My question is, given the large number of gamers who, when playing the Wii, prefer to sit and use the wiimote like a controller with the minimal required motion rather than move around their living rooms like idiots, how do you think Microsoft and Sony's motion controls will fair among the hardcore gamers?
Most people I know or have heard have don't want to be forced to move around THAT much for motion control; in fact, Penny Arcade made a comic about it when the Wii came out. Will hardcore gamers accept Natal and...whatever they end up calling Sony's motion control? Will CASUAL gamers even accept the level of activity and motion involved, especially considering the projected price point of Natal?
Also, Shiren and a few other games got a little love from Atlus. Anybody excited for some mindless dungeon crawling and does the lack of Chocobos turn Collette off from the game.
It's very awesome!
These are the same people that used to make Dragon Warrior!
IE: What game, if anounced would of blown your head clean off your sholiders in pure happy but you know it will never happen.
Half minute Hero~ how amazing is this? I know you guys gotta talk about it.
Golden Sun on my DS!! :D yay
What do you think of people actually getting excited over stuff that DOESN'T EXIST yet?
PS. I see the potential in Natal but I won't believe it til I actually see it in action and that ball blocking video has been done by the eyetoy like 4 years ago.
While I am on the topic of Castlevania, is it cool that Patrick Stewart is in it?
Also, some people say I look like the protagonist from the trailers, what do you think?

I was expecting something like Mega Man Legends 3, Darkstalkers HD Remix, or a new Strider game.
How difficult do you think 4 part harmony will be to actually pull off by 4 regular Joe's.
Do you think average people will be able to sing AND play fake guitar?
Finally, What is the Retroforce crew's favorite Beatles songs?
Also, why does everyone on Podtoid suck at video games so much, Topher? You guys were all complaining about how hard inFamous is when it's not hard at all (except in maybe one or two spots). I couldn't even wrap my head around dual analog shooters until I sat down for an entire weekend and trained about a year ago and I didn't have any problems with dying in inFamous except for that stupid bomb diffusion mission towards the end while playing on Hard. Do you guys just really suck or are you totally biased against fun games so that's why you're hating?
Can you guys please contact 5th Cell to make sure Scribblenauts' database is not missing Chocobos, Beedogs, and Chad Concelmo.
Actually that can lead into a question, if each of you were in Scribblenauts what would you be doing to help/hinder the main character?
Persona 1 remake for PSP will be in English sometime around September 09. Looking forward to it, or not?
More Professor Layton in English later this year. It's about time.
My top E3 2009 news was hearing that Glory of Heracles DS will be translated next year. Never heard of it? There were four different Glory of Heracles games for Famicom and Super Famicom, but none of them were even fan translated until a few years ago. If you like slow, level-building, Dragon Quest-like games, then consider NOT-downloading the second Famicom game.
Right during E3, I learned that blog.seiha.org is fan translating the first Galaxy Angel game for PC (which is part dating simulation, part RTS). I might actually import it soon.
That's all I got guys! Chad, it was a blast meeting you! I'm sad I didn't get to see anyone else - Topher come next year ;( -, but hey, I looked (I didn't see Colette one time)! Have fun recording.

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