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RetRose Tinted: Streets of Rage 2 photo

Like many, I've been playing a lot of Castle Crashers in the last couple of weeks and it has me thinking about other 2D brawler games I've enjoyed over the years. When these games were popular, I played every one I could get my hands on. The Teenage Mutant Ninja Turtles series, The Simpsons arcade game, Double Dragon and the landmark, cult classic River City Ransom were all considerations for this week's RetRose Tinted.

I settled on Streets of Rage 2 because I probably played it more than any other game of its type. It was a pack-in title for a Sega Genesis bundle when my neighbor across the street decided to step out of the 8-Bit era. We played it constantly, to the point where we knew every level backwards and forwards and had completed it with every character many times. To this day, I can still recall the locations of nearly every hidden 1up and weapon.

It's been a while since I really gave it serious play, however. I picked the game up for Virtual Console when it was released some time ago, gave it a short run-through and then moved on to other things. Join me after the jump as I take a closer look back at what I remember as one of the finest examples of the 2D brawler genre.

Streets of Rage 2

Streets of Rage 2 is one of the first brawlers I can remember playing where the characters had distinct strengths and weaknesses that weren't exclusively limited to how much damage they inflict versus the amount they receive. They're all balanced in their own way, with Axel and Blaze being a little more middle-of-the-road, while Skate and Max are more severe extremes.

In addition to characters being faster or stronger than others, there are subtle differences as well. Skate, for example, is the only character to have a dash at their disposal and can use it to drop multiple enemies with a rolling dive. Blaze is a much more competent knife-weilder and uses them in a two-hit combo that throws enemies to the ground.

Streets of Rage 2

The movesets are pretty impressive for a game from the early nineties with only three buttons on the controller. Standard attacks are, of course, a combo with a varying number of hits depending on the character. Max only swings a few times in a combo and has a pretty limited range but every strike hurts. Skate, on the other hand, chips away at opponents and is better for keeping villains on the ground.

Each character also has two special attacks that offer different advantages. Simply pressing the special attack button alone launches you into an attack that clears away enemies that have been ganging up on you if you start to become overwhelmed. Holding a direction and pressing the button instead attacks with a powerful move that can inflict a considerable amount of damage if it lands. Both special attacks will drain a little bit of your health, so there's some strategy involved in when to deploy them.

Streets of Rage 2

In addition, everyone is able to grab enemies, and the majority of opponents can be grappled with. Once held, attacks change depending on which side of their body you are facing. You can switch your orientation by flipping over their shoulders. This allows you to change up your attacks and maximize damage by chaining moves together. I think my favorite move in the game involves Skate jumping up on to the shoulders of an enemy and pummeling their head repeatedly.

One of the most entertaining aspects of the game lies in its environments. Instead of opting for the standard areas we've come to expect from the genre (such as slums, sewers and factories), Streets of Rage 2 ventures just a little bit into the absurd. An entire stage is set in an amusement park and you'll pass through a pirate-themed ride and a very strange locale clearly derived from the Alien films. I think my favorite is the baseball stadium where the pitcher's mound descends into a hidden base. It's just a little surreal to be fighting in the brawler cliche of an elevator when it is designed in such a way.

Streets of Rage 2

Enemies have a good amount of of that surreal quality as well. Sure, there are the standard street punks to beat on, but things quickly take a turn for the wierd. Motorcycle gangs wearing neon outfits festooned with tiger stripes and fur lining start showing up. Morbidly obese men in trucker hats breathing fire are another example.

With the exception of thee boss enemies, every boss becomes a standard enemy-type as the game progresses. They don't have a significant decrease in their health either (some will even have more) and you can be assaulted by multiple bosses from different levels at the same time. Fights become brutal affairs in the lead-up to the final confrontation, with swarms of bad guys assaulting you from all sides.

Streets of Rage 2

As a brawler, Streets of Rage 2 is pretty deep but I don't think I can play it anymore. It hasn't aged as well as I would have hoped and the pace isn't nearly fast enough for me now. I constantly felt like I was walking through deep snow with how slowly the characters move. The music is really repetitive and annoying, to the point that I had to mute my television to prevent myself from just turning off the game.

In many ways, I think Castle Crashers may have ruined the experience of classic brawling games for me. It has demonstrated practically every element that makes for a good game in the genre, packaged it in an attractive design and offered an incredible amount of replay value. In the face of that, it's hard to look at any game in the genre the same way again.








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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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36 comments | showing # 1 to 36
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casualweaponry's Avatar - Comment posted on 09/09/2008 16:37
casualweaponry
Shiva has to be the coolest miniboss ever! That is all.
CronosBlade's Avatar - Comment posted on 09/09/2008 16:39
CronosBlade
1) Shiva was awesome

2) As much as I love SOR2 (I think it's the best in the series) there was something to be said for SOR1 where you could turn on your teammate at the end.
Buster's Avatar - Comment posted on 09/09/2008 16:42
Buster
"The music is really repetitive and annoying, to the point that I had to mute my television to prevent myself from just turning off the game."

...What.
you have just lost sir, go home.
Timmeh's Avatar - Comment posted on 09/09/2008 16:42
Timmeh
I don't know about not being able to play it, I downloaded the LIVE Arcade version a while ago and it's been loaded up a few times when I've had a friend or two over and have been on the hunt for some sweet, sweet nostalgia.
Bioautographical's Avatar - Comment posted on 09/09/2008 16:48
Bioautographical
No way. SOR2 and Sonic 2 had some of the best in-game music back in the day.
Wedge's Avatar - Comment posted on 09/09/2008 16:58
Wedge
What Buster said. Conrad can now die in a fire.
Primo's Avatar - Comment posted on 09/09/2008 17:03
Primo
@CronosBlade

SoR1 was better because Adam could uppercut people then roundhouse kick them into other enemies. Coolest combo finisher ever.

One of the coolest parts the SoR series is the ability to throw your teammate at the enemies to do some wicked damage.

Also, the music in SoR2 is awesome (especially the boss fight theme).

Lastly, you forgot to mention that there's a versus mode!

P.S.

I bleed Genesis.
DR EGG's Avatar - Comment posted on 09/09/2008 17:04
DR EGG
"The music is really repetitive and annoying, to the point that I had to mute my television to prevent myself from just turning off the game."

The soundtrack is easily one of the best on the console. This review was spot on until that misnomer. Try playing it with a friend next time - grabbing Blaze from behind never gets old.
Conrad Zimmerman's Avatar - Comment posted on 09/09/2008 17:07
Conrad Zimmerman
There was a time when I would have agreed with all of you about the music but it just makes my ears want to shrivel and die now. I'm not sure what's changed there, but the only area where I didn't find it highly annoying is the ambient creepiness of the "alien" stage.

And, yes. I did skip over the versus mode, mostly because I felt this was running a little long already.
Primo's Avatar - Comment posted on 09/09/2008 17:15
Primo
@Conrad

Haha :)

@Dr Egg

I always laughed when I picked Max and gave the atomic drop to Blaze
mr spooky's Avatar - Comment posted on 09/09/2008 17:23
mr spooky
I still own this game today for the Sega Genesis.
mid3vol's Avatar - Comment posted on 09/09/2008 17:25
mid3vol
this game was one of my favorites.
Samit Sarkar's Avatar - Comment posted on 09/09/2008 17:33
Samit Sarkar
MAD props for picking this game, Conrad.
Maurice Tan's Avatar - Comment posted on 09/09/2008 17:36
Maurice Tan
The music is AWESOME.

The game is still AWESOME.

Now if only someone would take Beats of Rage and XNA and make a new version...
free touch's Avatar - Comment posted on 09/09/2008 17:41
free touch
SoR2 has one of the best soundtracks ever. You've been playing Bionic Commando to much, because, lets be honest, that soundtrack is what legends are made of.
Char Aznable's Avatar - Comment posted on 09/09/2008 17:43
Char Aznable
This is my favorite beat 'em up of all time, and I can't get enough of this game. Only recently did I learn that you can avoid damage when being thrown by holding up and jump while in midair. That saves a ton of health in the early stages.

I HATE those fat guys that jump around and breathe fire. That laugh they do after knocking you down makes me want to throw the game out the fucking window.
Infininja's Avatar - Comment posted on 09/09/2008 17:58
Infininja
Alex? Did you really refer to him as Alex? :p
Capn Birdseye's Avatar - Comment posted on 09/09/2008 18:07
Capn Birdseye
I loved this game to death when it came out, same with the prequel, but games rarely hold up over the years.

As we go on, new conventions are established in each genre which improve game mechanics as a whole, and its really hard to go back.

Play a pre halo console FPS and you will see what I mean.
Darren Nakamura's Avatar - Comment posted on 09/09/2008 18:07
Darren Nakamura
I used to LOVE this game back in the day, on my friend's Genesis. I can imagine it not holding up when compared to Castle Crashers though.
McSnow's Avatar - Comment posted on 09/09/2008 18:13
McSnow
SoR2 was the best side scrolling action game available back in the day, I still play this co-op with the same friends I did back when it was released.

Also Skate will fucking own you all.
The Incredible Edible Egg's Avatar - Comment posted on 09/09/2008 18:20
The Incredible Edible Egg
I know what you mean about the music. If I didn't have to hear each track repeated so many times, it wouldn't grind on my nerves so badly.

Also, I hate Fatty!
MATTFOO's Avatar - Comment posted on 09/09/2008 18:20
MATTFOO
I love this game. forever.
Jerkbutt47's Avatar - Comment posted on 09/09/2008 18:48
Jerkbutt47
The LIVE arcade version is awesome when friends are over.
Kyousuke Nanbu's Avatar - Comment posted on 09/09/2008 19:05
Kyousuke Nanbu
I have all but one achievement for this game on the XBLA version(the one where you need to get 800,000 points on the hardest difficulty), I loved it then and still love it now, I even played some 2 player on mania difficulty with a pal and the lives cranked up to 9, me blaze and him as the kid, we made to stage 7, game gets CRAZY on higher levels.
CBunn's Avatar - Comment posted on 09/09/2008 19:15
CBunn
About the pacing, I guess SOR3 fixes that, as all the chars can dash, making the game is much faster. I prefer it to SOR2
Stella Wong's Avatar - Comment posted on 09/09/2008 19:28
Stella Wong
This is my all time favorite game! Nice choice for picking it out. :D I still play it to this day.
ZekeThePlumber's Avatar - Comment posted on 09/09/2008 19:34
ZekeThePlumber
Streets of Rage II did ninjas on a pirate ship long before Castle Crashers.
JamnOnTheOne's Avatar - Comment posted on 09/09/2008 19:37
JamnOnTheOne
"It hasn't aged as well as I would have hoped and the pace isn't nearly fast enough for me now."

Lies. Of course it's your opinion and you have a right to it.

...Even though you're clearing huffing glue.
The Amazing Shenazin's Avatar - Comment posted on 09/09/2008 19:54
The Amazing Shenazin
I have it on XBLA
Edco's Avatar - Comment posted on 09/09/2008 20:01
Edco
Sweet! Played this to death, prolly my fave of the series.
hood_954's Avatar - Comment posted on 09/09/2008 21:46
hood_954
i fucking loved that kangaroo. jack i think it was.. after beating him and his clown ass master i would always choose him if i died. oh and skate fucking rocks.
Rifter01's Avatar - Comment posted on 09/09/2008 23:33
Rifter01
I had a Genesis, but I never had this game when it originally came out, and I sold my Genesis.

I've been looking everywhere for this cart for my newly acquired Genesis.. I'll prolly end up getting it for XBLA since it is less than paying for S&H. Great article!!
Batthink's Avatar - Comment posted on 09/10/2008 05:14
Batthink
One of my favourite games. Good write-up. :OD
Demtor's Avatar - Comment posted on 09/10/2008 08:27
Demtor
Did you just hate on Streets of Rage 2 a little bit? Perhaps, your retro goggles are not thick enough? Try some beer and Super Double Dragon on the SNES :)
Hitogoroshi's Avatar - Comment posted on 09/10/2008 10:13
Hitogoroshi
Nice read Conrad! Loved this freakin game.
Anus Mcphanus's Avatar - Comment posted on 09/30/2008 15:22
Anus Mcphanus
Man I remember playing this game all the time back in the day. Also the box art at least for the PAL version was bloody hilarious!
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