1:56 PM on 10.22.2007
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Dyson
Normally, this would be the place where I would make some sort of jovial paragraph, or make up some incredibly false, but equally jovial little story. Well, the unfortunate news of the day is that I'm fresh out of jovial. It would seem that corner store by my house that sells everything from batteries to Mogwais has, for the first time ever -- run out of jovial. Alarming, I know, but occasionally these things do happen. Luckily, my Internet good nature can still be uplifted by the release this week's RFGO!, and I hope that it does the same for you.
Highlights!
- Much like the speed of light, Chad's level of amaaaazing is constant
- [Generic] of Thunder comes to the Virtual Console
- Topher utters his first ever Best Week EVAR!! :)
- Second sign of the apocalypse to follow shortly
- Rev attacks the fourth wall (Rev wins!)
- Special contest prize this week!
So there ya' go folks, another podcast for you listening pleasure. Check it out over on our
podcast page, or just subscribe to it via iTunes. And if for some reason the show doesn't refill your jovial levels, I would suggest having some pancakes; they contain magical properties that produce happiness.
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fuck yes you made my week(well topher did when he told me on vent but, its out now so my week is still made)
mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
delicious!
And I'll actually be able to hear it today and not tomorrow =)
Times like this I wish the Wii had a standalone MP3 player channel with rewind/fast forward. Also, I should get an MP3 player.
But yeah, you can transfer MP3s onto an SD card and play them in the Photo Channel, Dyson.
Oh yeah, I noticed this is on Japanator and not Destructoid. What's up with that?
Dyson's not kidding, the contest is hard.
Also, all the California listeners are too busy being on fire.
You can also use Winamp Remote to stream media from your desktop to your systems. I use it with my PS3 and Wii. It works like a charm.
I'm looking really forward to the chiptunes episode. And i kinda recognize 2 of the contest songs, but I'm not really sure =/.
4) Ikaruga
No idea what the first 2 are really. One kinda reminded me of Cave Story, but I don't really remember. I didn't buy his CD yet either ;_;. Also if when I listen to this tomorrow and Secret of Mana is NOT mentioned while FF VII IS... I will consider this an irresolute failure.
A bit bad?
1. I'm going to hate myself when I see the answer. I know I know it.
2. Clash at Demonhead, I think it's the map music.
3. Bionic Commando, first level.
4. Sounds like Ikaruga to me.
There you go everyone, figure out the first one and a winner is you.
1. Elevator Action, level music plus sound effects, you can hear the shooting.
2. Clash at Demonhead, I think it's the map music.
3. Bionic Commando, first level.
4. Sounds like Ikaruga to me.
If I win, sorry mate, but I played Elevator Action on the NES as a child.
And we did mention Secret of Mana in passing. It's hard to mention only one Square RPG without giving fair time to all of them. Except, of course, when Chad's fave is FF III (or VI, or whatever).
Cloudman: Will check that out for sure.
Kif, Microsoft determines the price of their DLC. If you remember, there was a stink a ways back where one of the developers stated they would have given away a map pack for free, but M$ made them charge for it. (But, don't hold me to that 100%, this old brain has a lot of miles on it.) Either way: Booo!
And as far as the Japanator stuff in the file name and url thingy; don't ask me, I just work here ;)
Lord_S, send us your contact info at retroforce@destructoid.com.
I recommend you check out:
http://www.bluelaguna.net/music/shadow-of-colossus-ost-soundtrack/mp3s.php
You can listen and download the entire soundtrack.
I also don't mind 2 hour episodes, it's not a chore or anything listening to the retroforce crew.
Got a question, which Zelda game was being referred to about 50 minutes in the podcast (the one that didn't live up to the hype but was way better than Ocarina of Time, but not as good as Okami). Thanks.
Might have to go and listen to the two Zelda podcasts, would love to see what they said about Adventure of Link. I loved it but I think a lot of people were disappointed, more because it was different from the overhead view of the first (and later 2D Zeldas).
Adventures of Link was a mixed bag. Chad loved it, yet the rest of us kinda just meh'ed it. It is a fan favorite, though.
I'm completely in love with videogame music. I listen to it almost exclusively and have done since I was a kid. When my friends were in the shops buying *insert 80s/90s pop group* records I was taping tunes from the C64 and Amiga to play on my Walkman. At school this was considered a little odd :) Fast-forward 20 years and my iPod is full of nothing but VGM (and RFG, of course). These days with the ease of online shopping and ebay I can slake my thirst for VGM albums easily as well.
I don't know how well the Commodore machines were received in the US, and what kind of a following they had, but in the UK and Europe they were massive. The C64 is where my love affair with chiptunes and game music began. Rob Hubbard, Tim Follin, Martin Galway, Jeroen Tel and many, many more were the names I worshipped. Delta, Monty on the Run, Cybernoid, Thrust, Commando, Mutants, The Last Ninja - the list of cast-iron classics goes on. I used to load games purely to listen to the music and not play them at all.
From the C64 I moved onto the Amiga - still a good chip machine but also utilising MODs. To this day I'm still a keen follower of the demoscene that sprang up from these two Commodore machines, and I'm still impressed with some of the stuff they squeezed out of them. Shadow of the Beast, Turrican, Ghouls n Ghosts and Uridium 2 marked some of the highlights of the Amiga.
Then came the jangly sound of the Megadrive, the soft beeps of the NES, and the magnificent orchestra of the SNES. Tecno Soft did amazing things with the Megadrive with Thunderforce III and Elemental Master in particular. Then of course there's the great Yuzo Koshiro and his scores for Super Shinobi and Streets of Rage. The NES started a love affair with Konami Kukeiha Club that persists to this day, almost entirely due to Castlevania, and no-one could forget the utter brilliance of every last beep of Mega Man 2.
The SNES was a revelation and a mindblowing experience for a VGM fan. The performance that was squeezed out of that (Sony!) sound chip is hugely impressive. Secret of Mana, Final Fantasy VI, Actraiser, Area-88, Contra III (that stage 3 music - wow), and a whole lot more.
With the advent and domination of CD media and streaming audio there's been a shift in style and purpose of VGM. You guys mentioned it on the show - the move from individually catchy tunes to less focused scoring emphasizing mood and atmosphere. Though of course there are still plenty of soundtracks that deliver in spades (Shadow of the Colossus, Phantasy Star Online, Vagrant Story, and the Final Fantasies of course. I love so many modern game soundtracks, but my heart really belongs to the chip. Topher hit the nail on the head and I fully agree - there's something about the technical and creative talent that went into getting those chips to perform the way they did, and leave us with such memorable melodies. To me it goes hand-in-hand with pixel art... the challenge of creating something great with a limited set of tools.
One thing surprisingly missing from the show was any comment on arguably the best bunch of game scores out there - the Ys series. I particular the first three games. From their original chiptune incarnations to the lastest rearrangements in things like The Oath In Felghana, this stuff is truly amazing and timeless.