games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Renegade Kid shows off its muddy 3D DS platformer photo

Renegade Kid (the developer behind the technically impressive Dementium and Moon for Nintendo DS) has revealed its new project, a third-person platformer, to IGN.

Called Maximillian and the Rise of the Mutant Mudds, the title has a young Maximillion cleaning up his neighborhood of mud creatures, spawned as a result of a fallen meteor. Max has a watergun/backpack combination to take out the Mutant Mudds, which of course immediately brings to mind Super Mario Sunshine. But hey, there could be worse comparisons, right?

The title is early on in development, with no publisher and no firm details on how the game will be delivered to the DS. It could be a DSiWare game, it could be a retail game… it could be both? Most interesting is Renegade Kid’s suggestion that it could deliver the game to retail, and then supplement the title with DSiWare downloads in the future, a possible first for the platform.

IGN has trailer of the game in action, which looks fluid (no pun intended) running at 60 frame per second. What do you think?


Continue: More Platform games stories





prev next

11 comments | showing # 1 to 11

nilcam's Avatar - Comment posted on 06/30/2009 12:51
nilcam
I would be more interested in this if it were 2D. If I'm platforming, 2D feels more accurate.
RonBurgandy2010's Avatar - Comment posted on 06/30/2009 12:53
RonBurgandy2010
That was very impressive.
DinnertimeNinja's Avatar - Comment posted on 06/30/2009 12:57
DinnertimeNinja
Sooo, it's Super Mario Sunshine?

Movement IS much smoother than I had anticipated, but I can't bring myself to be excited for 3D games on the DS. Aside from DQ9, they uniformly look like crap.

Yes, I know, it's impressive to get these graphics out of the DS, but just because you CAN doesn't mean you SHOULD.

My eyes hurt just thinking about it...
GoldenGamerXero's Avatar - Comment posted on 06/30/2009 13:08
GoldenGamerXero
So they take the horrible Super Mario Sunshine and make it smaller. Unless some unbelievely gameplay mechanic snaps in that makes the game one the best darned games I've ever played no thanks.
KoKoO Psy's Avatar - Comment posted on 06/30/2009 13:21
KoKoO Psy
I am impressed!
But not one bit interested.
I for one have no problems with the DS 3d graphics. But I also done "see" graphics.
ration's Avatar - Comment posted on 06/30/2009 13:49
ration
I actually liked Super Mario Sunshine, I don't understand why so many people

hate it.
Sustenance's Avatar - Comment posted on 06/30/2009 14:49
Sustenance
Most 3D games on the DS look muddy and jagged, unless it's something like Phantom Hourglass. I tend to avoid 3D on the DS. This really doesn't look that great.

As for Super Mario Sunshine, it wasn't a horrible game, but considering its pedigree, it got the pacing all wrong. Its difficulty was just dumped into a blender and randomized. It had great levels and ideas punctuated regularly with both frustration and boredom.
Monodi's Avatar - Comment posted on 07/01/2009 00:25
Monodi
Personally, I don't like the art style, that's just me.
whormongr's Avatar - Comment posted on 07/01/2009 11:22
whormongr
3d games usually suck on the DS, the controls just don't work very well for it even when the graphics are passable- you really need some sort of analog to do 3d gaming
raindog469's Avatar - Comment posted on 07/01/2009 11:38
raindog469
I like Super Mario Sunshine the best out of the three 3D Mario platformers. It's Mario with a shooting element, set in some of the most beautiful 3D platforming levels ever made and an engine that looked better on the Gamecube than most games look on the Wii (I think it even looks better than Galaxy. Awesome draw distances and heat distortion.) The difficulty is uneven (I still haven't completed it 100% after starting over 3 times.... damn acid pool and pachinko machine), but I think some of the people who crap all over it would have loved it to death if Mario were carrying a flamethrower and not water.

This doesn't look remotely as well-done -- the best we could hope for would have been Mario Sunshine as rendered on the N64, and these guys may be really technically savvy but they're not exactly Nintendo in the design department -- and I don't know how well it'll control without analog sticks, but the watergun play mechanics sound pretty good to me and it certainly is smooth.
dipnlik's Avatar - Comment posted on 07/11/2009 05:11
dipnlik
Impressive, now I have to pray for good controls.

I mean, I don't like games where you have to constantly switch between stylus and ABXY. If they manage to get platforming controls similar to Ninja Gaiden DS, or at least tap/hold to walk and up to jump, then I'll be sold.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    EyePet review
    more reviews
    Legend of Zelda Spirit Tracks
    Monster Hunter Tri
    Hooking onto, under and above Just Cause 2
    PS3's 256-player MAG
    Rooms The Main Building
    more previews


    - The Dtoid Army is 50689 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Think L4D2 is an expansion? You're a f*cking idiot





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006