Finally, dear listeners, it's the episode that Chad and I you've all been waiting for! Tonight we take a look at one of our very favorite devlopers, Treasure, and all of the wonderful games they're brought to us over the years.
Founded by a group of ex-Konami employees in 1992, Treasure quickly became known for their unique and innovative action games and shooters, with titles like Gunstar Heroes, Sin and Punishment, Silhouette Mirage, Radiant Silvergun and Ikaruga to name but a few. This is the part of the post where I stop writing so I don't turn it into a love letter, and turn it over to you kids.
Hit the comments with your questions for the show, Treasure related or not, and we'll catch you tomorrow!
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Which treasure game most deserves a sequel and what would you change in that sequel?
so, Gunstar Heroes, great co-op game or the GREATEST co-op game?
also what were your favorite power up couplings in it?
(and bonus questions: which was your favorite controller setup for Sin and Punishment?
and what [revival, new game, anything] would be the features/content ideas for your ideal next game from Treasure?)
Those hd sonic and metroid screens are looking amazing!
I don't have questions this time, just carry on.
the 2 player mode in Sin & Punishment is such bullshit.
*STARES*
Wario World
I'm just hoping that their upcoming Wii game is an update to Sin and Punishment. Wiimote + S&P = stains in the shorts.
Oh, here's one: Which is your favorite character in Guardian Heroes?
Also, Marina is the greatest platforming character. Ever.
@Brucie97: Any updates need to retain their 2D roots. Treasure's done some good 3D games, but their 2D games are peerless.
Also Ikaruga is amazing so thinks topher, and sin and punishment may be the best thing to come out of the vc ever.
Also, is Gunstar Heroes better or worse of a name then Lunatic Gunstar?
They go as far as to redefine themselves, by using old concepts on new games, in a completely different form as you can see how Silhouette Mirage adds the polarity design to the Gunstar Heroes formula and Ikaruga takes that design into a new genre.
What would each of you take from Treasure games and add it to another genre? You can choose more than one design feature.
El questiones! ARRRIBA! ARRRIBA!
1) Stretch Panic: awesome or awkward? As a game that is all about pulling on boobies do you think that the concept overcomes any gameplay complaints?
2)Just picked up a DS, is Bangai-O Spirits worth my hard earned money? It LOOKS bad-ass.
3) Contra vs. Gunstar: which series do you like better than the other and why.
4) Do you guys like the general "no-sequel" stance that Treasure has? (I do realize that they've released some games that could be considered sequels)
5) How handsome is Chad? I submit that he is DANGEROUSLY handsome. (Or was that contest only for last week? :D)
Finale) What the fuck happened in Sin And Punishment? I'm I an idiot or does that game make absolutely NO sense?
P.S. Treasure, if you're reading this, please make an RPG. :D
Really gotta learn to proof read :P
Razerangel beat me to it but I also want to know Radiant Silvergun or Ikaruga.
Guardian Heroes or Gunstar Heroes. (totally different games but shit they are linked by their names)
Also can we has a Neo-Geo episode. Pleeeaaaassseeeee.
What do you guys think about Treasures license based games (Bleach: Blade of Fate for the DS and Astro Boy: Omega Factor for the GBA come to my mind)? Are they one of the last developers who are able to create kick-ass license bades games?
Guardian Heroes > Advance Guardian Heroes (I played the Advance version for just a couple of minutes and I didn't like it that much...)?
So, with Ikaruga in mind, Topher- Do you prefer white or black polarity?
Complete side track, I just started Pokemon Pearl, and named my character Colette, for obvious reasons. :D
Gunstar Super Heroes; I hate to say this but it was rubbish.
Treasure's games are WIN,
And have many syllables
They're all AAAAAAMMMMMAAAAAZZZZZIIIIINNNNNGGGG
(Can Chad please read this one and say amazing like he did on Podtoid)
Since Treasure's games are so good, why aren't more popular than mediocre companies like EA. Is it because of all those damn whippersnappers, as Topher likes to say, just wanting there same Maddens and Medal of Honors, or is it Treasure's refusal to conform and make all there games the same?
Also Dyson, a few questions. Did you play/like TF2? I personally play it on 360 and like it. Also, I can haz my friend request accepted?
Am I the only person who thinks that Topher is hotter than Chad (comparatively speakig that is: I'm not saying that Chad isn't hot in his own right of course)?
Why do you hate FPSs so much? I can understand not liking games like Doom and Wolfenstein 3d, but why do others (especially Halo) get so much hate from you? Do you hate the gameplay? The stories (or lack of)? The fact that theres so many of them? The people who play them? Or did Quake touch you in your bathing suit area?
What do you think Mischief Makers 2 would be like, and would you even want a sequel? What would you want in it?
Also, favorite boss from Mischief Makers?
HEEERREEESS LUNAR!
because seriously, if I could jerk off any game company... it would be treasure.
All of the monsters in the game were a genetically created food source that got out of hand and ran amuck. And somehow Saki transforms into a hybrid of one of them and a human? Really bizarre. Which only makes me love it more. It was actually Chad and Topher's review of it that got me to download it immediately. And I've since gifted it to 3 other people.
So, that inspires my question: If you could gift a Virtual Console game that has currently been released to someone who hasn't downloaded a single game, what would it be?
a. give it a kiss, and hope it returns it
or
b. kill all of the dolphin's family and shit on its copy of gunstar heroes
Dynamite-headdy was awsome! It might be retro-goggles though.
I think Chad Concelmo is kinda gangsta. You can see it in his eyes.
Also, a question: out of all the insane boss fights, which Treasure Boss do you think is the absolute craziest/most fun to play?
Where do I begin?
P.S. I love you.