Renegade Kid (the developer behind the technically impressive Dementium and Moon for Nintendo DS) has revealed its new project, a third-person platformer, to IGN.
Called Maximillian and the Rise of the Mutant Mudds, the title has a young Maximillion cleaning up his neighborhood of mud creatures, spawned as a result of a fallen meteor. Max has a watergun/backpack combination to take out the Mutant Mudds, which of course immediately brings to mind Super Mario Sunshine. But hey, there could be worse comparisons, right?
The title is early on in development, with no publisher and no firm details on how the game will be delivered to the DS. It could be a DSiWare game, it could be a retail game… it could be both? Most interesting is Renegade Kid’s suggestion that it could deliver the game to retail, and then supplement the title with DSiWare downloads in the future, a possible first for the platform.
IGN has trailer of the game in action, which looks fluid (no pun intended) running at 60 frame per second. What do you think?
Movement IS much smoother than I had anticipated, but I can't bring myself to be excited for 3D games on the DS. Aside from DQ9, they uniformly look like crap.
Yes, I know, it's impressive to get these graphics out of the DS, but just because you CAN doesn't mean you SHOULD.
My eyes hurt just thinking about it...
But not one bit interested.
I for one have no problems with the DS 3d graphics. But I also done "see" graphics.
hate it.
As for Super Mario Sunshine, it wasn't a horrible game, but considering its pedigree, it got the pacing all wrong. Its difficulty was just dumped into a blender and randomized. It had great levels and ideas punctuated regularly with both frustration and boredom.
This doesn't look remotely as well-done -- the best we could hope for would have been Mario Sunshine as rendered on the N64, and these guys may be really technically savvy but they're not exactly Nintendo in the design department -- and I don't know how well it'll control without analog sticks, but the watergun play mechanics sound pretty good to me and it certainly is smooth.
I mean, I don't like games where you have to constantly switch between stylus and ABXY. If they manage to get platforming controls similar to Ninja Gaiden DS, or at least tap/hold to walk and up to jump, then I'll be sold.