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Rehashes, sequels and the people who crave them photo

If there's one criticism I hear a lot from gamers, it's that there are never any original or unique games out there, and that publishers spend too much time on sequels and rehashes. I would have agreed with such notions before Marvel vs. Capcom 2 was announced for XBLA and PSN. As I saw pretty much the majority of the gaming community flip its lid with glee and delight over playing a ten-year-old game that they probably already own, I began to pay attention to what gamers themselves pay attention to.

I came to conclusion that the lack of original games is entirely our fault. 

Sequels and remakes are what capture our imaginations, not imagination itself. We want to be fed the same thing over and over again. That's why we're going nuts over what is essentially Capcom's exploitation of our mindless nostalgia, and why fresh IP is left by the wayside in order to pursue a quick rehash. 

Don't believe me? Look no further than Destructoid itself for evidence. 

Comments aren't a perfect indicator of pageviews, but they're certainly a good indicator of community interest, and looking at the 123 comments that came with our Marvel vs. Capcom 2 announcement, there is a lot of interest indeed. That's all well and good. I could question the intense excitement for a decade-old game that anybody could be playing right now if they really wanted to, but whatever. The point here is Capcom is re-releasing a sequel, and it's apparently the greatest thing anybody could have done for humanity.

Now let's compare this to something else that is coming to XBLA, and looks really good. Raskulls is a brand new IP from developer Halfbrick, and from what I've seen, it'll be incredibly hot. It's a fusion of Mr. Driller-style block breaking, sidescrolling platforming and multiplayer racing. It's original, it's adorable and I'm expecting it to be one of the best XBLA games of the year. 

Six comments

That's how much people care about a new and great looking game. One could argue of course that it was just a name and a picture at that point, that nobody really knew enough about the game to comment. Let's fast forward to a more recent post, then, when Raskulls finally got its first gameplay trailer. The video looked great and really impressed everyone who commented ... but it struggled to reach 18 comments, some of which even stated that they hadn't given a shit about the game beforehand. So far, the game has been met with more apathy than intrigue, despite the cool concept and great art style.

It's not just Raskulls, either. In fact, I make a habit of discovering new games and then giving them more coverage than any other outlet. I do this because any game could become the next breakout success and I want to support them, and help these fresh games get through the glass ceiling. You'll notice that I cover games such as Edge of Twilight, Venetica and Hellion more than just about any other writer in the industry. Unfortunately, it's difficult to keep doing so when you feel that nobody actually gives a shit.

Hellion: Mystery of the Inquisition should have excited people with its ambitious concept. Set in 13th Century Europe, it's a shooter on a console that isn't about space marines for once, instead revolving around themes of Catholic religion, exorcism and heresy. It's the kind of concept you just don't see in a modern FPS game, in an age when people whine and complain about "too many space marine games." However, if people truly think there are too many space marine games, why do they barely raise an eyebrow at a game like Hellion, then go right back to talking about Halo?

Venetica is an obscure RPG from German developer Deck 13 which has similarly failed to capture the minds of gamers, despite looking incredibly promising. I was very lucky to find the developer at E3, hidden in a small alcove, and wrote a preview of the game. As you can see from this link, excitement levels were not exactly high. That is to say nothing of the fact that only seven people on Destructoid gave a crap. A grind-style RPG set in Venice and starring Death's daughter? You can sign me up, but apparently I'm one of only a handful paying attention. 

Edge of Twilight has been a struggle, but with the help of a world exclusive, absolutely amazing E3 trailer, the Destructoid community finally took notice. Again, this is a game that is original and unique, a fresh IP set in a steampunk world where everybody is a hero in their own mind and villains only exist in relative terms. I can only hope the momentum that the new trailer started continues when next we talk about the game. 

I'm sure many of you are thinking, "Jim is whining about not getting comments." It's very hard to write this article without inadvertently sending out such a message. However, this isn't a personal thing. If this was all about pageviews and comments, I'd simply write more criticisms of PS3-exclusive games and let the Sony fanboys print money for me. If all I cared about was the hits, I'd have stopped writing about new games ages ago, since I've already learned that they don't generate traffic. 

This isn't about that, though. This is about a passionate gamer who sees these amazing looking, intensely promising new games get brushed aside in favor of a rehash or a sequel, and it makes me very sad. It's disheartening to see a fresh new game that nobody's ever heard of, then shouting about it to an audience of mostly deaf ears. There are some hot games out there that just need a spotlight. It's horrible that even when such a light is shining on them and they're given a stage, the auditorium is all but empty. 

A big part of this is human nature. We like to be comfortable, and comfort comes with familiarity. We know where we are with a sequel to a popular game, and can easily assess whether or not that's something we want to invest in. It's obvious that Halo 4 or Gears of War 3 will get attention, and I don't begrudge those games the interest they deserve. It's just a wretched shame that we can't be bold enough to invest our time in something that might not be a guaranteed hit as well. Sure, it's a risk. Some new games could become the next Castle Crashers, but some could become the next X-Blades. It's worth paying attention and getting in on the ground floor with these games either way, though. You just don't know what could turn out brilliantly.

I'm not saying that we should never excited for sequels and re-releases, by the way. I am just as guilty as anybody of wanting games I've already played on a new platform. I'm very excited to see Metal Gear Solid, Resident Evil and Final Fantasy VII coming to PSN. I've been tapping my foot impatiently while waiting for Doom II to appear on XBLA. It's incredibly stupid to get excited for old games on new systems, especially if you could get those games for cheap or free elsewhere. Still, I am just as much a whore for it as anybody else. 

However, it's gotten to the point where we, the audience, do nothing but justify the "greed" of the publisher. On one hand, we mock Capcom for constantly re-releasing Resident Evil on every platform under the Sun. On the other, we praise the very same company for putting MvC2 out there. It's pretty hypocritical, and only encourages Capcom to keep doing it, especially when its more original games tend to sell poorly.

Obviously, we should not get overly hyped for every new game that comes out, or that indeed any fresh IP should automatically be deemed good. However, it seems that the only way for a new game to get any mindshare is for a major publisher to pick it up, regardless of how good it looks, and that's just wrong. There are lots of games out there, either with small publishers or currently without publishers at all, that could really do with a little more consideration sent their way. 

All I ask is this: Next time you start masturbating over the announcement of a ten-year-old game, please save at least a little semen for something more original. There's plenty of spunk to go around, after all.


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89 comments | showing # 1 to 50

Gyrael's Avatar - Comment posted on 06/13/2009 12:04
Gyrael
I've been paying attention to all of these games. However, I don't own any consoles. That's why I'm incredibly excited for Edge of Twilight. My PC's all I've got.
SunOfAtom's Avatar - Comment posted on 06/13/2009 12:06
SunOfAtom
Well some of us were stupid enough to get rid of such games as Metal Gear Solid, Marvel Vs. Capcom 2. Thats why I like them in downloadable form.
Wintersocks's Avatar - Comment posted on 06/13/2009 12:14
Wintersocks
good read.

But I'm going to continue enjoying some nostalgia over in the cozy capcom corner.
Ryoma90's Avatar - Comment posted on 06/13/2009 12:15
Ryoma90
I agree, sequelmania really seems to drown out the new and interesting ideas. It's actually really annoying, and it makes new ideas really had to come by. And they rarely seem to catch on, if they do even get released.
LsTr Of SmG's Avatar - Comment posted on 06/13/2009 12:17
LsTr Of SmG
While I agree with you it's also a matter of coverage, for example were it not for here on Destructoid I'd never have heard (and thusly cared) about Raskulls or Hellion. Both of which I am now extremely interested in.

It's a joint fault of the industry and gamers themselves.
TheCleaningGuy's Avatar - Comment posted on 06/13/2009 12:17
TheCleaningGuy
But I don't like the art or what I've seen of venetica and raskulls. I'm more than open to new ip and concepts, but generally a game has to interest me both aesthetically and gameplay-wise (see Yakuza, demon's souls, infamous, red dead revolver etc.)
While I'm more than aware of your excitement towards these games, and I hope they turn out well, they're just not up my alley, so I won't necessarily comment.
garison's Avatar - Comment posted on 06/13/2009 12:18
garison
Good points, Jim. Lots of these games look really interesting.
LsTr Of SmG's Avatar - Comment posted on 06/13/2009 12:19
LsTr Of SmG
Additional:

Also I have to commend you on perhaps the greatest article closing line EVER.
eternalplayer2345's Avatar - Comment posted on 06/13/2009 12:20
eternalplayer2345
Jim you put an extra I in the final fantasy VII :p. I am guilty of this too and I find it hard to get excited about new games especially from publishers or developers I don't know. The problem is new IPs tend to be a crapshoot (I was excited for mirror's edge) and old stuff tends to be more of the same with a twist which people will love.
Jim Sterling's Avatar - Comment posted on 06/13/2009 12:24
Jim Sterling
"It's a joint fault of the industry and gamers themselves."

This is a very fair point. I already mention in the article that Dtoid gives these games more coverage than any other outlet, but a paragraph could indeed have been dedicated to the ignorance of other sites when it comes to games that aren't backed by huge publishers.
able_to_think's Avatar - Comment posted on 06/13/2009 12:24
able_to_think
Jim your incites are always spot on. It's always worth reading your articles to to get a good opinion on the industry.
Jon B's Avatar - Comment posted on 06/13/2009 12:26
Jon B
Also, see Mirror's Edge and Dead Space. They didn't sell spectacularly for new games, despite being very good indeed, whereas Resident Evil 5 was at the pique of interest, even though I found it to be lackluster.
Jon Bloodspray's Avatar - Comment posted on 06/13/2009 12:26
Jon Bloodspray
I love how it was so serious, then ended with a masturbation joke.
LsTr Of SmG's Avatar - Comment posted on 06/13/2009 12:31
LsTr Of SmG
*swoons as Jim replies to his comment*

It was actually that mention that got me thinking about it to be fair, but it's certainly an interesting debate point.
Monodi's Avatar - Comment posted on 06/13/2009 12:32
Monodi
I CARE about new stuff, is just the chance of seeing again something we love is awesome, we can still accept new awesome things.

Hell I still want to play NinjaTown for example, and it looks completely different to anything I have tried.
CarlCastello's Avatar - Comment posted on 06/13/2009 12:32
CarlCastello
You know, Jim, an absence of comments doesn't necessarily mean lack of interest. I read everything posted about Edge of Twilight, and I'm excited for it, but I've never posted any comments.

I suppose I should, but I show my enthusiasm later on, when I regurgitate the exact same information to my friends.
manasteel88's Avatar - Comment posted on 06/13/2009 12:35
manasteel88
I find this to be a somewhat narrow interpretation. what about games like Brutal legend or Bayoneta which gets plenty of comments and page views. Its a new series from an established game designer. If Nintendo made Raskulls...I'm sure you'd get more comments.

Gamers flock to sequels because they know what they are getting. Gamers flock to MvC2 because the added online aspect makes it a huge seller for former owners and new owners get to experience the hype. FF7 on the PS3 I don't really understand...but if it runs smoother then that is something to think about in the purchase.
Jim Sterling's Avatar - Comment posted on 06/13/2009 12:38
Jim Sterling
"I find this to be a somewhat narrow interpretation. what about games like Brutal legend or Bayoneta which gets plenty of comments and page views. Its a new series from an established game designer. If Nintendo made Raskulls...I'm sure you'd get more comments. "

This was covered in the article, where I said nobody cares unless the game is backed by a major publisher. Bayonetta is published by Sega, and made by Platinum, who have already become darlings among the gamer community.

Brutal Legend was made by Schafer, and again, that generates interest.

I'm not saying new games are *never* picked up, it just takes a ridiculous amount of coverage and effort and luck for gamers to care about them.
Zantetsuken's Avatar - Comment posted on 06/13/2009 12:39
Zantetsuken
MVC2 is nigh on impossible to find for the price they are offering it on XBLA/PSN.

The game was also went out of print after a while (copyright issues with Marvel).

Of course people are going to be excited when that announcement happened, everyone knows Marvel Comics as much as they know Capcom. Re-releasing these games (FFVII included) gives people an opportunity to own a legal copy without shelling out a fortune on eBay.
GoldenGamerXero's Avatar - Comment posted on 06/13/2009 12:40
GoldenGamerXero
I like remakes and never actually complain about them unless the developer has obviously saw a game sell millions and wants to port it over without improving on a thing to make a quick buck . But some remakes are because a great game was missed by several people like Okami or because suitable time for it to be remake has passed such as the pokemon series and it's trend of remaking their main games every decade. Still we should keep buying these new releases so they don't end up in category A back there or we have a big,fat, remake cycle on our hands.
Doomsday Forte's Avatar - Comment posted on 06/13/2009 12:41
Doomsday Forte
While I can understand your point across the board, I think MvC2 is a special case because it is pissfuck hard to find for under $80 even used, not in its original case, sans instruction booklet...What all did it come out on? Dreamcast, Xbox, and PS2. Most people would have it now, but there's also that generation gap. What if I didn't have any of the systems until later in life, and finding MvC2 new was impossible, and used would eat an all-too-large hole in your wallet?

At least rehashes and rereleases and ports and crap expose people to games they missed. Just that they also drown out new games that people will probably never catch unless they too get the rerelease treatment.
crowmagnet's Avatar - Comment posted on 06/13/2009 12:42
crowmagnet
and what about the people who never got to play these awesome games ten years ago?
HarassmentPanda's Avatar - Comment posted on 06/13/2009 12:46
HarassmentPanda
I really enjoyed this, but I have one complaint: In regards to the MvC2 announcement, you state that you "saw pretty much the majority of the gaming community flip its lid with glee and delight over playing a ten-year-old game that they probably already own." I think the reason most people were excited by this announcement is because MvC2 is a well loved game that most people don't own. For a number of reasons (mostly due to losing the Marvel license), not many copies of MvC2 were made and, as a result, owning the game has been prohibitively expensive. For that reason, I can understand some of the community excitement.

That said, I will be purchasing Raskulls and probably skipping MvC2 (I have it for Dreamcast). I don't often comment on many posts these days, but I do enjoy reading your coverage of lesser-known original IPs and I hope you keep it up.
Bioautographical's Avatar - Comment posted on 06/13/2009 12:46
Bioautographical
@crowmagnet

Those people were probably busy still snuggling up to games that came out ten years prior to THEN. Again with the familiarity = comfort. People miss out.
Natural 20's Avatar - Comment posted on 06/13/2009 12:48
Natural 20
I've seen this argument made before and I've always thought the real question is this:

Can original IPs bring something to the table that sequels don't?

To me, original IPs bring two things. A new story to tell and new gameplay mechanics. But the problem is these things can already be provided by sequels. The MGS series is a wonderful example of how a story can be kept fresh whilst still maintaining the same universe and how different ideas can be expressed from game to game. Mario Galaxy is a great example of how a sequel brings new gameplay mechanics to the forefront of the experience that it provides.

I don't demand OIPs not because they can't be good but because they don't provide anything that sequels don't already. If a sequel is safer in a business sense for a company I like, then I'm happier with getting a sequel than I am an OIP because I want that company to stay in business and do well for itself.
HarassmentPanda's Avatar - Comment posted on 06/13/2009 12:48
HarassmentPanda
Apparently a number of people made a similar comment to mine while I was typing. Oh well. Keep up the good work, Jim.
Josh Tolentino's Avatar - Comment posted on 06/13/2009 12:50
Josh Tolentino
@manasteel88

Well said. I've been paying attention to several of the games Jim cited, but simply haven't formed a solid enough opinion about them to make the coverage "worth commenting on" if you will.

That's probably part of the issue as well. It's simply hard to get a lot of information out of a relatively obscure, new IP compared to one backed by one of the majors. These IPs simply don't have the kind of marketing resources necessary to force themselves into the mindspace like a Red Soul into my Demon's Souls session.

Which is, of course, where Dtoid and Jim and Anthony and Colette and Dale and everyone else looking at these great-looking titles come into play. They cover these potentially great games regardless of pageviews and comments, and without a doubt SOME people will pay attention, play them, love them, spread the word, and earn the privilege of feeling smug about how they loved those great unnoticed games before they (or their sequels lol) got popular.
hpv's Avatar - Comment posted on 06/13/2009 12:52
hpv
You know what would get the most page view, Jim? You giving me an Uncharted 2 beta code and then writing up a huge article announcing it.
Jaxyl's Avatar - Comment posted on 06/13/2009 12:53
Jaxyl
A fantastic article over the same problem that grips the movie industry - huge focus on sequels and little to no attention for original movies. I have to agree that the issue is a joint issue but a greater fault lies with the journalistic-gaming sites. While you can blame gamers for helping sequel mania, you have to place the majority of the blame on journalists and their lack of coverage. While Dtroid does a good job, you can't blame gamer who don't come to Dtroid for not knowing of these games.
Cartman's Avatar - Comment posted on 06/13/2009 12:53
Cartman
DYNASTY WARRIORS
mrplow8's Avatar - Comment posted on 06/13/2009 12:54
mrplow8
I don't see the problem with remakes and sequels. They only exist because people want them, and if people want them then what's the harm in them existing? I don't feel like the fact that remakes and sequels exist prevents original ideas from existing. Some of the best selling games on DS are Mario Kart DS and NSMB, both of which are sequels with basically no new gameplay elements, but they're success hasn't stopped original games from coming to the DS. Just look at Scribblenauts.

There are some developers that I don't really want any new stuff from. Nintendo is a perfect example. Their new stuff these days are things like Wii Fit and Wii Music. Even going back to the Gamecube, I never really got into Pikmin or Animal Crossing. I don't really think that Nintendo has had a new IP that's interested me since Smash Bros. on the N64(and even that was just a compilation of existing IPs). So Nintendo's new IPs pretty much suck. But why should that stop me from buying their old IPs when I still enjoy them? I'm still not tired of Smash Bros. or Mario Kart. Should I just not buy them because they're just sequels? That's like saying that Pepsi hasn't come out with a good soda in 10 years, and even the new ones they do make are just different colored Mountain Dews, so I'm going to stop drinking existing Pepsi products that I still like. That's completely stupid. I'd rather drink the same Pepsi I've been drinking all my life then Josta, and I'd rather keep playing the same Mario games then Wii Music.

Expecting companies like Nintendo and Capcom to come up with original ideas is like expecting Metallica to invent new genres of music. Metallica got to be Metallica by playing the kind of music they play, and Nintendo and Capcom got to where they are by making the kinds of games they make. Let the newer devolopers who are trying to get their foot in the door be the ones to come up with new ideas, and let Capcom make Marvel Vs. Capcom 3 and Mega Man 10.
Zantetsuken's Avatar - Comment posted on 06/13/2009 12:56
Zantetsuken
Also Jim, don't you think that you are generalising us dtoiders just a little bit?

Most developers don't have the cash to spend on massive advertising campaigns pre release, I wouldn't be able to flog a product in a Tescos with no cross media advertising. These games usually excel post release: word of mouth is the best publicity you can get.Personally I find all other forms of advertising inherently soulless.
Jaxyl's Avatar - Comment posted on 06/13/2009 12:59
Jaxyl
A fantastic article over the same problem that grips the movie industry - huge focus on sequels and little to no attention for original movies. I have to agree that the issue is a joint issue but a greater fault lies with the journalistic-gaming sites. While you can blame gamers for helping sequel mania, you have to place the majority of the blame on journalists and their lack of coverage. While Dtroid does a good job, you can't blame gamer who don't come to Dtroid for not knowing of these games.
UglyDuck's Avatar - Comment posted on 06/13/2009 13:07
UglyDuck
Yay! Jim is using alt text!

Excellent article. I agree 90ish%. I hadn't heard of Edge of Twilight, but that's their fault for choosing such a fucking awful name. All the others I know about, and urge you to keep following them - particularly Raskulls. I want to be kept up with these.

Also, I vote to have videos back on the front page, or at the very least, some kind of icon to denote a post-jump video. In fact, posts could have a series of icons to tell at a glance whether they are contests, previews or whatever. But that's besides the point. I generally pay more attention to game footage because screenshots, details and promises are unreliable. But then I'm the same with all video games that aren't by Michel Ancel or Tim Schafer.

Give me gameplay footage or give me death.
wanderingpixel's Avatar - Comment posted on 06/13/2009 13:09
wanderingpixel
Two Words: Dynasty Warriors

I agree. It's like sitting down at a resturaunt and looking at the menu. Sure, you could just get a cheese burger againg; you know that it will be good a juicy, as always. But then you see that newfangled spanish dish that your curious about, but you are not so sure what you will be getting. Most of the tim we go for our tired and true cheese burger of comfort, only to wonder what the spanish dish might have been like.
I have also noticed that gamers pay more attention to the reviews for new games and usually just go out and by sequals without any prior knoledge. They let critics decide if the game is good or not by what other people say, rather then play it themselves.
But I can't condem them, because I do that all the time myself. It's just human nature to be scared of the unknown.
JayOhhBee's Avatar - Comment posted on 06/13/2009 13:10
JayOhhBee
I totally agree Jim. I'm guity of sucking up to the same handful of franchises every time and I do feel like I'm missing out on potentially decent orginial titles. The trouble is I'm a tight bastard so spending upwards of £35 for a new game doesn't happen very often. That said you made me feel bad by not paying attention to these games you are gallantly following and promoting, so I'll have to spend less time looking at Bayonetta screens and look up these other original games you talk of 8/
KoKoO Psy's Avatar - Comment posted on 06/13/2009 13:13
KoKoO Psy
THIS ARTICLE IS FANTASTIC! I CAN NOT WAIT FOR THE SEQUEL!

Though I care for new IP's, and am sick of sequel. The fact is, a lot of new IP's Just don't look interesting to me. A lot do look interesting, Like Scribblenauts and Raskulls (Wish i had a 360 for this kind of shit), but a lot of stuff, like say, Infamous, Venetica and Edge of Twilight are just not my jam.

I myself feel that more new IP's have to be "cute" for me to be interested. On the other hand Jim, a lot of 'once upon a time' new IP's have done really well, like God of war, No More Heroes, Ico and so forth. So what would be more interesting is to find out why in particular these title do better. But then again, it goes back to the Media surrounding them.
Bioautographical's Avatar - Comment posted on 06/13/2009 13:15
Bioautographical
@mrplow8

"Metallica got to be Metallica by playing the kind of music they play, and Nintendo and Capcom got to where they are by making the kinds of games they make."

No, Metallica got to be Metallica by doing things other people weren't doing at that time. They were fresh and new. In fact, Metallica began to take a dive right around when they were releasing a turd I like to call "Unforgiven II".
Y0j1mb0's Avatar - Comment posted on 06/13/2009 13:17
Y0j1mb0
Blah blah blah...just gimme my Marvel vs Capcom2 again, which I have three physical copies of for various consoles and you can keep that soapbox you're preaching on.
KyleGamgee's Avatar - Comment posted on 06/13/2009 13:21
KyleGamgee
Great article Jim. I've always appreciated Destructoid for it's coverage of great games people don't tend to know about. My first and best example is probably Bargain Bin Laden #7, Beyond Good and Evil. I looked for it, bought it (for $6), played it, loved it.

My point is that Destructoid has always been there like the dog in Fable 2 to point our everything great and useful in the sand like a pretty necklace or a condom. And I thank you for that.
KyleGamgee's Avatar - Comment posted on 06/13/2009 13:23
KyleGamgee
*out
aerofan11's Avatar - Comment posted on 06/13/2009 13:31
aerofan11
Unless the game has a gimmick then people aren't interested in new IPs. Why do you think Bungie only sticks with the Halo franchise? They're too afraid to do something different. Same with Nintendo. Sony has released quite a few new IPs the generation but some of those new IPs didn't sell well, Little Big Planet had disappointing sales, while Metal Gear Solid 4 had very impressive sales.
I also blame the current economy, no one wants to take risks with a new IP that might only sell 500k, when they can release a sequel for a game that already has had successful sales.
Thank for showing that Raskulls game, it looks really interesting, and I will definitely download the demo when it's out on the XBLA.
Kris S's Avatar - Comment posted on 06/13/2009 13:32
Kris S
I've been thinking about this too, especially during and after E3. I love new games and different ideas so I find myself getting quite exasperated at the attention given to sequels.

A case in point is Nintendo. At E3 they saved what was a pretty horrendous conference by announcing sequels/rehashes to their major titles....again. Every year we let them off with not releasing anything new - fitness crap aside - because they appeal to the nostalgia in us.

Thing is just when I get really annoyed about it, I realize I'm exited too because I want to play new Mario Galaxy - not Mario wii -, Metroid and Zelda. It doesn't stop there, I get excited about new Call of Duty, Pro Evo/Fifa, Half Life, FF as well as XBLA remakes and playing my emulators. At the same time I've played The Witcher this year, downloaded Braid and Blueberry Garden plus I'll be buying Prototype and Batman:Arkham Asylum too.
It's not just nostalgia, it's because it's what I enjoy playing. And that's it, I wish I could be idealistic, I just can't help playing what I like.

So it goes, round and round, being a constant hypocrite with myself. I have only so much money to spend on games and I just buy what I like to play. Pointless comment really but I agree it's our own fault.
Scroll's Avatar - Comment posted on 06/13/2009 13:38
Scroll
Isn't South peak publishing Venetica? That's why I'm not interested.

Sometimes it's also just terrible marketing.
Kris S's Avatar - Comment posted on 06/13/2009 13:39
Kris S
Forgot to say that without the big selling sequels and rehashes we would have even less original games, it's one of them bitching double-edged swords :P
Jim Sterling's Avatar - Comment posted on 06/13/2009 13:43
Jim Sterling
"Two Words: Dynasty Warriors"

As I said in the article, I am as guilty as anybody.
Cadtalfryn's Avatar - Comment posted on 06/13/2009 13:56
Cadtalfryn
Jim, Hellion looks awesome.

I had actually not really heard of it until you just pointed it out. The name looked familiar but I'm sure I glazed over it like I do with 90% of 360/PS3 games.

I'll try to pick this one up on my PC if my system meets requirements...or convince my house mates with the 360 and PS3 to go buy this mofo.
DaedHead8's Avatar - Comment posted on 06/13/2009 14:10
DaedHead8
The reason I'm excited for Marvel Vs Capcom 2 is precisely because I do not own it. So =P
mrplow8's Avatar - Comment posted on 06/13/2009 14:13
mrplow8
@Bioautographical
Yeah, no kidding genius. Nintendo got to be Nintendo by doing what nobody else was doing at the time too. But now they've already established themselves. It's up to new developers to come up with new things, not the developers who have already made a name for themselves.

Metallica doesn't have to do anything different in 2009 because they're already famous. They don't have to try to win over new fans as long as they keep pleasing the old ones. Let the new bands come up with new things.

Nintendo is already famous too. They aren't some indy company trying to make a name for themselves. All I'm saying is all I want from Nintendo is more of the same. I don't want any of there new things because there new things suck.

Metallica could probably win over new fans if they started playing country music or something, but that probably wouldn't go over too well with their old fans. That's exactly how I feel about Nintendo right now. Nintendo is a perfect example of what I'm talking about.

Nintendo is giving us new stuff. They probably come out with more new IPs then Microsoft and Sony combined. It's just that all of their new IPs are terrible. When a company has been around as long as Nintendo, eventually they've done everything they can do with what they do. So the only way to do something new is to do something so different that it has to be marketed at an entirely new audience.

So if you want these old companies to make new games you're going to have to accept the reality that they aren't going to be games you like. If you want Metallica to play new types of music you have to deal with the fact that it's not going to be the music that made you like them in the first place.

So I wish everybody would just let the old companies keep making the remakes and the sequels, because that's why we like them to begin with. Let the new companies be the ones to come up with original IPs.
Magnalon's Avatar - Comment posted on 06/13/2009 14:30
Magnalon
Nice article. I don't have much to say hasn't already been said, but I agree with you when it comes to big names producing big buzz. Someone actually tried to say a new Platinum Game (Bayonetta), and a Tim Schafergame are "randomly" getting buzz? Absurd. Most gamers know and love these entities already, hence the major buzz. I see comments that are literally just "Tim Schafer! Woo!"

Also, as for the crux of your article:
I'll be getting MVSCapcom 2 for the online play, but I really don't get why people are fucking flipping out over it. Just wait, you newcomers, until you get online, and realize everyone is going to infinite combo you with Sentinel/Magneto/Storm. You'll start feeling like you made a $15 mistake in a few days, maximum, unless you have people to play it with locally.
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