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RetRose Tinted: NARC

5:11 PM on 07.29.2008   |   Conrad Zimmerman


NARC

Drugs are bad and there's no time in the popular history of drug use when drugs were worse than in the 1980's. Nancy Reagan was encouraging us all to, "Just Say No," while her husband was preparing to launch the White House Office of National Drug Control Policy, giving us our very first Drug Czar. 

Meanwhile, Williams was hard at work on a game that would present a more direct approach in the "War on Drugs". NARC hit the arcades in 1988 and was one of the first games to use the digitized graphics that would later help propel the popularity of Mortal Kombat. The graphic violence in NARC drew considerable fire from parents and critics, as enemies could be exploded and their flaming, dismembered appendages would fly in all directions.

NARC may be in no small way responsible for the modern vilification of videogames. It reminds me of a simpler time, when every kid was in danger of becoming a murderous junkie instead of a crazed killer trained on videogames. I played it a bit in arcades but my real memories all come from the NES port because, well, there simply wasn't anything else quite like it on the system. Hit the jump and see if the game was worth all the flak it received.

NARC

In NARC, you play as Max Force or Hit Man, two narcotics enforcement officers whose mission it is to clean up the streets and take down a drug kingpin, Mr. Big. It's a side-scrolling shooter with swarms of enemies that can be taken down either with your automatic machine gun or rocket launcher. The game has six stages, ranging from the streets to drug labs and Mr. Big's penthouse fortress, and can be played with a friend cooperatively.

As you move your character through these mean streets, you'll encounter all manner of drug-related stereotypes and kill them. Peddlers armed with shotguns are the most common resistance you'll meet, and I don't just mean in terms of their frequency. Everything else in the game is an exaggeration or just outright goofy.

NARC

Drug chemists attack you by throwing huge, hypodermic needles that make your character flash like the technicolor perspective of an acid trip. Crack addicts, so high that they're completely immune to pain, will take all the ammo you can dish out at them and only bounce off-screen when hit by missiles. A rapist clown, named "Kinky Pinky", chases you with a knife. In a way, I'm not sure if the designers were making fun of drug users or the perception of drug users.

In addition to mowing enemies down, it is also possible to arrest many of them. By moving in close, they'll go through a painfully slow process of being handcuffed and then fly up to your score, "BUSTED" printed across their backs. Arresting enemies scores more points than killing them but killed enemies may also drop baggies of drugs or cash to help pad out the difference. 

As I stated before, most of my experience with NARC comes from its 1990 port to the Nintendo Entertainment System. Released by Acclaim, it's one of the most accurate ports of an arcade game from that time period I think I've ever played in terms of content. All of the levels and enemies made the transition more or less intact, minus a couple of minor requests from Nintendo.

NARC

Of course, it's going to suffer in comparison to its arcade progenitor on the basis of graphics and sound. What they managed to do with what they had is pretty impressive, though. Sequences between levels in which you are introduced to new enemies compare very favorably and characters in-game have a decent amount of animation to them.

Where it comes up a bit short is in the gameplay. The arcade cabinet featured four buttons for shooting your gun, shooting your rocket launcher, jumping and crouching. Due to the NES controller only having half that many buttons, jumping and firing rockets were implemented by tapping the button quickly. It's a solution but one that can be pretty frustrating when in the heat of battle and unable to get a rocket to fire because you've held the button down too long. 

The difficulty level of the port is also an issue. The game itself may not actually be any more challenging than it was in the arcades, control issues aside. In the arcade, however, you could continue your game by plopping in another quarter. NARC for the NES has no apparent continue system and forces you to begin the game from the very beginning every time.

NARC

The violence level of this game is absolutely ridiculous, there's no argument there, and I can see why parents made such a fuss about it.  The key word in that sentence, though, is "ridiculous". The whole premise of two cops wearing motorcycle helmets and taking down an army of pushers and addicts is completely silly and it's laughable that something like this could cause controversy.

Laughter is really the only reason to play NARC. The act of playing the game becomes fairly dull after a few minutes because, apart from one level where you can get into a car (then crash it immediately and have to walk anyway) and the absurd boss sequence at the end, it never changes. The game is the same from the moment you start until the moment you quit and the monotony of it will ensure that the latter comes quickly.

NARC

Still, it has a rapist clown. That has to count for something.

LAUNCH GALLERY (6 IMAGES)
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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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17 comments | showing # 1 to 17
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Zombutler's Avatar - Comment posted on 07/29/2008 17:09
Zombutler
Rapist Clowns are always worth something.
EternalDeathSlayer's Avatar - Comment posted on 07/29/2008 17:10
EternalDeathSlayer
i agree with RedRabbit.
Jordan Devore's Avatar - Comment posted on 07/29/2008 17:26
Jordan Devore
I nearly shit a brick the first time I saw the last boss. Also, I've seriously never not crashed that damn car.
king3vbo's Avatar - Comment posted on 07/29/2008 17:57
king3vbo
So fucked up
Aaron Mxy Yost's Avatar - Comment posted on 07/29/2008 18:11
Aaron Mxy Yost
My favorite thing about this game was I could turn junkies into flaming corpses, but the dogs just shrank into puppies and disappeared..
Rifter01's Avatar - Comment posted on 07/29/2008 18:19
Rifter01
I have this on Midway Arcade Treasures 2.. Love the fuck out of it! I spent many, and I mean many quarters to play this. In fact, I think I remember it as the first game that cost 75 cents to play and 1 quarter to continue.
Ogu's Avatar - Comment posted on 07/29/2008 18:27
Ogu
Dude, this game is fucking awesome. I remember I used to play it when I was about 10 years old... I tried to find it again about two years ago and though to myself: "no wonder I enjoy killing homeless people".

And also explains my clownish surprise sex act
Excel-2011's Avatar - Comment posted on 07/29/2008 18:44
Excel-2011
YOU'RE BUSTED
Darren Nakamura's Avatar - Comment posted on 07/29/2008 19:35
Darren Nakamura
I remember renting this back in the day and being totally baffled by it.
kagai's Avatar - Comment posted on 07/29/2008 20:03
kagai
Drugs are bad? You clearly haven't dropped acid and watched Fantasia...Clearly.
Brian Szabelski's Avatar - Comment posted on 07/29/2008 20:38
Brian Szabelski
This game is so screwed up on so many levels.
Haxan's Avatar - Comment posted on 07/29/2008 21:08
Haxan
I always found picking up marijuana plants and coke bags as items to be hilarious. Also, Pixies covered the theme to this game. It cannot be anything but win for me!
dephect's Avatar - Comment posted on 07/29/2008 22:44
dephect
You know... this is odd because me and my friend just beat this arcade on mame not to long ago.

Let me tell you this, if you are playing it in the arcade and using money... you will never.. ever.. NEVER beat this game.
Batthink's Avatar - Comment posted on 07/30/2008 03:14
Batthink
Rapist clowns??? That sounds messed up... O_o

Yeah, I remember playing the arcade game in a video rental store once, but I couldn't remember how good the graphics were until I saw the above picture.
galagabug 's Avatar - Comment posted on 07/30/2008 08:03
galagabug
the arcade version of this game rocked so hard. didn't stand the test of time though.
Hitogoroshi's Avatar - Comment posted on 07/30/2008 10:09
Hitogoroshi
Nice write up. I used to play the shit out of this game at my arcade.
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