v=br3Oo1g9nZQ

http://www.youtube.com/watch?v=r98rpiQx-O4

http://www.youtube.com/watch?v=Kdt-lboxt7Q

http://www.jamendo.com/en/artist/daduk


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55 comments | showing # 1 to 50

Danzflor's Avatar - Comment posted on 06/18/2009 14:25
Danzflor
indie games deserved a fair trade, some of them are just awesome as a triple a tittle.

And LOL at the Cameo
Kris S's Avatar - Comment posted on 06/18/2009 14:34
Kris S
LMAO, nice cameo from Ash. When's the next HAWP video up by the way?

Oops, subject matter. Totally agree, nice video both in content and the background video too! Bluberry Garden was a game I wrote off as indie shit first play but gave it another chance before I deleted it and I've grown quite attached.
Anyway, back to the HAWP question...
ThunderHeartXI's Avatar - Comment posted on 06/18/2009 14:35
ThunderHeartXI
The end made me lol for at least two minutes. Oh, and I completely agree with your point about indie games and the community around them.
Technophile's Avatar - Comment posted on 06/18/2009 14:38
Technophile
Oh dear god.

I was all nodding my head, agreeing with you as I do most times and then..

well.

lol cameo indeed.
GoldenGamerXero's Avatar - Comment posted on 06/18/2009 14:44
GoldenGamerXero
I look at World of Goo then I look at Super Paper Mario. I actually prefer the former more than the latter. BTW will we be see a HAWP indie special anytime soon?
RawwrBag's Avatar - Comment posted on 06/18/2009 14:45
RawwrBag
Great rant! I, too, hate the stigma that allows crappy indie titles to get some slack simply because they are indie.
Frohike's Avatar - Comment posted on 06/18/2009 14:46
Frohike
Annoying piano music is annoying.
RonBurgandy2010's Avatar - Comment posted on 06/18/2009 14:47
RonBurgandy2010
LOL CAMEO!!! Brilliant.

Dude, how has Destructoid managed to keep you to itself (for the most part) and not let you be taken buy some other, bigger company? You truly are a credit to this site and I personally feel privileged to have you here. I love you.

Also, can you put a list of the games you mentioned in the vid? I want to check some of those out.
PrinnyMedic's Avatar - Comment posted on 06/18/2009 14:47
PrinnyMedic
Good work

your game sucked

lol I jest I haven't played it or desire to play it
Topher Cantler's Avatar - Comment posted on 06/18/2009 14:49
Topher Cantler
Best one yet. Also, welcome back suit and tie.
RonBurgandy2010's Avatar - Comment posted on 06/18/2009 14:51
RonBurgandy2010
Thanks for the links Rev.
Hamza CTZ Aziz's Avatar - Comment posted on 06/18/2009 14:51
Hamza CTZ Aziz
Hahah, great cameo. Also, nice burn at Luke, haha.
Tubatic's Avatar - Comment posted on 06/18/2009 14:52
Tubatic
So, you're saying you super-hate Luc Bernard?

I've missed the Rant ever since it stopped being part of RetroForce. I'm happy you resurrected it.
HarassmentPanda's Avatar - Comment posted on 06/18/2009 15:05
HarassmentPanda
Is there a reason you went with the demo of Blueberry Garden in the background. After all, aren't you Mr. "It's Only $5!"?

I wrote a whole bunch on why I thought this rant was ineffective, but I accidentally clicked a link and lost it. I don't feel like rewriting everything, but I will say this: You made a lot of good points, but I think the focus on graphics for part of the rant was misguided. When it comes to the quality of an indie game, particularly "art games," a superficial judgment of a game's graphical quality against some artificial standard does a disservice to the medium. Instead, one should focus on the aspects of the game that actually elicit emotion or physical response from the player--game mechanics, storyline, totality of the atmosphere, etc.

The two most important aspects of graphics are (1) that they do not hinder the player's ability to interact with the game as the designer intended and (2) that they properly represent the designer's overall vision for the game. People can say Blueberry Garden looks good enough "for an indie game," but I find it genuinely appealing--who is right here?

That said, I really wish indie devs would get over the sparse piano music already.
Luigi takes over's Avatar - Comment posted on 06/18/2009 15:06
Luigi takes over
Your game sucks Rev, a lot of people had begrudging respect for you though.
foolishwolf's Avatar - Comment posted on 06/18/2009 15:11
foolishwolf
forgive my ignorance and horrid indie status, but what is the name of that awesome looking FPS with box-like characters?
foolishwolf's Avatar - Comment posted on 06/18/2009 15:13
foolishwolf
*sees video links underneath the video*

sigh, nm
ryu89's Avatar - Comment posted on 06/18/2009 15:14
ryu89
Ending was epic.
Tubatic's Avatar - Comment posted on 06/18/2009 15:15
Tubatic
@HarrassmentPanda

Agreed regarding piano music.

Were I to make an indie game, I'm pretty certain I'm going to use brass quintet renditions of The Art of Fugue. Because I want to melt faces.
PappaDukes's Avatar - Comment posted on 06/18/2009 15:16
PappaDukes
That was the best rant yet. Keep it up!
Wexx's Avatar - Comment posted on 06/18/2009 15:20
Wexx
You're welcome, Anthony, for the subject matter ;)

I agree that indie shouldn't be given a "free pass" for being less than stellar, but in the case of Blueberry Garden, as I said in the other post, the graphics aren't what's being showcased, and should therefore have a lesser focus than the actual meat of the game (gameplay, message, etc.). I love the art for Blueberry Garden, as well as most of the other games that you've referenced in this rant, but the graphics aren't why you should play any game, independently developed, or AAA title based solely on the way that its art style looks.
RonBurgandy2010's Avatar - Comment posted on 06/18/2009 15:21
RonBurgandy2010
Regarding Rev's game, I felt that it was kind of meh. The picture bubbles were more a pain in the ass than artistic. I know it represents "thoughts that cloud your mind,"* but it was just annoying to me. So I don't like that game. Plain and simple. I still respect the fuck out of you though. Just stick to being brilliant.

*Wasn't that the intention?
Analoge's Avatar - Comment posted on 06/18/2009 15:21
Analoge
God! Why does Anthony hate indie games so much?
HarassmentPanda's Avatar - Comment posted on 06/18/2009 15:32
HarassmentPanda
@Platypus

Perhaps no one would be the wiser if Anthony said nothing, but the whole point of Destructoid is to encourage discussion about games. Of course you can argue the opposite of Anthony's point, but rants are generally the opinoin of the speaker--he doesn't need to base them in fact.

If you're going to continue to comment on Destructoid, please try to engage others in constructive discussion rather than shit on the site and its contributors (like you have in your last 57 comments).

FACT: If a douchebag blabs in the comments of a popular blog, he will get comments to fuel his frail ego.
RonBurgandy2010's Avatar - Comment posted on 06/18/2009 15:38
RonBurgandy2010
@Platypus
OK then, prove otherwise. Go on, this will be interesting. He is just speaking his opinion on the matter. So do yourself and everyone a favor: if you want to post a comment, make it intelligent and relevant to the subject matter at hand. Otherwise, shut up and stop attacking people who you do not agree with simply because you cannot think of an intelligent way to convey your own thoughts on the subject matter.
SilverDragon1979's Avatar - Comment posted on 06/18/2009 15:39
SilverDragon1979
Not only was this a great video, and a great rant, but the end had me laughing my ass off!!!!!

I also liked the little Mecho Wars quote that was kind of slid in there. Awesome!
wanderingpixel's Avatar - Comment posted on 06/18/2009 15:41
wanderingpixel
It's not fair to expect Gears of War like graphics from these types of games, however, that is no excuse for looking bad. You work with what you have, accept your limitations and use it to your advantage. That goes for sound and gameplay as well.
RonBurgandy2010's Avatar - Comment posted on 06/18/2009 15:42
RonBurgandy2010
By the way Rev, can we please get a Rev Lecture? You know, something with research that can be used as a basis of a body of work? No? OK, just a thought.
Rockvillian's Avatar - Comment posted on 06/18/2009 16:11
Rockvillian
Indie developers need to keep this in mind Rev, well said. Otherwise indie will continue to become another samey genre - not simply "an independent game".

That and I don't need to hear Philip Glass inspired piano music in everything.
KyleGamgee's Avatar - Comment posted on 06/18/2009 16:16
KyleGamgee
"shitily/shitilly/shitally/shitty-ly"? just curous about the spelling is all. <3

LOL at Ash.

As for the rant: Fun is fun. Amazing is amazing. Not Fun is not fun. So yeah, I agree.
Magnalon's Avatar - Comment posted on 06/18/2009 16:34
Magnalon
Haha Anthony, there was so much fanservice in this edition!

Yea nice work.

Also, you've spawned an even worse than normal troll inside of Platypus. He's still avatar-less, which is disappointing.
CocoJambo's Avatar - Comment posted on 06/18/2009 16:36
CocoJambo
I didn't like the last game in Indie nation. I played the demo after reading it and its either a really bad demo or a really boring game.
KoKoO Psy's Avatar - Comment posted on 06/18/2009 16:38
KoKoO Psy
Though i agree with your very valid points Anthony. I also think that in some cases the cutting slack bit can't help but be applied. An example for me, would be "Chad Punches Old Ladies" I mean, hell it isn't even a game, and by all merits, I shouldn't even like it. But I like it for what it is.

But if say it launched as a wiiware for free, and nintendo was credited for it's creation. I believe i would think of it as utter crap. If anyone gets my drift with this. Indie to boost is already more impressive due to the expectations.

The worst part of this is that I am making my own little game, and though i don't want it to be treated like an "indie", i somehow feel your rant just effected the little positivity i might get out of my game when i post it on my c-blog.
Great rant though, but damn you Anthony.
Dexter345's Avatar - Comment posted on 06/18/2009 16:53
Dexter345
You make some good points throughout, but despite all of the high brow talk, the ending was my favorite part.
An Ninja's Avatar - Comment posted on 06/18/2009 17:08
An Ninja
Most of what Anthony says in the majority of his rants are respectable and meaningful points, but I find this particular rant he repeats himself a few times too many. Now I may have a different definition of rant than Rev. Anthony, I think (and hope) the next few rants have a clearer, straighter message that doesn't loop back as much.

Though, I do agree that indie devs should do what they do best; instead of aiming for the limiting "AAA" title shinies, take what you have and make it into your message.
ill will's Avatar - Comment posted on 06/18/2009 17:14
ill will
I think you kind of muddle your own point in this one. First, you complain about people giving indie games a pass with statements like "the graphics are good, for an indie game," but then you go on to mention Gravity Bone as an example of an indie dev knowing his limits and applying his skills intelligently by not focusing on the graphics.

I think THAT is what people mean when they say "...for an indie game." It's a recognition of the game's goals, and that whatever attribute they're discussing isn't really one of those goals. If the goal of an indie game has nothing to do with its graphics, then there's really a binary scale for the graphics - Playable and Not Playable. If the game sucks then it sucks, to be sure, but it doesn't suck BECAUSE of the graphics.

However, for a AAA game, even if the graphics aren't the point of the game you still have certain expectations just given the fact that it's a AAA title. Gravity Bone's boxy characters would not cut it, for example. AAA games have to meet or exceed their goals and also do pretty goddamn well on all their non-goals too, because they have to appeal to a broad audience. A broad audience expects different things to be good - some love graphics, some love music, some gameplay, etc.

Indie titles are freed from this tyranny of the majority and their audience (usually) has an implicit recognition of the goals and nongoals in the game, and will evaluate the game with these in mind. I don't think that's a bad thing.
Clown's Avatar - Comment posted on 06/18/2009 17:19
Clown
give me link to your game so i can critisize it........are those Rx or are they just reading glasses
Anthony Burch's Avatar - Comment posted on 06/18/2009 17:37
Anthony Burch
You're getting pretty lazy with the trolling, Clown. Didn't wait long enough to post -- I actually read it in a timely fashion, this time. Better step it up, or you'll lose your edge.
brainderailment's Avatar - Comment posted on 06/18/2009 17:39
brainderailment
YES, Fuck 'em. If you make shit games, they shall be called shit.
alliwanabeisanelf's Avatar - Comment posted on 06/18/2009 17:59
alliwanabeisanelf
Anthony vs Yahtzee

GO
DaedHead8's Avatar - Comment posted on 06/18/2009 18:14
DaedHead8
You made some good points but I agree with Ash.
Electro Lemon's Avatar - Comment posted on 06/18/2009 18:42
Electro Lemon
I think Clown just got clowned. FUCK YO

Also, I really want to check out Gravity Bone now. Never heard of it (though I'm sure you covered it) but I like the art style.
---AMARU---'s Avatar - Comment posted on 06/18/2009 19:20
---AMARU---
Mechos Wars BURN! Haha excellent.
RyoGeo's Avatar - Comment posted on 06/18/2009 19:37
RyoGeo
Anthony looks funny trying to wear a man-shirt, man-tie.

Great rant, and very well presented, "at a loss for words swearing" aside. I am no prude to language, but the "F'n, F'itty, F'n, shite!" stuff kinda' cheapens the message.

Totally awesome at the end though. That made me, genuinely, laugh out loud.
Mr Kite's Avatar - Comment posted on 06/18/2009 19:55
Mr Kite
Good rant, Tie was kinda bad.
dfielder's Avatar - Comment posted on 06/18/2009 21:22
dfielder
hahah man the end was priceless , I love your rev rants Antho. I feel like we could be bros in real life. Yes that is as creepy as it sounds. Anyways, looking forward to more of these.
Mentok the Mindtaker's Avatar - Comment posted on 06/18/2009 21:47
Mentok the Mindtaker
god damn i love you rev these things are awesome!

Also, lol cameo ^^
Phoenix Gamma's Avatar - Comment posted on 06/18/2009 23:13
Phoenix Gamma
I keep finding silly faces of you whenever I pause it. You should really use those for headers; you'll get way more hits.


(this is the last one, I promise)

I totally on not giving indie games slack. They should totally be judged just as fairly as any other game, commercial or not.

The video is still loading because I've got a shitload of downloads going on, so I don't know if you mention this, but look at independently made music. Sure, a lot of it is shit, but a lot of it is really good too, if not better than a lot of the garbage played on the radio or TV or whatever. But if it's indie or not, if the song is crap, I'm not going to listen to it.

I kinda feel like "indie games" are getting a lot of slack because of this whole "games as art" crap that gamers are trying to showcase for the public to "legitimize" our hobby. You know, the same kind of thing that goes on when people defend No More Heroes' shitty overworld by saying "it's boring on purpose because it's a statement of herf derf burp blarp."

Anyways, I'm rambling now, but it was a good rant, Rev.
garison's Avatar - Comment posted on 06/19/2009 00:29
garison
Great rant, Rev. And the cameo was hilarious!
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