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RetRose Tinted: Boomer's Adventure in Asmik World photo

I have no idea what exactly inspired me to play this game again. I remember it was plodding, frustrating and (in many ways) terribly unfair. I never made it much further than the first ten levels as a kid because my patience level for it was so short.

Yet, at the same time, I kept being drawn to it. It's not as though Boomer's Adventure was one of the only cartridges I had for my Gameboy. There were plenty of options available to me, but I continued to pop it in. 

I don't think my need to conquer it is the only reason for this. There's something really charming about the art style. Even though I'm looking at a pea green screen, Boomer is bright pink in my mind. Everything else lacks actual color on the screen but the little dinosaur, even if only through my perception.

Boomer's Adventure in Asmik World

Boomer's Adventure in Asmik World is strange. The basic idea is that Boomer needs to climb to the top of a tower filled with enemies to save ... somebody. I'll be honest, I haven't really looked up the full story because it doesn't seem all that important.

Essentially, Boomer's Adventure is a top-down action/exploration game. Every level has stairs leading to the next one, which are locked behind a door. The player must find the key in each level and then reach the stairs to progress. The problem is that, on nearly every level, the key is buried somewhere. Boomer can dig holes to look for it, but the levels are pretty damn large and there's a really low probability that you can find it entirely at random.

There are a few items available which can help Boomer find the key. A compass item will point directly towards the location of the key when used. Alternately, a metal detector can be collected, which beeps louder the closer you come to the key's location.

Boomer's Adventure in Asmik World

Levels are generally maze-like affairs with monsters roaming around in close quarters. Boomer has no health bar of any sort, so a single hit means death. He does have a few means of defending himself, however. Enemies can fall into holes that Boomer digs and can be killed if Boomer fills the holes back in, a la Lode Runner. And there are a couple of weapon items that can be discovered to deal out some damage.

The monsters, with the exception of bosses, all pretty much have the same abilities that Boomer has, despite their varying appearance. The only differences are that Boomer can fall into a hole no matter how small, while monsters only drop into fully-dug holes. The monsters don't seem to have any real strategy, though, content to run through the levels, occasionally stopping to dig a hole and then fill it back in.

Also like Boomer, enemies can pick up items, including the key. So, even if you've played a level before and know roughly where the key is located, an enemy could pick it up and wander off. They can also bury things, making them highly frustrating if you lose track or they uncover the key when off-screen and you have no idea which one might be carrying it.

Boomer's Adventure in Asmik World

In fact, on some levels, it's absolutely necessary for an enemy to dig up the key in order for you to finish. This relates to the way Boomer moves. He can't simply turn around and must move half his size every time the d-pad is pressed. So, in some tight corridors, the key can be positioned in a place that there is no possible way for him to dig a hole in order to pick it up.

Another frustrating thing is that Boomer is really slow. He walks at a painful pace and, even though most enemies only move as fast as he does (if that), traveling the length of some of the levels feels like it's taking forever. If you think his strolling pace is bad, wait until you see him dig. Two seconds might not seem like a long time, but wait until you've struggled for half an hour to finish a level because you keep being caught up with by critters since Boomer can't dig fast enough to have the hole at full size.

There are power-up items to help with these issues, like roller skates and a shovel. The shovel is really useful and holes get ground out faster than a 14 year-old boy who has discovered pornography. The skates, while noticeable, are less of an improvement.

Boomer's Adventure in Asmik World

Around every eight levels or so, Boomer faces off against a boss. These levels are mostly empty, and it's a good thing. Bosses are about four times Boomer's size,  generally move much, much faster than he does and require as many as a dozen hits from weapons to take down. Of course, you'll have to dig weapons up to attack, which (due to Boomer's aforementioned speed) make them really challenging.

Boomer's Adventure in Asmik World is not a bad game, it just suffers from design choices that can be really annoying at times. You might want to check it out just because it's pretty clever in concept and the characters really are adorable, but I wouldn't plan on investing a whole lot of time into the exercise.








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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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8 comments | showing # 1 to 8
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atastysammich's Avatar - Comment posted on 03/03/2009 17:32
atastysammich
I remember playing this briefly when I was a kid. I had no idea what the hell was going on, and now I'm glad I didn't. So, uh, Mission Accomplished?
Primo's Avatar - Comment posted on 03/03/2009 17:33
Primo
This might be the first game you did a write up for that I have never heard of. I'll have to check it out.
Rider Chop's Avatar - Comment posted on 03/03/2009 17:36
Rider Chop
Asmik, did they ever do anything really good? Verytex was a very bare bones but decent shmup for the Megadrive aaaaaaand Cutie Suzuki no Ringside Angel was a terrible wrestling game. yeah, fuck Asmik
Ashley Davis's Avatar - Comment posted on 03/03/2009 18:02
Ashley Davis
I actually came across this game about two years ago in a Gamestop and bought it out of curiosity. Like atastysammich, I couldn't really figure out what was going on, and left it alone after a short while. Not only that, but I picked up another oddly titled Gameboy game on the same day and it played exactly the same as Boomer's Adventure. I wish I still had them both so I knew what the other game was and why they were so similar, but nonetheless, I'm pretty tickled to see an article about this strange little game.
Chronic Logic's Avatar - Comment posted on 03/03/2009 20:46
Chronic Logic
Sounds very tiresome to have to make enemies dig up shit for you.
MorbidLobster's Avatar - Comment posted on 03/04/2009 04:33
MorbidLobster
I remember this game had very appealing box art (at least to me), but I never played it or had interest in picking it up. Boomer kinda reminded me of Bub and Bob.
Mr Gilder's Avatar - Comment posted on 03/04/2009 07:17
Mr Gilder
As a child, I was obsessed with the Boomer character. I would often see him in magazines and whatnot. I was a Sega kid though, and I never had a Gameboy, so I missed out on this game.
I love RetRose Tinted. It's the actual Games Time Forgot, since those articles are rarely ever about games that anyone's actually forgotten. Keep up the illuminative work Conrad!
Conrad Zimmerman's Avatar - Comment posted on 03/04/2009 14:51
Conrad Zimmerman
@Mr Glider: You just made my day. I often wonder about how some of the more obscure titles I write about in this column are received. Thanks for the kind words.
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