hot  /  reviews  /  video  /  blogs  /  forum

Rev Rant: Arkham Asylum

3:40 PM on 09.02.2009 // Anthony Burch

In his weekly "Rev Rants" series, Anthony Burch discusses game design while unsuccessfully attempting not to twitch like a maniac.

In a specific sense, this week's rant is about Arkham Asylum. In a larger sense, it's about the importance of unity between character and gameplay scenario. Not in a Prototype, I'm-a-hero-in-cut-scenes-and-Hitler-through-gameplay sort of way, but more in a the-ending-of-Arkham-Asylum-was-bad-for-these-reasons sort of way.

I am also turbo-retarded and about half the background footage is the size of a postage stamp. Plz 2 forgive.

[Extremely mild spoilers for  Arkham Asylum. I don't specifically discuss what the end entails, but I bitch about it in a general sense.]


 BLOG A RESPONSE




Get more destructoid:   We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out

Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.

advertisement:

1197 PEOPLE ARE READING:



Back to Top