I bet you even if they just offered t-shirts or tickets to the COD Event, they'd make budget.
Brian Fargo said, perhaps not in so many words but I believe this was the point he was trying to make, that crowdfunding represents the nerds taking back the video game industry. It started out that way, and somewhere between those earlier days and today, it became... something else.
Now don't get me wrong, I've said a million times and I still firmly believe that there's never been a better time to be a gamer than right now. I'd be lying or blind, though, if I didn't recognize that big industry is taking over, and that it's probably not a good thing. These Kickstarter projects are in essence then, the chemo for the cancer that's killing gaming.
The very notion that a developer can involve the gamer in every step of the process, from funding to development to post-launch support and everything in between, absolutely thrills me and re-ignites a passion for gaming that I haven't felt so strongly in decades. I've been a consumer of gaming as entertainment since I was 6 years old, but I haven't felt like I was truly a PART of gaming as a movement in a long time. I do now, though.
Its no better then pre-ordering a game, if only worse because there's no real indication that the game will ever make it to market, and there's no refunds on charity.
Somethings going to fail along the way and one side or another is going to get pissed and riot all over the other, and all along the way no ones going to want to hear it.. Maybe even something as retarded as another Duke Nukem Forever incident, with actual customer money begin taken for the ride, and its going to set the industry ablaze.
Good will only goes so far before it becomes entitlement, and that sentiment is a two way street.
"Lounge Lizard Edition: For a pledge of $7500, you can be a patron at the bar that Destructoid called the #1 bar in all video game history!"
http://www.egmnow.com/articles/exclusive-leisure-suit-larry-returns-in-hd/
This stinks.
For that money DF-game was supposed to be not that big, to have no voices, and probably even to not be all that HD and well-animated. It was a less money than the budged for Costume Quest, after all.
So no, nothing fishy about that.
Also, FULL FRAME BY FRAME ANIMATION! WOW! That walk cycle and Larry being killed by the taxi is so good looking. Man. I hope Double Fine does the same thing, and not crappy flash animation.
And lol at people getting tired of Kickstarter
As for LSL, add that to another game on my list of contributions I've made. If we could somehow get a new Gabriel Knight through Kickstarter, I'd EASILY pay $50+ for it.
He is.
--
Right, I'm putting down cash for this, the LSL series is one of my favourite franchises of all time.
But some random company... I'll check it out when it comes out, but that's about it.
I'm not sure about this "donate to make a game" though; costumers will support the game when it comes out by buying a copy and recommending it to their peers. I just don't think that "charity" and "funding a game that we'll sell anyways" are the same. I can't explain it at the moment, but somewhere there it feels like they're looking at us gamers like morons who throw their money, but that's just my baseless intuition.
That explains why what was previously announced as privately funded is now a Kickstarter.
That said, I share Conrad's concerns about this Kickstarter frenzy. Let's face it, the market for Kickstarter games is not the Call of Duty market, and I fear that too many projects vying for money from a niche market at the same time may lead to Kickstarter fatigue, and what emerged virtually overnight as a revolutionary new way of giving control back to developers and players may crash and burn just as fast.
Then there is the risk that opportunists may jump in, take our money and walk away. Let's not forget that Kickstarter is largely an honor based system. We have no way of knowing exactly how our money is being spent, and for all we know Tim Shaffer might use half the funding money to make the game and the other half to buy a house! Of course, I don't believe that's going to happen, and neither does anybody else, which is why people gave him 3 million dollars, but the possibility for scams is certainly there.
This Larry game, for one, doesn't really inspire my trust. Wasn't this announced months ago as already being in development? And now it's suddenly on Kickstarter asking for 500 thousand dollars? I'm taking a wait and see approach with that one.
There is no donation, and there is no charity. Have you ever pre-ordered a game? That's pretty much what Kickstarter is, except your pre-order money is also the funding money. You help the game get made AND get it for less than the full price when it comes out. Without that money, the game cannot be made, so it won't "sell anyways" since it won't exist. If you're only pledging $15 for a copy of the game, it's really no different than a very early pre-order.

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