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Every week, features editor Anthony Burch bitches to a camera for a few minutes and calls it a "Rev Rant" even though he's sort of trying to get rid of the "Reverend" moniker. It's not the best idea ever.

If you pay someone to do mindless, repetitive work for up to eight hours at a time, it's work. If you convince someone to pay you for the chance to do repetitive work for hours at a time, then you're probably a JRPG designer.

Grinding, especially within the realm of RPGs, is a bizarre concept -- players will not only willingly pay for the opportunity to have their time wasted, but will defend to the death those very mechanics which waste their time.

Imagine if, in a third-person shooter, you had to shoot at trees and walls for two hours before your gun could do enough damage to actually kill an enemy. Ludicrous, right? But why can't we react toward JRPG grinding with the same level of disbelief and irritation?

[Michael Todd partially inspired this rant.] 

 


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148 comments | showing # 1 to 50

KrazyKraut's Avatar - Comment posted on 09/30/2009 15:03
KrazyKraut
i love grinding....to reach a aim...to kill 100 chicken to get 10 feathered-wings which are needed to craft my awesome powerful chicken cape.
20 Sided Death's Avatar - Comment posted on 09/30/2009 15:09
20 Sided Death
I haven't even listened to the rant this week but I already know you're wrong, Sir. wRonG with a capital R and a capital G, arbitrarily.

Ok. I guess I'll listen to it now. Lunch Break!
fetusmilk's Avatar - Comment posted on 09/30/2009 15:10
fetusmilk
i like to grind the ladies
XanderSan's Avatar - Comment posted on 09/30/2009 15:12
XanderSan
I do enjoy grinding on occasion, or rather I enjoy the aquisition of power. The satisfaction of 'aquiring' being something heightened by the amount of effort I've put into it, being fighting for hours trying to collect materials for a godly weapon, or figuring out the most mathematically efficient ways to powerlevel my Disgaea characters.
InfraredChimera's Avatar - Comment posted on 09/30/2009 15:12
InfraredChimera
And this is exactly why I don't play JRPGs anymore. Its not that I don't like them but I really don't have the time to invest in a JRPG. But I still want to check out Valkyria Chronicles though.
InfraredChimera's Avatar - Comment posted on 09/30/2009 15:13
InfraredChimera
And this is exactly why I don't play JRPGs anymore. Its not that I don't like them but I really don't have the time to invest in a JRPG. But I still want to check out Valkyria Chronicles though.
Carl Sagan's Avatar - Comment posted on 09/30/2009 15:13
Carl Sagan
This is a fantastic rant and one I've been hoping to hear for awhile. Grinding seems like an outdated mechanic which symbolizes progression but doesn't actually entail it. It's always seemed weird to me that the gaming culture has readily accepted it as a legitimate manner of gameplay. My younger niece used to call Pokemon the A button game because she felt like all she did was push A over and over and over.

And then I realized she was right. And in a game like Pokemon it's even more noticeable because your attacks kill everything in one hit after the first hour or so.
InfraredChimera's Avatar - Comment posted on 09/30/2009 15:13
InfraredChimera
And this is exactly why I don't play JRPGs anymore. Its not that I don't like them but I really don't have the time to invest in a JRPG. But I still want to check out Valkyria Chronicles though.
runtheplacered's Avatar - Comment posted on 09/30/2009 15:13
runtheplacered
Hate to say it.. but it definitely shows that you have no finished any JRPG's when you assume that every one of them requires you to grind in order to beat them. Take FFVII for example. I never once grinded on anything and I was able to beat the game. Now, granted, I wasn't able to defeat some of the "special" side monsters, like the Weapons.. but I didn't really care about that. I was more interested in progressing through the story.

So again, that was an example of a game that rewarded you for grinding, if you chose to, but it wasn't a requirement.

Chrono Trigger is another one that instantly comes to mind. In fact, by god, if you haven't beaten Chrono Trigger, what the hell are you doing?
fetusmilk's Avatar - Comment posted on 09/30/2009 15:16
fetusmilk
hey remember in tony hawk 1 for ps1 the only way to get alot of points was by grinding.
Tubatic's Avatar - Comment posted on 09/30/2009 15:16
Tubatic
can't view the video yet: work block.

But, I respectfully have two name change suggestions:

Ant Rant
Burch BAAAAWW <---self deprecation FTW
nilcam's Avatar - Comment posted on 09/30/2009 15:16
nilcam
I hate grinding. Far too often it's used solely to artificially boost the length of the game. That said, I spent several hours playing the extra missions in VC because it was damned fun.
Carl Sagan's Avatar - Comment posted on 09/30/2009 15:16
Carl Sagan
@XanderSan
"I do enjoy grinding on occasion, or rather I enjoy the aquisition of power. The satisfaction of 'aquiring' being something heightened by the amount of effort I've put into it"

But you haven't put any effort into it. You aren't solving a puzzle or challenging yourself in any way. Ultimately, grinding is just a testament to your patience.

It's like the ultimate staring contest.
Carl Sagan's Avatar - Comment posted on 09/30/2009 15:16
Carl Sagan
@XanderSan
"I do enjoy grinding on occasion, or rather I enjoy the aquisition of power. The satisfaction of 'aquiring' being something heightened by the amount of effort I've put into it"

But you haven't put any effort into it. You aren't solving a puzzle or challenging yourself in any way. Ultimately, grinding is just a testament to your patience.

It's like a big staring contest.
Daxelman's Avatar - Comment posted on 09/30/2009 15:17
Daxelman
I only Grinded in Pokemon for EVs, and while they didn't pay off, it felt good to see my Electrode with it's super high Speed stat.

That an E4, and I really didn't need it, the guides just made me paranoid and I soon found that that Alakazam is still fucking beast.

I also grinded in KH2 for the Final Form, but I never got it....
TripleZer0's Avatar - Comment posted on 09/30/2009 15:18
TripleZer0
I agree with a lot of this rant. Arbitrary grinding just to extend the hours of gameplay is bullshit. However I did enjoy when you touched upon Mario & Luigi because that has semi-grinding but the battle system has action elements to it.

I want to bring up Baten Kaitos on the GC. That definitely is an RPG and it spans 2 GC discs. But like Mario & Luigi, the battle system has action elements -- you have to use cards that have numbers in the corners to chain attacks and stuff. It adds strategy and keeps the battles from being "Hit A - choose attack" affairs.

But in Baten Kaitos there is grinding. But I think that they do it similar to Valkyria Chronicles -- when you do grind you're able to get more cards. Which unlike other JRPG's where you just get the same equipment from a set of enemies and you go sell the excess, you actually put these cards into your deck. The grinding actually has a tangible useful reward. I think that is an example of some grinding done right.

Overall, great rant!
TripleZer0's Avatar - Comment posted on 09/30/2009 15:18
TripleZer0
PS - Anthony, why're you trying to drop the Rev moniker?
Schwooter's Avatar - Comment posted on 09/30/2009 15:19
Schwooter
I hate grinding so much. I usually get drawn into games like Persona 3 or Final Fantasy 7 due to the stories and the characters that are in it, but have to get pulled out of it because of all the god damned grinding.
Havoc Fang's Avatar - Comment posted on 09/30/2009 15:19
Havoc Fang
Star Ocean: Till The End of Time is the single example for why I will never play (Or, at least, enjoy) another JRPG. That game was so bad, so unrewarding and so grindy that it almost seems to expect you to grind for hours JUST in case. It locks you into some places where you cannot get out to get health potions or even grind in the first place.

That point is why, after so many years, I still haven't completed it, and never will. I hate it enough that, when I played a couple bigger name JRPG's demos, I felt a little sick and scornful.

To sum it up, I hate JRPGs as a whole because Star Ocean brings them all down.
Micorku's Avatar - Comment posted on 09/30/2009 15:19
Micorku
The only JRPGs I've ever beaten are the various Mario RPGs. The only other one I've come close to beating is FFVI, which I stopped playing at the very end because I realized I was going to have to grind for hours to get all my characters to the point where I could get to Kefka at all.
GamesAreArt's Avatar - Comment posted on 09/30/2009 15:20
GamesAreArt
I love the mario and luigi games. I also love the Mario rpgs. Such as Paper mario 1+2 (F' super paper mario) and Super Mario RPG. 1 of the things I love the most about it is the thing I think should be in all RPG's. I should be able to go through the game beating every enemy I come across(ie all the random battles), without grinding(running around in the same area beating foo's). I hate grinding. It gets boring fast. In fact if I have the ability Ill cheat. Not by like using gameshark to level to 99, but if its a game that requires grinding I might say... "Grind" to the level it recommends in a guide. A well crafted RPG should never require grinding.

Also mario's RPGs real time elements are wonderful imo. It makes the battles so much more fun. You never feel like your just pressing the a button, but your part of the battle.

Finally THANK YOU THANK YOU THANK YOU. I noticed you moved to the right side of the video. I thank you SOOOOOO MUCH. This removed the annoying hand off the frame thing. Sure your hand goes off frame, but its not as Jaring as when half your hand used to disapear off the frame.
Onlineatron's Avatar - Comment posted on 09/30/2009 15:20
Onlineatron
Why not call it an ANT RANT.

I know someone has already said this but to be fair I had the idea first, they just have access to a DeLorean.... Bastards.
Magnalon's Avatar - Comment posted on 09/30/2009 15:20
Magnalon
I don't think this even needs to be ranted about: who actually thinks grinding is a good gaming mechanic?

That said, I find grinding therapeutic, so I actually don't mind it, but fuck if I'll say it's "worth having around".
pascuz46's Avatar - Comment posted on 09/30/2009 15:24
pascuz46
Great rant. I am not a fan of JRPG's I dont see the fun in playing them. The stories and characters just seem to similar, I dont see the appeal in turn based combat and grinding for hours just to reach a level so then you can fight a boss sounds like bad game design. But that's just what I think, I still have yet to play Valciria Chronicals and really have no interest in playing it. Maybe I will future down the road I dont know.
Tubatic's Avatar - Comment posted on 09/30/2009 15:25
Tubatic
I got jigawatts for days, son!
Electrium's Avatar - Comment posted on 09/30/2009 15:26
Electrium
I hate grinding too...WoW and other MMOs only get away with it because of the social aspect. You have people to chat with to distract you from how mundane what you're doing actually is. JRPGs only get picked on for it because you don't have anything else to distract you.

Regardless, it's pointless. If players can't beat a boss because an in-game variable (ex: Health, Strength, whatever) is too low, there is something wrong with the boss balance. MORE RPGs need to make bosses that scale according to level, and spend more time balancing their skills/damage rather than forcing that on the player.
Static Jak's Avatar - Comment posted on 09/30/2009 15:27
Static Jak
I've never had a problem with grinding myself.

The only times I've ever had to grind was when I avoided battles for as long as possible (escaping and so on). And then I run into a boss who, if I hadn't run away as much as I did, would have been a fairly balanced fight. But because I did run from so many fights up to that point I get my ass handed to me.
Dastardly007's Avatar - Comment posted on 09/30/2009 15:29
Dastardly007
I enjoy a spot of grinding every now and then. It's a ridiculous mechanic and one that logically shouldn't be any fun at all, but there's something satisfying about turning your brain off for a nice bit of repetition knowing your character is slowly getting stronger.

I would much rather play an RPG with grinding that a game like Oblivion, with it's auto levelled baddies. A brilliant game ruined.
20 Sided Death's Avatar - Comment posted on 09/30/2009 15:29
20 Sided Death
Oh, I was just thinking of FFVII when it popped up on screen. I got my ass handed to me on a few of the Weapon Bosses, namely Ruby and Emerald, so I thought I should level up. In the process i figured that the end boss would be way hard if sub bosses were this difficult so I leveled up to 99. I got to Sephiroth, summoned Knights of the Round and the game was over. Thats when I realized I had wasted a lot of time. I didn't even get to enjoy the final boss fight. I pwned Sephiroth and it almost seemed trivial to me. Don't get me wrong i enjoy my JRPGs immensely and I loved FFVII but grinding isn't always your friend. I don't even blame FFVII for the triviality of the final boss fight. That was all my doing.

I think grinding has something to do slightly with that inherent gamer need to grow more powerful and stronger, faster, better than everything else in the game. I love to be powerful but I agree that games need to rely on something else.

Its funny to me because if you grind in a JRPG its normal, and you're right, people will defend it to the death. Grind in a MMO and suddenly the DEVelopers turn into DEVils for making you do it and the cry goes up "TIME SINK, GIVE ME REAL CONTENT!"

I just can't handle grinding anymore. I tried to do it in FFXII and got bored and stopped playing. Grinding now ruins games for me. I just don't have that kind of time.
sickNasty's Avatar - Comment posted on 09/30/2009 15:29
sickNasty
I totally agree. I like to play games that are fun, not work. I already work enough during the week.
Diverse's Avatar - Comment posted on 09/30/2009 15:29
Diverse
Grinding has kept me from finishing a lot of jRPGs. It's the tediousness of it all. I would say it kind of depends though. The battle system the jRPG provides is crucial. If I'm having fun grinding for hours on end, then why the hell not? I'm down for it. I also find that if my grinding is helping me complete a side task or chore, such as a quest or learning new abilities, then it helps soften the inevitable feeling of not wanting to grind. One example is Final Fantasy IX, where the abilities you learn comes from whatever armor or weapon your possessing. Being the OCD gamer I am, I want my characters to learn every possible thing they can. The only way you can learn these abilities is by filling its meter through battles, so I'm killing two birds with one stone, leveling my characters and learning them new abilities.
voicesinmyhead's Avatar - Comment posted on 09/30/2009 15:31
voicesinmyhead
I'm glad no real game developers actually pay attention to the Rev. If they did in this case, all we'd have are essentially visual novels where you only fight at certain key points and leveling up and upgrading aren't that important. Really, if you're gonna rant about a certain genre, at least have the decency to have beaten some games in said genre and TRY TO UNDERSTAND why people enjoy them before trying to suggest changes. You come off as a backseat developer that's trying desperately to gain attention by mouthing off about something he knows nothing about.
gatorsax2010's Avatar - Comment posted on 09/30/2009 15:32
gatorsax2010
I'm not a huge fan of grinding, but I don't always mind it. For example, I'm playing FFVI Advance, and so far haven't had to resort to heavy grinding. On the rare occasion that a boss has beaten me, I've found that adjusting my battle strategy has worked. And I didn't even have any trouble with Ultima/Atma Weapon on the Floating Continent. Maybe I just leveled up a lot without having the intention of "must battle for EXP?" I don't know. Also, someone mentioned Pokémon. When I played it as a kid, I nearly always used my starter, so it ended up a good 20 levels or so higher than the rest of my team. Later on, I started working on balancing my team, using different Pokémon in different situations. It makes the grinding experience a little more interesting and a little more strategic. Plus, in the later areas of the game, you can level up easily by setting a low-level monster at the front of your party. Twice the results with half the work!

If anything, I think random battles are my least favorite RPG mechanic, which is partly why I love the Mario RPG games so much.
Diverse's Avatar - Comment posted on 09/30/2009 15:32
Diverse
@voicesinmyhead: You don't have to finish a game to enjoy it/understand why other people enjoy it.
Frohike's Avatar - Comment posted on 09/30/2009 15:34
Frohike
"[...]who actually thinks grinding is a good gaming mechanic?"

Anyone who pays to play an MMO.

:\
Anthony Burch's Avatar - Comment posted on 09/30/2009 15:38
Anthony Burch
runtheplacered:
I dunno, I guess you're just way better at JRPGs than I am. I made it to the last boss of FFVII (and Lost Odyssey, and about halfway through Persona 3 and the other 3D FF games) and I found it just plain impossible to beat any bosses without running around in circles levelling up for at least an hour to two hours. If I just fought my way to the boss normally, I usually didn't seem to have a chance -- maybe if I had, the devs could have telegraphed that to me more accurately.
junglistgamer's Avatar - Comment posted on 09/30/2009 15:45
junglistgamer
Fantastic rant that I wholeheartedly agree with. The idea of grinding as a necessary part of the gameplay is something I've hated for a long time, It's one of the main reasons I've never been able to get into the JRPG genre. Now and again I'll play some Disgaea and I picked up FF: Tactics A2 which are more to my liking. I thought Valkyria Chronicles had some good moments, particularly when the levels felt like the 'skirmish' modes in RTS games. However, when it took a more prescriptive tone that required a very specific sequence of events to take place in a certain order I stopped enjoying it. I would actually have preferred them to go much further down the raw strategic route, although that's mainly a personal preference because I much prefer strategy games.
ParaParaKing's Avatar - Comment posted on 09/30/2009 15:46
ParaParaKing
Why are people always complaining about grinding in JRPGs but love the grinding in games like Modern Warfare?

Also a good RPG doesn't need grinding to be finished.
reindall's Avatar - Comment posted on 09/30/2009 15:47
reindall
And yet, millions of people are impatiently awaiting Diablo.
GamesAreArt's Avatar - Comment posted on 09/30/2009 15:51
GamesAreArt
"grinding in games like Modern Warfare" WTF. Seriously What the fudge are you talking about. While I have not played MW, I have played WaW. There is absolutely ZERO grinding in the single player campaign. And the multiplayer is a totally differnt.
Solidus187's Avatar - Comment posted on 09/30/2009 15:54
Solidus187
I completely agree with everything in this rant, excellent.
grasslunatic's Avatar - Comment posted on 09/30/2009 15:56
grasslunatic
I completely agree with you. Grinding is the most annoying thing about JRPGs.
ndschroede23's Avatar - Comment posted on 09/30/2009 15:57
ndschroede23
I haven't played all that many JRPG's, but I can say that in my 3 playthroughs of Final Fantasy VII, I never needed to grind once. I never tried to tackle the WEAPONs or anything, but I could beat the entirety of the main quest without having to run around in a circle on the main map before I could beat the next boss. I did lose to bosses, many times, but when I did I realized that my failure wasn't due to a low level, but rather a poor strategy. I went back to Demon's Gate, por ejemplo, and decided to set up Barriers and whatnot, or whatever. Eventually, somewhere between the 2nd and 10th try, I'd get it. No grinding.

Also, never grinded (ground?) in Diablo either.
GenStrike's Avatar - Comment posted on 09/30/2009 15:58
GenStrike
A lot of older gamers I know say games these days are too easy (specifically the FFs) because you don't really need to grind like you used to.
The Timely Howard's Avatar - Comment posted on 09/30/2009 15:59
The Timely Howard
Plenty of RPGs have absolutely no grinding in them. Take the Suikoden series, for example. The experience system is weighted, meaning you'll that you only need to win one or two fights in whatever dungeon you're in at the time before you're ready to take on the boss. The only way you wouldn't be able to tackle a boss in a Suikoden series would be if you ran away from practically every single fight in the entire dungeon.

That being said, I get that you're actually complaining about grinding and not necessarily about JRPGs as a whole, but I still don't understand where you're coming from. I've completed every main Dragon Quest game (except for VI and IX) and never did any grinding in any of them. Although, I was so taken with the original Dragon Quest that I was probably doing a whole lot of grinding without realizing it. I was just having so much fun exploring the world and discovering new monsters and towns that I never stopped to think about how totally OP my hero had become.

I've played a ridiculous number of RPGs, but I've never really had this problem where I had needed to grind in order to continue (optional bosses notwithstanding). I find that if you're not constantly running away from fights, you're not going to have a problem advancing. If I feel like tackling Unlimited Idalecio or Gabriel(le?) Celeste, however, that's another matter altogether. That would take like a year and a half of grinding. Thank God it's optional.
Los255's Avatar - Comment posted on 09/30/2009 16:20
Los255
Lost Odyssey almost effectively eliminates 95% of the grinding in the game as well because you will become as strong as the game literally WANTS YOU TO BE at a certain point in the game. So you can be advancing through a dungeon, get a good amount of levels up by the time you're out (let's say 5 levels), and if you try to go back to grind at any point up to where you are now and are only literally getting 1 or 2 EXP at a time, that's the game's signal that you are strong enough for the next challenge, keep it moving.

That's what I absolutely loved about that game and I'm glad I kept my focus on the rest of the game without worrying if the next set of enemies might wipe out in one sweep.

The other 5% of grinding you would have to is to master abilities from you're equipment and is completely optional unless you are a perfectionist, going for achievements, or want to beat the optional Super Boss (cause you're gonna need it).
Poe's Avatar - Comment posted on 09/30/2009 16:32
Poe
I'm pretty surprised this topic hadn't been brought up ages ago.
I have lot of friends who are rabid JRPG fans, and I just watch in awe as they willingly endure endless level grinding. I don`t get it at all. The only JRPGs I like are Final Fantasy, Golden Sun, and the Mario RPGs, mainly because I have never felt the need to take a few hours just to grind in any of these games (the first 3 Final Fantasy games not included). If I get trounced in a boss battle, it is often a matter of fine-tuning my strategy or finding a boss`s weakness rather than trudging through a horde of easily defeated monsters over again for all eternity. Anthony, you totally rattled my brain when you expressed your dislike of Metroidvanias in your last rant but I am in total agreement with you for this one.
moominsean's Avatar - Comment posted on 09/30/2009 16:36
moominsean
i don't think grinding is always as necessary as it seems like it would be. the first time i played ffvi (ffIII on snes) i had my characters at level 99 to beat the game. the second time i think i got up to level 35 and beat the game no problem. i think a lot of the desire to grind is so bosses are a breeze to beat, but unless they can wack you with one or two hits, there is usually a pattern that will bring something down faster and sooner. sometimes it's fun being able to beat a boss' ass instantly because of the grinding i did.

sometimes i grind just because. there is something cathartic about walking back and forth in the forest to fight dinosaurs in ffvi for hours on end. but usually i can complete a jrpg with a minimum of grinding...just by fighting the monsters along the way. i think someone that HAS to grind to level 99 to complete a game just isn't very good at the game. most of us do it because we want to.
Qraze's Avatar - Comment posted on 09/30/2009 16:39
Qraze
i like grinding. its a feeling of accomplishment when i get to that goal level.
moominsean's Avatar - Comment posted on 09/30/2009 16:40
moominsean
oh and i agree that random battles can sometimes kill a game for me. i hate when i can't even remember what the hell i was doing or which direction i was walking because i have to fight every four steps. i think it was breath of fire that i couldn't finish, because you'd get in this ransom battle and the monsters would keep calling more monsters, so 15 minutes later i had no idea what my goal had been before the fight.
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