Has there ever been a console/handheld specific pinball game that has ever captured the feel of actual pinball?
Pachinko vs. pinball - who wins?
and can you please do a chrono trigger episode?
What would your dream pinball machine have on it in terms of what's it's based on.
Does anyone actually like those pinball machines that are obnoxiously loud?
Talk about how awesome multiball is!
I have never been able to trigger a tilt, they were just so heavy for me? Could any of you do it?
What's your favorite pinball video game? I actually love the pinball machines in sonic adventure for some reason, especially nights!
Also, from a scale of 10-11, how amazing was Pinball Quest? for the Famicom? (Hint: 12)
Also...You're out of balls! Try to win one! Only won those minigames once.
Why isn't there a pinball machine based on "the accused"?
also sonic spinball is horrible
If you could make any aspect of gaming illegal what would it be?
for me..unskippable cut-scenes
Shaking the table: Cheating or Pro Strategy?
And on a quasi related note:
What are your favorite pinball video games? The only ones that come to mind or Microsoft Pinball, Metroid Prime Pinball and Pokemon Pinball for the original gameboy (the latter is particularly awesome (I still play it to this day >.<), and somewhat notable for it's use of a rumble pack) Is it an under represented genre, of does virtual versions of the game just not work as well?
Chad and Dyson, were you happy when Metroid prime pinball was announced and what do you think of it ?
Also, what would be your dream theme for a pinball machine ?
Also what is your opinion of those crazy display screens that go beyond the basic red scrolly text, and do minigames or lengthy animations? Are you purists about the game, or do you think the crazy graphics add to the experience?
Gottlieb's 1982 Haunted House pinball table is the greatest thing ever.
btw, the answer is True!
Which of you would have the high score?
I played it back in the day, and thought it was the greatest thing ever. I dug it out yesterday, and I couldn't stand to play it for more than five minutes. Does anyone else remember playing this one, and what did you think of it?

(I've definitely played more Revenge of the 'Gator than anything else.)
Also, what's the biggest videogame pinball cameo ever: Seeing Mario and Peach in "Pinball" or the "Nights" bonus round in Sonic's Adventure?
Also, are there any franchises (movies, games, TV, etc) that you always felt would make a good pinball table or game? For example, I think Wallace & Gromit could make for a good board or Metal Slug Pinball could be an addicting game.
Virtual pinball just isn't the same.
What Pinball machine(s) stick out most in your memories and why?
Are there any virtual pinball games worth mentioning?...what are they?
It's a "digital" pinball machine. Instead of being a real pinball game with ramps, lights, etc, it's a screen with the picture of a pinball table and on-screen balls, flippers, no actual moving parts whatsoever. Although they do mimic classic pinball machines from companies like Bally and Williams, they aren't much more than a video game designed to feel like a real pinball machine.
Is this a cheap way to cash in on a dying franchise? Or a good way to preserve it?
Check this site for more information: http://www.bmigaming.com/ultrapin.htm
Personally, while I'll go to an arcade and love every second of a traditional pinball table, I don't think it translates well at all to video games.
It was not uncommon after a long night of drinking for people to consume In-N-Out and play PinBot, all while yelling drunkenly back at the machine whenever it would mock you. The machine unfortunately succumbed to wear, tear, and a crowbar swung by an asshole, but the culture it helped promote was really awesome. Pinball machines are really social ways that even today's games really can't match.
I think one of my favorites growing up was Whirlwind by Midway. It had the fan on the top and blew air at you when you were doing good. The Baby Pac-man game/pinball hybrid was fun too. There needs to be a pinball hero w/ real sounds and flipper buttons to make video game pinball sims more realistic.
When launching the balls at the start of your turn, do you try to use finesse to get them in a specific spot, or just go crazy and pull the plunger all the way back?
What are your thoughts on multiballs? Is there a single greater joy than unleashing an onslaught of three balls at once toward those unsuspecting targets and blinking lights?
Happy Chainsaw Man, I TOTALLY played Super Pinball: Behind the Mask and thought it was the greatest thing ever. I haven't gone back to it since those days, but I'm sure it's aged horribly.
As gaming has evolved over time from the pinball machines, to the video arcades and the home consoles the interfaces and tools the player has to play the game have grown more complicated.
From keeping the ball in the air and racking up high scores, to getting the ball past the opponents paddle in Pong, to pressing forward and evading enemies in platformers and shmups and beyond to more modern and far more complicated ones. However, it seems like the more complicated games get, the easier they are to have some semblance of mastery over. You see plenty of experts around the Fighter, FPS and RTS scenes, but how many Wizards have you encountered? Do you find this to be true or is there something else to it?
To add onto Char's question, did you pull the plunger out or smash it in?
Why did they have to use that zombie from SQ4 with their screenshots? That guy always scared the crap out of me when I was younger.
Anyway, have you guys ever play home version pinball? I'm talking about the machines that were about the size of a large book or a small board game.
this
Personally, I thought these things were terrible. You could never get the right balance and there wasn't enough going on in such a small space to hold my attention.
Also if there was a retroforce pinball machine how would you guys look for the machine picture.

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