Everyone else seems to love it.
It could just be the adoration for the console itself makes them love it.. But i just dont really dig on it too much for any kind of game.
The U-Force
The one zapper helmet that used your voice to fire.
The Max
The Beatmania Controller
That is all...
Also, if you could integrate any technology you wanted into a controller that is not already in a controller, what would it be?
(btw it's pronounced Roo-roh-nee Kyuu)
Let's see..if you wanted to make a controller, what things would you add from previous ones?
Another one would be "Do you think that the stylus for the NDS works well as a substitute for a analog stick?"
Anyways, here's a question:
If you could create the ultimate controller, using parts of existing pads - What would it feature?
Mine would be the general pad design/triggers of the 360, the SNES D-Pad, 2 Gamecube analog sticks, and the 6 face buttons of the MD/Saturn.
Oh, and RAB, you are not alone. The D-Pad for the Dreamcast left me with sore thumbs in so many fighting games, specially Garou and Marvel vs Capcom 2.
The NES Max Controller
hands down best implementation of a turbo button I've ever come across. I miss this controller a lot!. The grip was comfortable, the "cycloid" pad was pretty responsive, and the button layout was perfection. And, it was a Nintendo made alternate controller. So full of win.
I HAD that zapper helmet! How ridiculous was that thing?!
Also, Virtual On arcade cabinet controllers. Loved that game because of the controls. So incredibly satisfying.
Pressing the shoulder buttons is like moving a boulder, the turbo only works sometimes, and the extra face buttons just plain don't work at all.
How did you guys feel about the change in D-pads after the end of the 16-bit era? With the Playstation's separated button d-pad to all those crappy circular d-pads that are never quite as accurate. Some of them frustrate the hell out of me.
Is it me or does that pad kind of look like Mega Man's helmet? (If you painted it blue).
Hmmm, a lot of love for the N64 controller. I dunno, I've hardly disliked any controllers, but I have to say that a controller is better than a keyboard for not emulating games. Hands down if I could find a copy of Chrono Trigger my SNES controller would be fused to my hand.
Here's a question for you guys though. As I already know you guys will be debating about console controllers, what is your favourite button layout for a portable system so far? Besides this, how much the controller setup affect your overall like/dislike for any console?
How do you guys feel about the "retrofication" of certain games? In Omega Five, there was a Retro Mode, that basically put the graphics through a filter to make things look really pixelated. In Call of Duty 4, the title screen for Arcade Mode was an homage to times past. Do you guys think this stuff is cool or not?
Also, I'd like to ask if you guys have any good stories of controller abuse. There were times where I'd want to snap my poor NES controller in half, or my friends would blame their N64 joysticks for sucking so much.
Man, those N64 controllers were not durable AT ALL.
- Number of buttons
- Number of sticks
- Shape
- Color
- etc
Also, please mention in some form Hori's excellent digital Gamecube controller, which is essentially a SNES controller with ABXY buttons replaced by the Gamecube's ABXY layout.
Topher, what would you do to the guy that made the 360 controller D-pad?
My brother and I were really into R.B.I. Baseball ’93 at the time, and we thought that BatterUP was going to be the coolest thing ever. You were supposed to be able to swing with it (à la the Wiimote in Wii Baseball) to hit pitches. Of course, it didn’t work at all. We could never bring ourselves to explain it to my dad, who had bought it for us, because money was tight and we didn’t want to make him feel bad. So we just hid it in the closet, never to be seen again.

That controller really has no redeeming values.
Along those lines, do yo guys have any recommendations for quality SNES replacement controllers? I've got half a dozen and none of them are fully functional after all of these years.
Almost every N64 game is waaaaay better with the original controller because using an analogue stick for your c-buttons is just so damn annoying. Last night I pulled it out during Super Smash Bros. as a joke, and then ended up playing with it for the rest of the night!
So, I guess my question is this: Have you ever invested in any kind of adapter to use a controller from another system? Sub-question: what would be your controller of choice to play on any console?
I never understood the N64 controller, plus the analog gave out pretty quickly... not mine, but my roommates play a lot of Mario Party and their controllers are messed.
And a question: Are there any particular controllers that you liked a lot for a particular game? More clearly stated...A controller you thought fit perfectly with the game play.
HMM! The xbawks hueg controller is undeniably the worst FIRST party controller I've seen.
How do you guys feel about companies like MadGrips(formerly known as MadCatz) who just slap a turbo button and some annoying grips and lower the price by $5? Have you ever had a positive experience with 3rd party controllers? From my experience they're typically always worse than first party, except in the case of a pelican black N64 controller I had that looked more like the current gen GC controller.
It had a STEEL joystick and a nice DPAD on the left side of the controller, whereas the A,B and C buttons were presented on the face in the style similar to a six buttoned genesis controller.
This controller was awesome, but every other third party controller I've had is pretty weak.
- Is the Wii's controller, in all its special force sensing-ness, nothing more than a throwback to the controllers of old, most notably the NES and joystick?
- The Virtual Boy and its controller: why so little recognition for it? Before the DualShock was around, the VB controller was sporting dual D-pads.
- The Power Glove: please talk about it, how it fell short in the gamesphere, and if it could ever have been a success.
Trying to play SFII Turbo on the 3DO with anything else is an exercise in futility. I found 2 of these together on eBay a while ago for quite a bit cheaper than the price in the auction I ripped this pic from.. There's actually an SNES version featuring the exact same design but different colors. Of course they're moot now since I found Super Turbo for Dreamcast along with an arcade stick.
Except for the small d-pad and funky button layout that affects certain games, the Gamecube controller is one of the most comfortable controllers ever. I guess the second stick is kinda awkward as well, but the actual shape of the controller is almost perfect in my hands, unlike the horribly shaped grips on the Dreamcast controller.
[url=http://www.play-asia.com/SOap-23-83-aan7-71-m-77-3-49-en-15-dragon quest-84-j-70-xzi.html]Also:[/url]

Also, the Steel Battalion controller: amazing, or a waste of money?

And the worst offender? the GOD DAMN CD-i!!
That's the offender right there.
1. Arcade stick is full of the win.
2. Wicked large buttons.
3. Analog knobs to control the speed of the turbo buttons. Best use of a turbo feature anywhere. I recall using turbo on some controllers in like Contra for instance. You'd fire 3 quick shots and then there'd be a pause, because the game wouldn't display more bullets than that at the same time. WIth that analog knob, you could space it out more cleanly for any game you were playing.

surf dtoid with 

Rising (10+)
People you follow













follow