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RetRose Tinted: Batman

10:55 PM on 07.15.2008   |   Conrad Zimmerman


RetRose Tinted Batman

Batman is the greatest comic hero ever. Any suggestion otherwise may result in a ninja stealing your breath in the night. With a new Batman film coming on Friday, I thought it would be appropriate to take a look back at an adaptation of an earlier movie in the series.

It was 1989 and the world was caught in the fierce grip of Bat-mania. You couldn't turn your head without seeing the logo at the very least. I was no exception and I managed to coerce my parental units to invest in all manner of merchandise. I had Batman headware, Batman footwear, even the soundtrack by Prince (an album so riddled with innuendo, no right-minded adult would allow a child to hear it; it remains one of my favorites today). 

And what would a summer blockbuster be without a videogame tie-in to squeeze that little bit of extra cash from kids? Sunsoft answered the call and released Batman for the NES six months after the film release. Now, we all know how films translate into games but I recall this being a really entertaining one despite my general reticence toward such things. I guess we can find out together when you hit the jump. 

Batman Screenshot

Batman is a side-scrolling platformer where you control the Dark Knight as he battles, blasts and batarangs his way through twelve stages and six boss fights. There are roughly a dozen different enemies to contend with using fists and three special attacks.

The story of the game attempts to mirror that of the Tim Burton film. It seems as though nobody at Sunsoft saw much more than a few publicity stills and select action sequences because the plot presentation is quite jumbled. Cutscenes between levels do not, in any way, reflect the progression of the film's storyline and the intro offers a vastly different story where Joker rules over a largely deserted Gotham City. Then again, it isn't really any further off from the film as the film is from the comic books.

Also, just like the movie, the story doesn't matter. This game is about action and excellent level design. Locales in the game are similar to the film, going to places like Axis Chemical and Gotham Cathedral, and many levels offer multiple paths through them. They make great use of Batman's admittedly limited abilities (he can attack, jump and wall-jump but that's about all) to provide challenges that are almost puzzle-like in nature. Practically every obstacle can be overcome without taking damage if you can find the best route and have accurate timing and control of jumps.

Batman Screenshot

At the end of each of the game's five areas you'll encounter a boss character. After the challenge of the level before it, these often seem a little disappointing. They look really cool but, provided that you have most of your health remaining, they're easy to defeat once you've found their pattern.

The graphics are pretty damn good for the hardware, with detailed (sometimes animated) backgrounds and some very impressive animations. One of the reasons that I never really got frustrated when dying in Batman is the badass death animation. Check this out:

 
He bursts into flame which then forms the Batman logo! How could I possibly remain angry in the face of such awesome?! The music is great too, with a rockin' soundtrack that sounds almost as good as early Castlevania tunes.
 
I do have a few problems with the game, most notably with the hit detection. I'm not talking about an opponent, as that works really well. The issue comes in with enemies hitting you but not always dealing their damage. This sounds like it would be a benefit but it's really confusing, especially up against boss enemies. An attack might not deal damage to you the first or even third time it happens and lead you to believe that you're evading something before it slams you for some damage.
 
Controls are another, albeit minor annoyance. I'll never understand why not every company adhered to the standard set by Nintendo in regards to what button pauses the game. Batman is an example of a game that does this and it drives me nuts. Pressing "Start" switches Batman's form of attack to his Batarangs, a rocket or a shot which breaks into a spread of three. Which means that select pauses. Well, if I accidentally hit start in an attempt to pause, I'll then have to cycle through all the weapons to get back to the one I wanted to use. It might sound like a little thing to you but I really hate that.
 
Batman Screenshot
 
Oh, and remember what I said about the boss fights being a piece of cake? The Joker is the exception and one of the worst bosses I can remember in a long time. He has an attack that is very hard to avoid and deals four damage while no other attack in the game does more than one. That's half of Batman's life bar gone in a single move. Then he's completely unpredictable with three different attacks and no pattern or warning whatsoever. Even with an infinite lives cheat (to prevent having to complete the previous platforming level again) and infinite ammo, I can't beat this son of a bitch. Completing Batman seems to be a combination of getting to the one safe place (which moves) and praying to whatever deity you hold faith in.
 
Even if I'll never finish the game, I enjoy going through the platform levels so much that my failure to complete it doesn't bother me one bit. From the timing to the strategy you have to employ in getting from one end of a level to the other, it remains fun and challenging play after play.
 
Batman Screenshot
 
Movie-licensed games are so consistently poor, such obvious cash-grabs, that we often outright ignore them now. Every once in a while, however, somebody will actually go to some real effort to produce a quality game that just happens to be based on a film. Batman for the NES is one of those games.
LAUNCH GALLERY (5 IMAGES)
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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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18 comments | showing # 1 to 18
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pendelton21's Avatar - Comment posted on 07/15/2008 22:56
pendelton21
Amen saying Batman is the best hero. Everyone else can take their Green Laterns and Supermen and shove them up their holes.
mr spooky's Avatar - Comment posted on 07/15/2008 23:01
mr spooky
level or should I stage 4 is hard. you have to gaming skills in order beat the batman game. You will die in this game more than once because hard hard.
-PL-'s Avatar - Comment posted on 07/15/2008 23:03
-PL-
This game was SO HARD. I couldn't beat the sewer level (level 3 I think) with the guys that hop around. My older brother made it to Joker once, and I thought he was amazing.
Aaron Mxy Yost's Avatar - Comment posted on 07/15/2008 23:13
Aaron Mxy Yost
JOKER COULD SUMMON LIGHTNING!!! I remember my brother beat this, the ending was meh.
timtheterrible's Avatar - Comment posted on 07/15/2008 23:16
timtheterrible
Difficulty was near ridiculous, but the platforming was fun.
s0lesurviv0r's Avatar - Comment posted on 07/15/2008 23:27
s0lesurviv0r
I rented this game like 3 times and could not get past level 3, so awesome.
Dynamic Sheep's Avatar - Comment posted on 07/15/2008 23:28
Dynamic Sheep
Wolverine > Batman
Conrad Zimmerman's Avatar - Comment posted on 07/15/2008 23:32
Conrad Zimmerman
@DynamicSheep: Alright, somebody's gonna have to die.
DaedHead8's Avatar - Comment posted on 07/15/2008 23:34
DaedHead8
I love this game, I always have. It still hasn't been topped as the best Batman videogame.
HarassmentPanda's Avatar - Comment posted on 07/15/2008 23:45
HarassmentPanda
Great write up. I love this game!

I actually got busted playing this in Contracts my 1L year with a USB NES controller. My sound randomly came on and 8-bit Batman music was blasting throughout the room.
Cinda's Avatar - Comment posted on 07/15/2008 23:58
Cinda
Who says parental units anymore? Oh yeah, old guys in funny hats.
fetusmilk's Avatar - Comment posted on 07/16/2008 00:31
fetusmilk
to this day i still have trouble beating joker. but one of the best NES games ever.
keener's Avatar - Comment posted on 07/16/2008 02:39
keener
one of, if not the, best batman game ever. oh sunsoft, you outdid yourself here.

hard as hell though. badass none the less.
The Amazing Shenazin's Avatar - Comment posted on 07/16/2008 05:40
The Amazing Shenazin
ya know Batman is actually my favorite superhero too
welkstar's Avatar - Comment posted on 07/16/2008 08:56
welkstar
I remember being so frustrated with this game. I should dig it out and try it again.
Mr Gilder's Avatar - Comment posted on 07/16/2008 11:27
Mr Gilder
Anyone ever play the TurboGraffix16 (PC Engine) Batman game that Hudson made? It was never released in American (stranglely enough). It was a totally different game. It was more of a Pac-Man style maze game wherein you were tasked with helping the bat recover stolen goodes hidden within enemy hideouts. It was entirely made of awsome. The first 5 levels have some of the BEST oldschool music I have ever heard. Check it out if you have the chance!
Char Aznable's Avatar - Comment posted on 07/16/2008 13:11
Char Aznable
Purple Batman or not, this game was great. Since it was so hard, though, I could never progress very far on my own without assistance from someone older and wiser than myself.
Edco's Avatar - Comment posted on 07/16/2008 21:20
Edco
I remember playing at a friends house, and being impressed by the graphics for a NES game at the time. Crazy frustrating in that "we didn't really tune this game" sort of way.
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