Good news: Capcom's Resident Evil 5 cooperative gameplay mode will support split-screen play so that two gamers can play from one television. The bad news: that screenshot up there is what splitscreen will look like on your television.
As someone who often games with his significant other, sitting side-by-side on our couch, this was kind of unacceptable. Difficult to see on our "average" 34" high-definition television, it took awhile for each of us to adjust our eyes to the two tiny, individual screens. Items lying around Shanty Town were difficult to spot in the heat of battle, and we'd have to squint to see subtitles. In short, split-screen cooperative play was more frustrating than enjoyable.
Clearly we'd have to buy a second copy of Resident Evil 5 so we could play over Xbox LIVE. More after the jump.
[Update: Reader ryu89 pointed out that he experienced no such issues when playing the demo made available on the Japanese Xbox LIVE Marketplace. I went back and switched my console to 480i standard resolution and sure enough, the screen is split in a different manner. However, the screen is split as shown above when running in 720p, 1080i, and 1080p.
Thanks for the heads up!]

I'm not even going to try to understand the technical limitations of making a game like Resident Evil 5 run smoothly in split-screen on a single console. Visually, the game is marvelous, and it's entirely possible the engine is using every bit of power in the PlayStation 3 and Xbox 360 just to render the veins in Chris Redfield's biceps. And I get aspect ratios, too; you'd have to make some screen changes to make it "fit" in split-screen mode. But if you're going to do it, do it right ... just figure it out. Valve did.
"Split-screen was a pretty huge investment. It's hard. That's the thing," said Left 4 Dead lead designer Michael Booth, talking to MTV Multiplayer earlier this year about the importance of split-screen and the difficulties associated with making it work. The Xbox 360 version of Left 4 Dead -- a game built around the very idea of cooperative play -- made it work, utilizing all screen space available for up to two players.

It should be noted that Resident Evil 5 isn't the only recent game to default to this strange, seemingly wasteful split-screen configuration -- Treyarch's Call of Duty World at War has a similar split-screen setup (at least on the 360). But there are plenty of instances where current-gen split-screen games give individuals more screen-space, like the already-mentioned Left 4 Dead on the Xbox 360 or Resistance: Fall of Man (and Resistance 2) on the PlayStation 3.
This disappointing split-screen decision isn't a deal-breaker for me as a fan of the series; I've little doubt that the game is going to be an excellent experience, both single-player or cooperative online and off. And with Resident Evil 5 set to ship on March 13, there's still a small window of time where Capcom can make some changes.
But I'm going to reserve two copies of the game, just to play it safe.
---
Be sure to check out our most recent hands-on preview of Resident Evil 5, including details on cooperative action as well as info on one of the game's boss battles. There's a giant freakin' bat in the game, folks.
Very odd decision indeed.
Really? That's strange. Are you playing on an SDTV by any chance?
when you split the screen you lose the 16:9 aspect ratio, so you either maintain the ratio and have dead spots on screen but deliver a comparable experience, or skew the aspect ratio at the risk of creating an experience different than the designers intended you to have.
RE5 is going to be exactly like what GTA4 was... a prettied up version of a game we've already played. I was honestly hoping for some improvements, like being able to walk and shoot at the same time. Now before you say 'walking and shooting is hard to do'... these guys are supposed to be special ops forces at this point, walking and shooting a gun shouldn't exactly be like out swimming Micheal Phelps. Considering that the control schemes for Gears and Dead Space are pretty much advanced versions of the RE4 scheme, you would have thought RE5 would have made similar advancements.
So it was manageable.
Still, this should be changed. After playing L4D finally, I think the vertical split screen works best. They need to get on that, and quick.
I played the demo on a SDTV and the co-op did not look like that. May be a HDTV only thing.
@error2k2
You didn't have to deal with a lot of dead space that's why.
Call of Duty World at War did the same thing. Completely ruined the coop in the game. Especially lame considering the MP with 2 people was normal split-screen. I love split-screen gaming, but if they keep on butchering it like they have been lately (aside from a few games like L4D etc).
It's going to end up dying which will be a sad thing.I prefer to play with friends in the same room,
Thaaaaat's right, I said it. So what? Wanna fight about it?
Trust me, having a smaller screen with black boxes isnt as good as having a full screen thats cropped. Halo 3's 2 player split screen does the same thing RE4 does... you end up just sqinting at your TV and everything in general is harder to see
I agree the black boxes is BS, but I was talking about keeping the same viewable area as one player campaign and just shrinking it. I thought Halo 3 split it vertically (on widescreen tvs). Meaning player 1 is on the left and player 2 is on the right, which means lot of the horizontal peripheral view is being lost. And when it's split horizontally, the top and bottom gets cropped.
This would obviously affect people with smaller TVs more, but I have a pretty big TV. :)
I hope they change it, it's simply unacceptable.
Truths!
I hear you, but that doesn't mean I have to like it! :D
@Dexter:
Yeah, that's why I didn't play that nonsense. *runs and hides*
it doesn't really bother me as i game on a 100" projected screen, so in split mode it just looks like 2 large tv's. what is annoying is that capcom didn't put an option for split screen in the menu where you choose what kind of co-op play you want, which made me assume for a long time that you could only do it in mercenaries.
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I'm a huge fanboy of the series and have enjoyed every game from Leon in #2 to Dreamcast code veronica. Great series, and nice co-op features.
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